Fix android playback issue
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src/lib/components/player/VideoPlayer.scrubRegression.test.ts
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229
src/lib/components/player/VideoPlayer.scrubRegression.test.ts
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@ -0,0 +1,229 @@
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/**
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* VideoPlayer scrub regression tests (Android native backend path)
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*
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* Reproduces the reported bug: with a sleep timer active, scrubbing the
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* video seek bar "seeks, then jumps back to the old position".
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*
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* These tests mount the REAL VideoPlayer in native-backend mode (what
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* Android uses: playerPlayItem responds useHtml5Element=false), scrub the
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* seek bar, then drive the same backend signals the app receives at
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* runtime (position updates, sleep-timer ticks) and assert the seek bar
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* does not snap back.
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*/
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import { describe, it, expect, vi, beforeEach } from "vitest";
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// ---- Mocks (must precede component import) --------------------------------
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// Capture raw-channel listeners VideoPlayer registers in native mode
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// ("player://position-update", "player://state-changed").
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const channelHandlers: Record<string, (event: any) => void> = {};
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vi.mock("@tauri-apps/api/event", () => ({
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listen: vi.fn(async (channel: string, handler: any) => {
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channelHandlers[channel] = handler;
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return () => {
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delete channelHandlers[channel];
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};
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}),
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}));
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vi.mock("@tauri-apps/api/core", () => ({
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invoke: vi.fn(),
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}));
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const playerPlayItem = vi.fn(async () => ({
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useHtml5Element: false,
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backend: "exoplayer",
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state: { kind: "playing" },
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}));
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const playerSeekVideo = vi.fn(async (_h: string, position: number) => ({
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strategy: "native",
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position,
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}));
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const playerStop = vi.fn(async () => ({}));
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const playerToggle = vi.fn(async () => ({ state: "playing" }));
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const playerSetSleepTimer = vi.fn(async (mode: any) => ({ mode, remainingSeconds: 0 }));
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const playerCancelSleepTimer = vi.fn(async () => ({ mode: { kind: "off" }, remainingSeconds: 0 }));
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vi.mock("$lib/api/bindings", () => ({
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commands: {
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playerPlayItem: (...a: any[]) => playerPlayItem(...(a as [])),
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playerSeekVideo: (...a: any[]) => playerSeekVideo(...(a as [string, number])),
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playerStop: (...a: any[]) => playerStop(...(a as [])),
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playerToggle: (...a: any[]) => playerToggle(...(a as [])),
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playerSetSleepTimer: (...a: any[]) => playerSetSleepTimer(...(a as [any])),
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playerCancelSleepTimer: (...a: any[]) => playerCancelSleepTimer(...(a as [])),
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playerSetSubtitleTrack: vi.fn(async () => ({})),
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playerSwitchAudioTrack: vi.fn(async () => ({})),
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storageGetSeriesAudioPreference: vi.fn(async () => null),
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storageSaveSeriesAudioPreference: vi.fn(async () => ({})),
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},
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events: {
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playerStatusEvent: { listen: vi.fn(async () => () => {}) },
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},
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}));
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vi.mock("$lib/stores/auth", () => ({
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auth: {
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getUserId: () => "user-1",
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getRepository: () => ({
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getHandle: () => "repo-1",
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getSubtitleUrl: async () => "",
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jrayActorsAt: async () => [],
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}),
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},
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}));
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vi.mock("$app/navigation", () => ({
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goto: vi.fn(),
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}));
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// Use the REAL sleepTimer store module so timer activation flows exactly as
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// in production (playerEvents.ts writes to it on every backend tick).
