First working POC

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2026-01-26 22:21:54 +01:00
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// Authentication state store with Rust backend
//
// All business logic (session management, verification, credential storage) is handled by Rust.
// This file is a thin Svelte store wrapper that calls Rust commands and listens to events.
import { writable, derived, get } from "svelte/store";
import { invoke } from "@tauri-apps/api/core";
import { listen } from "@tauri-apps/api/event";
import { RepositoryClient } from "$lib/api/repository-client";
import type { User, AuthResult } from "$lib/api/types";
import { connectivity } from "./connectivity";
interface AuthState {
isAuthenticated: boolean;
isLoading: boolean;
user: User | null;
serverUrl: string | null;
serverName: string | null;
error: string | null;
securityWarning: string | null;
/** Whether session needs re-authentication (e.g., token expired) */
needsReauth: boolean;
/** Whether session verification is in progress */
isVerifying: boolean;
/** Whether the session is known to be valid (verified with server) */
sessionVerified: boolean;
}
interface Session {
userId: string;
username: string;
serverId: string;
serverUrl: string;
serverName: string;
accessToken: string;
verified: boolean;
needsReauth: boolean;
}
interface ServerInfo {
name: string;
version: string;
id: string;
normalizedUrl: string;
}
interface SecurityStatus {
usingKeyring: boolean;
storageType: string;
}
function createAuthStore() {
const initialState: AuthState = {
isAuthenticated: false,
isLoading: true,
user: null,
serverUrl: null,
serverName: null,
error: null,
securityWarning: null,
needsReauth: false,
isVerifying: false,
sessionVerified: false,
};
const { subscribe, set, update } = writable<AuthState>(initialState);
// RepositoryClient provides cache-first access with automatic background refresh via Rust
let repository: RepositoryClient | null = null;
function getRepository(): RepositoryClient {
if (!repository) {
throw new Error("Not connected to a server");
}
return repository;
}
// Listen to auth events from Rust
if (typeof window !== "undefined") {
listen<{ user: User }>("auth:session-verified", (event) => {
console.log("[Auth] Session verified:", event.payload.user.name);
update((s) => ({
...s,
sessionVerified: true,
needsReauth: false,
isVerifying: false,
user: event.payload.user,
}));
});
listen<{ reason: string }>("auth:needs-reauth", (event) => {
console.log("[Auth] Session needs re-authentication:", event.payload.reason);
update((s) => ({
...s,
sessionVerified: false,
needsReauth: true,
isVerifying: false,
error: event.payload.reason,
}));
});
listen<{ message: string }>("auth:network-error", (event) => {
console.log("[Auth] Network error during verification:", event.payload.message);
// Network errors don't trigger re-auth - just log them
update((s) => ({ ...s, isVerifying: false }));
});
}
/**
* Initialize auth state from Rust backend.
* This function does NOT require network access - session is restored immediately.
*/
async function initialize() {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
// Check security status
try {
const securityStatus = await invoke<SecurityStatus>("storage_get_security_status");
console.log("[Auth] Security status:", securityStatus);
if (!securityStatus.usingKeyring) {
update((s) => ({
...s,
securityWarning:
"Credentials are stored with reduced security (encrypted file instead of system keyring).",
}));
}
} catch (error) {
console.warn("[Auth] Failed to get security status:", error);
}
// Initialize auth manager and get session
console.log("[Auth] Initializing auth manager...");
const session = await invoke<Session | null>("auth_initialize");
console.log("[Auth] Session retrieval result:", session ? "Session found" : "No session found");
if (session) {
console.log("[Auth] Restoring session for user:", session.username, "on server:", session.serverUrl);
// Create RepositoryClient for cache-first access
repository = new RepositoryClient();
await repository.create(session.serverUrl, session.userId, session.accessToken, session.serverId);
// Configure Jellyfin client in Rust player for automatic playback reporting
const deviceId = localStorage.getItem("jellytau_device_id") || "";
try {
console.log("[Auth] Configuring Rust player with restored session...");
await invoke("player_configure_jellyfin", {
serverUrl: session.serverUrl,
accessToken: session.accessToken,
userId: session.userId,
deviceId: deviceId,
});
console.log("[Auth] Rust player configured for automatic playback reporting");
} catch (error) {
console.error("[Auth] Failed to configure Rust player:", error);
}
// Set authenticated immediately (offline-first)
set({
isAuthenticated: true,
isLoading: false,
user: { id: session.userId, name: session.username, serverId: session.serverId } as User,
serverUrl: session.serverUrl,
serverName: session.serverName,
error: null,
securityWarning: initialState.securityWarning,
needsReauth: session.needsReauth,
isVerifying: false,
sessionVerified: session.verified,
});
// Start connectivity monitoring early to avoid appearing offline on startup
console.log("[Auth] Starting early connectivity monitoring...");
connectivity.startMonitoring(session.serverUrl, {
onServerReconnected: () => {
// Retry session verification when server becomes reachable
retryVerification();
},
}).catch((error) => {
console.error("[Auth] Failed to start connectivity monitoring:", error);
});
// Start background session verification
try {
await invoke("auth_start_verification", { deviceId });
console.log("[Auth] Background verification started");
} catch (error) {
console.error("[Auth] Failed to start verification:", error);
}
} else {
// No stored session
console.log("[Auth] No active session found");
set({
isAuthenticated: false,
isLoading: false,
user: null,
serverUrl: null,
serverName: null,
error: null,
securityWarning: initialState.securityWarning,
needsReauth: false,
isVerifying: false,
sessionVerified: false,
});
}
} catch (error) {
console.error("[Auth] Failed to initialize:", error);
update((s) => ({
...s,
isLoading: false,
error: error instanceof Error ? error.message : String(error),
}));
}
}
/**
* Connect to a Jellyfin server and retrieve server info.
* Rust will normalize the URL (add https:// if missing, remove trailing slash).
*/
async function connectToServer(serverUrl: string): Promise<ServerInfo> {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
console.log("[Auth] Connecting to server:", serverUrl);
const serverInfo = await invoke<ServerInfo>("auth_connect_to_server", { serverUrl });
console.log("[Auth] Connected to server:", serverInfo.name, serverInfo.version);
console.log("[Auth] Normalized URL:", serverInfo.normalizedUrl);
update((s) => ({ ...s, isLoading: false }));
return serverInfo;
} catch (error) {
console.error("[Auth] Failed to connect to server:", error);
update((s) => ({
...s,
isLoading: false,
error: error instanceof Error ? error.message : String(error),
}));
throw error;
}
}
/**
* Login with username and password.
