refactor(player): delete the webview video path; mpv selects its own tracks

DR-235 phase 3. Every video renderer is native now: mpv on Linux and
Windows, ExoPlayer on Android, all drawing behind the transparent
webview. The HTML5 <video> path is gone, not bypassed:

- Frontend: hls.js, Html5PlayerAdapter and its compatibility shim, the
  createAdapter factory, streamTransport, hlsRecovery, timeTracking,
  videoFit, the <video>/<track> markup and every element handler in
  VideoPlayer (3277 -> 2144 lines), the experimentalNativeVideo store
  and its Settings toggle, webviewVideoFallback/supportsNativeVideo, and
  the setHtml5VideoState PiP bridge call. NativePlayerAdapter is the one
  video adapter; webview audio gets its own adapter kind.
- Rust: use_html5 dropped from player_seek_video,
  player_switch_audio_track and player_set_stream_quality with the
  Html5* strategies and ReloadStream responses; use_html5_element and
  VideoBackend dropped from PlayerStatus; player_play_item always loads
  the backend (set_current_item removed); Capabilities::webview removed;
  the WebKitGTK GStreamer/VAAPI setup (and its gst-inspect spawn) removed.
- Android: the HTML5 video state in PictureInPictureManager and
  ScreenWakeManager, and the bridge method feeding it.
- CSP: connect-src loses http:/https: and worker-src loses blob: -
  both existed for hls.js; with it gone they were only an exfiltration
  channel and a blob worker for injected script. A test now keeps them
  out.

mpv takes over what the <video> element did (mpv_tracks, UT-275):
subtitles are the WebVTT list the play request carries, queued on
sub-files and selected by position in that list, starting off; audio
tracks are selected by position in the file; sid/aid are reset before
each load. Without this, Linux video had no subtitle selection and a
direct-play audio switch failed since mpv became its renderer.

Verified: Rust 948 passing, and the same 948 cross-compiled for Windows
under wine against the shipped DLL (track tests included); frontend
1111 passing; aarch64 debug APK builds. Lint warnings 158 -> 146, CI
ratchet tightened to match. Not yet seen on Windows hardware.
This commit is contained in:
2026-09-24 23:11:17 -04:00
parent bb3ab1edd7
commit 1677f5f299
69 changed files with 4014 additions and 7330 deletions
@@ -1,95 +0,0 @@
/**
* Adapter-selection regression guards.
*
* TRACES: UR-003, UR-004 | DR-150 | UT-149
*
* The selection rule has two inputs and one hard safety property:
*
* - Rust says which backend the platform has (`backendKind`).
* - The user opts in with `experimentalNativeVideo`.
* - **The flag off must force HTML5 even when Rust says native.** That is the
* regression guard: a broken spike must not be able to ship as the default.
*
* These are pure functions, so the whole matrix is testable without a device.
*/
import { describe, expect, it } from "vitest";
import { createAdapter } from "./index";
import { Html5PlayerAdapter } from "./html5Adapter";
import { NativePlayerAdapter } from "./nativeAdapter";
import type { AdapterHost } from "./types";
const host: AdapterHost = {
reportState: () => {},
reportPosition: () => {},
reportEnded: () => {},
} as unknown as AdapterHost;
const bridge = {
getElement: () => null,
} as any;
describe("createAdapter", () => {
it("returns the native adapter when Rust says native and the flag is on", () => {
const adapter = createAdapter({
backendKind: "native",
host,
bridge,
experimentalNativeVideo: true,
});
expect(adapter).toBeInstanceOf(NativePlayerAdapter);
expect(adapter.kind).toBe("native");
});
// The regression guard: the flag is a suppressor, so off must beat Rust.
it("forces HTML5 when the flag is off even though Rust says native", () => {
const adapter = createAdapter({
backendKind: "native",
host,
bridge,
experimentalNativeVideo: false,
});
expect(adapter).toBeInstanceOf(Html5PlayerAdapter);
expect(adapter.kind).toBe("html5");
});
it("returns the HTML5 adapter when Rust says html5 and the flag is off", () => {
const adapter = createAdapter({
backendKind: "html5",
host,
bridge,
experimentalNativeVideo: false,
});
expect(adapter).toBeInstanceOf(Html5PlayerAdapter);
});
// The flag must never *promote* a platform Rust said has no native backend
// (e.g. Linux, where WebKitGTK cannot composite a surface behind the webview).
it("stays on HTML5 when Rust says html5 even with the flag on", () => {
const adapter = createAdapter({
backendKind: "html5",
host,
bridge,
experimentalNativeVideo: true,
});
expect(adapter).toBeInstanceOf(Html5PlayerAdapter);
});
it("defaults to HTML5 when the flag is omitted entirely", () => {
const adapter = createAdapter({ backendKind: "native", host, bridge });
expect(adapter).toBeInstanceOf(Html5PlayerAdapter);
});
it("requires a bridge for the HTML5 adapter", () => {
expect(() =>
createAdapter({ backendKind: "html5", host, experimentalNativeVideo: false }),
).toThrow(/bridge/i);
});
// The native adapter owns no DOM element, so it must not demand a bridge.
it("does not require a bridge for the native adapter", () => {
expect(() =>
createAdapter({ backendKind: "native", host, experimentalNativeVideo: true }),
).not.toThrow();
});
});
@@ -1,340 +0,0 @@
/**
* Unit tests for Html5PlayerAdapter.
