Playback fix
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This commit is contained in:
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@ -13,6 +13,7 @@ JellyTau uses a client-server architecture: business logic lives in a comprehens
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- **Business Logic in Rust**: Core logic — playback, repository, sync, downloads, connectivity — lives in Rust for performance, reliability, and type safety.
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- **Business Logic in Rust**: Core logic — playback, repository, sync, downloads, connectivity — lives in Rust for performance, reliability, and type safety.
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- **Presentation in Svelte**: The frontend (~20.5k non-test lines) owns UI, layout, navigation, and interaction state and invokes Rust commands. It is intentionally UI-heavy, **not** a thin wrapper. Largest pieces: components + routes (~14.6k lines), stores (~3.4k), api/services/utils (~2.4k); `VideoPlayer.svelte` alone is ~1.6k lines.
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- **Presentation in Svelte**: The frontend (~20.5k non-test lines) owns UI, layout, navigation, and interaction state and invokes Rust commands. It is intentionally UI-heavy, **not** a thin wrapper. Largest pieces: components + routes (~14.6k lines), stores (~3.4k), api/services/utils (~2.4k); `VideoPlayer.svelte` alone is ~1.6k lines.
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- **Events + Polling hybrid**: Rust emits events the frontend listens to, and the UI also polls status on short intervals in a few hot spots (e.g. queue status in `library/+layout.svelte`, playback progress in `VideoPlayer.svelte`).
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- **Events + Polling hybrid**: Rust emits events the frontend listens to, and the UI also polls status on short intervals in a few hot spots (e.g. queue status in `library/+layout.svelte`, playback progress in `VideoPlayer.svelte`).
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- **Unified player boundary**: UI components control playback only through the frontend facade `src/lib/player/index.ts` (`playerController`), never by calling `commands.player*` directly. Webview-rendered HTML5 video reports its state back into Rust via `src/lib/player/html5Adapter.ts` and the `player_report_*` commands, so the `PlayerController` stays the single source of truth in both native (MPV/ExoPlayer) and HTML5 modes (see [05-platform-backends.md](05-platform-backends.md)).
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- **Handle-Based Resources**: UUID handles for stateful Rust objects.
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- **Handle-Based Resources**: UUID handles for stateful Rust objects.
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- **Cache-First**: Parallel queries with intelligent fallback.
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- **Cache-First**: Parallel queries with intelligent fallback.
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- **Single source of truth for reachability**: Server reachability is derived from the outcome of *real repository traffic*, not a side-channel poller. The `OnlineRepository` reports each server result to the `ConnectivityMonitor` (classified via `RepoError`), which applies a time-window debounce before declaring the server offline and recovers instantly on the first success. The standalone `/System/Info/Public` probe runs *only while offline*, as a recovery detector for idle sessions.
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- **Single source of truth for reachability**: Server reachability is derived from the outcome of *real repository traffic*, not a side-channel poller. The `OnlineRepository` reports each server result to the `ConnectivityMonitor` (classified via `RepoError`), which applies a time-window debounce before declaring the server offline and recovers instantly on the first success. The standalone `/System/Info/Public` probe runs *only while offline*, as a recovery detector for idle sessions.
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@ -166,6 +167,9 @@ src/lib/
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│ ├── repository-client.ts # RepositoryClient wrapper (~100 lines)
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│ ├── repository-client.ts # RepositoryClient wrapper (~100 lines)
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│ ├── client.ts # JellyfinClient (helper for streaming)
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│ ├── client.ts # JellyfinClient (helper for streaming)
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│ └── sessions.ts # SessionsApi (remote session control)
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│ └── sessions.ts # SessionsApi (remote session control)
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├── player/ # Unified player boundary (frontend)
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│ ├── index.ts # playerController facade — the only write-side entry point for playback
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│ └── html5Adapter.ts # Reports webview <video> DOM events back into Rust (player_report_*)
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├── services/
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├── services/
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│ ├── playerEvents.ts # Tauri event listener for player events
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│ ├── playerEvents.ts # Tauri event listener for player events
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│ └── playbackReporting.ts # Thin wrapper (~50 lines)
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│ └── playbackReporting.ts # Thin wrapper (~50 lines)
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@ -247,3 +247,51 @@ pub async fn player_on_playback_ended(
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Ok(())
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Ok(())
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}
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}
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// ===== HTML5 video state-report commands =====
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//
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// On platforms where video renders in the webview (Linux WebKitGTK HTML5
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// <video>), the real player lives outside the native backend, so the frontend
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// HTML5 adapter reports DOM events back through these commands. The controller
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// re-emits them through the same PlayerStatusEvent pipeline the native backends
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// use, keeping the Rust controller the single source of truth and the frontend
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// player store fed from one place (playerEvents.ts) in both modes.
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/// Report an HTML5 <video> state change (playing/paused/loading/stopped/idle).
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#[tauri::command]
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#[specta::specta]
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pub async fn player_report_state(
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player: State<'_, PlayerStateWrapper>,
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state: String,
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media_id: Option<String>,
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) -> Result<(), String> {
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let controller = player.0.lock().await;
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controller.report_html5_state(state, media_id);
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Ok(())
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}
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/// Report an HTML5 <video> position tick (seconds). The adapter should throttle
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/// these to roughly match the native backends' ~250ms cadence.
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#[tauri::command]
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#[specta::specta]
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pub async fn player_report_position(
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player: State<'_, PlayerStateWrapper>,
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position: f64,
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duration: f64,
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) -> Result<(), String> {
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let controller = player.0.lock().await;
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controller.report_html5_position(position, duration);
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Ok(())
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}
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/// Report that the HTML5 <video> finished loading and knows its duration.
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#[tauri::command]
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#[specta::specta]
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pub async fn player_report_media_loaded(
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player: State<'_, PlayerStateWrapper>,
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duration: f64,
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) -> Result<(), String> {
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let controller = player.0.lock().await;
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controller.report_html5_media_loaded(duration);
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Ok(())
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}
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@ -40,6 +40,8 @@ use commands::{
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player_set_sleep_timer, player_cancel_sleep_timer, player_get_sleep_timer,
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player_set_sleep_timer, player_cancel_sleep_timer, player_get_sleep_timer,
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player_get_autoplay_settings, player_set_autoplay_settings,
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player_get_autoplay_settings, player_set_autoplay_settings,
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player_cancel_autoplay_countdown, player_play_next_episode, player_on_playback_ended,
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player_cancel_autoplay_countdown, player_play_next_episode, player_on_playback_ended,
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// HTML5 video state-report commands
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player_report_state, player_report_position, player_report_media_loaded,
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// Queue manipulation commands
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// Queue manipulation commands
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player_add_to_queue, player_add_track_by_id, player_add_tracks_by_ids,
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player_add_to_queue, player_add_track_by_id, player_add_tracks_by_ids,
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player_remove_from_queue, player_move_in_queue, player_skip_to,
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player_remove_from_queue, player_move_in_queue, player_skip_to,
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@ -476,6 +478,9 @@ fn specta_builder() -> Builder<tauri::Wry> {
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player_cancel_autoplay_countdown,
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player_cancel_autoplay_countdown,
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player_play_next_episode,
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player_play_next_episode,
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player_on_playback_ended,
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player_on_playback_ended,
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player_report_state,
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player_report_position,
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player_report_media_loaded,
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// Preload commands
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// Preload commands
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player_preload_upcoming,
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player_preload_upcoming,
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player_set_cache_config,
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player_set_cache_config,
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@ -777,6 +777,44 @@ impl PlayerController {
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}
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}
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}
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}
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// ===== HTML5 video report methods =====
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//
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// On platforms where video is rendered in the webview (Linux WebKitGTK
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// HTML5 <video>), the real player lives outside the native backend, so it
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// cannot emit PlayerStatusEvents itself. The frontend HTML5 adapter reports
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// DOM events here, and these methods re-emit them through the SAME event
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// pipeline the native backends use. This keeps the frontend's player store
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// fed from one place (playerEvents.ts) in both native and HTML5 modes, so
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// the Rust controller stays the single source of truth for player state.
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/// Report an HTML5 <video> state change (playing/paused/loading/stopped).