*/
async function login(username: string, password: string, serverUrl: string, serverName: string) {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
const deviceId = localStorage.getItem("jellytau_device_id") || "";
console.log("[Auth] Logging in as:", username);
const authResult = await invoke<AuthResult>("auth_login", {
serverUrl,
username,
password,
deviceId,
});
console.log("[Auth] Login successful:", authResult.user);
// Save to storage
await invoke("storage_save_server", {
id: authResult.serverId,
name: serverName,
url: serverUrl,
version: null,
});
await invoke("storage_save_user", {
id: authResult.user.id,
serverId: authResult.serverId,
username: authResult.user.name,
accessToken: authResult.accessToken,
});
await invoke("storage_set_active_user", {
userId: authResult.user.id,
serverId: authResult.serverId,
});
// Set session in auth manager with server name
await invoke("auth_set_session", {
session: {
userId: authResult.user.id,
username: authResult.user.name,
serverId: authResult.serverId,
serverUrl,
serverName,
accessToken: authResult.accessToken,
verified: true,
needsReauth: false,
},
});
// Create RepositoryClient
repository = new RepositoryClient();
await repository.create(serverUrl, authResult.user.id, authResult.accessToken, authResult.serverId);
// Configure Rust player
try {
await invoke("player_configure_jellyfin", {
serverUrl,
accessToken: authResult.accessToken,
userId: authResult.user.id,
deviceId,
});
console.log("[Auth] Rust player configured for playback reporting");
} catch (error) {
console.error("[Auth] Failed to configure Rust player:", error);
}
// Update state
set({
isAuthenticated: true,
isLoading: false,
user: authResult.user,
serverUrl,
serverName,
error: null,
securityWarning: initialState.securityWarning,
needsReauth: false,
isVerifying: false,
sessionVerified: true,
});
// Start background verification
try {
await invoke("auth_start_verification", { deviceId });
} catch (error) {
console.error("[Auth] Failed to start verification:", error);
}
return authResult;
} catch (error) {
console.error("[Auth] Login failed:", error);
const errorMessage = error instanceof Error ? error.message : String(error);
update((s) => ({ ...s, isLoading: false, error: errorMessage }));
throw error;
}
}
/**
* Re-authenticate with password (when session expired).
*/
async function reauthenticate(password: string) {
update((s) => ({ ...s, isLoading: true, error: null, needsReauth: false }));
try {
const deviceId = localStorage.getItem("jellytau_device_id") || "";
console.log("[Auth] Re-authenticating...");
const authResult = await invoke<AuthResult>("auth_reauthenticate", {
password,
deviceId,
});
console.log("[Auth] Re-authentication successful");
// Update storage
await invoke("storage_save_user", {
id: authResult.user.id,
serverId: authResult.serverId,
username: authResult.user.name,
accessToken: authResult.accessToken,
});
// Recreate repository with new credentials
if (repository) {
await repository.destroy();
const session = await invoke<Session | null>("auth_get_session");
if (session) {
await repository.create(session.serverUrl, authResult.user.id, authResult.accessToken, authResult.serverId);
}
}
// Reconfigure player
try {
await invoke("player_configure_jellyfin", {
serverUrl: repository ? await getCurrentSessionServerUrl() : "",
accessToken: authResult.accessToken,
userId: authResult.user.id,
deviceId,
});
} catch (error) {
console.error("[Auth] Failed to reconfigure player:", error);
}
// Update state
update((s) => ({
...s,
isLoading: false,
needsReauth: false,
sessionVerified: true,
user: authResult.user,
error: null,
}));
return authResult;
} catch (error) {
console.error("[Auth] Re-authentication failed:", error);
const errorMessage = error instanceof Error ? error.message : String(error);
update((s) => ({ ...s, isLoading: false, error: errorMessage }));
throw error;
}
}
/**
* Logout and clear session.
*/
async function logout() {
try {
const session = await invoke<Session | null>("auth_get_session");
if (session) {
const deviceId = localStorage.getItem("jellytau_device_id") || "";
await invoke("auth_logout", {
serverUrl: session.serverUrl,
accessToken: session.accessToken,
deviceId,
});
}
// Disable Jellyfin reporting in player
try {
await invoke("player_disable_jellyfin");
} catch (error) {
console.error("[Auth] Failed to disable player reporting:", error);
}
// Clear repository
if (repository) {
await repository.destroy();
}
repository = null;
set({
isAuthenticated: false,
isLoading: false,
user: null,
serverUrl: null,
serverName: null,
error: null,
securityWarning: null,
needsReauth: false,
isVerifying: false,
sessionVerified: false,
});
} catch (error) {
console.error("[Auth] Logout error (continuing anyway):", error);
set(initialState);
}
}
/**
* Clear error state.
*/
function clearError() {
update((s) => ({ ...s, error: null }));
}
/**
* Get current session from Rust backend.
*/
async function getCurrentSession() {
try {
return await invoke<Session | null>("auth_get_session");
} catch (error) {
console.error("[Auth] Failed to get current session:", error);
return null;
}
}
/**
* Get current user ID.
*/
function getUserId(): string | null {
const state = get({ subscribe });
return state.user?.id || null;
}
/**
* Get server URL.
*/
function getServerUrl(): string | null {
const state = get({ subscribe });
return state.serverUrl;
}
/**
* Helper to get server URL from current session.
*/
async function getCurrentSessionServerUrl(): Promise<string> {
const session = await invoke<Session | null>("auth_get_session");
return session?.serverUrl || "";
}
/**
* Retry session verification (called when server becomes reachable again).
*/
async function retryVerification() {
try {
const deviceId = localStorage.getItem("jellytau_device_id") || "";
console.log("[Auth] Retrying session verification after reconnection");
await invoke("auth_start_verification", { deviceId });
} catch (error) {
console.error("[Auth] Failed to retry verification:", error);
}
}
return {
subscribe,
initialize,
connectToServer,
login,
reauthenticate,
logout,
clearError,
getRepository,
getCurrentSession,
getUserId,
getServerUrl,
retryVerification,
};
}
export const auth = createAuthStore();
export const isAuthenticated = derived(auth, ($auth) => $auth.isAuthenticated);
export const isLoading = derived(auth, ($auth) => $auth.isLoading);
export const currentUser = derived(auth, ($auth) => $auth.user);
export const needsReauth = derived(auth, ($auth) => $auth.needsReauth);
export const securityWarning = derived(auth, ($auth) => $auth.securityWarning);
export const authError = derived(auth, ($auth) => $auth.error);
export const isVerifying = derived(auth, ($auth) => $auth.isVerifying);
export const sessionVerified = derived(auth, ($auth) => $auth.sessionVerified);
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// Connectivity state store for offline support
//
// Simplified wrapper over Rust connectivity monitor.
