pub async fn player_set_audio_track(
player: State<'_, PlayerStateWrapper>,
stream_index: i32,
) -> Result<PlayerStatus, String>Expand description
Set the active audio track on a native backend directly.
TRACES: UR-021 | IR-019, DR-024
pub async fn player_set_audio_track(
player: State<'_, PlayerStateWrapper>,
stream_index: i32,
) -> Result<PlayerStatus, String>Set the active audio track on a native backend directly.
TRACES: UR-021 | IR-019, DR-024