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///
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/// Re-emits a `StateChanged` event identical to what MpvBackend/ExoPlayer
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/// would emit, so `playerEvents.ts` needs no HTML5-specific branch.
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pub fn report_html5_state(&self, state: String, media_id: Option<String>) {
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if let Some(emitter) = self.event_emitter.lock_safe().as_ref() {
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emitter.emit(PlayerStatusEvent::StateChanged { state, media_id });
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}
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}
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/// Report an HTML5 <video> position tick.
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///
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/// Re-emits a `PositionUpdate` event mirroring the native backends' periodic
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/// position updates (the adapter is expected to throttle to ~250ms like MPV).
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pub fn report_html5_position(&self, position: f64, duration: f64) {
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if let Some(emitter) = self.event_emitter.lock_safe().as_ref() {
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emitter.emit(PlayerStatusEvent::PositionUpdate { position, duration });
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}
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}
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/// Report that the HTML5 <video> element finished loading and knows its
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/// duration. Mirrors the native `MediaLoaded` event.
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pub fn report_html5_media_loaded(&self, duration: f64) {
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if let Some(emitter) = self.event_emitter.lock_safe().as_ref() {
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emitter.emit(PlayerStatusEvent::MediaLoaded { duration });
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}
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}
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// ===== Autoplay Methods =====
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// ===== Autoplay Methods =====
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/// Get autoplay settings
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/// Get autoplay settings
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@ -1139,6 +1177,83 @@ impl Default for PlayerController {
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mod tests {
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mod tests {
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use super::*;
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use super::*;
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/// Test emitter that captures events for asserting the HTML5 report methods
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/// re-emit through the normal PlayerStatusEvent pipeline.
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struct CapturingEmitter {
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events: std::sync::Mutex<Vec<PlayerStatusEvent>>,
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}
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impl CapturingEmitter {
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fn new() -> Self {
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Self {
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events: std::sync::Mutex::new(Vec::new()),
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}
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}
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fn events(&self) -> Vec<PlayerStatusEvent> {
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self.events.lock_safe().clone()
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}
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}
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impl PlayerEventEmitter for CapturingEmitter {
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fn emit(&self, event: PlayerStatusEvent) {
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self.events.lock_safe().push(event);
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}
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}
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#[test]
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fn test_report_html5_state_emits_state_changed() {
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let controller = PlayerController::default();
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let emitter = Arc::new(CapturingEmitter::new());
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controller.set_event_emitter(emitter.clone());
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controller.report_html5_state("playing".to_string(), Some("item-1".to_string()));
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let events = emitter.events();
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assert_eq!(events.len(), 1);
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match &events[0] {
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PlayerStatusEvent::StateChanged { state, media_id } => {
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assert_eq!(state, "playing");
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assert_eq!(media_id.as_deref(), Some("item-1"));
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}
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other => panic!("expected StateChanged, got {:?}", other),
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}
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}
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#[test]
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fn test_report_html5_position_emits_position_update() {
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let controller = PlayerController::default();
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let emitter = Arc::new(CapturingEmitter::new());
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controller.set_event_emitter(emitter.clone());
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controller.report_html5_position(12.5, 300.0);
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let events = emitter.events();
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assert_eq!(events.len(), 1);
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match &events[0] {
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PlayerStatusEvent::PositionUpdate { position, duration } => {
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assert_eq!(*position, 12.5);
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assert_eq!(*duration, 300.0);
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}
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other => panic!("expected PositionUpdate, got {:?}", other),
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}
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}
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#[test]
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fn test_report_html5_media_loaded_emits_media_loaded() {
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let controller = PlayerController::default();
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let emitter = Arc::new(CapturingEmitter::new());
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controller.set_event_emitter(emitter.clone());
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controller.report_html5_media_loaded(420.0);
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let events = emitter.events();
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assert_eq!(events.len(), 1);
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match &events[0] {
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PlayerStatusEvent::MediaLoaded { duration } => assert_eq!(*duration, 420.0),
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other => panic!("expected MediaLoaded, got {:?}", other),
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}
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}
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#[test]
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#[test]
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fn test_controller_volume_default() {
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fn test_controller_volume_default() {
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let controller = PlayerController::default();
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let controller = PlayerController::default();
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@ -197,6 +197,25 @@ async playerPlayNextEpisode(item: PlayItemRequest) : Promise<PlayerStatus> {
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async playerOnPlaybackEnded(itemId: string | null, repositoryHandle: string | null) : Promise<null> {
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async playerOnPlaybackEnded(itemId: string | null, repositoryHandle: string | null) : Promise<null> {
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return await TAURI_INVOKE("player_on_playback_ended", { itemId, repositoryHandle });
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return await TAURI_INVOKE("player_on_playback_ended", { itemId, repositoryHandle });
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},
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},
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/**
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* Report an HTML5 <video> state change (playing/paused/loading/stopped/idle).
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*/
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async playerReportState(state: string, mediaId: string | null) : Promise<null> {
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return await TAURI_INVOKE("player_report_state", { state, mediaId });
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},
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/**
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* Report an HTML5 <video> position tick (seconds). The adapter should throttle
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* these to roughly match the native backends' ~250ms cadence.
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*/
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async playerReportPosition(position: number, duration: number) : Promise<null> {
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return await TAURI_INVOKE("player_report_position", { position, duration });
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},
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/**
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* Report that the HTML5 <video> finished loading and knows its duration.
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*/
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async playerReportMediaLoaded(duration: number) : Promise<null> {
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return await TAURI_INVOKE("player_report_media_loaded", { duration });
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},
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/**
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/**
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* Preload upcoming tracks from the queue
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* Preload upcoming tracks from the queue
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* This queues background downloads for the next N tracks that aren't already downloaded
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* This queues background downloads for the next N tracks that aren't already downloaded
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@ -1,7 +1,7 @@
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<script lang="ts">
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<script lang="ts">
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import { onMount } from "svelte";
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import { onMount } from "svelte";
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import { goto } from "$app/navigation";
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import { goto } from "$app/navigation";
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import { commands } from "$lib/api/bindings";
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import { playerController } from "$lib/player";
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import type { MediaItem, PlaylistEntry } from "$lib/api/types";
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import type { MediaItem, PlaylistEntry } from "$lib/api/types";
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import { auth } from "$lib/stores/auth";
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import { auth } from "$lib/stores/auth";
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import { toast } from "$lib/stores/toast";
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import { toast } from "$lib/stores/toast";
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@ -48,10 +48,8 @@
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async function handlePlayAll() {
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async function handlePlayAll() {
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if (entries.length === 0) return;
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if (entries.length === 0) return;
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try {
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try {
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const repo = auth.getRepository();
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const repositoryHandle = repo.getHandle();
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const trackIds = entries.map(e => e.id);
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const trackIds = entries.map(e => e.id);
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await commands.playerPlayTracks(repositoryHandle, {
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await playerController.playTracks({
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trackIds,
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trackIds,
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startIndex: 0,
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startIndex: 0,
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shuffle: false,
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shuffle: false,
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@ -70,10 +68,8 @@
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async function handleShufflePlay() {
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async function handleShufflePlay() {
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if (entries.length === 0) return;
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if (entries.length === 0) return;
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try {
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try {
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const repo = auth.getRepository();
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const repositoryHandle = repo.getHandle();
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const trackIds = entries.map(e => e.id);
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const trackIds = entries.map(e => e.id);
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await commands.playerPlayTracks(repositoryHandle, {
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await playerController.playTracks({
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trackIds,
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trackIds,
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startIndex: 0,
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startIndex: 0,
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shuffle: true,
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shuffle: true,
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@ -1,10 +1,9 @@
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<script lang="ts">
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<script lang="ts">
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import { commands } from "$lib/api/bindings";
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import { playerController } from "$lib/player";
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import { truncateMiddle } from "$lib/utils/truncateMiddle";
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import { truncateMiddle } from "$lib/utils/truncateMiddle";
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import type { PlayTracksContext } from "$lib/api/bindings";
|
import type { PlayTracksContext } from "$lib/api/bindings";
|
||||||
import { goto } from "$app/navigation";
|
import { goto } from "$app/navigation";
|
||||||
import { queue } from "$lib/stores/queue";
|
import { queue } from "$lib/stores/queue";
|
||||||
import { auth } from "$lib/stores/auth";
|
|
||||||
import { currentMedia } from "$lib/stores/player";
|
import { currentMedia } from "$lib/stores/player";
|
||||||
import { toast } from "$lib/stores/toast";
|
import { toast } from "$lib/stores/toast";
|
||||||
import type { MediaItem } from "$lib/api/types";
|
import type { MediaItem } from "$lib/api/types";
|
||||||
@ -54,17 +53,10 @@
|
|||||||
try {
|
try {
|
||||||
isPlayingTrack = track.id;
|
isPlayingTrack = track.id;
|
||||||
|
|
||||||
// Validate auth before proceeding
|
|
||||||
const repo = auth.getRepository();
|
|
||||||
if (!repo) {
|
|
||||||
throw new Error("Not authenticated");
|
|
||||||
}
|
|
||||||
|
|
||||||
// If this is an album, use the backend album command (more efficient)
|
// If this is an album, use the backend album command (more efficient)
|
||||||
if (context && context.type === "album") {
|
if (context && context.type === "album") {
|
||||||
const repositoryHandle = repo.getHandle();
|
|
||||||
console.log(`[TrackList] Playing track: "${track.name}" (ID: ${track.id}, index in list: ${index})`);
|
console.log(`[TrackList] Playing track: "${track.name}" (ID: ${track.id}, index in list: ${index})`);
|
||||||
await commands.playerPlayAlbumTrack(repositoryHandle, {
|
await playerController.playAlbumTrack({
|
||||||
albumId: context.albumId,
|
albumId: context.albumId,
|
||||||
albumName: context.albumName,
|
albumName: context.albumName,
|
||||||
trackId: track.id,
|
trackId: track.id,
|
||||||
@ -75,7 +67,6 @@
|
|||||||
|
|
||||||
// Use new backend command for non-album contexts (playlists, custom queues, etc.)