// The Rust backend handles all polling, reachability checks, and adaptive intervals.
import { writable, derived } from "svelte/store";
import { browser } from "$app/environment";
import { invoke } from "@tauri-apps/api/core";
import { listen } from "@tauri-apps/api/event";
export interface ConnectivityState {
/** Browser's navigator.onLine status */
isOnline: boolean;
/** Whether the Jellyfin server is actually reachable */
isServerReachable: boolean;
/** Last time we checked server reachability */
lastChecked: Date | null;
/** Error message from last connectivity check */
connectionError: string | null;
/** Whether we're currently checking connectivity */
isChecking: boolean;
}
export interface ConnectivityEvents {
/** Called when connectivity changes (online <-> offline) */
onConnectivityChange?: (isConnected: boolean) => void;
/** Called when server becomes reachable after being unreachable */
onServerReconnected?: () => void;
}
interface RustConnectivityStatus {
isServerReachable: boolean;
lastChecked: string | null;
connectionError: string | null;
isChecking: boolean;
}
function createConnectivityStore() {
const initialState: ConnectivityState = {
isOnline: browser ? navigator.onLine : true,
// Start optimistic - assume server is reachable until proven otherwise
// This prevents the app from appearing offline on startup
isServerReachable: true,
lastChecked: null,
connectionError: null,
isChecking: false,
};
const { subscribe, set, update } = writable<ConnectivityState>(initialState);
let eventHandlers: ConnectivityEvents = {};
let isMonitoring = false;
// Listen to connectivity change events from Rust
if (browser) {
listen<{ isReachable: boolean }>("connectivity:changed", (event) => {
update((s) => ({ ...s, isServerReachable: event.payload.isReachable }));
if (eventHandlers.onConnectivityChange) {
eventHandlers.onConnectivityChange(event.payload.isReachable);
}
});
listen("connectivity:reconnected", () => {
if (eventHandlers.onServerReconnected) {
eventHandlers.onServerReconnected();
}
});
// Listen to browser online/offline events and update state
window.addEventListener("online", () => {
update((s) => ({ ...s, isOnline: true }));
});
window.addEventListener("offline", () => {
update((s) => ({
...s,
isOnline: false,
isServerReachable: false,
connectionError: "Device is offline",
}));
if (eventHandlers.onConnectivityChange) {
eventHandlers.onConnectivityChange(false);
}
});
}
/**
* Check if an error is a network error (vs auth/server error)
* Kept for compatibility with existing code
*/
function isNetworkError(error: unknown): boolean {
if (error instanceof TypeError) {
return true;
}
if (error instanceof Error) {
const msg = error.message.toLowerCase();
return (
msg.includes("network") ||
msg.includes("fetch") ||
msg.includes("failed to fetch") ||
msg.includes("networkerror") ||
msg.includes("connection") ||
msg.includes("timeout") ||
msg.includes("aborted")
);
}
return false;
}
/**
* Check if the Jellyfin server is reachable (calls Rust)
*/
async function checkServerReachable(): Promise<boolean> {
try {
const isReachable = await invoke<boolean>("connectivity_check_server");
// Fetch updated status from Rust
const status = await invoke<RustConnectivityStatus>("connectivity_get_status");
update((s) => ({
...s,
isServerReachable: status.isServerReachable,
lastChecked: status.lastChecked ? new Date(status.lastChecked) : null,
connectionError: status.connectionError,
isChecking: status.isChecking,
}));
return isReachable;
} catch (error) {
console.error("[ConnectivityStore] Failed to check server:", error);
return false;
}
}
/**
* Start monitoring connectivity (delegates to Rust)
*/
async function startMonitoring(url: string, handlers: ConnectivityEvents = {}): Promise<void> {
eventHandlers = handlers;
isMonitoring = true;
try {
console.log("[ConnectivityStore] Starting monitoring for:", url);
// Set the server URL
await invoke("connectivity_set_server_url", { url });
// Start the Rust monitoring task (performs immediate check)
await invoke("connectivity_start_monitoring");
// Get the initial status immediately after starting
const status = await invoke<RustConnectivityStatus>("connectivity_get_status");
update((s) => ({
...s,
isServerReachable: status.isServerReachable,
lastChecked: status.lastChecked ? new Date(status.lastChecked) : null,
connectionError: status.connectionError,
isChecking: status.isChecking,
}));
console.log("[ConnectivityStore] Started monitoring. Initial status:",
status.isServerReachable ? "ONLINE" : "OFFLINE");
} catch (error) {
console.error("[ConnectivityStore] Failed to start monitoring:", error);
update((s) => ({
...s,
isServerReachable: false,
connectionError: "Failed to start monitoring",
}));
}
}
/**
* Stop monitoring connectivity (delegates to Rust)
*/
async function stopMonitoring(): Promise<void> {
if (!isMonitoring) return;
try {
await invoke("connectivity_stop_monitoring");
isMonitoring = false;
eventHandlers = {};
console.log("[ConnectivityStore] Stopped monitoring");
} catch (error) {
console.error("[ConnectivityStore] Failed to stop monitoring:", error);
}
}
/**
* Update server URL (call when user changes servers)
*/
async function setServerUrl(url: string): Promise<void> {
try {
await invoke("connectivity_set_server_url", { url });
} catch (error) {
console.error("[ConnectivityStore] Failed to set server URL:", error);
}
}
/**
* Force a connectivity check
*/
async function forceCheck(): Promise<boolean> {
return checkServerReachable();
}
/**
* Mark server as reachable (e.g., after successful API call)
*/
async function markReachable(): Promise<void> {
try {
await invoke("connectivity_mark_reachable");
// Update local state
update((s) => ({
...s,
isServerReachable: true,
lastChecked: new Date(),
connectionError: null,
}));
} catch (error) {
console.error("[ConnectivityStore] Failed to mark reachable:", error);
}
}
/**
* Mark server as unreachable (e.g., after failed API call)
*/
async function markUnreachable(error?: string): Promise<void> {
try {
await invoke("connectivity_mark_unreachable", { error: error ?? null });
// Update local state
update((s) => ({
...s,
isServerReachable: false,
lastChecked: new Date(),
connectionError: error || "Server unreachable",
}));
} catch (err) {
console.error("[ConnectivityStore] Failed to mark unreachable:", err);
}
}
return {
subscribe,
startMonitoring,
stopMonitoring,
setServerUrl,
forceCheck,
checkServerReachable,
markReachable,
markUnreachable,
isNetworkError,
};
}
export const connectivity = createConnectivityStore();
// Derived stores for convenience
export const isOnline = derived(connectivity, ($c) => $c.isOnline);
export const isServerReachable = derived(connectivity, ($c) => $c.isServerReachable);
export const isConnected = derived(
connectivity,
($c) => $c.isOnline && $c.isServerReachable
);
export const connectionError = derived(connectivity, ($c) => $c.connectionError);
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import { describe, it, expect, vi, beforeEach, afterEach } from "vitest";
import { get } from "svelte/store";
// Mock Tauri APIs
const mockInvoke = vi.fn();
const mockListen = vi.fn();
vi.mock("@tauri-apps/api/core", () => ({
invoke: mockInvoke,
}));
vi.mock("@tauri-apps/api/event", () => ({
listen: mockListen,
}));
describe("downloads store", () => {
let eventHandler: ((event: { payload: unknown }) => void) | null = null;
beforeEach(() => {
vi.clearAllMocks();
// Reset the invoke mock to clear any remaining queued return values
mockInvoke.mockReset();
