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AutoplaySettings

Struct AutoplaySettings 

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pub struct AutoplaySettings {
    pub enabled: bool,
    pub countdown_seconds: u32,
    pub max_episodes: u32,
}
Expand description

Autoplay settings (controls next episode behavior)

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§enabled: bool

Whether autoplay is enabled for next episodes

§countdown_seconds: u32

Countdown duration in seconds before auto-playing next episode

§max_episodes: u32

Maximum number of episodes to auto-play consecutively (0 = unlimited)

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impl AutoplaySettings

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pub fn with_validated_countdown(self) -> Self

Validate and clamp countdown seconds to reasonable range (5-30 seconds)

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impl Clone for AutoplaySettings

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fn clone(&self) -> AutoplaySettings

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AutoplaySettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AutoplaySettings

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for AutoplaySettings

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl NamedType for AutoplaySettings

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fn sid() -> SpectaID

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fn named_data_type( type_map: &mut TypeCollection, generics: &[DataType], ) -> NamedDataType

this is equivalent to [Type::inline] but returns a [NamedDataType] instead.
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fn definition_named_data_type(type_map: &mut TypeCollection) -> NamedDataType

this is equivalent to [Type::definition] but returns a [NamedDataType] instead.
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impl Serialize for AutoplaySettings

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Type for AutoplaySettings

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fn inline(type_map: &mut TypeCollection, generics: Generics<'_>) -> DataType

Returns the definition of a type using the provided generics. Read more
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fn reference(type_map: &mut TypeCollection, generics: &[DataType]) -> Reference

Generates a datatype corresponding to a reference to this type, as determined by its category. Getting a reference to a type implies that it should belong in the type map (since it has to be referenced from somewhere), so the output of definition will be put into the type map.
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impl Flatten for AutoplaySettings

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<'de, D, R> CommandArg<'de, R> for D
where D: Deserialize<'de>, R: Runtime,

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fn from_command(command: CommandItem<'de, R>) -> Result<D, InvokeError>

Derives an instance of Self from the [CommandItem]. Read more
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impl<T> From<T> for T

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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