# Networks A `Network` wires nodes together at runtime using a builder chain. ## Building a network ```cpp --8<-- "examples/01_hello_pipeline/main.cpp:network_build" ``` The builder chain: | Method | Purpose | |---|---| | `.add(name, node)` | Register a node; assigns its name | | `.connect(src, port, dst, port)` | Wire one output port to one input port | | `.build()` | Compute topological order; inject network callbacks | | `.start()` | Start nodes in topological order | | `.stop()` | Stop all nodes immediately | | `.shutdown()` | Graceful drain: stop sources first, wait for channels to empty, then stop downstream | ## Port access Ports are accessed by index or by name: ```cpp // By index net.connect("src", src.output<0>(), "dst", dst.input<0>()); // By name (requires named ports) --8<-- "examples/02_named_ports/main.cpp:named_port_network" ``` ## Diagnostics Install a diagnostics handler to receive periodic snapshots of every node and channel: ```cpp --8<-- "examples/05_error_handling/main.cpp:diagnostics_handler" ``` Or print a full report at any time: ```cpp net.print_diagnostics(); // writes to stderr by default net.print_diagnostics(std::cout); ``` ## Network-level event handler Observe overflow and node-stop events across the entire network in one place: ```cpp --8<-- "examples/16_event_callbacks/main.cpp:network_event_handler" ``` `NodeEvent` is either `NodeEvent::Overflow` (item dropped on full channel) or `NodeEvent::Closed` (node stopped due to crash or closed upstream channel). See [Error Handling & Events](error-handling.md). ## Shutdown `net.stop()` halts immediately — all nodes stop in reverse topological order. `net.shutdown()` drains gracefully: source nodes stop first; their output channels are polled until empty; then the next layer stops, and so on. This ensures no items are lost if downstream nodes are still consuming. ## StaticNetwork For zero-overhead compile-time topology, see [Static Networks](static-network.md).