fix(android): keep lockscreen/media controls in sync with playback
The lockscreen controls drifted out of sync, especially while casting, and couldn't control remote playback. Two media sessions were competing (a Media3 MediaSession driving transport vs a MediaSessionCompat driving the notification), position was only pushed on play/pause so the scrubber froze mid-track, and remote mode showed stale local metadata with dead buttons. - Make MediaSessionCompat the single source of truth; route all transport commands (both the Compat callback and the Media3 wrappedPlayer) through Rust via nativeOnMediaCommand instead of touching ExoPlayer directly. - Push position on every 250ms tick via a lightweight updatePlaybackPosition, and report 0.0 playback speed when paused so Android stops extrapolating. - Mirror the remote session's now-playing onto the lockscreen from the native session poller (works while the screen is locked, unlike WebView timers) via a new player::update_lockscreen_metadata JNI bridge. - Make MediaSessionHandler mode-aware: in remote mode forward play/pause/next/ prev/seek to the remote Jellyfin session; Stop while casting emits RemoteDisconnectRequested, which the frontend handles by transferring to local. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
+79
-35
@@ -87,48 +87,39 @@ class JellyTauPlaybackService : MediaSessionService() {
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val jellyTauPlayer = JellyTauPlayer.getInstance()
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val exoPlayer = jellyTauPlayer.getExoPlayer()
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// Wrap the ExoPlayer to intercept commands
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// Wrap the ExoPlayer to intercept commands from Media3 controllers
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// (e.g. Android Auto / Wear / system surfaces that bind to the Media3
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// session rather than the MediaSessionCompat).
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//
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// We do NOT execute on ExoPlayer directly here. Every transport command
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// is routed to Rust via nativeOnMediaCommand, which is the single decision
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// point: in local mode Rust drives ExoPlayer, in remote (cast) mode Rust
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// forwards to the remote Jellyfin session. Executing on ExoPlayer here too
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// would double-handle local commands and incorrectly drive the local
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// player while casting.
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wrappedPlayer = object : ForwardingPlayer(exoPlayer) {
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override fun play() {
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// Execute immediately for instant lockscreen response
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super.play()
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// Then notify Rust for state management
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nativeOnMediaCommand("play")
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}
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override fun pause() {
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// Execute immediately for instant lockscreen response
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super.pause()
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// Then notify Rust for state management
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nativeOnMediaCommand("pause")
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}
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override fun seekToNext() {
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// Execute immediately for instant lockscreen response
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super.seekToNext()
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// Then notify Rust for queue management
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nativeOnMediaCommand("next")
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}
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override fun seekToPrevious() {
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// Execute immediately for instant lockscreen response
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super.seekToPrevious()
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// Then notify Rust for queue management
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nativeOnMediaCommand("previous")
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}
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override fun seekTo(positionMs: Long) {
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// Execute immediately for instant lockscreen response
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super.seekTo(positionMs)
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// Then notify Rust of seek
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val positionSeconds = positionMs / 1000.0
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nativeOnMediaCommand("seek:$positionSeconds")
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}
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override fun stop() {
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// Execute immediately for instant lockscreen response
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super.stop()
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// Then notify Rust for state management
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nativeOnMediaCommand("stop")
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}
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}
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@@ -160,36 +151,44 @@ class JellyTauPlaybackService : MediaSessionService() {
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)
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isActive = true
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// Set callback to handle lock screen button presses
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// Set callback to handle lock screen button presses.
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//
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// All transport commands are routed through Rust via nativeOnMediaCommand
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// rather than directly to ExoPlayer. Rust is the single decision point:
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// in local mode it drives ExoPlayer, in remote (cast) mode it forwards
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// the command to the remote Jellyfin session. This keeps the lockscreen
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// working identically for both, and avoids the ExoPlayer-only behaviour
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// that left remote playback uncontrollable from the lockscreen.
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setCallback(object : MediaSessionCompat.Callback() {
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override fun onPlay() {
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android.util.Log.d("JellyTauPlaybackService", "Lock screen: Play pressed")
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wrappedPlayer?.play()
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nativeOnMediaCommand("play")
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}
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override fun onPause() {
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android.util.Log.d("JellyTauPlaybackService", "Lock screen: Pause pressed")
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wrappedPlayer?.pause()
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nativeOnMediaCommand("pause")
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}
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override fun onSkipToNext() {
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android.util.Log.d("JellyTauPlaybackService", "Lock screen: Next pressed")
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wrappedPlayer?.seekToNext()
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nativeOnMediaCommand("next")
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}
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override fun onSkipToPrevious() {
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android.util.Log.d("JellyTauPlaybackService", "Lock screen: Previous pressed")
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wrappedPlayer?.seekToPrevious()
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nativeOnMediaCommand("previous")
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}
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override fun onStop() {
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android.util.Log.d("JellyTauPlaybackService", "Lock screen: Stop pressed")
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wrappedPlayer?.stop()
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nativeOnMediaCommand("stop")
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}
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override fun onSeekTo(position: Long) {
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android.util.Log.d("JellyTauPlaybackService", "Lock screen: Seek to $position")
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wrappedPlayer?.seekTo(position)
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val positionSeconds = position / 1000.0
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nativeOnMediaCommand("seek:$positionSeconds")
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}
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})
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}
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@@ -253,9 +252,19 @@ class JellyTauPlaybackService : MediaSessionService() {
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.build()
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}
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// Last-known metadata/state, retained so lightweight position ticks can
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// rebuild a correct PlaybackState without re-sending the (heavier) metadata
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// and notification. Kept in sync by updateMediaMetadata().
