using System; using System.Text.Json; using System.Threading; using System.Threading.Tasks; using Jellyfin.Plugin.JellyLMS.Models; using MediaBrowser.Controller.Entities; using MediaBrowser.Controller.Library; using MediaBrowser.Controller.Session; using MediaBrowser.Model.Session; using Microsoft.Extensions.Logging; namespace Jellyfin.Plugin.JellyLMS.Services; /// /// Session controller for LMS player devices. /// Enables Jellyfin to send playback commands to LMS players via the cast interface. /// public class LmsSessionController : ISessionController, IDisposable { private readonly ILogger _logger; private readonly ILmsApiClient _lmsClient; private readonly LmsPlayer _player; private readonly SessionInfo _session; private readonly ISessionManager _sessionManager; private readonly ILibraryManager _libraryManager; private Timer? _progressTimer; private bool _disposed; private BaseItem? _currentItem; private Guid[] _playlist = []; private int _playlistIndex; private long _seekOffsetTicks; // Offset from transcoded stream start position /// /// Initializes a new instance of the class. /// /// The logger instance. /// The LMS API client. /// The LMS player this controller manages. /// The Jellyfin session associated with this controller. /// The session manager for reporting playback events. /// The library manager for item lookups. public LmsSessionController( ILogger logger, ILmsApiClient lmsClient, LmsPlayer player, SessionInfo session, ISessionManager sessionManager, ILibraryManager libraryManager) { _logger = logger; _lmsClient = lmsClient; _player = player; _session = session; _sessionManager = sessionManager; _libraryManager = libraryManager; } /// /// Gets or sets the currently playing item ID. /// public Guid? CurrentItemId { get; set; } /// /// Gets or sets a value indicating whether playback is currently active. /// public bool IsPlaying { get; set; } /// /// Gets or sets a value indicating whether playback is paused. /// public bool IsPaused { get; set; } /// public bool IsSessionActive => _player.IsConnected; /// public bool SupportsMediaControl => true; /// /// Gets the MAC address of the LMS player. /// public string PlayerMac => _player.MacAddress; /// public async Task SendMessage( SessionMessageType name, Guid messageId, T data, CancellationToken cancellationToken) { _logger.LogInformation( "LMS Session Controller received message {MessageType} for player {PlayerName} ({Mac}), data type: {DataType}", name, _player.Name, _player.MacAddress, data?.GetType().Name ?? "null"); // Log the data for debugging if (data is PlaystateRequest psr) { _logger.LogInformation( "PlaystateRequest: Command={Command}, SeekPositionTicks={Ticks}", psr.Command, psr.SeekPositionTicks); } try { switch (name) { case SessionMessageType.Play: await HandlePlayCommandAsync(data, cancellationToken).ConfigureAwait(false); break; case SessionMessageType.Playstate: await HandlePlaystateCommandAsync(data, cancellationToken).ConfigureAwait(false); break; case SessionMessageType.GeneralCommand: await HandleGeneralCommandAsync(data, cancellationToken).ConfigureAwait(false); break; default: _logger.LogDebug("Unhandled message type: {MessageType}", name); break; } } catch (Exception ex) { _logger.LogError(ex, "Error handling message {MessageType} for player {PlayerName}", name, _player.Name); } } private async Task HandlePlayCommandAsync(T data, CancellationToken cancellationToken) { if (data is not PlayRequest playRequest) { _logger.LogWarning("Expected PlayRequest but got {Type}", data?.GetType().Name); return; } _logger.LogInformation( "Play command received for player {PlayerName}: {ItemCount} items", _player.Name, playRequest.ItemIds.Length); // Power on the player if needed if (!_player.IsPoweredOn) { await _lmsClient.PowerOnAsync(_player.MacAddress).ConfigureAwait(false); } if (playRequest.ItemIds.Length > 0) { // Store the full playlist _playlist = playRequest.ItemIds; _playlistIndex = playRequest.StartIndex ?? 