diff --git a/docs/requirements.md b/docs/requirements.md index 0acd5fa5..bbac69ec 100644 --- a/docs/requirements.md +++ b/docs/requirements.md @@ -347,7 +347,11 @@ Internal architecture, components, and application logic. | DR-186 | The play overlay comes down when the backend plays. `isPlaying` was assigned once from the `player_play_item` response and thereafter only by the `player://state-changed` listener — a channel the backend never emits, the same dead wire that DR-182's first fix was mistakenly hung on. On the native path the flag therefore froze at whatever the initial response said: with ExoPlayer playing, the UI still believed it was paused, so the `bg-black/30` play-button overlay stayed raised across the whole video area and the transport button kept showing ▶. The video was simultaneously dimmed and covered while it played, which reads as "the overlay never goes away" and is easily mistaken for a second compositing fault. The mirror reads the same `player` store `playerEvents.ts` feeds, which is what the architecture already says is authoritative — the player reports state, the UI consumes it — and is gated to the native path so HTML5 keeps its element-event wiring, which is authoritative there | UI | UR-003, UR-005 | Done | | DR-187 | The system bars go away with the player, not only with the fullscreen button. `enterImmersive()` had exactly one caller, `toggleFullscreen()`, so opening the player left the status and navigation bars painted over it until the user pressed a button most never press. On the native path this is worse than cosmetic: the SurfaceView fills the content view, so the bars sit directly on top of the video. The player is a full-screen surface by construction — `fixed inset-0 z-50` over a `MATCH_PARENT` surface — so entry is the right moment. Called synchronously in `onMount` before any `await`, per the native-mode pitfall, and paired with the `exitImmersive()` already unconditional in `onDestroy`, so a player torn down while immersive cannot leave the rest of the app without bars | UI | UR-066, UR-003 | Done | | DR-188 | Native Android video is **ready to be the default except for the background-audio handoff**, and the flip therefore waits. The picture defects behind DR-172 are all found, fixed and device-verified — DR-185 (the app shell painted over the surface through a CSS rule targeting an attribute nothing set), DR-182 (nothing could lift the poster card on a path with no `