|
// Use new backend command for non-album contexts (playlists, custom queues, etc.)
|
||||||
// Backend handles all metadata fetching and queue building
|
// Backend handles all metadata fetching and queue building
|
||||||
const repositoryHandle = repo.getHandle();
|
|
||||||
const trackIds = tracks.map((t) => t.id);
|
const trackIds = tracks.map((t) => t.id);
|
||||||
|
|
||||||
// Determine context for queue
|
// Determine context for queue
|
||||||
@ -90,7 +81,7 @@
|
|||||||
playContext = { type: "custom", label: null };
|
playContext = { type: "custom", label: null };
|
||||||
}
|
}
|
||||||
|
|
||||||
await commands.playerPlayTracks(repositoryHandle, {
|
await playerController.playTracks({
|
||||||
trackIds,
|
trackIds,
|
||||||
startIndex: index,
|
startIndex: index,
|
||||||
shuffle: false,
|
shuffle: false,
|
||||||
|
|||||||
@ -1,10 +1,9 @@
|
|||||||
<!-- TRACES: UR-004, UR-005, UR-028 | DR-009 -->
|
<!-- TRACES: UR-004, UR-005, UR-028 | DR-009 -->
|
||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import { commands } from "$lib/api/bindings";
|
import { playerController } from "$lib/player";
|
||||||
import { truncateMiddle } from "$lib/utils/truncateMiddle";
|
import { truncateMiddle } from "$lib/utils/truncateMiddle";
|
||||||
import { goto } from "$app/navigation";
|
import { goto } from "$app/navigation";
|
||||||
import type { MediaItem } from "$lib/api/types";
|
import type { MediaItem } from "$lib/api/types";
|
||||||
import { auth } from "$lib/stores/auth";
|
|
||||||
import { sleepTimerActive } from "$lib/stores/sleepTimer";
|
import { sleepTimerActive } from "$lib/stores/sleepTimer";
|
||||||
import { queue, queueItems, currentQueueIndex } from "$lib/stores/queue";
|
import { queue, queueItems, currentQueueIndex } from "$lib/stores/queue";
|
||||||
import {
|
import {
|
||||||
@ -75,28 +74,28 @@
|
|||||||
async function handleSeekEnd() {
|
async function handleSeekEnd() {
|
||||||
seeking = false;
|
seeking = false;
|
||||||
seekPending = true; // Keep showing target position until backend catches up
|
seekPending = true; // Keep showing target position until backend catches up
|
||||||
await commands.playerSeek(seekValue);
|
await playerController.seek(seekValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Control handlers for Controls component
|
// Control handlers for Controls component
|
||||||
async function handlePlayPause() {
|
async function handlePlayPause() {
|
||||||
await commands.playerToggle();
|
await playerController.toggle();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handlePrevious() {
|
async function handlePrevious() {
|
||||||
await commands.playerPrevious();
|
await playerController.previous();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handleNext() {
|
async function handleNext() {
|
||||||
await commands.playerNext();
|
await playerController.next();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handleToggleShuffle() {
|
async function handleToggleShuffle() {
|
||||||
await commands.playerToggleShuffle();
|
await playerController.toggleShuffle();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handleCycleRepeat() {
|
async function handleCycleRepeat() {
|
||||||
await commands.playerCycleRepeat();
|
await playerController.cycleRepeat();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Prefer album ID for artwork (all tracks in an album share the same cover)
|
// Prefer album ID for artwork (all tracks in an album share the same cover)
|
||||||
@ -129,7 +128,7 @@
|
|||||||
async function handleQueueItemClick(index: number) {
|
async function handleQueueItemClick(index: number) {
|
||||||
try {
|
try {
|
||||||
queue.skipTo(index);
|
queue.skipTo(index);
|
||||||
await commands.playerSkipTo(index);
|
await playerController.skipTo(index);
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
console.error("Failed to skip to queue item:", e);
|
console.error("Failed to skip to queue item:", e);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -14,7 +14,7 @@
|
|||||||
* @req: UR-010 - Control playback of Jellyfin remote sessions
|
* @req: UR-010 - Control playback of Jellyfin remote sessions
|
||||||
*/
|
*/
|
||||||
|
|
||||||
import { commands } from "$lib/api/bindings";
|
import { playerController } from "$lib/player";
|
||||||
import { truncateMiddle } from "$lib/utils/truncateMiddle";
|
import { truncateMiddle } from "$lib/utils/truncateMiddle";
|
||||||
import { goto } from "$app/navigation";
|
import { goto } from "$app/navigation";
|
||||||
import type { MediaItem } from "$lib/api/types";
|
import type { MediaItem } from "$lib/api/types";
|
||||||
@ -106,23 +106,23 @@
|
|||||||
|
|
||||||
// Control handlers for Controls component
|
// Control handlers for Controls component
|
||||||
async function handlePlayPause() {
|
async function handlePlayPause() {
|
||||||
await commands.playerToggle();
|
await playerController.toggle();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handlePrevious() {
|
async function handlePrevious() {
|
||||||
await commands.playerPrevious();
|
await playerController.previous();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handleNext() {
|
async function handleNext() {
|
||||||
await commands.playerNext();
|
await playerController.next();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handleToggleShuffle() {
|
async function handleToggleShuffle() {
|
||||||
await commands.playerToggleShuffle();
|
await playerController.toggleShuffle();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handleCycleRepeat() {
|
async function handleCycleRepeat() {
|
||||||
await commands.playerCycleRepeat();
|
await playerController.cycleRepeat();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Scrubbing (seek) handler
|
// Scrubbing (seek) handler
|
||||||
@ -134,7 +134,7 @@
|
|||||||
const newPosition = percent * displayDuration;
|
const newPosition = percent * displayDuration;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
await commands.playerSeek(newPosition);
|
await playerController.seek(newPosition);
|
||||||
haptics.tap();
|
haptics.tap();
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error("Failed to seek:", err);
|
console.error("Failed to seek:", err);
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import { commands } from "$lib/api/bindings";
|
import { playerController } from "$lib/player";
|
||||||
import { truncateMiddle } from "$lib/utils/truncateMiddle";
|
import { truncateMiddle } from "$lib/utils/truncateMiddle";
|
||||||
import { dndzone, SOURCES, TRIGGERS } from "svelte-dnd-action";
|
import { dndzone, SOURCES, TRIGGERS } from "svelte-dnd-action";
|
||||||
import type { MediaItem } from "$lib/api/types";
|
import type { MediaItem } from "$lib/api/types";
|
||||||
@ -80,7 +80,7 @@
|
|||||||
queue.moveInQueue(fromIndex, toIndex);
|
queue.moveInQueue(fromIndex, toIndex);
|
||||||
|
|
||||||
// Sync with backend
|
// Sync with backend
|
||||||
await commands.playerMoveInQueue(fromIndex, toIndex);
|
await playerController.moveInQueue(fromIndex, toIndex);
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
console.error("Failed to move queue item:", e);
|
console.error("Failed to move queue item:", e);
|
||||||
// The store already updated optimistically, refresh if needed
|
// The store already updated optimistically, refresh if needed
|
||||||
@ -107,7 +107,7 @@
|
|||||||
e.stopPropagation();
|
e.stopPropagation();
|
||||||
try {
|
try {
|
||||||
queue.removeFromQueue(index);
|
queue.removeFromQueue(index);
|
||||||
await commands.playerRemoveFromQueue(index);
|
await playerController.removeFromQueue(index);
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error("Failed to remove from queue:", err);
|
console.error("Failed to remove from queue:", err);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,22 +1,27 @@
|
|||||||
/**
|
/**
|
||||||
* VideoPlayer scrub regression tests (Android native backend path)
|
* VideoPlayer scrub regression tests (Android backend path)
|
||||||
*
|
*
|
||||||
* Reproduces the reported bug: with a sleep timer active, scrubbing the
|
* Reproduces the reported bug: with a sleep timer active, scrubbing the
|
||||||
* video seek bar "seeks, then jumps back to the old position".