0; // Play the item at the start index await PlayItemAtIndexAsync(_playlistIndex, playRequest.StartPositionTicks ?? 0).ConfigureAwait(false); } } private async Task PlayItemAtIndexAsync(int index, long startPositionTicks = 0) { if (index < 0 || index >= _playlist.Length) { _logger.LogWarning("Invalid playlist index {Index}, playlist has {Count} items", index, _playlist.Length); return; } var itemId = _playlist[index]; _playlistIndex = index; // Build stream URL with start position - LMS can't seek on HTTP streams, // so we need to use Jellyfin's startTimeTicks parameter for transcoding var streamUrl = BuildStreamUrlWithPosition(itemId, startPositionTicks); _logger.LogInformation( "Playing item {Index}/{Total} from position {Position}s: {Url}", index + 1, _playlist.Length, startPositionTicks / TimeSpan.TicksPerSecond, streamUrl); await _lmsClient.PlayUrlAsync(_player.MacAddress, streamUrl).ConfigureAwait(false); // Track current playback state CurrentItemId = itemId; IsPlaying = true; IsPaused = false; // Track the seek offset so we report the correct position // When starting from a position, the transcoded stream starts at 0, // but we need to report the actual track position _seekOffsetTicks = startPositionTicks; // Look up the item for duration info _currentItem = _libraryManager.GetItemById(itemId); // Report playback start to Jellyfin await ReportPlaybackStartAsync(itemId, startPositionTicks).ConfigureAwait(false); // Start progress reporting timer (every 2 seconds) StartProgressTimer(); } private async Task ReportPlaybackStartAsync(Guid itemId, long positionTicks) { try { var startInfo = new PlaybackStartInfo { ItemId = itemId, SessionId = _session.Id, PositionTicks = positionTicks, PlayMethod = PlayMethod.DirectStream, CanSeek = true, IsPaused = false, IsMuted = false }; _logger.LogInformation( "Reporting playback start for item {ItemId}, duration: {Duration}", itemId, _currentItem?.RunTimeTicks); await _sessionManager.OnPlaybackStart(startInfo).ConfigureAwait(false); } catch (Exception ex) { _logger.LogError(ex, "Failed to report playback start"); } } private void StartProgressTimer() { // Stop any existing timer _progressTimer?.Dispose(); // Report progress every 2 seconds _progressTimer = new Timer( async _ => await ReportPlaybackProgressAsync().ConfigureAwait(false), null, TimeSpan.FromSeconds(2), TimeSpan.FromSeconds(2)); } private void StopProgressTimer() { _progressTimer?.Dispose(); _progressTimer = null; } private async Task ReportPlaybackProgressAsync() { if (!IsPlaying || !CurrentItemId.HasValue) { return; } try { var status = await _lmsClient.GetPlayerStatusAsync(_player.MacAddress).ConfigureAwait(false); if (status == null) { return; } // LMS reports time relative to the current stream, but after seeking // we're playing a transcoded stream that starts at the seek position. // Add the seek offset to get the actual track position. var positionTicks = (long)(status.Time * TimeSpan.TicksPerSecond) + _seekOffsetTicks; var isPaused = status.Mode == "pause"; // Update our local state from LMS IsPaused = isPaused; // Check if playback has stopped on LMS side (track ended) // Only advance if we're not paused - LMS can briefly report "stop" during transitions if (status.Mode == "stop" && !IsPaused) { // Double-check by getting status again after a brief delay to avoid false positives await Task.Delay(500).ConfigureAwait(false); var confirmStatus = await _lmsClient.GetPlayerStatusAsync(_player.MacAddress).ConfigureAwait(false); if (confirmStatus?.Mode != "stop") { _logger.LogDebug("LMS mode changed from stop, ignoring"); return; } _logger.LogInformation("LMS playback stopped, checking if we should advance to next track"); // Check if there are more tracks in the playlist if (_playlistIndex < _playlist.Length - 1) { _logger.LogInformation( "Track ended, advancing to next track (index {Index}/{Total})", _playlistIndex + 