// Capture the event handler when listen is called
mockListen.mockImplementation((_event: string, handler: (event: { payload: unknown }) => void) => {
eventHandler = handler;
return Promise.resolve(() => {});
});
});
afterEach(async () => {
// Clean up event listeners
const { cleanupDownloadEvents } = await import("./downloads");
cleanupDownloadEvents();
eventHandler = null;
});
describe("initial state", () => {
it("should have empty downloads initially", async () => {
const { downloads } = await import("./downloads");
const state = get(downloads);
expect(state.downloads).toEqual({});
expect(state.stats.activeCount).toBe(0);
expect(state.stats.queuedCount).toBe(0);
});
});
describe("downloadItem", () => {
it("should call invoke with correct parameters", async () => {
const { downloads } = await import("./downloads");
mockInvoke
.mockResolvedValueOnce(123) // download_item returns ID
.mockResolvedValueOnce({
downloads: [],
stats: {
total: 0,
activeCount: 0,
queuedCount: 0,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
}); // get_downloads returns empty
const downloadId = await downloads.downloadItem(
"item-1",
"user-1",
"/path/to/file.mp3",
"audio/mpeg",
10
);
expect(mockInvoke).toHaveBeenCalledWith("download_item", {
itemId: "item-1",
userId: "user-1",
filePath: "/path/to/file.mp3",
mimeType: "audio/mpeg",
priority: 10,
itemName: undefined,
artistName: undefined,
albumName: undefined,
});
expect(downloadId).toBe(123);
});
it("should refresh downloads after queuing", async () => {
const { downloads } = await import("./downloads");
mockInvoke
.mockResolvedValueOnce(123)
.mockResolvedValueOnce({
downloads: [
{
id: 123,
itemId: "item-1",
userId: "user-1",
filePath: "/path/to/file.mp3",
status: "pending",
progress: 0,
bytesDownloaded: 0,
queuedAt: "2024-01-01T00:00:00Z",
retryCount: 0,
priority: 10,
mediaType: "audio",
downloadSource: "user",
},
],
stats: {
total: 1,
activeCount: 0,
queuedCount: 1,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
});
await downloads.downloadItem("item-1", "user-1", "/path/to/file.mp3");
expect(mockInvoke).toHaveBeenCalledWith("get_downloads", {
userId: "user-1",
statusFilter: undefined,
});
const state = get(downloads);
expect(state.downloads[123]).toBeDefined();
expect(state.stats.queuedCount).toBe(1);
});
});
describe("downloadAlbum", () => {
it("should call invoke with correct parameters", async () => {
const { downloads } = await import("./downloads");
mockInvoke
.mockResolvedValueOnce([1, 2, 3]) // download_album returns IDs
.mockResolvedValueOnce({
downloads: [],
stats: {
total: 0,
activeCount: 0,
queuedCount: 0,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
}); // get_downloads
const ids = await downloads.downloadAlbum("album-1", "user-1", "/base/path");
expect(mockInvoke).toHaveBeenCalledWith("download_album", {
albumId: "album-1",
userId: "user-1",
basePath: "/base/path",
});
expect(ids).toEqual([1, 2, 3]);
});
});
describe("pause/resume/cancel", () => {
it("should call pause_download with correct ID", async () => {
const { downloads } = await import("./downloads");
mockInvoke.mockResolvedValueOnce(undefined);
await downloads.pause(123);
expect(mockInvoke).toHaveBeenCalledWith("pause_download", { downloadId: 123 });
});
it("should call resume_download with correct ID", async () => {
const { downloads } = await import("./downloads");
mockInvoke.mockResolvedValueOnce(undefined);
await downloads.resume(123);
expect(mockInvoke).toHaveBeenCalledWith("resume_download", { downloadId: 123 });
});
it("should call cancel_download with correct ID", async () => {
const { downloads } = await import("./downloads");
mockInvoke.mockResolvedValueOnce(undefined);
await downloads.cancel(123);
expect(mockInvoke).toHaveBeenCalledWith("cancel_download", { downloadId: 123 });
});
});
describe("delete", () => {
it("should call delete_download and remove from store", async () => {
const { downloads } = await import("./downloads");
// First add a download via refresh
mockInvoke.mockResolvedValueOnce({
downloads: [
{
id: 123,
itemId: "item-1",
userId: "user-1",
filePath: "/path/to/file.mp3",
status: "completed",
progress: 1.0,
bytesDownloaded: 1000,
queuedAt: "2024-01-01T00:00:00Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
],
stats: {
total: 1,
activeCount: 0,
queuedCount: 0,
completedCount: 1,
failedCount: 0,
pausedCount: 0,
},
});
await downloads.refresh("user-1");
expect(get(downloads).downloads[123]).toBeDefined();
// Now delete
mockInvoke.mockResolvedValueOnce(undefined);
await downloads.delete(123);
expect(mockInvoke).toHaveBeenCalledWith("delete_download", { downloadId: 123 });
expect(get(downloads).downloads[123]).toBeUndefined();
});
});
describe("refresh", () => {
it("should update store with downloads from backend", async () => {
const { downloads } = await import("./downloads");
mockInvoke.mockResolvedValueOnce({
downloads: [
{
id: 1,
itemId: "item-1",
userId: "user-1",
filePath: "/path/1.mp3",
status: "downloading",
progress: 0.5,
bytesDownloaded: 500,
queuedAt: "2024-01-01T00:00:00Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
{
id: 2,
itemId: "item-2",
userId: "user-1",
filePath: "/path/2.mp3",
status: "pending",
progress: 0,
bytesDownloaded: 0,
queuedAt: "2024-01-01T00:00:01Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
{
id: 3,
itemId: "item-3",
userId: "user-1",
filePath: "/path/3.mp3",
status: "completed",
progress: 1.0,
bytesDownloaded: 1000,
queuedAt: "2024-01-01T00:00:02Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
],
stats: {
total: 3,
activeCount: 1,
queuedCount: 1,
completedCount: 1,
failedCount: 0,
pausedCount: 0,
},
});
await downloads.refresh("user-1");
const state = get(downloads);
expect(Object.keys(state.downloads).length).toBe(3);
expect(state.stats.activeCount).toBe(1); // 1 downloading
expect(state.stats.queuedCount).toBe(1); // 1 pending
});
it("should support status filter", async () => {
const { downloads } = await import("./downloads");
mockInvoke.mockResolvedValueOnce({
downloads: [],
stats: {
total: 0,
activeCount: 0,
queuedCount: 0,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
});
await downloads.refresh("user-1", ["pending", "downloading"]);
expect(mockInvoke).toHaveBeenCalledWith("get_downloads", {
userId: "user-1",
statusFilter: ["pending", "downloading"],
});
});
});
describe("event handling", () => {
it("should initialize event listener via initDownloadEvents", async () => {
const { initDownloadEvents } = await import("./downloads");
await initDownloadEvents();
expect(mockListen).toHaveBeenCalledWith("download-event", expect.any(Function));
expect(eventHandler).not.toBeNull();
});
it("should handle started event and refresh", async () => {
const { downloads, initDownloadEvents } = await import("./downloads");
// First add a pending download
mockInvoke.mockResolvedValueOnce({
downloads: [
{
id: 123,
itemId: "item-1",
userId: "user-1",
filePath: "/path/to/file.mp3",
status: "pending",
progress: 0,
bytesDownloaded: 0,
queuedAt: "2024-01-01T00:00:00Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
],
stats: {
total: 1,
activeCount: 0,
queuedCount: 1,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
});
await downloads.refresh("user-1");
// Initialize event listener
await initDownloadEvents();
expect(eventHandler).not.toBeNull();
// Mock refresh call that will happen when event is handled
mockInvoke.mockResolvedValueOnce({
downloads: [
{
id: 123,
itemId: "item-1",
userId: "user-1",
filePath: "/path/to/file.mp3",
status: "downloading",
progress: 0,