*
* The Option-1 primitive design makes the adapter pure, decision-free mechanics
* — it takes a mock <video> element + bridge + host, so we can assert each
* primitive drives the element correctly without any real DOM or backend.
*/
import { describe, it, expect, vi, beforeEach } from "vitest";
import { Html5PlayerAdapter, type Html5ElementBridge } from "./html5Adapter";
import type { AdapterHost } from "./types";
/**
* A `StreamSelection` for tests that only care about the URL. Transcoded HLS is
* what these paths exercised before the contract carried a transport.
*/
function testSelection(url: string, transport: "hls" | "progressive" | "localFile" = "hls") {
return {
url,
transport: { type: transport },
playbackKind: { type: transport === "hls" ? "transcode" : "directPlay" },
rendition: null,
available: [],
mediaSourceId: null,
playSessionId: null,
needsTranscoding: transport === "hls",
} as import("$lib/api/bindings").StreamSelection;
}
/** A minimal fake <video> element that records mutations and fires events. */
function makeFakeVideo() {
const listeners: Record<string, Array<() => void>> = {};
const el: any = {
paused: true,
currentTime: 0,
volume: 1,
muted: false,
src: "blob:existing",
play: vi.fn(async () => {
el.paused = false;
}),
pause: vi.fn(() => {
el.paused = true;
}),
load: vi.fn(),
removeAttribute: vi.fn((attr: string) => {
if (attr === "src") el.src = "";
}),
addEventListener: (event: string, cb: () => void) => {
(listeners[event] ??= []).push(cb);
},
removeEventListener: (event: string, cb: () => void) => {
listeners[event] = (listeners[event] ?? []).filter((f) => f !== cb);
},
// Test helper: fire an event so waitForEvent resolves immediately.
_fire: (event: string) => {
(listeners[event] ?? []).slice().forEach((f) => f());
},
querySelectorAll: () => [] as any,
textTracks: [] as any,
};
return el;
}
type FakeVideo = ReturnType<typeof makeFakeVideo>;
function makeBridge(overrides: Partial<Html5ElementBridge> = {}): Html5ElementBridge {
let offset = 0;
return {
getElement: () => null,
getSeekOffset: () => offset,
setSeekOffset: vi.fn((o: number) => {
offset = o;
}),
setStreamSelection: vi.fn(),
destroyHls: vi.fn(),
getMediaSourceId: () => "msid-1",
...overrides,
};
}
function makeHost(): AdapterHost {
return {
onState: vi.fn(),
onPosition: vi.fn(),
onMediaLoaded: vi.fn(),
onEnded: vi.fn(),
onError: vi.fn(),
onStreamUrlChanged: vi.fn(),
onBuffering: vi.fn(),
onReady: vi.fn(),
};
}
describe("Html5PlayerAdapter", () => {
let host: AdapterHost;
let bridge: Html5ElementBridge;
let adapter: Html5PlayerAdapter;
let video: ReturnType<typeof makeFakeVideo>;
beforeEach(() => {
host = makeHost();
bridge = makeBridge();
adapter = new Html5PlayerAdapter(host, bridge);
video = makeFakeVideo();
adapter.attach(video);
});
it("is an html5-kind adapter", () => {
expect(adapter.kind).toBe("html5");
});
it("play() calls element.play()", async () => {
await adapter.play();
expect(video.play).toHaveBeenCalledTimes(1);
});
// A stalling HLS stream makes hls.js' gap-controller nudge the element, which
// aborts an in-flight play(). That AbortError is transient — the element is
// still trying to play — so it must not be surfaced as a player error, or the
// UI reports failure ~once a second for the whole stall.
it("play() does not report an interrupted-by-pause AbortError as an error", async () => {
const abort = new DOMException(
"The play() request was interrupted by a call to pause().",
"AbortError",
);
video.play = vi.fn(async () => {
throw abort;
});
await adapter.play();
expect(host.onError).not.toHaveBeenCalled();
});
it("play() still reports a genuine failure", async () => {
video.play = vi.fn(async () => {
throw new DOMException("no supported source", "NotSupportedError");
});
await adapter.play();
expect(host.onError).toHaveBeenCalledTimes(1);
expect(String((host.onError as any).mock.calls[0][0])).toContain("play() failed");
});
it("play() coalesces concurrent attempts into one element.play() call", async () => {
// During a stall the UI and recovery paths can both ask to play. Stacking
// element.play() calls is what generates the AbortError storm.