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import { render, fireEvent, waitFor } from "@testing-library/svelte";
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import { tick } from "svelte";
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import VideoPlayer from "./VideoPlayer.svelte";
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import { sleepTimer, sleepTimerExpiredSignal } from "$lib/stores/sleepTimer";
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import type { MediaItem } from "$lib/api/types";
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function makeEpisode(): MediaItem {
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return {
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id: "ep1",
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name: "Episode 1",
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type: "Episode",
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runTimeTicks: 24 * 60 * 10_000_000, // 24 min
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} as MediaItem;
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}
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/** Simulate one backend sleep-timer tick, exactly as playerEvents.ts does. */
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function sleepTimerTick(remaining = 2) {
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sleepTimer.set({
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mode: { kind: "episodes", remaining },
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remainingSeconds: 0,
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});
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}
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async function mountNativePlayer() {
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const utils = render(VideoPlayer, {
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props: {
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media: makeEpisode(),
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streamUrl: "http://server/videos/ep1/master.m3u8",
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mediaSourceId: "src-1",
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needsTranscoding: false,
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onClose: vi.fn(),
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},
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});
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// Wait for onMount init: backend chosen (native), raw listeners registered.
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await waitFor(() => expect(playerPlayItem).toHaveBeenCalled());
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await waitFor(() =>
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expect(channelHandlers["player://position-update"]).toBeDefined()
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);
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// Backend reports playing at 300s.
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channelHandlers["player://state-changed"]({ payload: { state: "playing" } });
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channelHandlers["player://position-update"]({
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payload: { position: 300, duration: 1440 },
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});
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await tick();
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const slider = utils.container.querySelector(
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'input[type="range"]'
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) as HTMLInputElement;
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expect(slider).not.toBeNull();
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expect(parseFloat(slider.value)).toBeCloseTo(300);
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return { ...utils, slider };
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}
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/** Scrub the seek bar to `target` seconds like a user drag. */
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async function scrubTo(slider: HTMLInputElement, target: number) {
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await fireEvent.mouseDown(slider);
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slider.value = String(target);
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await fireEvent.input(slider);
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await fireEvent.change(slider);
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await fireEvent.mouseUp(slider);
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await tick();
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}
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describe("VideoPlayer scrubbing with active sleep timer (native backend)", () => {
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beforeEach(() => {
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vi.clearAllMocks();
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for (const key of Object.keys(channelHandlers)) delete channelHandlers[key];
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sleepTimer.set({ mode: { kind: "off" }, remainingSeconds: 0 });
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sleepTimerExpiredSignal.set(0);
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});
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it("scrubbing without a timer issues a native seek and keeps the new position", async () => {
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const { slider } = await mountNativePlayer();
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await scrubTo(slider, 600);
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await waitFor(() =>
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expect(playerSeekVideo).toHaveBeenCalledWith(
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"repo-1",
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600,
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"src-1",
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null,
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false
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)
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);
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expect(parseFloat(slider.value)).toBeCloseTo(600);
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});
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it("scrubbing still works after enabling an episodes sleep timer", async () => {
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const { slider } = await mountNativePlayer();
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// Enable "2 more episodes" timer; backend then ticks every second.
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sleepTimerTick(2);
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await tick();
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sleepTimerTick(2);
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await tick();
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await scrubTo(slider, 600);
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await waitFor(() => expect(playerSeekVideo).toHaveBeenCalled());
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expect(playerSeekVideo).toHaveBeenCalledWith("repo-1", 600, "src-1", null, false);
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expect(parseFloat(slider.value)).toBeCloseTo(600);
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// A second scrub must also work.
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await scrubTo(slider, 900);
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await waitFor(() => expect(playerSeekVideo).toHaveBeenCalledTimes(2));
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expect(parseFloat(slider.value)).toBeCloseTo(900);
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});
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it("REGRESSION: a stale backend position tick right after scrubbing must not snap the bar back", async () => {
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const { slider } = await mountNativePlayer();
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sleepTimerTick(2);
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await tick();
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await scrubTo(slider, 600);
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await waitFor(() => expect(playerSeekVideo).toHaveBeenCalled());
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expect(parseFloat(slider.value)).toBeCloseTo(600);
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// ExoPlayer's position poller runs on its own cadence: a tick captured
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// just before the seek landed arrives now, carrying the OLD position.