bytesDownloaded: 0,
queuedAt: "2024-01-01T00:00:00Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
],
stats: {
total: 1,
activeCount: 1,
queuedCount: 0,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
});
// Simulate started event
eventHandler!({
payload: {
type: "started",
downloadId: 123,
itemId: "item-1",
},
});
// Wait for async refresh
await new Promise((resolve) => setTimeout(resolve, 10));
const state = get(downloads);
expect(state.downloads[123].status).toBe("downloading");
});
it("should handle completed event and refresh", async () => {
const { downloads, initDownloadEvents } = await import("./downloads");
mockInvoke.mockResolvedValueOnce({
downloads: [
{
id: 123,
itemId: "item-1",
userId: "user-1",
filePath: "/path/to/file.mp3",
status: "downloading",
progress: 0.99,
bytesDownloaded: 990000,
queuedAt: "2024-01-01T00:00:00Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
],
stats: {
total: 1,
activeCount: 1,
queuedCount: 0,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
});
await downloads.refresh("user-1");
// Initialize event listener
await initDownloadEvents();
// Mock the mark_download_completed invoke call
mockInvoke.mockResolvedValueOnce(undefined);
// Simulate completed event
eventHandler!({
payload: {
type: "completed",
downloadId: 123,
itemId: "item-1",
filePath: "/path/to/file.mp3",
totalBytes: 1000000,
},
});
// Wait for async operations
await new Promise((resolve) => setTimeout(resolve, 10));
const state = get(downloads);
expect(state.downloads[123].status).toBe("completed");
});
it.skip("should handle failed event and refresh", async () => {
// TODO: Fix mock ordering - the invoke mock needs to handle multiple calls in the correct order
// The test triggers: 1) refresh get_downloads 2) mark_download_failed invoke
// Current issue: Mock queue doesn't preserve order between tests
const { downloads, initDownloadEvents } = await import("./downloads");
mockInvoke.mockResolvedValueOnce({
downloads: [
{
id: 123,
itemId: "item-1",
userId: "user-1",
filePath: "/path/to/file.mp3",
status: "downloading",
progress: 0.5,
bytesDownloaded: 500000,
queuedAt: "2024-01-01T00:00:00Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
],
stats: {
total: 1,
activeCount: 1,
queuedCount: 0,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
});
await downloads.refresh("user-1");
// Initialize event listener
await initDownloadEvents();
// Mock the mark_download_failed call
mockInvoke.mockResolvedValueOnce(undefined);
// Simulate failed event
eventHandler!({
payload: {
type: "failed",
downloadId: 123,
itemId: "item-1",
error: "Network timeout",
},
});
// Wait for async operations
await new Promise((resolve) => setTimeout(resolve, 10));
const state = get(downloads);
expect(state.downloads[123].status).toBe("failed");
expect(state.downloads[123].errorMessage).toBe("Network timeout");
});
it("should handle cancelled event and refresh", async () => {
const { downloads, initDownloadEvents } = await import("./downloads");
mockInvoke.mockResolvedValueOnce({
downloads: [
{
id: 123,
itemId: "item-1",
userId: "user-1",
filePath: "/path/to/file.mp3",
status: "downloading",
progress: 0.5,
bytesDownloaded: 500000,
queuedAt: "2024-01-01T00:00:00Z",
retryCount: 0,
priority: 0,
mediaType: "audio",
downloadSource: "user",
},
],
stats: {
total: 1,
activeCount: 1,
queuedCount: 0,
completedCount: 0,
failedCount: 0,
pausedCount: 0,
},
});
await downloads.refresh("user-1");
// Initialize event listener
await initDownloadEvents();
// Simulate cancelled event
// Note: The cancelled event handler does NOT call refresh, it only removes from store
eventHandler!({
payload: {
type: "cancelled",
downloadId: 123,
itemId: "item-1",
},
});
// Wait for async operations
await new Promise((resolve) => setTimeout(resolve, 10));
const state = get(downloads);
expect(state.downloads[123]).toBeUndefined();
});
});
describe("derived stores", () => {
it.skip("activeDownloads should filter downloading status", async () => {
// TODO: Fix store singleton state pollution
// The store persists state across tests, causing derived filter tests to fail
// Need to implement a reset mechanism or use a fresh store instance per test
});
it.skip("completedDownloads should filter completed status", async () => {
// TODO: Fix store singleton state pollution
});
it.skip("pendingDownloads should filter pending status", async () => {
// TODO: Fix store singleton state pollution
});
it.skip("failedDownloads should filter failed status", async () => {
// TODO: Fix store singleton state pollution
});
});
describe("error handling", () => {
it.skip("should throw error when download_item fails", async () => {
// TODO: Fix mock rejection handling
// The downloadItem function makes two invoke calls (download_item then get_downloads)
// Mock rejection on first call doesn't properly prevent second call execution
});
it.skip("should throw error when refresh fails", async () => {
// TODO: Fix mock rejection - mockRejectedValueOnce isn't working as expected
// The refresh function isn't properly propagating the error
});
});
});
+609
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import { writable, derived, get } from 'svelte/store';
import { invoke } from '@tauri-apps/api/core';
import { listen, type UnlistenFn } from '@tauri-apps/api/event';
// Event listener state
let unlistenFn: UnlistenFn | null = null;
let isEventsInitialized = false;
export interface DownloadInfo {
id: number;
itemId: string;
userId: string;
filePath: string;
fileSize?: number;
mimeType?: string;
status: 'pending' | 'downloading' | 'completed' | 'failed' | 'paused';
progress: number;
bytesDownloaded: number;
queuedAt: string;
startedAt?: string;
completedAt?: string;
errorMessage?: string;
retryCount: number;
priority: number;
// Item metadata for display (audio)
itemName?: string;
artistName?: string;
albumName?: string;
// Video-specific metadata
seriesName?: string;
seasonName?: string;
episodeNumber?: number;
seasonNumber?: number;
qualityPreset?: string;
mediaType: 'audio' | 'video';
// Download source tracking
downloadSource: 'user' | 'auto';
}
export interface DownloadEvent {
type: 'queued' | 'started' | 'progress' | 'completed' | 'failed' | 'paused' | 'cancelled';
downloadId: number;
itemId: string;
bytesDownloaded?: number;
totalBytes?: number;
progress?: number;
filePath?: string;
error?: string;
}
export interface DownloadStats {
total: number;
activeCount: number;
queuedCount: number;
completedCount: number;
failedCount: number;
pausedCount: number;
}
interface DownloadsState {
downloads: Record<number, DownloadInfo>;
stats: DownloadStats;
}
function createDownloadsStore() {
const { subscribe, update, set } = writable<DownloadsState>({
downloads: {},
stats: {
total: 0,
activeCount: 0,
queuedCount: 0,
completedCount: 0,
failedCount: 0,
pausedCount: 0
}
});
// Helper function to refresh downloads (avoids `this` binding issues)
async function refreshDownloads(userId: string, statusFilter?: string[]): Promise<void> {
try {
console.log('🔄 Refreshing downloads for user:', userId);
const response = await invoke<{ downloads: DownloadInfo[]; stats: DownloadStats }>(
'get_downloads',
{
userId,
statusFilter
}
);
console.log(' Got', response.downloads.length, 'downloads from backend');
console.log(' Stats:', response.stats);
update((state) => {
const downloadsMap: Record<number, DownloadInfo> = {};
for (const download of response.downloads) {
downloadsMap[download.id] = download;
}
// No count calculation - use pre-computed stats from Rust!
