feat(audio): graphic equalizer with presets and custom bands
Adds a 10-band graphic equalizer to AudioSettings (enabled flag + per-band dB gains, normalised to 10 entries and clamped to range). Presets return gain curves; the settings page gains EQ UI. libmpv applies the filter on Linux (Android parity pending). Old persisted settings without EQ fields load as disabled + flat. Also includes the requirements/traceability/ux-flows doc updates for this feature and the home long-press routing (UR-058/DR-087). TRACES: UR-027 | IR-020, DR-030 | UT-079, UT-080, UT-081, UT-082
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@@ -1,12 +1,12 @@
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//! Audio and video playback settings commands.
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//!
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//! TRACES: UR-022, UR-031, UR-032, UR-033 | DR-025, DR-034, DR-035, DR-036
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//! TRACES: UR-022, UR-027, UR-031, UR-032, UR-033 | DR-025, DR-030, DR-034, DR-035, DR-036, IR-020
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use tauri::State;
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use super::{PlayerStateWrapper, VideoSettingsWrapper};
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use crate::player::AutoplaySettings;
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use crate::settings::{AudioSettings, VideoSettings};
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use crate::settings::{AudioSettings, EqPreset, VideoSettings};
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#[tauri::command]
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#[specta::specta]
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@@ -14,13 +14,32 @@ pub async fn player_set_audio_settings(
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player: State<'_, PlayerStateWrapper>,
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settings: AudioSettings,
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) -> Result<AudioSettings, String> {
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// Validate/normalise domain values before applying: clamp crossfade to its
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// range and normalise the equalizer band vector (length + gain clamps).
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let validated = settings
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.with_crossfade_clamped()
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.with_equalizer_normalised();
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let mut controller = player.0.lock().await;
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controller
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.set_audio_settings(&settings)
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.set_audio_settings(&validated)
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.map_err(|e| e.to_string())?;
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Ok(controller.audio_settings())
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}
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/// The built-in equalizer presets and their per-band gain curves (dB), for the
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/// settings UI. The curve numbers are domain data defined by the band layout,
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/// so the frontend reads them here rather than encoding them.
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///
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/// TRACES: UR-027 | DR-030
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#[tauri::command]
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#[specta::specta]
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pub async fn player_get_eq_presets() -> Result<Vec<(EqPreset, Vec<f32>)>, String> {
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Ok(EqPreset::ALL
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.iter()
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.map(|p| (*p, p.gains().to_vec()))
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.collect())
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}
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#[tauri::command]
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#[specta::specta]
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pub async fn player_get_audio_settings(
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