let resolvePlay: () => void = () => {};
video.play = vi.fn(
() =>
new Promise<void>((r) => {
resolvePlay = () => {
video.paused = false;
r();
};
}),
);
const first = adapter.play();
const second = adapter.play();
resolvePlay();
await Promise.all([first, second]);
expect(video.play).toHaveBeenCalledTimes(1);
});
it("play() works again after a previous attempt settled", async () => {
await adapter.play();
await adapter.play();
expect(video.play).toHaveBeenCalledTimes(2);
});
it("pause() calls element.pause()", async () => {
video.paused = false;
await adapter.pause();
expect(video.pause).toHaveBeenCalledTimes(1);
});
it("toggle() plays when paused and reports the resulting state", async () => {
video.paused = true;
const playing = await adapter.toggle();
expect(video.play).toHaveBeenCalled();
expect(playing).toBe(true);
});
it("toggle() pauses when playing", async () => {
video.paused = false;
const playing = await adapter.toggle();
expect(video.pause).toHaveBeenCalled();
expect(playing).toBe(false);
});
it("seekElement() sets currentTime, offset, and waits for 'seeked'", async () => {
const p = adapter.seekElement(42, 0);
expect(video.currentTime).toBe(42);
expect(bridge.setSeekOffset).toHaveBeenCalledWith(0);
video._fire("seeked"); // resolve the wait
await p;
});
it("reloadSource() runs the invariant teardown->swap->resume sequence", async () => {
video.paused = false; // was playing → should resume
const p = adapter.reloadSource(testSelection("http://new/master.m3u8"), 120);
// Teardown happened synchronously before the awaited canplay wait.
expect(video.pause).toHaveBeenCalled();
expect(bridge.destroyHls).toHaveBeenCalledTimes(1);
expect(video.removeAttribute).toHaveBeenCalledWith("src");
expect(video.load).toHaveBeenCalled();
// Allow the internal 100ms settle delay, then fire canplay to resume.
await new Promise((r) => setTimeout(r, 110));
expect(bridge.setStreamSelection).toHaveBeenCalledWith(
expect.objectContaining({ url: "http://new/master.m3u8", transport: { type: "hls" } }),
);
video._fire("canplay");
video._fire("seeked");
await p;
expect(video.play).toHaveBeenCalled(); // resumed because it was playing
});
/**
* The reload lands the viewer at the position they asked for — by *seeking*,
* with no transcode offset left over.
*
* This used to be inverted: the offset was set to the position and nothing
* seeked, which was right only while the reloaded URL itself began there via
* `StartTimeTicks`. DR-181 removes that parameter, because on an HLS playlist
* the server copies it onto every segment URI and then rejects each one with
* `400`. With the URL starting at the item's zero, the old arithmetic leaves
* `currentTime = offset + 0` — the scrubber reading 20:00 over the opening
* titles, and the seek silently never happening.
*
* TRACES: UR-004, UR-005 | DR-181 | UT-183
*/
it("reloadSource() seeks to the position and clears the transcode offset", async () => {
video.paused = false;
const p = adapter.reloadSource(testSelection("http://new/master.m3u8"), 1200);
await new Promise((r) => setTimeout(r, 110));
expect(bridge.setSeekOffset).toHaveBeenCalledWith(0);
expect(bridge.setSeekOffset).not.toHaveBeenCalledWith(1200);
// Nothing may seek before the new source is playable — the element drops it.
expect(video.currentTime).not.toBe(1200);
video._fire("canplay");
await new Promise((r) => setTimeout(r, 0));
expect(video.currentTime).toBe(1200);
video._fire("seeked");
await p;
expect(video.play).toHaveBeenCalled();
});
/** A reload to the very start has nothing to seek to; it must not stall. */
it("reloadSource() at position 0 does not wait for a seek", async () => {
video.paused = false;
const p = adapter.reloadSource(testSelection("http://new/master.m3u8"), 0);
await new Promise((r) => setTimeout(r, 110));
video._fire("canplay");
await p; // resolves without any "seeked" event
expect(video.play).toHaveBeenCalled();
});
/**
* A reload that never becomes playable must be reported as a failure. It used
* to resolve on the timeout, so a quality switch whose new stream the server
* refused to serve (Jellyfin 400s the first segment when two transcode jobs
* collide) looked like a success: the picker showed the new quality selected
* over a stream that never played, and the caller had nothing to revert to.