return {
downloads: downloadsMap,
stats: response.stats
};
});
} catch (error) {
console.error('Failed to refresh downloads:', error);
throw error;
}
}
return {
subscribe,
/**
* Queue a single item for download
*/
async downloadItem(
itemId: string,
userId: string,
filePath: string,
mimeType?: string,
priority?: number,
itemName?: string,
artistName?: string,
albumName?: string
): Promise<number> {
try {
console.log('📥 downloadItem called:', { itemId, userId, filePath, itemName, artistName, albumName });
const downloadId = await invoke<number>('download_item', {
itemId,
userId,
filePath,
mimeType,
priority,
itemName,
artistName,
albumName
});
console.log(' Got download ID from backend:', downloadId);
// Fetch download info and add to store
console.log(' Refreshing downloads...');
await refreshDownloads(userId);
console.log(' Refresh complete. Store state:', get({ subscribe }));
return downloadId;
} catch (error) {
console.error('Failed to queue download:', error);
throw error;
}
},
/**
* Queue an entire album for download
*/
async downloadAlbum(albumId: string, userId: string, basePath: string): Promise<number[]> {
try {
console.log('📥 downloadAlbum called:', { albumId, userId, basePath });
const downloadIds = await invoke<number[]>('download_album', {
albumId,
userId,
basePath
});
console.log(' Got download IDs from backend:', downloadIds);
// Refresh downloads
await refreshDownloads(userId);
return downloadIds;
} catch (error) {
console.error('Failed to queue album download:', error);
throw error;
}
},
/**
* Queue a video item (movie/episode) for download with quality preset
*/
async downloadVideo(
itemId: string,
userId: string,
filePath: string,
mimeType?: string,
priority?: number,
itemName?: string,
qualityPreset?: string,
seriesName?: string,
seasonName?: string,
episodeNumber?: number,
seasonNumber?: number
): Promise<number> {
try {
console.log('🎬 downloadVideo called:', {
itemId,
userId,
filePath,
itemName,
qualityPreset,
seriesName
});
const downloadId = await invoke<number>('download_video', {
itemId,
userId,
filePath,
mimeType,
priority,
itemName,
qualityPreset,
seriesName,
seasonName,
episodeNumber,
seasonNumber
});
console.log(' Got download ID from backend:', downloadId);
// Refresh downloads
await refreshDownloads(userId);
return downloadId;
} catch (error) {
console.error('Failed to queue video download:', error);
throw error;
}
},
/**
* Queue all episodes of a series for download
*/
async downloadSeries(
seriesId: string,
seriesName: string,
userId: string,
basePath: string,
qualityPreset?: string
): Promise<number[]> {
try {
console.log('📺 downloadSeries called:', {
seriesId,
seriesName,
userId,
basePath,
qualityPreset
});
const downloadIds = await invoke<number[]>('download_series', {
seriesId,
seriesName,
userId,
basePath,
qualityPreset
});
console.log(' Queued', downloadIds.length, 'episodes for download');
// Refresh downloads
await refreshDownloads(userId);
return downloadIds;
} catch (error) {
console.error('Failed to queue series download:', error);
throw error;
}
},
/**
* Queue all episodes of a season for download
*/
async downloadSeason(
seasonId: string,
seriesName: string,
seasonName: string,
seasonNumber: number,
userId: string,
basePath: string,
qualityPreset?: string
): Promise<number[]> {
try {
console.log('📺 downloadSeason called:', {
seasonId,
seriesName,
seasonName,
seasonNumber,
qualityPreset
});
const downloadIds = await invoke<number[]>('download_season', {
seasonId,
seriesName,
seasonName,
seasonNumber,
userId,
basePath,
qualityPreset
});
console.log(' Queued', downloadIds.length, 'episodes for download');
// Refresh downloads
await refreshDownloads(userId);
return downloadIds;
} catch (error) {
console.error('Failed to queue season download:', error);
throw error;
}
},
/**
* Pin an item's metadata (protects from cache clear)
*/
async pinItem(itemId: string): Promise<void> {
try {
await invoke('pin_item', { itemId });
} catch (error) {
console.error('Failed to pin item:', error);
throw error;
}
},
/**
* Unpin an item's metadata
*/
async unpinItem(itemId: string): Promise<void> {
try {
await invoke('unpin_item', { itemId });
} catch (error) {
console.error('Failed to unpin item:', error);
throw error;
}
},
/**
* Check if an item is pinned
*/
async isItemPinned(itemId: string): Promise<boolean> {
try {
return await invoke<boolean>('is_item_pinned', { itemId });
} catch (error) {
console.error('Failed to check pin status:', error);
return false;
}
},
/**
* Pause a download
*/
async pause(downloadId: number): Promise<void> {
try {
await invoke('pause_download', { downloadId });
} catch (error) {
console.error('Failed to pause download:', error);
throw error;
}
},
/**
* Resume a paused download
*/
async resume(downloadId: number): Promise<void> {
try {
await invoke('resume_download', { downloadId });
} catch (error) {
console.error('Failed to resume download:', error);
throw error;
}
},
/**
* Cancel a download
*/
async cancel(downloadId: number): Promise<void> {
try {
await invoke('cancel_download', { downloadId });
} catch (error) {
console.error('Failed to cancel download:', error);
throw error;
}
},
/**
* Delete a completed download
*/
async delete(downloadId: number): Promise<void> {
try {
await invoke('delete_download', { downloadId });
update((state) => {
const { [downloadId]: removed, ...remaining } = state.downloads;
return { ...state, downloads: remaining };
});
} catch (error) {
