feat(truth): schema_version 2 read path, v2 only
Replaces the v1 shape rather than accepting both. `anneal_sec` and the top-level `sample_fps` are deleted, not zeroed; `extraction` and `cut` blocks arrive; `scenes` become objects carrying belief and route, so a window records how far to trust it instead of being a bare float pair. `TruthSchema.IsSupported` is the single gate and is applied on all four read paths — sidecar, managed store load, managed PUT, and converted manifest. Previously only the controller checked, so the version the plugin claimed to require and the one it would actually parse were free to drift. Rejections name the file and the version found, so an item that looks empty is distinguishable from one that was refused. `ManifestConverter` carries belief, route and both provenance blocks through: dropping them would silently downgrade every fetched manifest against a locally extracted one. TRACES: JR-002, JR-003 | SR-003
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@@ -48,7 +48,7 @@ public static class PresenceLookup
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// scale (see JR-006).
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foreach (var window in actor.Scenes)
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{
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if (window.Length == 2 && window[0] <= t && t <= window[1])
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if (window is not null && window.Start <= t && t <= window.End)
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{
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return true;
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}
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@@ -101,17 +101,17 @@ public static class PresenceLookup
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double previousStart = double.NegativeInfinity;
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foreach (var window in actor.Scenes)
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{
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if (window.Length != 2)
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if (window is null)
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{
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continue;
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}
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if (window[0] < previousStart)
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if (window.Start < previousStart)
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{
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return false;
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}
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previousStart = window[0];
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previousStart = window.Start;
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}
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return true;
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