2, _playlist.Length); await PlayItemAtIndexAsync(_playlistIndex + 1).ConfigureAwait(false); } else { _logger.LogInformation("Playlist finished, reporting playback stopped"); await ReportPlaybackStoppedAsync().ConfigureAwait(false); } return; } var progressInfo = new PlaybackProgressInfo { ItemId = CurrentItemId.Value, SessionId = _session.Id, IsPaused = isPaused, PositionTicks = positionTicks, PlayMethod = PlayMethod.DirectStream, CanSeek = true, IsMuted = status.Volume == 0, VolumeLevel = status.Volume }; await _sessionManager.OnPlaybackProgress(progressInfo).ConfigureAwait(false); } catch (Exception ex) { _logger.LogDebug(ex, "Error reporting playback progress"); } } private async Task ReportPlaybackStoppedAsync() { if (!CurrentItemId.HasValue) { return; } try { StopProgressTimer(); var stopInfo = new PlaybackStopInfo { ItemId = CurrentItemId.Value, SessionId = _session.Id }; _logger.LogInformation("Reporting playback stopped for item {ItemId}", CurrentItemId.Value); await _sessionManager.OnPlaybackStopped(stopInfo).ConfigureAwait(false); IsPlaying = false; IsPaused = false; CurrentItemId = null; } catch (Exception ex) { _logger.LogError(ex, "Failed to report playback stopped"); } } private async Task HandlePlaystateCommandAsync(T data, CancellationToken cancellationToken) { if (data is not PlaystateRequest playstateRequest) { _logger.LogWarning("Expected PlaystateRequest but got {Type}", data?.GetType().Name); return; } _logger.LogInformation( "Playstate command {Command} for player {PlayerName} ({Mac})", playstateRequest.Command, _player.Name, _player.MacAddress); switch (playstateRequest.Command) { case PlaystateCommand.Stop: var stopResult = await _lmsClient.StopAsync(_player.MacAddress).ConfigureAwait(false); _logger.LogInformation("Stop command result: {Result}", stopResult); await ReportPlaybackStoppedAsync().ConfigureAwait(false); break; case PlaystateCommand.Pause: var pauseResult = await _lmsClient.PauseAsync(_player.MacAddress).ConfigureAwait(false); _logger.LogInformation("Pause command result: {Result}", pauseResult); IsPaused = true; break; case PlaystateCommand.Unpause: var playResult = await _lmsClient.PlayAsync(_player.MacAddress).ConfigureAwait(false); _logger.LogInformation("Unpause/Play command result: {Result}", playResult); IsPaused = false; break; case PlaystateCommand.PlayPause: // Toggle play/pause - check current state first var currentState = await _lmsClient.GetPlayerStatusAsync(_player.MacAddress).ConfigureAwait(false); if (currentState?.Mode == "play") { var togglePauseResult = await _lmsClient.PauseAsync(_player.MacAddress).ConfigureAwait(false); _logger.LogInformation("PlayPause toggle (pause) result: {Result}", togglePauseResult); IsPaused = true; } else { var togglePlayResult = await _lmsClient.PlayAsync(_player.MacAddress).ConfigureAwait(false); _logger.LogInformation("PlayPause toggle (play) result: {Result}", togglePlayResult); IsPaused = false; } break; case PlaystateCommand.Seek: _logger.LogInformation( "Seek command received for player {PlayerName}, SeekPositionTicks: {Ticks}, CurrentItemId: {ItemId}, CurrentSeekOffset: {Offset}", _player.Name, playstateRequest.SeekPositionTicks, CurrentItemId, _seekOffsetTicks); if (playstateRequest.SeekPositionTicks.HasValue && CurrentItemId.HasValue) { var positionTicks = playstateRequest.SeekPositionTicks.Value; // For HTTP streams, LMS can't seek directly - we need to restart with startTimeTicks // Build a new URL with the seek position and restart playback var streamUrl = BuildStreamUrlWithPosition(CurrentItemId.Value, positionTicks); _logger.LogInformation( "Seeking by restarting stream at position {Seconds}s: {Url}", positionTicks / TimeSpan.TicksPerSecond, streamUrl); await _lmsClient.PlayUrlAsync(_player.MacAddress, streamUrl).ConfigureAwait(false); // Track the seek offset so we report the correct position // The transcoded stream starts at 0, but we need to report the actual track position _seekOffsetTicks = positionTicks; _logger.LogInformation("Set seek offset to {Ticks} ticks ({Seconds}s)", positionTicks, positionTicks / TimeSpan.TicksPerSecond); } else { _logger.LogWarning("Seek command received but SeekPositionTicks or CurrentItemId is null"); } break; case PlaystateCommand.NextTrack: if (_playlistIndex < _playlist.Length - 1) { _logger.LogInformation("Skipping to next track (index {Index})", _playlistIndex + 1); await PlayItemAtIndexAsync(_playlistIndex + 1).ConfigureAwait(false); } else { _logger.LogInformation("Already at last track, stopping playback"); await _lmsClient.StopAsync(_player.MacAddress).ConfigureAwait(false); await ReportPlaybackStoppedAsync().ConfigureAwait(false); } break; case PlaystateCommand.PreviousTrack: if (_playlistIndex > 0) { _logger.LogInformation("Skipping to previous track (index {Index})", _playlistIndex - 1); await PlayItemAtIndexAsync(_playlistIndex - 1).ConfigureAwait(false); } else { // At first track, restart from beginning _logger.LogInformation("At first track, restarting from beginning"); await _lmsClient.SeekAsync(_player.MacAddress, 0).ConfigureAwait(false); } break; default: _logger.LogDebug("Unhandled playstate command: {Command}", playstateRequest.Command); break; } } private async Task HandleGeneralCommandAsync(T data, CancellationToken cancellationToken) { if (data is not GeneralCommand command) { _logger.LogWarning("Expected GeneralCommand but got {Type}", data?.GetType().Name); return; } _logger.LogDebug( "General command {CommandName} for player {PlayerName}", command.Name, _player.Name); switch (command.Name) { case GeneralCommandType.SetVolume: if (command.Arguments.TryGetValue("Volume", out var volumeStr) && int.TryParse(volumeStr, out var volume)) { await _lmsClient.SetVolumeAsync(_player.MacAddress, volume).ConfigureAwait(false); } break; case GeneralCommandType.VolumeUp: var currentStatus = await _lmsClient.GetPlayerStatusAsync(_player.MacAddress).ConfigureAwait(false); if (currentStatus != null) { var newVolume = Math.Min(100, currentStatus.Volume + 5); await _lmsClient.SetVolumeAsync(_player.MacAddress, newVolume).ConfigureAwait(false); } break; case GeneralCommandType.VolumeDown: var status = await _lmsClient.GetPlayerStatusAsync(_player.MacAddress).ConfigureAwait(false); if (status != null) { var newVolume = Math.Max(0, status.Volume - 5); await _lmsClient.SetVolumeAsync(_player.MacAddress, newVolume).ConfigureAwait(false); } break; case GeneralCommandType.Mute: await _lmsClient.SetVolumeAsync(_player.MacAddress, 0).ConfigureAwait(false); break; case GeneralCommandType.ToggleMute: // TODO: Track mute state to toggle properly break; default: _logger.LogDebug("Unhandled general command: {Command}", command.Name); break; } } private string BuildStreamUrl(Guid itemId) { return BuildStreamUrlWithPosition(itemId, 0); } private string BuildStreamUrlWithPosition(Guid itemId, long startPositionTicks) { var config = Plugin.Instance?.Configuration; var jellyfinUrl = config?.JellyfinServerUrl?.TrimEnd('/') ?? "http://localhost:8096"; var apiKey = config?.JellyfinApiKey ?? string.Empty; string url; if (startPositionTicks > 0) { // For seeking, we need to use transcoding (static=true doesn't support startTimeTicks) // Use MP3 transcoding with the start position url = $"{jellyfinUrl}/Audio/{itemId}/stream.mp3?audioCodec=mp3&audioBitRate=320000&startTimeTicks={startPositionTicks}"; } else { // For normal playback from start, use static streaming (better quality, no transcoding) url = $"{jellyfinUrl}/Audio/{itemId}/stream.mp3?static=true"; } if (!string.IsNullOrEmpty(apiKey)) { url += $"&api_key={apiKey}"; } return url; } /// public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } /// /// Disposes managed resources. /// /// Whether to dispose managed resources. protected virtual void Dispose(bool disposing) { if (_disposed) { return; } if (disposing) { StopProgressTimer(); } _disposed = true; } }