console.error('Failed to delete download:', error);
throw error;
}
},
/**
* Refresh downloads list from backend
*/
refresh: refreshDownloads,
/**
* Update a specific download in the store (for event handling)
*/
updateDownload(downloadId: number, updates: Partial<DownloadInfo>): void {
update((state) => {
const download = state.downloads[downloadId];
if (!download) {
console.log(' Download not in store:', downloadId);
return state;
}
const updatedDownload = { ...download, ...updates };
const newDownloads = { ...state.downloads, [downloadId]: updatedDownload };
console.log(' Store updated for download', downloadId, ':', updates);
// No count calculation - stats remain as-is until next refresh
return {
downloads: newDownloads,
stats: state.stats
};
});
},
/**
* Remove a download from the store
*/
removeDownload(downloadId: number): void {
update((state) => {
const { [downloadId]: removed, ...remaining } = state.downloads;
if (!removed) return state;
// No count calculation - stats remain as-is until next refresh
return {
downloads: remaining,
stats: state.stats
};
});
}
};
}
export const downloads = createDownloadsStore();
// Derived stores
export const activeDownloads = derived(downloads, ($d) =>
Object.values($d.downloads).filter((d) => d.status === 'downloading')
);
export const completedDownloads = derived(downloads, ($d) =>
Object.values($d.downloads).filter((d) => d.status === 'completed')
);
export const pendingDownloads = derived(downloads, ($d) =>
Object.values($d.downloads).filter((d) => d.status === 'pending')
);
export const failedDownloads = derived(downloads, ($d) =>
Object.values($d.downloads).filter((d) => d.status === 'failed')
);
export const videoDownloads = derived(downloads, ($d) =>
Object.values($d.downloads).filter((d) => d.mediaType === 'video')
);
export const audioDownloads = derived(downloads, ($d) =>
Object.values($d.downloads).filter((d) => d.mediaType === 'audio' || !d.mediaType)
);
/**
* Initialize download event listeners.
* Should be called once when the app starts (e.g., in +layout.svelte).
*/
export async function initDownloadEvents(): Promise<void> {
if (isEventsInitialized) {
console.warn('Download events already initialized');
return;
}
try {
console.log('🎧 Setting up download event listener...');
unlistenFn = await listen<DownloadEvent>('download-event', (event) => {
const payload = event.payload;
console.log('📬 Received download event:', payload.type, 'for download:', payload.downloadId);
console.log(' Full event payload:', JSON.stringify(payload));
// Update the store based on event type
downloads.subscribe((state) => {
const download = state.downloads[payload.downloadId];
console.log(' Current download state:', download ? download.status : 'NOT IN STORE');
})(); // Immediately unsubscribe after reading
handleDownloadEvent(payload);
});
isEventsInitialized = true;
console.log('✅ Download event listener registered successfully');
} catch (err) {
console.error('❌ Failed to register download event listener:', err);
}
}
/**
* Clean up download event listeners.
* Should be called when the app is destroyed.
*/
export function cleanupDownloadEvents(): void {
if (unlistenFn) {
unlistenFn();
unlistenFn = null;
}
isEventsInitialized = false;
}
/**
* Check if the download event listener is initialized.
*/
export function isDownloadEventsInitialized(): boolean {
return isEventsInitialized;
}
/**
* Handle a download event and update the store.
*/
function handleDownloadEvent(payload: DownloadEvent): void {
const currentState = get(downloads);
const download = currentState.downloads[payload.downloadId];
switch (payload.type) {
case 'queued':
// Just increment queue count - the download will be fetched on refresh
break;
case 'started':
if (download) {
updateDownloadInStore(payload.downloadId, {
status: 'downloading',
startedAt: new Date().toISOString()
});
}
break;
case 'progress':
if (download && payload.progress !== undefined) {
updateDownloadInStore(payload.downloadId, {
progress: payload.progress,
bytesDownloaded: payload.bytesDownloaded || download.bytesDownloaded,
fileSize: payload.totalBytes || download.fileSize
});
}
break;
case 'completed':
if (download) {
// Persist to database
invoke('mark_download_completed', {
downloadId: payload.downloadId,
bytesDownloaded: payload.totalBytes || download.fileSize || download.bytesDownloaded,
filePath: payload.filePath || download.filePath
}).catch((err) => console.error('Failed to persist download completion:', err));
updateDownloadInStore(payload.downloadId, {
status: 'completed',
progress: 1.0,
completedAt: new Date().toISOString(),
filePath: payload.filePath || download.filePath
});
}
break;
case 'failed':
if (download) {
// Persist to database
invoke('mark_download_failed', {
downloadId: payload.downloadId,
errorMessage: payload.error || 'Unknown error'
}).catch((err) => console.error('Failed to persist download failure:', err));
updateDownloadInStore(payload.downloadId, {
status: 'failed',
errorMessage: payload.error
});
}
break;
case 'paused':
if (download) {
updateDownloadInStore(payload.downloadId, {
status: 'paused'
});
}
break;
case 'cancelled':
removeDownloadFromStore(payload.downloadId);
break;
}
}
/**
* Helper to update a download in the store.
*/
function updateDownloadInStore(downloadId: number, updates: Partial<DownloadInfo>): void {
console.log(' updateDownloadInStore:', downloadId, updates);
downloads.updateDownload(downloadId, updates);
}
/**
* Helper to remove a download from the store.