*
* TRACES: UR-074 | DR-177 | UT-175
*/
it("reloadSource() rejects when the new stream never becomes playable", async () => {
vi.useFakeTimers();
try {
video.paused = false;
const p = adapter.reloadSource(testSelection("http://new/master.m3u8"), 120);
const assertion = expect(p).rejects.toThrow(/canplay/i);
await vi.advanceTimersByTimeAsync(11_000); // past the 10s readiness budget
await assertion;
expect(video.play).not.toHaveBeenCalled(); // nothing to resume into
} finally {
vi.useRealTimers();
}
});
it("reloadSource() does not resume when it was paused", async () => {
video.paused = true;
const p = adapter.reloadSource(testSelection("http://new/master.m3u8"), 30);
await new Promise((r) => setTimeout(r, 110));
video._fire("canplay");
video._fire("seeked");
await p;
expect(video.play).not.toHaveBeenCalled();
});
it("setVolume() clamps to 0..1", () => {
adapter.setVolume(1.5);
expect(video.volume).toBe(1);
adapter.setVolume(-0.5);
expect(video.volume).toBe(0);
adapter.setVolume(0.4);
expect(video.volume).toBeCloseTo(0.4);
});
it("setMuted() sets the element muted flag", () => {
adapter.setMuted(true);
expect(video.muted).toBe(true);
});
it("getPosition() returns element time plus the transcode offset", () => {
video.currentTime = 10;
(bridge.getSeekOffset as any) = () => 100;
// Rebuild adapter with the offset-returning bridge.
const a = new Html5PlayerAdapter(host, bridge);
a.attach(video);
expect(a.getPosition()).toBe(110);
});
it("dispose() tears down hls and clears the element", async () => {
await adapter.dispose();
expect(bridge.destroyHls).toHaveBeenCalled();
expect(video.pause).toHaveBeenCalled();
// After dispose, primitives are no-ops (element detached).
await adapter.play();
// play was called once during dispose teardown? no — play only on reload/resume.
expect(video.play).not.toHaveBeenCalled();
});
it("primitives are safe no-ops before an element is attached", async () => {
const bare = new Html5PlayerAdapter(host, bridge);
await expect(bare.play()).resolves.toBeUndefined();
await expect(bare.pause()).resolves.toBeUndefined();
await expect(bare.seekElement(5, 0)).resolves.toBeUndefined();
expect(await bare.toggle()).toBe(false);
});
});
-317
View File
@@ -1,317 +0,0 @@
import type { StreamSelection } from "$lib/api/bindings";
/**
* Html5PlayerAdapter — the Linux/desktop (and interim Android) PlayerAdapter
* implementation. It owns the high-level control surface for an HTML5 `<video>`
* element and reports the element's lifecycle back into Rust via its
* {@link AdapterHost}.
*
* Design note on the split with VideoPlayer.svelte:
* The delicate, timing-sensitive parts (hls.js instance lifecycle, the transcode
* "reload stream" seek/audio-track dance with its dual-audio teardown and
* canplay waits) are inherently coupled to Svelte reactive state and the DOM
* element. Rather than relocate that reactive machinery wholesale (high
* regression risk), the adapter receives an {@link Html5ElementBridge} of narrow
* callbacks the owning component supplies. The adapter is the single OWNER of the
* control contract (play/pause/seek/track/volume) and of reporting; the bridge is
* the seam to the component's element/HLS/reactive state. This keeps all control
* intents flowing through the PlayerAdapter interface while preserving the
* hard-won element behavior verbatim.
*
* TRACES: UR-003, UR-005, UR-020, UR-021 | DR-001, DR-023, DR-024, DR-028, DR-096
*/
import type { AdapterHost, PlayerAdapter, PlayerLoadOptions } from "./types";
import { createLogger } from "$lib/utils/logger";
const log = createLogger("Html5PlayerAdapter");
/**
* The selection for a plain `load(url)` call.
*
* `PlayerLoadOptions` carries the backend's selection when the caller has one.
* When it does not — a local file, a live stream, a direct URL — the transport
* is inferred *once, here*, from what the caller already knows rather than from
* the URL text: a local path is a local file, and anything the backend flagged
* as transcoded is HLS, because every transcode this app requests is HLS.
*
* This is the one place a fallback is tolerable, and it is explicitly a
* fallback: the negotiated path never reaches it.
*
* TRACES: UR-079 | DR-225
*/
function selectionForLoad(streamUrl: string, options: PlayerLoadOptions): StreamSelection {
if (options.selection) return options.selection;
const transport: StreamSelection["transport"] = options.isLocalFile
? { type: "localFile" }
: options.needsTranscoding
? { type: "hls" }
: { type: "progressive" };
return {
url: streamUrl,
transport,
playbackKind: options.needsTranscoding ? { type: "transcode" } : { type: "directPlay" },
rendition: null,
available: [],
mediaSourceId: options.mediaSourceId ?? null,
playSessionId: null,
needsTranscoding: options.needsTranscoding,
};
}
/**
* Narrow seam the owning component provides so the adapter can execute the
* element/HLS-coupled parts of a control action without re-implementing the
* component's reactive HLS lifecycle. Every function here is a thin wrapper over
* work the component already does.