|
* video seek bar "seeks, then jumps back to the old position".
|
||||||
*
|
*
|
||||||
* These tests mount the REAL VideoPlayer in native-backend mode (what
|
* Root cause history:
|
||||||
* Android uses: playerPlayItem responds useHtml5Element=false), scrub the
|
* - Native init called onDestroy() after an await -> lifecycle_outside_component
|
||||||
* seek bar, then drive the same backend signals the app receives at
|
* -> the catch treated init as failed and silently flipped useHtml5Element to
|
||||||
* runtime (position updates, sleep-timer ticks) and assert the seek bar
|
* true, so seeks went down the HTML5 path while ExoPlayer kept playing.
|
||||||
* does not snap back.
|
* - The native SurfaceView has never been visible through the webview, so the
|
||||||
|
* INTERIM behavior (until the video-player API refactor) is: when the backend
|
||||||
|
* reports native mode, VideoPlayer deliberately overrides to HTML5 rendering
|
||||||
|
* and stops the native backend (single audio source, webview owns playback).
|
||||||
|
*
|
||||||
|
* These tests pin the interim behavior: Android's native response is
|
||||||
|
* overridden, the backend is stopped exactly once, and scrubbing keeps
|
||||||
|
* working (and holds its position) with a sleep timer active.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
import { describe, it, expect, vi, beforeEach } from "vitest";
|
import { describe, it, expect, vi, beforeEach } from "vitest";
|
||||||
|
|
||||||
// ---- Mocks (must precede component import) --------------------------------
|
// ---- Mocks (must precede component import) --------------------------------
|
||||||
|
|
||||||
// Capture raw-channel listeners VideoPlayer registers in native mode
|
|
||||||
// ("player://position-update", "player://state-changed").
|
|
||||||
const channelHandlers: Record<string, (event: any) => void> = {};
|
const channelHandlers: Record<string, (event: any) => void> = {};
|
||||||
vi.mock("@tauri-apps/api/event", () => ({
|
vi.mock("@tauri-apps/api/event", () => ({
|
||||||
listen: vi.fn(async (channel: string, handler: any) => {
|
listen: vi.fn(async (channel: string, handler: any) => {
|
||||||
@ -32,6 +37,7 @@ vi.mock("@tauri-apps/api/core", () => ({
|
|||||||
}));
|
}));
|
||||||
|
|
||||||
const playerPlayItem = vi.fn(async () => ({
|
const playerPlayItem = vi.fn(async () => ({
|
||||||
|
// What Android reports: native ExoPlayer backend
|
||||||
useHtml5Element: false,
|
useHtml5Element: false,
|
||||||
backend: "exoplayer",
|
backend: "exoplayer",
|
||||||
state: { kind: "playing" },
|
state: { kind: "playing" },
|
||||||
@ -104,7 +110,7 @@ function sleepTimerTick(remaining = 2) {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
async function mountNativePlayer() {
|
async function mountAndroidPlayer() {
|
||||||
const utils = render(VideoPlayer, {
|
const utils = render(VideoPlayer, {
|
||||||
props: {
|
props: {
|
||||||
media: makeEpisode(),
|
media: makeEpisode(),
|
||||||
@ -115,38 +121,36 @@ async function mountNativePlayer() {
|
|||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
// Wait for onMount init: backend chosen (native), raw listeners registered.
|
// Init: backend reports native, component overrides to HTML5 and stops it.
|
||||||
await waitFor(() => expect(playerPlayItem).toHaveBeenCalled());
|
await waitFor(() => expect(playerPlayItem).toHaveBeenCalled());
|
||||||
await waitFor(() =>
|
await waitFor(() => expect(playerStop).toHaveBeenCalled());
|
||||||
expect(channelHandlers["player://position-update"]).toBeDefined()
|
|
||||||
);
|
|
||||||
|
|
||||||
// Backend reports playing at 300s.
|
|
||||||
channelHandlers["player://state-changed"]({ payload: { state: "playing" } });
|
|
||||||
channelHandlers["player://position-update"]({
|
|
||||||
payload: { position: 300, duration: 1440 },
|
|
||||||
});
|
|
||||||
await tick();
|
|
||||||
|
|
||||||
const slider = utils.container.querySelector(
|
const slider = utils.container.querySelector(
|
||||||
'input[type="range"]'
|
'input[type="range"]'
|
||||||
) as HTMLInputElement;
|
) as HTMLInputElement;
|
||||||
|
const video = utils.container.querySelector("video") as HTMLVideoElement;
|
||||||
expect(slider).not.toBeNull();
|
expect(slider).not.toBeNull();
|
||||||
expect(parseFloat(slider.value)).toBeCloseTo(300);
|
expect(video).not.toBeNull();
|
||||||
return { ...utils, slider };
|
return { ...utils, slider, video };
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Scrub the seek bar to `target` seconds like a user drag. */
|
/** Scrub the seek bar to `target` seconds like a user drag. */
|
||||||
async function scrubTo(slider: HTMLInputElement, target: number) {
|
async function scrubTo(
|
||||||
|
slider: HTMLInputElement,
|
||||||
|
video: HTMLVideoElement,
|
||||||
|
target: number
|
||||||
|
) {
|
||||||
await fireEvent.mouseDown(slider);
|
await fireEvent.mouseDown(slider);
|
||||||
slider.value = String(target);
|
slider.value = String(target);
|
||||||
await fireEvent.input(slider);
|
await fireEvent.input(slider);
|
||||||
await fireEvent.change(slider);
|
await fireEvent.change(slider);
|
||||||
await fireEvent.mouseUp(slider);
|
await fireEvent.mouseUp(slider);
|
||||||
|
// Resolve the "wait for seeked" step of the HTML5 native-seek path.
|
||||||
|
await fireEvent(video, new Event("seeked"));
|
||||||
await tick();
|
await tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
describe("VideoPlayer scrubbing with active sleep timer (native backend)", () => {
|
describe("VideoPlayer scrubbing with active sleep timer (Android)", () => {
|
||||||
beforeEach(() => {
|
beforeEach(() => {
|
||||||
vi.clearAllMocks();
|
vi.clearAllMocks();
|
||||||
for (const key of Object.keys(channelHandlers)) delete channelHandlers[key];
|
for (const key of Object.keys(channelHandlers)) delete channelHandlers[key];
|
||||||
@ -154,10 +158,17 @@ describe("VideoPlayer scrubbing with active sleep timer (native backend)", () =>
|
|||||||
sleepTimerExpiredSignal.set(0);
|
sleepTimerExpiredSignal.set(0);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("scrubbing without a timer issues a native seek and keeps the new position", async () => {
|
it("overrides the native backend response to HTML5 rendering and stops the backend once", async () => {
|
||||||
const { slider } = await mountNativePlayer();
|
await mountAndroidPlayer();
|
||||||
|
// The native backend must be stopped so it doesn't play audio behind the
|
||||||
|
// webview (frozen picture + double audio source).