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channelHandlers["player://position-update"]({
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payload: { position: 301, duration: 1440 },
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});
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// Plus the per-second sleep-timer tick.
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sleepTimerTick(2);
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await tick();
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// The bar must hold the seek target, not snap back to the stale position.
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expect(parseFloat(slider.value)).toBeCloseTo(600);
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});
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it("sleep-timer ticks alone never move the seek bar", async () => {
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const { slider } = await mountNativePlayer();
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for (let i = 0; i < 5; i++) {
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sleepTimerTick(2);
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await tick();
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}
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expect(parseFloat(slider.value)).toBeCloseTo(300);
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expect(playerSeekVideo).not.toHaveBeenCalled();
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});
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});
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@ -13,6 +13,7 @@
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import SleepTimerIndicator from "./SleepTimerIndicator.svelte";
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import CachedImage from "../common/CachedImage.svelte";
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import { sleepTimerActive, sleepTimerExpiredSignal } from "$lib/stores/sleepTimer";
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import { playbackPosition } from "$lib/stores/player";
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interface Props {
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media: MediaItem | null;
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@ -88,6 +89,16 @@
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// Backend info from Rust (Rust decides which backend to use based on platform)
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let useHtml5Element = $state(true); // Default to HTML5, Rust will override if using native backend
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let backendChosen = false; // playerPlayItem succeeded and told us which backend to use
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let nativeUnlisteners: Array<() => void> = []; // raw-channel listeners for native backend mode
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// Position updates captured before a native seek can land after it and snap
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// the bar back; suppress backend position feeds briefly after each seek
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// (same idea as the MPV backend's last_seek_time suppression).
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let lastNativeSeekAt = 0;
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const NATIVE_SEEK_SETTLE_MS = 1500;
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function nativeSeekSettling(): boolean {
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return Date.now() - lastNativeSeekAt < NATIVE_SEEK_SETTLE_MS;
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}
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let didStartNativePlayback = $state(false); // Track if we started playback (to know if we should stop on unmount)
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let didStopBackendEarly = $state(false); // Track if we stopped backend early for non-transcoded content
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let swipeType = $state<"brightness" | null>(null);
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@ -224,6 +235,17 @@
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}
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});
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// Native backend (Android ExoPlayer): drive the seek bar from the player
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// store, which is fed by the backend's PositionUpdate events. The legacy
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// "player://position-update" raw channel was never emitted by the backend,
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// so without this the bar only moves when the user scrubs.
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$effect(() => {
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const position = $playbackPosition;
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if (!useHtml5Element && !isDraggingSeekBar && !isSeeking && !nativeSeekSettling()) {
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currentTime = position;
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}
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});
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// Set up HLS.js for HLS streams
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$effect(() => {
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if (!useHtml5Element || !videoElement || !currentStreamUrl) {
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@ -465,6 +487,7 @@
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// Rust tells us which backend it's using
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useHtml5Element = response.useHtml5Element;
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backendChosen = true;
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console.log(`[VideoPlayer] Backend: ${response.backend}, useHtml5Element: ${useHtml5Element}`);
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// If using HTML5 element for non-transcoded content, stop the backend player
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@ -486,38 +509,48 @@
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if (!useHtml5Element) {
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// Using native backend, subscribe to player events
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didStartNativePlayback = true; // Track that we started native playback
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const unlisten1 = await listen("player://position-update", (event: any) => {
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if (!isDraggingSeekBar) {
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currentTime = event.payload.position;
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}
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});
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const unlisten2 = await listen("player://state-changed", (event: any) => {
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isPlaying = event.payload.state === "playing";
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});
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// Clean up listeners on destroy
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onDestroy(() => {
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unlisten1();
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unlisten2();
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});
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isPlaying = (response.state?.kind ?? response.state) === "playing";
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// Cleanup happens in the component's top-level onDestroy. Calling
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// onDestroy() here — after an await — throws lifecycle_outside_component,
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// which the catch below used to misread as an init failure: it flipped
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// useHtml5Element to true, so every seek went down the HTML5 path and
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// never reached ExoPlayer (the video "seeked" then snapped back).