*/
export interface Html5ElementBridge {
/** The bound <video> element, or null before mount / after teardown. */
getElement(): HTMLVideoElement | null;
/** Current seek offset (seconds) for transcoded streams. */
getSeekOffset(): number;
setSeekOffset(offset: number): void;
/**
* Update the stream the component renders (triggers its HLS $effect).
*
* Carries the whole [`StreamSelection`], not just the URL: the component's
* effect has to know the transport to choose a loader, and deriving that from
* the URL is the substring check DR-225 removes.
*
* TRACES: UR-079 | DR-225
*/
setStreamSelection(selection: StreamSelection): void;
/** Tear down the component-owned hls.js instance (dual-audio prevention). */
destroyHls(): void;
/** Media source id for seek/audio-track URLs. */
getMediaSourceId(): string | null;
}
/**
* True for the `AbortError` the browser raises when a pending `play()` promise is
* cancelled by a `pause()` (or a source/seek change). It signals "that specific
* play attempt was superseded", not "playback failed" — hls.js' stall recovery
* produces it routinely, so it must not reach the player's error channel.
*/
function isPlayInterruptedError(err: unknown): boolean {
if (!err || typeof err !== "object") return false;
const { name, message } = err as { name?: string; message?: string };
return name === "AbortError" || (message ?? "").includes("interrupted");
}
export class Html5PlayerAdapter implements PlayerAdapter {
readonly kind = "html5" as const;
private attachedElement: HTMLVideoElement | null = null;
/** In-flight play() attempt, so concurrent callers share one element.play(). */
private pendingPlay: Promise<void> | null = null;
private host: AdapterHost;
private bridge: Html5ElementBridge;
constructor(host: AdapterHost, bridge: Html5ElementBridge) {
this.host = host;
this.bridge = bridge;
}
/**
* Resolve the LIVE <video> element. The bridge's `getElement()` returns the
* component's current reactive `videoElement`, which is authoritative: the
* element can be re-bound when the {#if} block re-renders, so a value captured
* once in `attach()` may go stale (this caused play/pause to silently no-op).
* Falls back to the attach()-captured element for unit tests whose bridge
* returns null.
*/
private get element(): HTMLVideoElement | null {
return this.bridge.getElement() ?? this.attachedElement;
}
attach(element: HTMLVideoElement | null): void {
this.attachedElement = element;
}
async load(streamUrl: string, options: PlayerLoadOptions): Promise<void> {
// The component's reactive HLS $effect performs the actual attach/load when
// the selection is set; loading is therefore driven by setStreamSelection.
// The component's canplay/frag-buffered path reports readiness through the
// host.
this.bridge.setSeekOffset(0);
this.bridge.setStreamSelection(selectionForLoad(streamUrl, options));
this.host.onState("loading");
}
async play(): Promise<void> {
const el = this.element;
if (!el) return;
// Coalesce concurrent attempts. While an HLS stream stalls, the UI and the
// gap-controller recovery path can both ask to play; stacking element.play()
// calls is what turns one stall into an AbortError storm.
if (this.pendingPlay) return this.pendingPlay;
this.pendingPlay = (async () => {
try {
await el.play();
// handlePlay on the element reports "playing"; no double-report here.
} catch (err) {
// A play() aborted by a pause() is transient, not a failure: hls.js
// nudges the element to recover from a stall, which cancels the pending
// play promise while the element keeps trying. Surfacing it would report
// an error roughly once a second for the duration of the stall.
if (isPlayInterruptedError(err)) {
log.debug("play() interrupted by pause (stall recovery)");
} else {
this.host.onError(`play() failed: ${err}`);
}
} finally {
this.pendingPlay = null;
}
})();
return this.pendingPlay;
}
async pause(): Promise<void> {
this.element?.pause();
}
async toggle(): Promise<boolean> {
const el = this.element;
if (!el) return false;
if (el.paused) {
await this.play();
return true;
}
await this.pause();
return false;
}
/**
* PRIMITIVE: in-place element seek (no reload). The backend already decided
* this seek does not need a transcode reload.
*/
async seekElement(positionSeconds: number, offset: number): Promise<void> {
const el = this.element;
if (!el) return;
el.currentTime = positionSeconds;
this.bridge.setSeekOffset(offset);
await this.waitForEvent(el, "seeked", 2000);
}
/**
* PRIMITIVE: compound reload — swap the source and resume at
* `positionSeconds`, an **absolute** position on the item's own timeline.
* Contains NO strategy decision; the backend already decided to reload and
* supplied the url/position. Preserves the hard-won dual-audio teardown and
* canplay wait.
