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## player_play_tracks

# Function player_play_tracks

Source

    pub async fn player_play_tracks(
        player: State<'_, PlayerStateWrapper>,
        session: State<'_, MediaSessionManagerWrapper>,
        db: State<'_, DatabaseWrapper>,
        repository_manager: State<'_, RepositoryManagerWrapper>,
        playback_mode: State<'_, PlaybackModeManagerWrapper>,
        repository_handle: String,
        request: PlayTracksRequest,
    ) -> Result<PlayerStatus, String>

Expand description

Play tracks by ID - backend fetches all metadata