feat: persistent-pipeline reuse — push_blocking, node introspection, stateful wrapper
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Adds three pieces needed to build one KPN network and reuse it across many
replays/configs instead of tearing down and rebuilding per run:

- Channel<T>::push_blocking (+ IVariantChannel/VariantChannel forwarding):
  lossless backpressure push that waits for space instead of dropping when
  the ring is full. PyNode's run_loop now uses it so a downstream consumer
  lagging behind never silently drops a frame.
- PyNetwork::node_ptr / node_stats: raw node handle by name (for a binding
  to dynamic_cast to a concrete wrapper and call functor-specific runtime
  setters) and a per-node timing snapshot for profiling.
- ObjectVariantNodeWrapper: variant-node adapter for functors that need
  runtime-constructed state (a Config, a loaded gallery), mirroring
  VariantNodeWrapper's channel plumbing but backed by ObjectNode<Obj>.

Built and used downstream in scene-actor-extraction's sae_kpn Python replay
bindings for repeated threshold-sweep evaluation of the same pipeline.
This commit is contained in:
2026-07-19 16:55:36 +02:00
parent 5ecf3cde4f
commit 4b6e498ba7
4 changed files with 205 additions and 3 deletions
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#pragma once
// ObjectVariantNodeWrapper — variant-node adapter for *stateful* functors.
//
// VariantNodeWrapper (variant_node.hpp) wraps Node<Func,...>, where Func is a
// default-constructible NTTP callable. That doesn't fit nodes whose functor must
// be constructed with runtime state (a Config, a loaded gallery, etc.) — those use
// ObjectNode<Obj>, which takes `Obj& obj` at construction.
//
// This wrapper owns an Obj instance and exposes the same IVariantNode surface so a
// stateful C++ node can live inside a PyNetwork. Build one via a factory that
// constructs the functor from Python-supplied config, e.g.:
//
// auto n = std::make_shared<ObjectVariantNodeWrapper<
// IdentityMatcherFunc, Variant, in<"tracked">, out<"matched">>>(
// fifo_cap, gallery, cfg); // Obj ctor args forwarded
// net.add("identity_matcher", n);
//
// The wrapper mirrors VariantNodeWrapper's channel plumbing exactly; only the
// underlying node type (PoolObjectNode, holding Obj&) differs.
#include "../channel.hpp"
#include "../node.hpp"
#include "../variant_node.hpp"
#include <memory>
#include <stdexcept>
#include <string>
#include <tuple>
#include <typeindex>
#include <utility>
#include <vector>
namespace kpn {
template<typename Obj, typename Variant,
typename InputTag = in<>,
typename OutputTag = out<>>
class ObjectVariantNodeWrapper;
template<typename Obj, typename Variant,
fixed_string... InNames, fixed_string... OutNames>
class ObjectVariantNodeWrapper<Obj, Variant, in<InNames...>, out<OutNames...>>
: public IVariantNode<Variant>
{
using NodeT = ObjectNode<Obj, in<InNames...>, out<OutNames...>>;
public:
using args_tuple = typename NodeT::args_tuple;
using return_tuple = typename NodeT::return_tuple;
static constexpr std::size_t n_in = NodeT::input_count;
static constexpr std::size_t n_out = NodeT::output_count;
// Owns the functor; forwards remaining args to Obj's constructor.
template<typename... ObjArgs>
explicit ObjectVariantNodeWrapper(std::size_t fifo_capacity, ObjArgs&&... obj_args)
: obj_(std::forward<ObjArgs>(obj_args)...)
, node_(obj_, fifo_capacity)
, in_channels_(n_in)
, out_channels_(n_out)
, out_type_indices_(n_out, std::type_index(typeid(void)))
{
init_inputs(std::make_index_sequence<n_in>{}, fifo_capacity);
init_out_types(std::make_index_sequence<n_out>{});
}
// Access the owned functor so callers can invoke its runtime setters (e.g. to
// change a threshold on a persistent pipeline without rebuilding the node).
Obj& functor() { return obj_; }
// ── INode ─────────────────────────────────────────────────────────────────
void start() override { node_.start(); }
void stop() override { node_.stop(); }
bool running() const override { return node_.running(); }
const NodeStats& stats() const override { return node_.stats(); }
void set_name(std::string name) override { node_.set_name(std::move(name)); }
NodeSnapshot node_snapshot(const std::string& name, double elapsed_s) const override {
return node_.node_snapshot(name, elapsed_s);
}
// ── IVariantNode ──────────────────────────────────────────────────────────
std::size_t input_count() const override { return n_in; }
std::size_t output_count() const override { return n_out; }
std::type_index input_type(std::size_t i) const override {
return in_channels_[i]->type_index();
}
std::type_index output_type(std::size_t i) const override {
return out_type_indices_[i];
}
std::shared_ptr<IVariantChannel<Variant>> input_channel(std::size_t i) override {
return in_channels_[i];
}
void set_output_channel(std::size_t i,
std::shared_ptr<IVariantChannel<Variant>> ch) override {
set_output_impl(i, std::move(ch), std::make_index_sequence<n_out>{});
}
private:
template<std::size_t... Is>
void init_inputs(std::index_sequence<Is...>, std::size_t cap) {
((init_one_input<Is>(cap)), ...);
}
template<std::size_t I>
void init_one_input(std::size_t cap) {
using T = std::tuple_element_t<I, args_tuple>;
auto shared_ch = std::make_shared<Channel<T>>(cap);
node_.template set_input_channel<I>(shared_ch);
in_channels_[I] = std::make_shared<VariantChannel<T, Variant>>(std::move(shared_ch));
}
template<std::size_t... Is>
void init_out_types(std::index_sequence<Is...>) {
((out_type_indices_[Is] =
std::type_index(typeid(std::tuple_element_t<Is, return_tuple>))), ...);
}
template<std::size_t... Is>
void set_output_impl(std::size_t port,
std::shared_ptr<IVariantChannel<Variant>> ch,
std::index_sequence<Is...>) {
bool matched = false;
((Is == port && (set_output_at<Is>(std::move(ch)), matched = true)), ...);
if (!matched)
throw std::out_of_range("set_output_channel: port index out of range");
}
template<std::size_t I>
void set_output_at(std::shared_ptr<IVariantChannel<Variant>> ch) {
using T = std::tuple_element_t<I, return_tuple>;
auto* typed = dynamic_cast<VariantChannel<T, Variant>*>(ch.get());
if (!typed)
throw std::runtime_error(
"set_output_channel: type mismatch at output port " + std::to_string(I));
node_.template set_output_channel<I>(typed->raw_ptr());
out_channels_[I] = std::move(ch);
}
Obj obj_; // owned; node_ holds Obj& — declaration order keeps obj_ alive first
NodeT node_;
std::vector<std::shared_ptr<IVariantChannel<Variant>>> in_channels_;
std::vector<std::shared_ptr<IVariantChannel<Variant>>> out_channels_;
std::vector<std::type_index> out_type_indices_;
};
} // namespace kpn