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SleepTimerState

Struct SleepTimerState 

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pub struct SleepTimerState {
    pub mode: SleepTimerMode,
    pub remaining_seconds: u32,
}
Expand description

Sleep timer state

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§mode: SleepTimerMode§remaining_seconds: u32

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impl SleepTimerState

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pub fn is_active(&self) -> bool

Check if timer is active

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pub fn update_remaining_seconds(&mut self)

Update remaining seconds for time-based timer

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pub fn decrement_episode(&mut self) -> bool

Decrement episode counter, returns true if should stop Only counts TV episodes, not audio tracks

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pub fn cancel(&mut self)

Cancel the timer

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impl Clone for SleepTimerState

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fn clone(&self) -> SleepTimerState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SleepTimerState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SleepTimerState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for SleepTimerState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl NamedType for SleepTimerState

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fn sid() -> SpectaID

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fn named_data_type( type_map: &mut TypeCollection, generics: &[DataType], ) -> NamedDataType

this is equivalent to [Type::inline] but returns a [NamedDataType] instead.
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fn definition_named_data_type(type_map: &mut TypeCollection) -> NamedDataType

this is equivalent to [Type::definition] but returns a [NamedDataType] instead.
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impl Serialize for SleepTimerState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Type for SleepTimerState

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fn inline(type_map: &mut TypeCollection, generics: Generics<'_>) -> DataType

Returns the definition of a type using the provided generics. Read more
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fn reference(type_map: &mut TypeCollection, generics: &[DataType]) -> Reference

Generates a datatype corresponding to a reference to this type, as determined by its category. Getting a reference to a type implies that it should belong in the type map (since it has to be referenced from somewhere), so the output of definition will be put into the type map.
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impl Flatten for SleepTimerState

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<'de, D, R> CommandArg<'de, R> for D
where D: Deserialize<'de>, R: Runtime,

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fn from_command(command: CommandItem<'de, R>) -> Result<D, InvokeError>

Derives an instance of Self from the [CommandItem]. Read more
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type NoneType = T

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The none-equivalent value.
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Deserialize the raw scope value.
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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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type Owned = T

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