pub async fn player_set_sleep_timer(
player: State<'_, PlayerStateWrapper>,
mode: SleepTimerMode,
) -> Result<SleepTimerState, String>Expand description
Set sleep timer mode
pub async fn player_set_sleep_timer(
player: State<'_, PlayerStateWrapper>,
mode: SleepTimerMode,
) -> Result<SleepTimerState, String>Set sleep timer mode