|
||||||
|
expect(playerStop).toHaveBeenCalledTimes(1);
|
||||||
|
});
|
||||||
|
|
||||||
await scrubTo(slider, 600);
|
it("scrubbing without a timer seeks via the HTML5 path and keeps the new position", async () => {
|
||||||
|
const { slider, video } = await mountAndroidPlayer();
|
||||||
|
|
||||||
|
await scrubTo(slider, video, 600);
|
||||||
|
|
||||||
await waitFor(() =>
|
await waitFor(() =>
|
||||||
expect(playerSeekVideo).toHaveBeenCalledWith(
|
expect(playerSeekVideo).toHaveBeenCalledWith(
|
||||||
@ -165,14 +176,14 @@ describe("VideoPlayer scrubbing with active sleep timer (native backend)", () =>
|
|||||||
600,
|
600,
|
||||||
"src-1",
|
"src-1",
|
||||||
null,
|
null,
|
||||||
false
|
true // HTML5 path: the webview owns playback after the override
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
expect(parseFloat(slider.value)).toBeCloseTo(600);
|
expect(parseFloat(slider.value)).toBeCloseTo(600);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("scrubbing still works after enabling an episodes sleep timer", async () => {
|
it("scrubbing still works (and holds position) after enabling an episodes sleep timer", async () => {
|
||||||
const { slider } = await mountNativePlayer();
|
const { slider, video } = await mountAndroidPlayer();
|
||||||
|
|
||||||
// Enable "2 more episodes" timer; backend then ticks every second.
|
// Enable "2 more episodes" timer; backend then ticks every second.
|
||||||
sleepTimerTick(2);
|
sleepTimerTick(2);
|
||||||
@ -180,50 +191,31 @@ describe("VideoPlayer scrubbing with active sleep timer (native backend)", () =>
|
|||||||
sleepTimerTick(2);
|
sleepTimerTick(2);
|
||||||
await tick();
|
await tick();
|
||||||
|
|
||||||
await scrubTo(slider, 600);
|
await scrubTo(slider, video, 600);
|
||||||
|
await waitFor(() => expect(playerSeekVideo).toHaveBeenCalledTimes(1));
|
||||||
|
expect(parseFloat(slider.value)).toBeCloseTo(600);
|
||||||
|
|
||||||
await waitFor(() => expect(playerSeekVideo).toHaveBeenCalled());
|
// Timer ticks after the seek must not snap the bar back.
|
||||||
expect(playerSeekVideo).toHaveBeenCalledWith("repo-1", 600, "src-1", null, false);
|
sleepTimerTick(2);
|
||||||
|
await tick();
|
||||||
expect(parseFloat(slider.value)).toBeCloseTo(600);
|
expect(parseFloat(slider.value)).toBeCloseTo(600);
|
||||||
|
|
||||||
// A second scrub must also work.
|
// A second scrub must also work.
|
||||||
await scrubTo(slider, 900);
|
await scrubTo(slider, video, 900);
|
||||||
await waitFor(() => expect(playerSeekVideo).toHaveBeenCalledTimes(2));
|
await waitFor(() => expect(playerSeekVideo).toHaveBeenCalledTimes(2));
|
||||||
expect(parseFloat(slider.value)).toBeCloseTo(900);
|
expect(parseFloat(slider.value)).toBeCloseTo(900);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("REGRESSION: a stale backend position tick right after scrubbing must not snap the bar back", async () => {
|
|
||||||
const { slider } = await mountNativePlayer();
|
|
||||||
|
|
||||||
sleepTimerTick(2);
|
|
||||||
await tick();
|
|
||||||
|
|
||||||
await scrubTo(slider, 600);
|
|
||||||
await waitFor(() => expect(playerSeekVideo).toHaveBeenCalled());
|
|
||||||
expect(parseFloat(slider.value)).toBeCloseTo(600);
|
|
||||||
|
|
||||||
// ExoPlayer's position poller runs on its own cadence: a tick captured
|
|
||||||
// just before the seek landed arrives now, carrying the OLD position.
|
|
||||||
channelHandlers["player://position-update"]({
|
|
||||||
payload: { position: 301, duration: 1440 },
|
|
||||||
});
|
|
||||||
// Plus the per-second sleep-timer tick.
|
|
||||||
sleepTimerTick(2);
|
|
||||||
await tick();
|
|
||||||
|
|
||||||
// The bar must hold the seek target, not snap back to the stale position.
|
|
||||||
expect(parseFloat(slider.value)).toBeCloseTo(600);
|
|
||||||
});
|
|
||||||
|
|
||||||
it("sleep-timer ticks alone never move the seek bar", async () => {
|
it("sleep-timer ticks alone never move the seek bar", async () => {
|
||||||
const { slider } = await mountNativePlayer();
|
const { slider } = await mountAndroidPlayer();
|
||||||
|
|
||||||
|
const before = slider.value;
|
||||||
for (let i = 0; i < 5; i++) {
|
for (let i = 0; i < 5; i++) {
|
||||||
sleepTimerTick(2);
|
sleepTimerTick(2);
|
||||||
await tick();
|
await tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
expect(parseFloat(slider.value)).toBeCloseTo(300);
|
expect(slider.value).toBe(before);
|
||||||
expect(playerSeekVideo).not.toHaveBeenCalled();
|
expect(playerSeekVideo).not.toHaveBeenCalled();
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|||||||
@ -14,6 +14,7 @@
|
|||||||
import CachedImage from "../common/CachedImage.svelte";
|
import CachedImage from "../common/CachedImage.svelte";
|
||||||
import { sleepTimerActive, sleepTimerExpiredSignal } from "$lib/stores/sleepTimer";
|
import { sleepTimerActive, sleepTimerExpiredSignal } from "$lib/stores/sleepTimer";
|
||||||
import { playbackPosition } from "$lib/stores/player";
|
import { playbackPosition } from "$lib/stores/player";
|
||||||
|
import * as html5Adapter from "$lib/player/html5Adapter";
|
||||||
|
|
||||||
interface Props {
|
interface Props {
|
||||||
media: MediaItem | null;
|
media: MediaItem | null;
|
||||||
@ -216,6 +217,7 @@
|
|||||||
hasPerformedInitialSeek = false; // Reset so new video can seek to initial position
|
hasPerformedInitialSeek = false; // Reset so new video can seek to initial position
|
||||||
lastAppliedInitialPosition = undefined; // New stream - forget the previously-applied resume point
|
lastAppliedInitialPosition = undefined; // New stream - forget the previously-applied resume point
|
||||||
endedFired = false; // New stream loaded - allow onEnded to fire again
|
endedFired = false; // New stream loaded - allow onEnded to fire again
|
||||||
|
html5Adapter.resetReporting(); // New stream - clear position-report throttle
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -319,6 +321,25 @@
|
|||||||
console.log('[VideoPlayer] HLS manifest parsed, ready to play');
|
console.log('[VideoPlayer] HLS manifest parsed, ready to play');
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// On the Android WebView the element's own `canplay` may not fire for
|
||||||
|
// MSE-fed HLS, so treat the first buffered fragment as "ready" too.
|
||||||
|
// This reveals the <video> element (otherwise it stays invisible behind
|
||||||
|
// the black poster card while audio plays).
|
||||||
|
hls.on(Hls.Events.FRAG_BUFFERED, () => {
|
||||||
|
markMediaReady();
|
||||||
|
});
|
||||||
|
|
||||||
|
// The canplay-fallback timeout is normally armed from the element's
|
||||||
|
// `loadstart` event, but with hls.js the element's `src` is "" and
|
||||||
|
// `loadstart` may not fire, so arm a backstop here directly.