*
* The position is reached by *seeking the element*, and the transcode offset
* is cleared to zero. It used to be the other way round — the offset was set
* to the position and nothing seeked — which was correct only while the
* reloaded URL itself began there, via `StartTimeTicks`. DR-181 removes that
* parameter (on an HLS playlist it makes the server reject every segment with
* `400`), so a reloaded stream now always starts at the beginning of the item.
* Leaving the old arithmetic in place would have left `currentTime` reading
* `offset + 0` — the scrubber showing 20:00 while the opening titles play, and
* no seek ever happening.
*
* TRACES: UR-004, UR-005 | DR-181 | UT-183
*/
async reloadSource(selection: StreamSelection, positionSeconds: number): Promise<void> {
const el = this.element;
if (!el) {
// Still update the selection so the component's HLS $effect can pick it up.
this.bridge.setSeekOffset(0);
this.bridge.setStreamSelection(selection);
return;
}
const wasPlaying = !el.paused;
el.pause();
this.bridge.destroyHls();
if (el.src) {
el.removeAttribute("src");
el.load();
}
await new Promise((r) => setTimeout(r, 100));
// The reloaded stream begins at the item's zero, so there is no base to add.
this.bridge.setSeekOffset(0);
this.bridge.setStreamSelection(selection);
// A source that never becomes playable is a failed reload, not a slow one:
// the caller (quality switch, transcoded seek) has to know so it can revert
// its selection and surface the error instead of leaving the UI claiming a
// stream that is not playing.
const ready = await this.waitForEvent(el, "canplay", 10000);
if (!ready) {
throw new Error(`Reloaded stream never fired "canplay" within 10000ms`);
}
// Now that the new source is playable, put it where the caller asked for.
// Seeking before `canplay` is dropped by the element, which is why this
// follows the wait rather than riding along with the URL swap.
if (positionSeconds > 0) {
el.currentTime = positionSeconds;
await this.waitForEvent(el, "seeked", 2000);
}
if (wasPlaying) await el.play();
}
setVolume(volume: number): void {
if (this.element) this.element.volume = Math.max(0, Math.min(1, volume));
}
setMuted(muted: boolean): void {
if (this.element) this.element.muted = muted;
}
/** Subtitle selection: HTML5 toggles textTracks on the element directly. */
async selectSubtitle(streamIndex: number | null, _arrayIndex?: number): Promise<void> {
const el = this.element;
if (!el || !el.textTracks) return;
for (let i = 0; i < el.textTracks.length; i++) {
el.textTracks[i].mode = "disabled";
}
if (streamIndex !== null) {
const tracks = el.querySelectorAll("track");
tracks.forEach((track) => {
const idx = parseInt(track.getAttribute("data-stream-index") || "-1");
if (idx === streamIndex && track.track) {
track.track.mode = "showing";
}
});
}
}
getPosition(): number {
const el = this.element;
if (!el) return 0;
return el.currentTime + this.bridge.getSeekOffset();
}
async dispose(): Promise<void> {
this.bridge.destroyHls();
const el = this.element;
if (el) {
el.pause();
el.removeAttribute("src");
el.load();
}
this.attachedElement = null;
}
/** Resolve when `event` fires on `el`, or after `timeoutMs` as a fallback. */
/**
* Resolves `true` when the event fires, `false` if the budget runs out. The
* distinction is the caller's to act on: a missing `seeked` is cosmetic, a
* missing `canplay` means the reload failed.
*/
private waitForEvent(el: HTMLVideoElement, event: string, timeoutMs: number): Promise<boolean> {
return new Promise<boolean>((resolve) => {
const done = (fired: boolean) => {
el.removeEventListener(event, listener);
clearTimeout(timer);
resolve(fired);
};
const listener = () => done(true);
el.addEventListener(event, listener);
// `done` closes over `timer`, but can only run once the listener fires or
// the timeout elapses — both strictly after this assignment.
const timer: ReturnType<typeof setTimeout> = setTimeout(() => done(false), timeoutMs);
});
}
}
+7 -66
View File
@@ -1,73 +1,14 @@
/**
* Player adapter factory + public exports.
* Player adapter public exports.
*
* `createAdapter` selects the concrete PlayerAdapter for the current platform.
* Rust decides *which backend this platform has* (`useHtml5Element` from
* `player_play_item`); this factory consumes that decision rather than
* re-deriving it.
* Video is always drawn by a native player — mpv on the desktop, ExoPlayer on
* Android — behind the transparent webview, so there is one video adapter,
* `NativePlayerAdapter`. The webview `<video>` adapter and the factory that
* chose between the two were deleted with that path (DR-235).
* `WebviewAudioAdapter` remains for audio on a desktop without mpv.
*
* The `experimentalNativeVideo` flag is a **suppressor, never a promoter**: it
* can force the HTML5 path when Rust says native (so an in-progress spike cannot
* ship as a regression), but it can never select native on a platform whose Rust
* backend reported HTML5 — Linux has no way to composite a surface behind a
* WebKitGTK webview, so promoting there would produce a black screen.
