Duncan Tourolle a199fe452c
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remove redundant restAPI
playback is controlled by state machine
2025-12-30 14:37:27 +01:00
2022-05-15 23:24:15 +02:00
2025-12-14 16:16:33 +01:00
2021-12-13 16:58:05 -07:00
2025-12-14 10:53:24 +01:00
2022-05-15 23:24:15 +02:00
2020-06-16 12:17:18 -04:00
2025-12-20 13:54:14 +00:00
2025-12-30 14:37:27 +01:00

JellyLMS

A Jellyfin plugin that bridges audio playback to Logitech Media Server (LMS) for multi-room synchronized playback.

Quick Install

Add the following repository URL to your Jellyfin server to install JellyLMS directly from the plugin catalog:

https://gitea.tourolle.paris/dtourolle/jellyLMS/raw/branch/master/manifest.json

Steps:

  1. Go to DashboardPluginsRepositories
  2. Click Add and paste the URL above
  3. Go to Catalog and find "JellyLMS"
  4. Click Install and restart Jellyfin

Overview

JellyLMS enables Jellyfin to stream audio to LMS, which acts as a multi-room speaker system. The architecture is:

  • Jellyfin owns the library, queue, and playback intent
  • LMS owns synchronized audio delivery to players (Squeezebox, piCorePlayer, etc.)
┌─────────────────┐         ┌─────────────────┐         ┌─────────────────┐
│    Jellyfin     │         │    JellyLMS     │         │      LMS        │
│                 │         │    Plugin       │         │                 │
│  ┌───────────┐  │         │                 │         │  ┌───────────┐  │
│  │  Library  │──┼────────►│  LmsApiClient   │────────►│  │  Players  │  │
│  │  (Audio)  │  │         │                 │         │  │  (Zones)  │  │
│  └───────────┘  │         │  ┌───────────┐  │         │  └───────────┘  │
│                 │         │  │  Session  │  │         │                 │
│  ┌───────────┐  │         │  │Controller │  │         │  ┌───────────┐  │
│  │   Queue   │──┼────────►│  │  (State   │  │────────►│  │  Sync     │  │
│  │           │  │         │  │  Machine) │  │         │  │  Groups   │  │
│  └───────────┘  │         │  └───────────┘  │         │  └───────────┘  │
│                 │         │                 │         │                 │
│  ┌───────────┐  │         │  ┌───────────┐  │         │                 │
│  │ Playback  │──┼────────►│  │ REST API  │  │         │                 │
│  │ Controls  │  │         │  └───────────┘  │         │                 │
│  └───────────┘  │         └─────────────────┘         └─────────────────┘
└─────────────────┘

Features

  • Player Discovery: Automatically discovers all LMS players/zones
  • Multi-Room Sync: Create and manage sync groups for synchronized playback across multiple rooms
  • Playback Control: Play, pause, stop, seek, and volume control via Jellyfin's "Play On" (cast) interface
  • Stream Bridging: Generates audio stream URLs from Jellyfin for LMS to consume
  • Robust State Machine: Ensures proper sequencing of playback operations with automatic retry and timeout handling

Screenshots

Cast to LMS Players

Select any LMS player directly from Jellyfin's "Play On" menu:

Play On Menu

Plugin Configuration

Configure LMS and Jellyfin server connections:

Configuration Page

Player Discovery

View discovered LMS players with their status and volume levels:

Player List

Sync Group Management

Create and manage synchronized playback groups for multi-room audio:

Sync Manager

Requirements

  • Jellyfin Server 10.10.0 or later
  • .NET 9.0 Runtime
  • Logitech Media Server (LMS) with JSON-RPC API enabled (default on port 9000)

Playback Architecture

JellyLMS uses Jellyfin's native "Play On" (cast) interface to control LMS players. When you select an LMS player from Jellyfin's cast menu, playback is managed through a robust state machine that ensures reliable operation.

