pub async fn player_seek(
player: State<'_, PlayerStateWrapper>,
playback_mode: State<'_, PlaybackModeManagerWrapper>,
position: f64,
) -> Result<PlayerStatus, String>pub async fn player_seek(
player: State<'_, PlayerStateWrapper>,
playback_mode: State<'_, PlaybackModeManagerWrapper>,
position: f64,
) -> Result<PlayerStatus, String>