*
* The previous unconditional HTML5 override cited tauri#10152 as an upstream
* blocker. That was stale: #10152 is a dormant *feature request*, the capability
* shipped in tauri 27d01834, and the black-screen bug (tauri#8381, #9408) was a
* broken `setBackgroundColor` JNI signature fixed in wry 0.39.4 — we ship 0.53.x.
*
* TRACES: UR-003, UR-004 | DR-004, DR-150 | UT-149
* TRACES: UR-003, UR-004 | DR-004, DR-235
*/
import { Html5PlayerAdapter, type Html5ElementBridge } from "./html5Adapter";
import { NativePlayerAdapter } from "./nativeAdapter";
import type { AdapterHost, PlayerAdapter } from "./types";
export type { PlayerAdapter, AdapterHost, PlayerLoadOptions, SubtitleTrackInput } from "./types";
export type { Html5ElementBridge } from "./html5Adapter";
export { Html5PlayerAdapter } from "./html5Adapter";
export { NativePlayerAdapter } from "./nativeAdapter";
/** What the Rust `player_play_item` response says it chose. */
export type BackendKind = "html5" | "native";
export interface CreateAdapterArgs {
/** Backend kind reported by `player_play_item` (`useHtml5Element`). */
backendKind: BackendKind;
host: AdapterHost;
/** Required for the HTML5 adapter; ignored by the native adapter. */
bridge?: Html5ElementBridge;
/**
* User opt-in for the native video path. Defaults to **off**, so omitting it
* yields today's behaviour (HTML5 everywhere) rather than silently enabling
* the spike.
*/
experimentalNativeVideo?: boolean;
}
/**
* Build the adapter for this platform/stream.
*
* Native is chosen only when Rust reports a native backend AND the user has
* opted in. Every other combination is HTML5.
*/
export function createAdapter({
backendKind,
host,
bridge,
experimentalNativeVideo = false,
}: CreateAdapterArgs): PlayerAdapter {
const effectiveKind: BackendKind =
backendKind === "native" && experimentalNativeVideo ? "native" : "html5";
if (effectiveKind === "native") {
// The native surface is owned by the backend — no DOM element, no bridge.
return new NativePlayerAdapter(host);
}
if (!bridge) {
throw new Error("createAdapter: Html5ElementBridge is required for the HTML5 adapter");
}
return new Html5PlayerAdapter(host, bridge);
}
+11 -24
View File
@@ -1,29 +1,19 @@
import type { StreamSelection } from "$lib/api/bindings";
/**
* NativePlayerAdapter — the Android/ExoPlayer PlayerAdapter implementation.
* NativePlayerAdapter — the video PlayerAdapter, for every platform.
*
* ExoPlayer is driven entirely by the Rust backend (JNI), which already emits
* PlayerStatusEvents and handles seek/audio-track internally. So this adapter is
* a thin delegate to backend commands; there is no DOM element to touch and no
* hls.js. State reporting is unnecessary here because the native backend emits
* events directly — the adapter's job is only to forward control intents.
* The native player (mpv on the desktop, ExoPlayer on Android) is driven
* entirely by the Rust backend, which emits PlayerStatusEvents and handles
* seek/audio-track/quality internally. So this adapter is a thin delegate to
* backend commands; there is no DOM element to touch. State reporting is
* unnecessary because the backend emits events directly — the adapter's job is
* only to forward control intents.
*
* NOTE: This adapter is currently unreachable — `createAdapter()` hardcodes the
* HTML5 kind, so Android video runs through Html5PlayerAdapter.
* It used to be the opt-in alternative to an HTML5 `<video>` adapter; that path
* was deleted (DR-235), so this is the one video adapter. The compositing it
* relies on is described in docs/architecture/05-platform-backends.md.
*
* That override was introduced citing tauri#10152 as an upstream blocker. That
* is no longer accurate: #10152 is a stale *feature request* (dead since
* 2024-07-01) asking that `transparent` not be desktop-only, and the capability
* shipped in tauri commit 27d01834 (2024-09-02). The related black/white-screen
* bug (tauri#8381, #9408) was a broken JNI signature for setBackgroundColor,
* fixed in wry 0.39.4; we ship wry 0.55.x.
*
* What is genuinely unproven is SurfaceView-behind-WebView *compositing* on
* Tauri Android — nothing upstream blocks it, and nothing upstream demonstrates
* it either. docs/architecture/05-platform-backends.md ("Native Video
* Compositing") describes the path that shipped.