State Machine

The playback controller uses a state machine to ensure proper sequencing of operations:

                    ┌────────┐
                    │  Idle  │  (device connected, no media)
                    └───┬────┘
                        │ Play command
                        ▼
                    ┌────────┐
              ┌────►│Loading │◄────┐
              │     └───┬────┘     │
              │         │          │ Seek (HTTP streaming
              │   LMS confirms     │ restarts stream)
              │   mode="play"      │
              │         ▼          │
┌───────┐     │     ┌────────┐     │
│ Error │◄────┼─────│Playing │─────┘
└───┬───┘     │     └───┬────┘
    │         │         │ Pause
  retry       │         ▼
    │         │     ┌────────┐
    └─────────┼─────│ Paused │
              │     └───┬────┘
              │         │ Seek (native LMS)
              │         ▼
              │     ┌────────┐
              └─────│Seeking │
                    └────────┘

From any state: Stop → Stopped

How Playback Works

  1. Cast Request: User selects an LMS player from Jellyfin's "Play On" menu
  2. Loading: Plugin sends play command to LMS and transitions to Loading state
  3. Confirmation: Plugin polls LMS until playback is confirmed (mode="play")
  4. Playing: Playback is active; progress is synced between Jellyfin and LMS
  5. Controls: Play, pause, seek, and volume commands are forwarded to LMS

Error Handling

The state machine includes automatic retry with exponential backoff:

  • Timeout errors: Auto-retry up to 2 times (500ms → 1s delay)
  • Network errors: Auto-retry up to 2 times
  • LMS errors: No retry, transition to Error state

Installation

Manual Installation

  1. Download the latest release or build from source
  2. Copy Jellyfin.Plugin.JellyLMS.dll to your Jellyfin plugins directory:
    • Linux: ~/.local/share/jellyfin/plugins/JellyLMS/
    • Windows: %APPDATA%\jellyfin\plugins\JellyLMS\
    • Docker: /config/plugins/JellyLMS/
  3. Restart Jellyfin

Building from Source

# Clone the repository
git clone https://gitea.tourolle.paris/dtourolle/jellyLMS.git
cd jellyLMS

# Build
dotnet build Jellyfin.Plugin.JellyLMS.sln -c Release

# The DLL will be in:
# Jellyfin.Plugin.JellyLMS/bin/Release/net9.0/

Configuration

  1. Navigate to Jellyfin Dashboard → Plugins → JellyLMS
  2. Configure the following settings:
Setting Description Default
LMS Server URL Full URL to your LMS server http://localhost:9000
Jellyfin Server URL URL where LMS can reach Jellyfin http://localhost:8096
Connection Timeout Timeout for LMS API calls (seconds) 10
Enable Auto Sync Automatically sync players when creating groups true
Default Player MAC address of the default player (none)
Use Direct File Path Enable direct file access instead of HTTP streaming false

Advanced Settings (State Machine)

Setting Description Default
Loading Timeout Max time to wait for LMS to start playback (seconds) 5
Seek Timeout Max time to wait for seek to complete (seconds) 3
Transition Poll Interval How often to poll LMS during state transitions (ms) 300
Max Auto Retries Number of automatic retries for transient failures 2
  1. Click "Test Connection" to verify connectivity to LMS
  2. Use "Discover Players" to see available LMS players

API Endpoints

The plugin exposes REST API endpoints under /JellyLms/ for player and sync group management.

Note: Playback control (play, pause, seek, volume) is handled through Jellyfin's native "Play On" (cast) interface, not through REST endpoints.

Players

  • GET /JellyLms/Players - List all LMS players
  • GET /JellyLms/Players/{mac} - Get specific player details
  • POST /JellyLms/Players/{mac}/PowerOn - Power on a player
  • POST /JellyLms/Players/{mac}/PowerOff - Power off a player
  • POST /JellyLms/Players/{mac}/Volume - Set player volume

Sync Groups

  • GET /JellyLms/SyncGroups - List all sync groups
  • POST /JellyLms/SyncGroups - Create a new sync group
  • DELETE /JellyLms/SyncGroups/{masterMac} - Dissolve a sync group
  • DELETE /JellyLms/SyncGroups/Players/{mac} - Remove player from its sync group

Utilities

  • POST /JellyLms/TestConnection - Test LMS connectivity
  • GET /JellyLms/DiscoverPaths - Discover file paths for direct file access configuration

LMS Setup

Ensure your LMS server has the JSON-RPC API available. This is enabled by default and accessible at:

http://<lms-server>:9000/jsonrpc.js

The plugin communicates with LMS using the slim.request JSON-RPC method.