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private var lastTitle: String = ""
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private var lastArtist: String = ""
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private var lastIsPlaying: Boolean = false
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/**
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* Update the MediaSession metadata and playback state.
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* This updates both the MediaSession and the notification.
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* Update the MediaSession metadata and playback state, plus the notification.
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*
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* Call this when the track or play/pause state changes. For frequent position
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* updates during playback, use [updatePlaybackPosition] instead, which is much
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* cheaper (no metadata rebuild, no notification rebuild).
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*/
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fun updateMediaMetadata(
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title: String,
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@@ -267,6 +276,10 @@ class JellyTauPlaybackService : MediaSessionService() {
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) {
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val session = mediaSessionCompat ?: return
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lastTitle = title
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lastArtist = artist
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lastIsPlaying = isPlaying
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// Update MediaSession metadata
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val metadataBuilder = android.support.v4.media.MediaMetadataCompat.Builder()
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.putString(android.support.v4.media.MediaMetadataCompat.METADATA_KEY_TITLE, title)
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@@ -280,7 +293,42 @@ class JellyTauPlaybackService : MediaSessionService() {
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session.setMetadata(metadataBuilder.build())
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// Update MediaSession playback state
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val stateBuilder = PlaybackStateCompat.Builder()
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session.setPlaybackState(buildPlaybackState(isPlaying, position))
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// Update the notification
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updateNotification(title, artist, isPlaying)
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}
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/**
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* Update only the playback position (and play/pause state) on the MediaSession.
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*
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* This is the cheap path used for the periodic (250ms) position ticks: it
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* refreshes the lockscreen scrubber without rebuilding metadata or the
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* notification. Without this, the lockscreen scrubber freezes at the position
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* from the last play/pause and drifts out of sync with actual playback.
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*
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* @param position Position in milliseconds
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* @param isPlaying Whether playback is currently active
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*/
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fun updatePlaybackPosition(position: Long, isPlaying: Boolean) {
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val session = mediaSessionCompat ?: return
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val notificationStateChanged = isPlaying != lastIsPlaying
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lastIsPlaying = isPlaying
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session.setPlaybackState(buildPlaybackState(isPlaying, position))
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// Only rebuild the notification when the play/pause icon actually flips.
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if (notificationStateChanged) {
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updateNotification(lastTitle, lastArtist, isPlaying)
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}
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}
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/**
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* Build a PlaybackStateCompat with the standard transport actions.
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*
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* The reported playback speed is 1.0 while playing and 0.0 while paused so
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* Android does not extrapolate the position past a paused track.
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*/
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private fun buildPlaybackState(isPlaying: Boolean, position: Long): PlaybackStateCompat {
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return PlaybackStateCompat.Builder()
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.setActions(
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PlaybackStateCompat.ACTION_PLAY or
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PlaybackStateCompat.ACTION_PAUSE or
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@@ -292,13 +340,9 @@ class JellyTauPlaybackService : MediaSessionService() {
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.setState(
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if (isPlaying) PlaybackStateCompat.STATE_PLAYING else PlaybackStateCompat.STATE_PAUSED,
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position,
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1.0f
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if (isPlaying) 1.0f else 0.0f
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)
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session.setPlaybackState(stateBuilder.build())
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// Update the notification
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updateNotification(title, artist, isPlaying)
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.build()
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}
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/**
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@@ -760,10 +760,16 @@ class JellyTauPlayer(private val appContext: Context) {
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android.util.Log.d("JellyTauPlayer", "Started position updates coroutine")
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while (isActive) {
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if (exoPlayer.isPlaying) {
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val position = exoPlayer.currentPosition / 1000.0
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val positionMs = exoPlayer.currentPosition.coerceAtLeast(0)
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val position = positionMs / 1000.0
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val duration = if (exoPlayer.duration > 0) exoPlayer.duration / 1000.0 else 0.0
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android.util.Log.v("JellyTauPlayer", "Position update: $position / $duration")
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nativeOnPositionUpdate(position, duration)
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// Keep the lockscreen scrubber live. Without this the
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// MediaSession position only refreshes on play/pause, so the
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// scrubber freezes mid-track and drifts out of sync.
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JellyTauPlaybackService.getInstance()?.updatePlaybackPosition(positionMs, true)
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}
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delay(POSITION_UPDATE_INTERVAL_MS)
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}
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