Introduce PlayerAdapter contract; decision logic shared in Rust backend

Establish a decoupled player boundary so UI and backend interact with video
through one contract, with the HTML5 (Linux/interim-Android) and native
(ExoPlayer) providers as interchangeable primitive-executor adapters.

- PlayerAdapter interface + AdapterHost callback bag (adapters/types.ts): the
  adapter owns only decision-free element PRIMITIVES (seekElement, reloadSource,
  play/pause, setVolume, selectSubtitle); it never branches on strategy.
- Seek/audio-track DECISIONS stay in Rust (player_seek_video / _switch_audio_track
  return a strategy); the facade dispatches the chosen primitive to the active
  adapter. Both providers share the one decision path — logic lives once, in Rust.
- Facade holds the active adapter; a new ControlCommand PlayerStatusEvent lets
  backend control (lockscreen/remote/sleep) drive the webview <video> element.
- Html5PlayerAdapter resolves the LIVE element via the bridge (fixes play/pause
  silently no-opping when the element was re-bound).
- Do not emit a "stopped" player state on natural end-of-video: it flipped the
  player/mode to idle mid-handoff and suppressed next-episode auto-advance under
  a sleep timer. Jellyfin progress reporting is preserved; the backend's
  on_video_playback_ended owns the transition.
- VideoPlayer net -300 lines (strategy/HLS-reload logic relocated to the adapter).
- Adds 20 adapter unit tests; existing suites stay green (vitest 457, cargo 416).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-02 19:56:20 +02:00
co-authored by Claude Opus 4.8
parent 1f6977cd01
commit a64e1b1fb4
15 changed files with 1198 additions and 301 deletions
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/**
* An {@link AdapterHost} implementation that forwards a player adapter's outward
* lifecycle events into the Rust `PlayerController` via the `player_report_*`
* commands. The controller re-emits the same `PlayerStatusEvent`s the native
* backends emit, so the frontend `player` store is fed from ONE pipeline
* (playerEvents.ts) in both native and HTML5 modes — keeping Rust the single
* source of truth.
*
* This is the sole place that talks to the report commands; adapters depend only
* on the {@link AdapterHost} interface, never on `commands` directly, which keeps
* them unit-testable with a mock host.
*
* TRACES: UR-003, UR-005 | DR-001, DR-028
*/
import { commands } from "$lib/api/bindings";
import type { AdapterHost } from "./types";
const POSITION_REPORT_INTERVAL_MS = 250;
/** Report options that let a caller bypass throttling for discrete events. */
export interface ReportPositionOptions {
force?: boolean;
}
/**
* Low-level report helpers, exported so the legacy `$lib/player/html5Adapter`
* shim can keep its function-style API while there are still direct callers.
* Prefer {@link createRustReportHost} for new adapter code.
*/
let lastPositionReport = 0;
export async function reportState(
state: "playing" | "paused" | "loading" | "stopped" | "idle",
mediaId: string | null
): Promise<void> {
try {
await commands.playerReportState(state, mediaId);
} catch (err) {
console.warn("[rustReportHost] Failed to report state:", err);
}
}
export async function reportPosition(
position: number,
duration: number,
{ force = false }: ReportPositionOptions = {}
): Promise<void> {
const now = Date.now();
if (!force && now - lastPositionReport < POSITION_REPORT_INTERVAL_MS) {
return;
}
lastPositionReport = now;
try {
await commands.playerReportPosition(position, Number.isFinite(duration) ? duration : 0);
} catch (err) {
console.warn("[rustReportHost] Failed to report position:", err);
}
}
export async function reportMediaLoaded(duration: number): Promise<void> {
try {
await commands.playerReportMediaLoaded(Number.isFinite(duration) ? duration : 0);
} catch (err) {
console.warn("[rustReportHost] Failed to report media loaded:", err);
}
}
export function resetReporting(): void {
lastPositionReport = 0;
}
/**
* Build an {@link AdapterHost} bound to a specific media id that forwards adapter
* events to Rust. `onStreamUrlChanged`, `onBuffering`, and `onReady` are wired by
* the owning view (they affect the `<video src>` / spinner), so this host accepts
* optional view callbacks and defaults them to no-ops.
*/
export function createRustReportHost(
mediaId: string,
view: Partial<Pick<AdapterHost, "onStreamUrlChanged" | "onBuffering" | "onReady" | "onEnded" | "onError">> = {}
): AdapterHost {
return {
onState: (state) => void reportState(state, mediaId),
onPosition: (position, duration) => void reportPosition(position, duration),
onMediaLoaded: (duration) => void reportMediaLoaded(duration),
onEnded: view.onEnded ?? (() => {}),
onError: view.onError ?? ((message) => console.warn("[rustReportHost] adapter error:", message)),
onStreamUrlChanged: view.onStreamUrlChanged ?? (() => {}),
onBuffering: view.onBuffering ?? (() => {}),
onReady: view.onReady ?? (() => {}),
};
}