164 lines
5.2 KiB
C#
164 lines
5.2 KiB
C#
using System;
|
|
using System.Collections.Concurrent;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using Jellyfin.Plugin.JellyLMS.Models;
|
|
using Microsoft.Extensions.Logging;
|
|
|
|
namespace Jellyfin.Plugin.JellyLMS.Services;
|
|
|
|
/// <summary>
|
|
/// Manages LMS player discovery and state tracking.
|
|
/// </summary>
|
|
public class LmsPlayerManager
|
|
{
|
|
private readonly ILogger<LmsPlayerManager> _logger;
|
|
private readonly ILmsApiClient _lmsClient;
|
|
private readonly ConcurrentDictionary<string, LmsPlayer> _players = new();
|
|
private DateTime _lastRefresh = DateTime.MinValue;
|
|
private readonly TimeSpan _cacheExpiry = TimeSpan.FromSeconds(30);
|
|
|
|
/// <summary>
|
|
/// Initializes a new instance of the <see cref="LmsPlayerManager"/> class.
|
|
/// </summary>
|
|
/// <param name="logger">The logger instance.</param>
|
|
/// <param name="lmsClient">The LMS API client.</param>
|
|
public LmsPlayerManager(ILogger<LmsPlayerManager> logger, ILmsApiClient lmsClient)
|
|
{
|
|
_logger = logger;
|
|
_lmsClient = lmsClient;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets all known LMS players, refreshing if cache is stale.
|
|
/// </summary>
|
|
/// <param name="forceRefresh">Force a refresh from LMS.</param>
|
|
/// <returns>List of LMS players.</returns>
|
|
public async Task<List<LmsPlayer>> GetPlayersAsync(bool forceRefresh = false)
|
|
{
|
|
if (!forceRefresh && DateTime.UtcNow - _lastRefresh < _cacheExpiry && _players.Count > 0)
|
|
{
|
|
return _players.Values.ToList();
|
|
}
|
|
|
|
await RefreshPlayersAsync().ConfigureAwait(false);
|
|
return _players.Values.ToList();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a specific player by MAC address.
|
|
/// </summary>
|
|
/// <param name="macAddress">The player's MAC address.</param>
|
|
/// <returns>The player, or null if not found.</returns>
|
|
public async Task<LmsPlayer?> GetPlayerAsync(string macAddress)
|
|
{
|
|
if (_players.TryGetValue(macAddress, out var player))
|
|
{
|
|
return player;
|
|
}
|
|
|
|
await RefreshPlayersAsync().ConfigureAwait(false);
|
|
return _players.GetValueOrDefault(macAddress);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Refreshes the player list from LMS.
|
|
/// </summary>
|
|
/// <returns>A task representing the operation.</returns>
|
|
public async Task RefreshPlayersAsync()
|
|
{
|
|
try
|
|
{
|
|
var players = await _lmsClient.GetPlayersAsync().ConfigureAwait(false);
|
|
|
|
_players.Clear();
|
|
foreach (var player in players)
|
|
{
|
|
_players[player.MacAddress] = player;
|
|
}
|
|
|
|
_lastRefresh = DateTime.UtcNow;
|
|
_logger.LogDebug("Refreshed {Count} players from LMS", players.Count);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_logger.LogError(ex, "Failed to refresh players from LMS");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets all current sync groups.
|
|
/// </summary>
|
|
/// <returns>List of sync groups.</returns>
|
|
public async Task<List<SyncGroup>> GetSyncGroupsAsync()
|
|
{
|
|
return await _lmsClient.GetSyncGroupsAsync().ConfigureAwait(false);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a sync group with the specified players.
|
|
/// </summary>
|
|
/// <param name="masterMac">The master player's MAC address.</param>
|
|
/// <param name="slaveMacs">The slave players' MAC addresses.</param>
|
|
/// <returns>True if successful.</returns>
|
|
public async Task<bool> CreateSyncGroupAsync(string masterMac, IEnumerable<string> slaveMacs)
|
|
{
|
|
var success = true;
|
|
|
|
foreach (var slaveMac in slaveMacs)
|
|
{
|
|
if (!await _lmsClient.SyncPlayerAsync(masterMac, slaveMac).ConfigureAwait(false))
|
|
{
|
|
_logger.LogWarning("Failed to sync player {Slave} to master {Master}", slaveMac, masterMac);
|
|
success = false;
|
|
}
|
|
}
|
|
|
|
// Refresh player state to update sync info
|
|
await RefreshPlayersAsync().ConfigureAwait(false);
|
|
|
|
return success;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes a player from its sync group.
|
|
/// </summary>
|
|
/// <param name="playerMac">The player's MAC address.</param>
|
|
/// <returns>True if successful.</returns>
|
|
public async Task<bool> UnsyncPlayerAsync(string playerMac)
|
|
{
|
|
var result = await _lmsClient.UnsyncPlayerAsync(playerMac).ConfigureAwait(false);
|
|
await RefreshPlayersAsync().ConfigureAwait(false);
|
|
return result;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Dissolves an entire sync group (unsyncs all members).
|
|
/// </summary>
|
|
/// <param name="masterMac">The master player's MAC address.</param>
|
|
/// <returns>True if successful.</returns>
|
|
public async Task<bool> DissolveSyncGroupAsync(string masterMac)
|
|
{
|
|
var player = await GetPlayerAsync(masterMac).ConfigureAwait(false);
|
|
if (player == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var success = true;
|
|
|
|
// Unsync all slaves
|
|
foreach (var slaveMac in player.SyncSlaves)
|
|
{
|
|
if (!await _lmsClient.UnsyncPlayerAsync(slaveMac).ConfigureAwait(false))
|
|
{
|
|
success = false;
|
|
}
|
|
}
|
|
|
|
await RefreshPlayersAsync().ConfigureAwait(false);
|
|
return success;
|
|
}
|
|
}
|