|
||||||
|
if (canplayFallbackTimeout) clearTimeout(canplayFallbackTimeout);
|
||||||
|
canplayFallbackTimeout = setTimeout(() => {
|
||||||
|
if (!isMediaReady && videoElement && videoElement.readyState >= 2) {
|
||||||
|
console.warn('[VideoPlayer] HLS canplay fallback - revealing video (readyState:', videoElement.readyState, ')');
|
||||||
|
markMediaReady();
|
||||||
|
}
|
||||||
|
}, 5000);
|
||||||
|
|
||||||
// Reset recovery attempts for new HLS instance
|
// Reset recovery attempts for new HLS instance
|
||||||
hlsFatalRecoveryAttempts = 0;
|
hlsFatalRecoveryAttempts = 0;
|
||||||
|
|
||||||
@ -490,9 +511,27 @@
|
|||||||
backendChosen = true;
|
backendChosen = true;
|
||||||
console.log(`[VideoPlayer] Backend: ${response.backend}, useHtml5Element: ${useHtml5Element}`);
|
console.log(`[VideoPlayer] Backend: ${response.backend}, useHtml5Element: ${useHtml5Element}`);
|
||||||
|
|
||||||
|
// INTERIM (until the video-player API refactor lands): always render
|
||||||
|
// through the webview HTML5 element, including Android. The native
|
||||||
|
// ExoPlayer SurfaceView sits behind an opaque webview and has never
|
||||||
|
// actually been visible (an init bug kept the app on the HTML5 path
|
||||||
|
// since the POC), so true native mode plays audio behind a frozen
|
||||||
|
// picture. Stop the native backend and let the webview own playback,
|
||||||
|
// matching Linux behavior and avoiding dual audio.
|
||||||
|
if (!useHtml5Element) {
|
||||||
|
console.warn("[VideoPlayer] Native video backend reported - overriding to HTML5 rendering (native surface not visible through webview)");
|
||||||
|
useHtml5Element = true;
|
||||||
|
try {
|
||||||
|
await commands.playerStop();
|
||||||
|
didStopBackendEarly = true;
|
||||||
|
} catch (err) {
|
||||||
|
console.warn("[VideoPlayer] Failed to stop native backend:", err);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// If using HTML5 element for non-transcoded content, stop the backend player
|
// If using HTML5 element for non-transcoded content, stop the backend player
|
||||||
// For transcoded content, we need to keep the backend running to handle seeking/audio track switching
|
// For transcoded content, we need to keep the backend running to handle seeking/audio track switching
|
||||||
if (useHtml5Element && !needsTranscoding) {
|
if (useHtml5Element && !needsTranscoding && !didStopBackendEarly) {
|
||||||
try {
|
try {
|
||||||
console.log("[VideoPlayer] Using HTML5 for direct stream - stopping backend player to prevent dual audio");
|
console.log("[VideoPlayer] Using HTML5 for direct stream - stopping backend player to prevent dual audio");
|
||||||
await commands.playerStop();
|
await commands.playerStop();
|
||||||
@ -646,6 +685,9 @@
|
|||||||
const newCurrentTime = seekOffset + videoElement.currentTime;
|
const newCurrentTime = seekOffset + videoElement.currentTime;
|
||||||
if (videoElement.readyState >= 2) {
|
if (videoElement.readyState >= 2) {
|
||||||
currentTime = newCurrentTime;
|
currentTime = newCurrentTime;
|
||||||
|
// Feed the Rust controller a throttled position tick (~250ms) so it
|
||||||
|
// stays the source of truth for HTML5 video without flooding IPC.
|
||||||
|
html5Adapter.reportPosition(currentTime, duration);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -695,6 +737,10 @@
|
|||||||
console.log("[VideoPlayer] videoDuration state is now:", videoDuration);
|
console.log("[VideoPlayer] videoDuration state is now:", videoDuration);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Tell the Rust controller the media is loaded and its duration (mirrors the
|
||||||
|
// native MediaLoaded event so the backend has a duration for HTML5 video).
|
||||||
|
html5Adapter.reportMediaLoaded(duration);
|
||||||
|
|
||||||
// Use setTimeout to log the derived value after reactive updates
|
// Use setTimeout to log the derived value after reactive updates
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
console.log("[VideoPlayer] Derived duration value:", duration);
|
console.log("[VideoPlayer] Derived duration value:", duration);
|
||||||
@ -702,6 +748,20 @@
|
|||||||
}, 0);
|
}, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Flip out of the Loading state and reveal the <video> element (which is
|
||||||
|
// `invisible` and covered by the black poster card until then). Multiple
|
||||||
|
// signals can legitimately mean "ready": the native `canplay` event, hls.js
|
||||||
|
// buffering its first fragment, or the element actually reaching `playing`.
|
||||||
|
// On the Android system WebView the HLS path feeds the element through MSE
|
||||||
|
// with `src=""`, so `loadstart`/`canplay` don't fire reliably and the
|
||||||
|
// canplay-fallback timeout was never armed — audio played while the video
|
||||||
|
// stayed invisible. Any of these callers now reveals it.
|
||||||
|
function markMediaReady() {
|
||||||
|
if (isMediaReady) return;
|
||||||
|
console.log("[VideoPlayer] Marking media ready");
|
||||||
|
isMediaReady = true;
|
||||||
|
}
|
||||||
|
|
||||||
async function handleCanPlay() {
|
async function handleCanPlay() {
|
||||||
// Media is ready to play - transition from Loading to Playing state (DR-001)
|
// Media is ready to play - transition from Loading to Playing state (DR-001)
|
||||||
console.log("[VideoPlayer] canplay event fired - media is ready");
|
console.log("[VideoPlayer] canplay event fired - media is ready");
|
||||||
@ -799,6 +859,9 @@
|
|||||||
function handlePlaying() {
|
function handlePlaying() {
|
||||||
console.log("[VideoPlayer] playing event - playback resumed");
|
console.log("[VideoPlayer] playing event - playback resumed");
|
||||||
isBuffering = false;
|
isBuffering = false;
|
||||||
|
// Safety net: if we reached `playing` we are definitely renderable, even if
|
||||||
|
// `canplay`/hls FRAG_BUFFERED were missed on this WebView.
|
||||||
|
markMediaReady();
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleLoadStart() {
|
function handleLoadStart() {
|
||||||
@ -881,6 +944,10 @@
|
|||||||
function handlePlay() {
|
function handlePlay() {
|
||||||
isPlaying = true;
|
isPlaying = true;
|
||||||
startTimeUpdates(); // Start RAF loop for smooth time updates
|
startTimeUpdates(); // Start RAF loop for smooth time updates
|
||||||
|
// Mirror the DOM state into the Rust PlayerController so it is the single
|
||||||
|
// source of truth for HTML5 video (the <video> lives in the webview, which
|
||||||
|
// Rust cannot observe directly). See html5Adapter.ts.