Troubleshooting

Cannot connect to LMS

  1. Verify LMS is running and accessible at the configured URL
  2. Check that the JSON-RPC endpoint responds: curl http://localhost:9000/jsonrpc.js
  3. Ensure no firewall is blocking connections between Jellyfin and LMS

Players not appearing

  1. Ensure players are powered on and connected to LMS
  2. Click "Discover Players" to refresh the player list
  3. Check LMS web interface to verify players are visible there

Audio not playing

  1. Verify Jellyfin server URL is accessible from LMS server
  2. Check that audio files are in a format supported by your LMS players
  3. Ensure players are powered on (plugin can auto-power-on if configured)

Known Limitations

Seeking with HTTP Streaming

When using HTTP streaming (the default), LMS cannot seek within audio streams. To work around this, when you seek or cast from a specific position, JellyLMS restarts playback with a new transcoded stream that begins at the requested position. This means:

  • Seeking triggers a brief audio restart rather than a smooth jump
  • Starting playback mid-track uses transcoding (MP3 320kbps) instead of direct streaming
  • Playback from the beginning uses direct/static streaming for best quality

This is a fundamental limitation of how LMS handles HTTP streams.

Solution: Direct File Access

If your Jellyfin and LMS servers can both access the same storage (e.g., a NAS), you can enable Direct File Access mode in the plugin settings. This allows LMS to read files directly from disk, enabling:

  • Native smooth seeking - no audio restart when scrubbing
  • Full quality playback - no transcoding needed
  • Better performance - no HTTP overhead

To configure, set the path mappings in the plugin settings:

  • Jellyfin Media Path: The path prefix as Jellyfin sees your library (e.g., /media/music)
  • LMS Media Path: The same location as LMS sees it (e.g., /mnt/music or //nas/music)

Development

Project Structure

Jellyfin.Plugin.JellyLMS/
├── Plugin.cs                    # Main plugin entry point
├── PluginServiceRegistrator.cs  # DI service registration
├── Configuration/
│   ├── PluginConfiguration.cs   # Plugin settings
│   └── configPage.html          # Dashboard configuration UI
├── Api/
│   └── JellyLmsController.cs    # REST API endpoints (players, sync groups)
├── Services/
│   ├── ILmsApiClient.cs         # LMS API interface
│   ├── LmsApiClient.cs          # LMS JSON-RPC client
│   ├── LmsPlayerManager.cs      # Player discovery & sync
│   ├── LmsSessionController.cs  # Playback control (ISessionController)
│   ├── PlaybackStateMachine.cs  # State machine for playback lifecycle
│   └── LmsStatusPoller.cs       # Polls LMS to confirm state transitions
└── Models/
    ├── LmsPlayer.cs             # Player model
    ├── LmsPlaybackSession.cs    # Session state (incl. PlaybackState enum)
    └── LmsApiModels.cs          # JSON-RPC DTOs

Building for Development

# Build in debug mode
dotnet build Jellyfin.Plugin.JellyLMS.sln

# Copy to Jellyfin plugins directory
cp Jellyfin.Plugin.JellyLMS/bin/Debug/net9.0/Jellyfin.Plugin.JellyLMS.dll \
   ~/.local/share/jellyfin/plugins/JellyLMS/

# Restart Jellyfin to load the plugin

License

This plugin is licensed under the GPLv3. See LICENSE for details.

Due to how Jellyfin plugins work, when compiled into a binary, it links against Jellyfin's GPLv3-licensed NuGet packages, making the resulting binary GPLv3 licensed.

Contributing

Contributions are welcome! Please open an issue or submit a pull request.

Acknowledgments

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