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nativeUnlisteners.push(
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await listen("player://position-update", (event: any) => {
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if (!isDraggingSeekBar && !isSeeking && !nativeSeekSettling()) {
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currentTime = event.payload.position;
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}
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})
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);
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nativeUnlisteners.push(
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await listen("player://state-changed", (event: any) => {
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isPlaying = event.payload.state === "playing";
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})
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);
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}
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} catch (err) {
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console.error("[VideoPlayer] Failed to initialize player:", err);
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// Fallback to HTML5 on error
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useHtml5Element = true;
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// For non-transcoded content, try to stop any backend player that might have started
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if (!needsTranscoding) {
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try {
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await commands.playerStop();
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didStopBackendEarly = true;
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} catch (stopErr) {
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// Ignore errors when stopping
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}
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if (backendChosen) {
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// The backend already accepted the item; a later error (e.g. event
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// subscription) must not silently switch the seek/controls path to
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// HTML5 while the native backend keeps playing.
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console.warn("[VideoPlayer] Backend already initialized - keeping native mode despite error");
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} else {
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// For transcoded content, keep backend for seeking
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didStartNativePlayback = true;
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// Fallback to HTML5 on error
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useHtml5Element = true;
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// For non-transcoded content, try to stop any backend player that might have started
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if (!needsTranscoding) {
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try {
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await commands.playerStop();
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didStopBackendEarly = true;
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} catch (stopErr) {
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// Ignore errors when stopping
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}
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} else {
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// For transcoded content, keep backend for seeking
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didStartNativePlayback = true;
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}
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}
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}
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}
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@ -568,6 +601,12 @@
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clearInterval(debugLogInterval);
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}
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// Remove native backend event listeners
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for (const unlisten of nativeUnlisteners) {
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unlisten();
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}
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nativeUnlisteners = [];
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// Clean up HLS.js instance - prevent dual audio on unmount
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if (hls) {
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console.log("[VideoPlayer] Destroying HLS.js instance on unmount");
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@ -924,10 +963,12 @@
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// For native backend, the backend handles everything internally
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if (!useHtml5Element) {
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// Backend already stopped, reloaded, and seeked if needed
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lastNativeSeekAt = Date.now();
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currentTime = response.position ?? targetTime;
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if (response.strategy === "reloadStream") {
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seekOffset = response.seekOffset ?? targetTime;
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currentStreamUrl = response.newUrl ?? currentStreamUrl;
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// Serde keeps these fields snake_case (only the "strategy" tag is camelCase)
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seekOffset = response.seek_offset ?? targetTime;
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currentStreamUrl = response.new_url ?? currentStreamUrl;
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} else {
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seekOffset = 0;
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}
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@ -969,8 +1010,9 @@
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await new Promise(resolve => setTimeout(resolve, 100));
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// Update stream URL (this will trigger $effect to create new HLS instance)
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seekOffset = response.seekOffset ?? targetTime;
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currentStreamUrl = response.newUrl ?? currentStreamUrl;
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// Serde keeps these fields snake_case (only the "strategy" tag is camelCase)
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seekOffset = response.seek_offset ?? targetTime;
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currentStreamUrl = response.new_url ?? currentStreamUrl;
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currentTime = targetTime;
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// Wait for video to be ready
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@ -1238,7 +1280,8 @@
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await new Promise(resolve => setTimeout(resolve, 100));
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// Update stream URL (this will trigger $effect to create new HLS instance)
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currentStreamUrl = response.newUrl!;
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// Serde keeps new_url snake_case (only the "strategy" tag is camelCase)
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currentStreamUrl = response.new_url!;
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seekOffset = response.position!;
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// Wait for video to be ready
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