|
||||||
|
html5Adapter.reportState("playing", reportMediaId ?? null);
|
||||||
// Report playback start on first play (skip for live - no resume tracking)
|
// Report playback start on first play (skip for live - no resume tracking)
|
||||||
if (!isLive && !hasReportedStart && onReportStart) {
|
if (!isLive && !hasReportedStart && onReportStart) {
|
||||||
onReportStart(currentTime, reportMediaId);
|
onReportStart(currentTime, reportMediaId);
|
||||||
@ -891,6 +958,8 @@
|
|||||||
function handlePause() {
|
function handlePause() {
|
||||||
isPlaying = false;
|
isPlaying = false;
|
||||||
stopTimeUpdates(); // Stop RAF loop when paused
|
stopTimeUpdates(); // Stop RAF loop when paused
|
||||||
|
html5Adapter.reportState("paused", reportMediaId ?? null);
|
||||||
|
html5Adapter.reportPosition(currentTime, duration, { force: true });
|
||||||
// Report progress when paused
|
// Report progress when paused
|
||||||
if (onReportProgress) {
|
if (onReportProgress) {
|
||||||
onReportProgress(currentTime, true, reportMediaId);
|
onReportProgress(currentTime, true, reportMediaId);
|
||||||
@ -900,6 +969,7 @@
|
|||||||
function handleEnded() {
|
function handleEnded() {
|
||||||
isPlaying = false;
|
isPlaying = false;
|
||||||
stopTimeUpdates(); // Stop RAF loop when ended
|
stopTimeUpdates(); // Stop RAF loop when ended
|
||||||
|
html5Adapter.reportState("stopped", reportMediaId ?? null);
|
||||||
// Report stop when video ends (skip for live - no resume tracking)
|
// Report stop when video ends (skip for live - no resume tracking)
|
||||||
if (!isLive && onReportStop) {
|
if (!isLive && onReportStop) {
|
||||||
onReportStop(currentTime, reportMediaId);
|
onReportStop(currentTime, reportMediaId);
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import { commands } from "$lib/api/bindings";
|
import { playerController } from "$lib/player";
|
||||||
import { volume, isMuted, mergedVolume } from "$lib/stores/player";
|
import { volume, isMuted, mergedVolume } from "$lib/stores/player";
|
||||||
import { isRemoteMode } from "$lib/stores/playbackMode";
|
import { isRemoteMode } from "$lib/stores/playbackMode";
|
||||||
import { selectedSession, sessions } from "$lib/stores/sessions";
|
import { selectedSession, sessions } from "$lib/stores/sessions";
|
||||||
@ -31,7 +31,7 @@
|
|||||||
// Remote mode: send volume as 0-100 integer to remote session
|
// Remote mode: send volume as 0-100 integer to remote session
|
||||||
await sessions.sendVolume($selectedSession.id, Math.round(newVolume * 100));
|
await sessions.sendVolume($selectedSession.id, Math.round(newVolume * 100));
|
||||||
} else {
|
} else {
|
||||||
await commands.playerSetVolume(newVolume);
|
await playerController.setVolume(newVolume);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -39,7 +39,7 @@
|
|||||||
if ($isRemoteMode && $selectedSession) {
|
if ($isRemoteMode && $selectedSession) {
|
||||||
await sessions.sendToggleMute($selectedSession.id);
|
await sessions.sendToggleMute($selectedSession.id);
|
||||||
} else {
|
} else {
|
||||||
await commands.playerToggleMute();
|
await playerController.toggleMute();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
84
src/lib/player/html5Adapter.ts
Normal file
84
src/lib/player/html5Adapter.ts
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
/**
|
||||||
|
* HTML5 <video> → Rust reporting adapter ("html5+rust internal module").
|
||||||
|
*
|
||||||
|
* On platforms where video renders in the webview (Linux WebKitGTK HTML5
|
||||||
|
* <video>; and, per the current interim behavior, Android too), the real player
|
||||||
|
* is the DOM element, which the Rust backend cannot observe directly. This
|
||||||
|
* module is the single place that reports the element's lifecycle back into
|
||||||
|
* Rust, so the `PlayerController` stays the source of truth and the frontend
|
||||||
|
* `player` store is fed from ONE pipeline (playerEvents.ts) in both native and
|
||||||
|
* HTML5 modes.
|
||||||
|
*
|
||||||
|
* The VideoPlayer component owns the element and its UI; it calls these
|
||||||
|
* functions from its DOM event handlers. Keeping the `commands.playerReport*`
|
||||||
|
* calls here (rather than scattered in the component) is the boundary: UI code
|
||||||
|
* never talks to the report commands directly.
|
||||||
|
*
|
||||||
|
* TRACES: UR-003, UR-005 | DR-001, DR-028
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { commands } from "$lib/api/bindings";
|
||||||
|
|
||||||
|
/** Player states mirrored to Rust (must match the strings playerEvents.ts handles). */
|
||||||
|
export type Html5PlayerState = "playing" | "paused" | "loading" | "stopped" | "idle";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Report an HTML5 <video> state transition to Rust. The controller re-emits a
|
||||||
|
* `StateChanged` event identical to the native backends', so the frontend
|
||||||
|
* player store updates through its normal path.
|
||||||
|
*/
|
||||||
|
export async function reportState(
|
||||||
|
state: Html5PlayerState,
|
||||||
|
mediaId: string | null
|
||||||
|
): Promise<void> {
|
||||||
|
try {
|
||||||
|
await commands.playerReportState(state, mediaId);
|
||||||
|
} catch (err) {
|
||||||
|
console.warn("[html5Adapter] Failed to report state:", err);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Position reporting is throttled to ~250ms to match the native backends'
|
||||||
|
* cadence and avoid flooding the IPC channel from the 60fps RAF loop.
|
||||||
|
*/
|
||||||
|
let lastPositionReport = 0;
|
||||||
|
const POSITION_REPORT_INTERVAL_MS = 250;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Report an HTML5 <video> position tick to Rust (throttled). Safe to call every
|
||||||
|
* animation frame; only forwards at most every {@link POSITION_REPORT_INTERVAL_MS}.
|
||||||
|
*/
|
||||||
|
export async function reportPosition(
|
||||||
|
position: number,
|
||||||
|
duration: number,
|
||||||
|
{ force = false }: { force?: boolean } = {}
|
||||||
|
): Promise<void> {
|
||||||
|
const now = Date.now();
|
||||||
|
if (!force && now - lastPositionReport < POSITION_REPORT_INTERVAL_MS) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
lastPositionReport = now;
|
||||||
|
try {
|
||||||
|
await commands.playerReportPosition(position, Number.isFinite(duration) ? duration : 0);
|
||||||
|
} catch (err) {
|
||||||
|
console.warn("[html5Adapter] Failed to report position:", err);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Report that the HTML5 <video> finished loading metadata and knows its
|
||||||
|
* duration. Mirrors the native `MediaLoaded` event.
|
||||||
|
*/
|
||||||
|
export async function reportMediaLoaded(duration: number): Promise<void> {
|
||||||
|
try {
|
||||||
|
await commands.playerReportMediaLoaded(Number.isFinite(duration) ? duration : 0);
|
||||||
|
} catch (err) {
|
||||||
|
console.warn("[html5Adapter] Failed to report media loaded:", err);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Reset internal throttle state (call when a new stream loads). */
|
||||||
|
export function resetReporting(): void {
|
||||||
|
lastPositionReport = 0;
|
||||||
|
}
|
||||||
219
src/lib/player/index.ts
Normal file
219
src/lib/player/index.ts
Normal file
@ -0,0 +1,219 @@
|
|||||||
|
/**
|
||||||
|
* Unified frontend player API (the boundary).
|
||||||
|
*
|
||||||
|
* This is the single write-side entry point for playback. Every UI component
|
||||||
|
* that wants to *control* the player calls a method here; nothing else should
|
||||||
|
* invoke `commands.player*` directly. The Rust `PlayerController` remains the
|
||||||
|
* single source of truth — these methods only send intent-level commands and
|
||||||
|
* let state flow back through `PlayerStatusEvent` → `playerEvents.ts` → the
|
||||||
|
* `player`/`queue` stores.
|
||||||
|
*
|
||||||
|
* Reads stay on the established stores: this module re-exports the read-only
|
||||||
|
* derived + merged (remote-session-aware) stores so UI can import state and
|
||||||
|
* actions from one place, in both local and remote modes.
|
||||||
|
*
|
||||||
|
* TRACES: UR-005 | DR-001, DR-009
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { get } from "svelte/store";
|
||||||
|
import { commands } from "$lib/api/bindings";
|
||||||
|
import type {
|
||||||
|
PlayTracksContext,
|
||||||
|
PlayAlbumTrackRequest,
|
||||||
|
PlayItemRequest,
|
||||||
|
} from "$lib/api/bindings";
|
||||||
|
import { auth } from "$lib/stores/auth";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resolve the current repository handle, throwing a clear error if the user is
|
||||||
|
* not authenticated. Centralizes the `auth.getRepository().getHandle()` dance
|
||||||
|
* that was previously duplicated across every context-play call site.