*
* TRACES: UR-003, UR-005 | DR-004, DR-028
* TRACES: UR-003, UR-005 | DR-004, DR-028, DR-235
*/
import { commands } from "$lib/api/bindings";
@@ -40,9 +30,6 @@ export class NativePlayerAdapter implements PlayerAdapter {
this.host = host;
}
// The native surface is owned by the backend; nothing to attach in the DOM.
attach(_element: HTMLVideoElement | null): void {}
async load(_streamUrl: string, options: PlayerLoadOptions): Promise<void> {
// player_play_item already initiated native playback before this adapter is
// created, so there is no stream to load here — but it carries no start
+8 -17
View File
@@ -1,10 +1,10 @@
import type { StreamSelection } from "$lib/api/bindings";
/**
* PlayerAdapter contract — the decoupled boundary between the UI/backend and a
* concrete video player implementation (Linux HTML5+hls.js, or Android native).
* concrete player implementation (the native video player, or webview audio).
*
* The whole point: UI components and the Rust backend interact with video ONLY
* through this interface. All element / hls.js / ExoPlayer / textTracks detail —
* through this interface. All player detail —
* and the backend seek/audio-track *strategy* round-trip — is internal to an
* implementation. A control intent (from UI or a backend lockscreen/remote/sleep
* event) reaches the element by the facade dispatching to the active adapter.
@@ -16,7 +16,7 @@ import type { StreamSelection } from "$lib/api/bindings";
* TRACES: UR-003, UR-005, UR-020, UR-021 | DR-001, DR-023, DR-024, DR-028
*/
/** A subtitle track handed to the adapter at load time (WebVTT for HTML5). */
/** A subtitle track handed to the adapter at load time (WebVTT). */
export interface SubtitleTrackInput {
index: number;
url: string;
@@ -90,14 +90,7 @@ export interface AdapterHost {
*/
export interface PlayerAdapter {
/** Which platform backend this adapter represents. */
readonly kind: "html5" | "native";
/**
* Bind the output target. For the HTML5 adapter this is the `<video>` element
* (pass null on teardown); the native adapter ignores it (ExoPlayer renders to
* its own surface).
*/
attach(element: HTMLVideoElement | null): void;
readonly kind: "native" | "webview-audio";
/** Load a stream and begin playback at `options.initialPosition`. */
load(streamUrl: string, options: PlayerLoadOptions): Promise<void>;
@@ -121,9 +114,7 @@ export interface PlayerAdapter {
/**
* Compound reload: swap to `selection` and resume at `offset` seconds. Runs
* the invariant mechanical sequence for this platform (html5: pause → hls
* teardown → clear src → set new selection → wait ready → resume; native:
* ExoPlayer setMediaItem + seekTo). No decision is made here — the backend
* the invariant mechanical sequence for this platform. No decision is made here — the backend
* already decided to reload, and `selection.transport` says how to open it, so
* no adapter has to infer that from the URL.
*
@@ -134,12 +125,12 @@ export interface PlayerAdapter {
setVolume(volume: number): void; // 0..1
setMuted(muted: boolean): void;
/** Enable a subtitle track (null disables) — DOM textTracks is a webview primitive. */
/** Enable a subtitle track (null disables). */
selectSubtitle(streamIndex: number | null, arrayIndex?: number): Promise<void>;
/** Current position in seconds (adapter's own truth, e.g. element.currentTime + offset). */
/** Current position in seconds (adapter's own truth). */
getPosition(): number;
/** Tear down: destroy hls, detach element, stop reporting. Idempotent. */
/** Tear down and stop reporting. Idempotent. */
dispose(): Promise<void>;
}
+4 -10
View File
@@ -1,11 +1,9 @@
import type { StreamSelection } from "$lib/api/bindings";
/**
* Webview audio adapter — plays audio-only media through a hidden `<audio>`
* element on platforms with no native audio backend (currently Windows).
*
* All *video* already renders through the webview `<video>` element on every
* platform; libmpv/ExoPlayer only drive audio-only playback. On Windows there is
* no native audio backend, so the Rust `WebviewAudioBackend` hands the stream URL
* element on a desktop with no native audio backend — none that ships: Linux
* and Windows play through mpv, Android through ExoPlayer. There the Rust
* `WebviewAudioBackend` hands the stream URL
* to the frontend via a `webview_audio_load` event and drives play/pause/seek
* through `control_command`. This adapter owns the `<audio>` element that plays
* it and reports state/position/duration/ended back to Rust through the same
@@ -22,7 +20,7 @@ import type { StreamSelection } from "$lib/api/bindings";
import type { AdapterHost, PlayerAdapter, PlayerLoadOptions } from "./types";
export class WebviewAudioAdapter implements PlayerAdapter {
readonly kind = "html5" as const;
readonly kind = "webview-audio" as const;
private audio: HTMLAudioElement;
private host: AdapterHost;
@@ -118,10 +116,6 @@ export class WebviewAudioAdapter implements PlayerAdapter {
});
}
attach(_element: HTMLVideoElement | null): void {
// The audio element is owned by the controller, not attached here.
}
setVolume(volume: number): void {
this.audio.volume = Math.max(0, Math.min(1, volume));
}