|
||||||
|
*/
|
||||||
|
function requireHandle(): string {
|
||||||
|
const authState = get(auth);
|
||||||
|
if (!authState.isAuthenticated) {
|
||||||
|
throw new Error("User not authenticated");
|
||||||
|
}
|
||||||
|
const repo = auth.getRepository();
|
||||||
|
if (!repo) {
|
||||||
|
throw new Error("No repository available");
|
||||||
|
}
|
||||||
|
return repo.getHandle();
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Transport controls (no repository handle required)
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
async function play() {
|
||||||
|
await commands.playerPlay();
|
||||||
|
}
|
||||||
|
|
||||||
|
async function pause() {
|
||||||
|
await commands.playerPause();
|
||||||
|
}
|
||||||
|
|
||||||
|
async function toggle() {
|
||||||
|
await commands.playerToggle();
|
||||||
|
}
|
||||||
|
|
||||||
|
async function stop() {
|
||||||
|
await commands.playerStop();
|
||||||
|
}
|
||||||
|
|
||||||
|
async function seek(positionSeconds: number) {
|
||||||
|
await commands.playerSeek(positionSeconds);
|
||||||
|
}
|
||||||
|
|
||||||
|
async function next() {
|
||||||
|
await commands.playerNext();
|
||||||
|
}
|
||||||
|
|
||||||
|
async function previous() {
|
||||||
|
await commands.playerPrevious();
|
||||||
|
}
|
||||||
|
|
||||||
|
async function skipTo(index: number) {
|
||||||
|
await commands.playerSkipTo(index);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Queue mode controls
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
async function toggleShuffle() {
|
||||||
|
await commands.playerToggleShuffle();
|
||||||
|
}
|
||||||
|
|
||||||
|
async function cycleRepeat() {
|
||||||
|
await commands.playerCycleRepeat();
|
||||||
|
}
|
||||||
|
|
||||||
|
async function removeFromQueue(index: number) {
|
||||||
|
await commands.playerRemoveFromQueue(index);
|
||||||
|
}
|
||||||
|
|
||||||
|
async function moveInQueue(fromIndex: number, toIndex: number) {
|
||||||
|
await commands.playerMoveInQueue(fromIndex, toIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Volume
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
async function setVolume(volume: number) {
|
||||||
|
await commands.playerSetVolume(volume);
|
||||||
|
}
|
||||||
|
|
||||||
|
async function toggleMute() {
|
||||||
|
await commands.playerToggleMute();
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Track selection (video)
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
async function setSubtitleTrack(streamIndex: number | null) {
|
||||||
|
await commands.playerSetSubtitleTrack(streamIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Context-aware playback (repository handle required — resolved internally)
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Play a set of tracks by ID with an explicit queue context. The backend
|
||||||
|
* fetches all metadata and builds the queue; the frontend queue store updates
|
||||||
|
* from the resulting `queue_changed` event.
|
||||||
|
*/
|
||||||
|
async function playTracks(request: {
|
||||||
|
trackIds: string[];
|
||||||
|
startIndex: number;
|
||||||
|
shuffle: boolean;
|
||||||
|
context: PlayTracksContext;
|
||||||
|
startPosition?: number;
|
||||||
|
}) {
|
||||||
|
await commands.playerPlayTracks(requireHandle(), request);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Play a single track within its album context (more efficient than playTracks). */
|
||||||
|
async function playAlbumTrack(request: PlayAlbumTrackRequest) {
|
||||||
|
await commands.playerPlayAlbumTrack(requireHandle(), request);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Play a single explicit media item (used by the video path). */
|
||||||
|
async function playItem(request: PlayItemRequest) {
|
||||||
|
return commands.playerPlayItem(request);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Add a single track to the queue by ID. */
|
||||||
|
async function addTrackById(trackId: string, position: "next" | "end" = "end") {
|
||||||
|
await commands.playerAddTrackById(requireHandle(), { trackId, position });
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Add multiple tracks to the queue by ID. */
|
||||||
|
async function addTracksByIds(
|
||||||
|
trackIds: string[],
|
||||||
|
position: "next" | "end" = "end"
|
||||||
|
) {
|
||||||
|
await commands.playerAddTracksByIds(requireHandle(), { trackIds, position });
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The unified player facade. Import this and call its methods instead of
|
||||||
|
* reaching for `commands.player*` in UI code.
|
||||||
|
*/
|
||||||
|
export const playerController = {
|
||||||
|
play,
|
||||||
|
pause,
|
||||||
|
toggle,
|
||||||
|
stop,
|
||||||
|
seek,
|
||||||
|
next,
|
||||||
|
previous,
|
||||||
|
skipTo,
|
||||||
|
toggleShuffle,
|
||||||
|
cycleRepeat,
|
||||||
|
removeFromQueue,
|
||||||
|
moveInQueue,
|
||||||
|
setVolume,
|
||||||
|
toggleMute,
|
||||||
|
setSubtitleTrack,
|
||||||
|
playTracks,
|
||||||
|
playAlbumTrack,
|
||||||
|
playItem,
|
||||||
|
addTrackById,
|
||||||
|
addTracksByIds,
|
||||||
|
};
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// Read-side re-exports: UI reads state from ONE place, in both local & remote
|
||||||
|
// modes. These remain the single source of truth fed by playerEvents.ts.
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export {
|
||||||
|
playerState,
|
||||||
|
currentMedia,
|
||||||
|
isPlaying,
|
||||||
|
isPaused,
|
||||||
|
isLoading,
|
||||||
|
playbackPosition,
|
||||||
|
playbackDuration,
|
||||||
|
volume,
|
||||||
|
isMuted,
|
||||||
|
mergedMedia,
|
||||||
|
mergedIsPlaying,
|
||||||
|
mergedPosition,
|
||||||
|
mergedDuration,
|
||||||
|
mergedVolume,
|
||||||
|
} from "$lib/stores/player";
|
||||||
|
|
||||||
|
export {
|
||||||
|
queueItems,
|
||||||
|
currentQueueIndex,
|
||||||
|
currentQueueItem,
|
||||||
|
isShuffle,
|
||||||
|
repeatMode,
|
||||||
|
hasNext,
|
||||||
|
hasPrevious,
|
||||||
|
} from "$lib/stores/queue";
|
||||||
@ -21,6 +21,7 @@
|
|||||||
reportPlaybackStopped,
|
reportPlaybackStopped,
|
||||||
} from "$lib/services/playbackReporting";
|
} from "$lib/services/playbackReporting";
|
||||||
import { cleanup as cleanupNextEpisode } from "$lib/services/nextEpisodeService";
|
import { cleanup as cleanupNextEpisode } from "$lib/services/nextEpisodeService";
|
||||||
|
import * as html5Adapter from "$lib/player/html5Adapter";
|
||||||
|
|
||||||
const itemId = $derived($page.params.id);
|
const itemId = $derived($page.params.id);
|
||||||
const queueParam = $derived($page.url.searchParams.get("queue"));
|
const queueParam = $derived($page.url.searchParams.get("queue"));
|
||||||
@ -514,6 +515,11 @@
|
|||||||
if (id) {
|
if (id) {
|
||||||
reportPlaybackStart(id, positionSeconds, context.type, context.id);
|
reportPlaybackStart(id, positionSeconds, context.type, context.id);
|
||||||
}
|
}
|
||||||
|
// Mirror HTML5 <video> state into the Rust PlayerController so it is the
|
||||||
|
// single source of truth for video playback (see html5Adapter.ts). The
|
||||||
|
// element lives in the webview and Rust cannot observe it directly.
|
||||||
|
html5Adapter.reportState("playing", id ?? null);
|
||||||
|
html5Adapter.reportPosition(positionSeconds, get(playbackDuration), { force: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleReportProgress(positionSeconds: number, isPaused: boolean, reportId?: string) {
|
function handleReportProgress(positionSeconds: number, isPaused: boolean, reportId?: string) {
|
||||||
@ -521,6 +527,9 @@
|
|||||||
if (id) {
|
if (id) {
|
||||||
reportPlaybackProgress(id, positionSeconds, isPaused);
|
reportPlaybackProgress(id, positionSeconds, isPaused);
|
||||||
}
|
}
|
||||||
|
// Feed the Rust controller the current position and play/pause state.
|
||||||
|
html5Adapter.reportState(isPaused ? "paused" : "playing", id ?? null);
|
||||||
|
html5Adapter.reportPosition(positionSeconds, get(playbackDuration), { force: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleReportStop(positionSeconds: number, reportId?: string) {
|
function handleReportStop(positionSeconds: number, reportId?: string) {
|
||||||
@ -528,6 +537,7 @@
|
|||||||
if (id) {
|
if (id) {
|
||||||
reportPlaybackStopped(id, positionSeconds);
|
reportPlaybackStopped(id, positionSeconds);
|
||||||
}
|
}
|
||||||
|
html5Adapter.reportState("stopped", id ?? null);
|
||||||
}
|
}
|
||||||
|
|
||||||
async function handleVideoEnded() {
|
async function handleVideoEnded() {
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user