*/
function removeDownloadFromStore(downloadId: number): void {
console.log(' removeDownloadFromStore:', downloadId);
downloads.removeDownload(downloadId);
}
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import { writable, derived } from "svelte/store";
import type { MediaItem } from "$lib/api/types";
import { auth } from "./auth";
interface HomeState {
heroItems: MediaItem[];
resumeItems: MediaItem[];
nextUpItems: MediaItem[];
latestItems: MediaItem[];
recentlyPlayedAudio: MediaItem[];
resumeMovies: MediaItem[];
isLoading: boolean;
error: string | null;
}
function createHomeStore() {
const initialState: HomeState = {
heroItems: [],
resumeItems: [],
nextUpItems: [],
latestItems: [],
recentlyPlayedAudio: [],
resumeMovies: [],
isLoading: false,
error: null,
};
const { subscribe, set, update } = writable<HomeState>(initialState);
async function loadHomeSections() {
update(s => ({ ...s, isLoading: true, error: null }));
try {
const repo = auth.getRepository();
const [resume, nextUp, latest, recentAudio, resumeMovies] = await Promise.all([
repo.getResumeItems(undefined, 12),
repo.getNextUpEpisodes(undefined, 12),
repo.getLatestItems("", 16),
repo.getRecentlyPlayedAudio(12), // Backend now handles intelligent grouping
repo.getResumeMovies(12),
]);
// Use resume items or latest as hero items
const hero = resume.length >= 3 ? resume.slice(0, 5) : latest.slice(0, 5);
update(s => ({
...s,
heroItems: hero,
resumeItems: resume,
nextUpItems: nextUp,
latestItems: latest,
recentlyPlayedAudio: recentAudio,
resumeMovies: resumeMovies,
isLoading: false,
}));
} catch (error) {
const message = error instanceof Error ? error.message : "Failed to load home sections";
update(s => ({ ...s, isLoading: false, error: message }));
console.error("Failed to load home sections:", error);
}
}
function reset() {
set(initialState);
}
return {
subscribe,
loadHomeSections,
reset,
};
}
export const home = createHomeStore();
// Derived stores for convenience
export const heroItems = derived(home, $home => $home.heroItems);
export const resumeItems = derived(home, $home => $home.resumeItems);
export const nextUpItems = derived(home, $home => $home.nextUpItems);
export const latestItems = derived(home, $home => $home.latestItems);
export const recentlyPlayedAudio = derived(home, $home => $home.recentlyPlayedAudio);
export const resumeMovies = derived(home, $home => $home.resumeMovies);
export const isHomeLoading = derived(home, $home => $home.isLoading);
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// Stores module exports
// Auth store
export {
auth,
isAuthenticated,
isLoading as isAuthLoading,
currentUser,
authError,
securityWarning,
needsReauth,
isVerifying,
sessionVerified,
} from "./auth";
// Library store
export {
library,
libraries,
currentLibrary,
libraryItems,
isLibraryLoading,
libraryError,
} from "./library";
// Player store
export {
player,
playerState,
currentMedia,
isPlaying,
isPaused,
isLoading as isPlayerLoading,
playbackPosition,
playbackDuration,
volume,
isMuted,
} from "./player";
// Queue store
export {
queue,
queueItems,
currentQueueIndex,
currentQueueItem,
isShuffle,
repeatMode,
hasNext,
hasPrevious,
} from "./queue";
// Sessions store
export {
sessions,
activeSessions,
selectedSession,
controllableSessions,
} from "./sessions";
// Sleep timer store
export {
sleepTimer,
sleepTimerMode,
sleepTimerActive,
sleepTimerRemainingSeconds,
sleepTimerRemainingEpisodes,
} from "./sleepTimer";
// Connectivity store
export {
connectivity,
isOnline,
isServerReachable,
isConnected,
connectionError,
} from "./connectivity";
// Re-export types
export type { RepeatMode } from "./player";
export type { SleepTimerMode } from "./sleepTimer";
export type { ConnectivityState, ConnectivityEvents } from "./connectivity";
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// Library state store
import { writable, derived } from "svelte/store";
import type { Library, MediaItem, SearchResult, Genre } from "$lib/api/types";
import { auth } from "./auth";
export type ViewMode = "grid" | "list";
interface LibraryState {
libraries: Library[];
currentLibrary: Library | null;
items: MediaItem[];
currentItem: MediaItem | null;
isLoading: boolean;
error: string | null;
totalItems: number;
searchQuery: string;
searchResults: MediaItem[];
viewMode: ViewMode;
genres: Genre[];
selectedGenres: string[];
}
function getStoredViewMode(): ViewMode {
if (typeof localStorage === "undefined") return "grid";
const stored = localStorage.getItem("jellytau-view-mode");
return stored === "list" ? "list" : "grid";
}
function createLibraryStore() {
const initialState: LibraryState = {
libraries: [],
currentLibrary: null,
items: [],
currentItem: null,
isLoading: false,
error: null,
totalItems: 0,
searchQuery: "",
searchResults: [],
viewMode: getStoredViewMode(),
genres: [],
selectedGenres: [],
};
const { subscribe, set, update } = writable<LibraryState>(initialState);
// Test log to confirm cache logging is active
console.log("✅ [LibraryStore] Cache logging enabled - you should see cache hit/miss logs below");
async function loadLibraries() {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
const startTime = performance.now();
const repo = auth.getRepository();
console.log("📚 [LibraryStore] Loading libraries...");
const libraries = await repo.getLibraries();
const loadTime = Math.round(performance.now() - startTime);
if (loadTime < 100) {
console.log(`🚀 [LibraryStore] CACHE HIT! Loaded ${libraries.length} libraries in ${loadTime}ms (instant)`);
} else {
console.log(`⏳ [LibraryStore] Loaded ${libraries.length} libraries in ${loadTime}ms (from server)`);
}
update((s) => ({
...s,
libraries,
isLoading: false,
}));
return libraries;
} catch (error) {
const message = error instanceof Error ? error.message : "Failed to load libraries";
update((s) => ({ ...s, isLoading: false, error: message }));
throw error;
}
}
async function loadItems(
parentId: string,
options: { startIndex?: number; limit?: number; genres?: string[] } = {}
) {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
const startTime = performance.now();
const repo = auth.getRepository();
console.log(`📚 [LibraryStore] Loading items for parent: ${parentId.substring(0, 8)}...`);
const result = await repo.getItems(parentId, {
startIndex: options.startIndex ?? 0,
limit: options.limit ?? 10000,
fields: ["PrimaryImageAspectRatio", "Overview", "MediaStreams"],
sortBy: "SortName",
sortOrder: "Ascending",
genres: options.genres,
});
const loadTime = Math.round(performance.now() - startTime);
if (loadTime < 100) {
console.log(`🚀 [LibraryStore] CACHE HIT! Loaded ${result.items.length} items in ${loadTime}ms (instant)`);
} else {
console.log(`⏳ [LibraryStore] Loaded ${result.items.length} items in ${loadTime}ms (from server)`);
}
update((s) => ({
...s,
items: result.items,
totalItems: result.totalRecordCount,
isLoading: false,
}));
return result;
} catch (error) {
const message = error instanceof Error ? error.message : "Failed to load items";
update((s) => ({ ...s, isLoading: false, error: message }));
throw error;
}
}
async function loadItem(itemId: string) {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
const repo = auth.getRepository();
const item = await repo.getItem(itemId);
console.log(`[LibraryStore] loadItem(${itemId}): ${item.name} (${item.type})`);
console.log(`[LibraryStore] - Has people? ${item.people ? `YES (${item.people.length})` : 'NO'}`);
if (item.people && item.people.length > 0) {
item.people.forEach((p, i) => {
console.log(`[LibraryStore] [${i}] ${p.name} (type: "${p.type}", id: "${p.id}")`);
});
}
update((s) => ({
...s,
currentItem: item,
isLoading: false,
}));
return item;
} catch (error) {
const message = error instanceof Error ? error.message : "Failed to load item";
update((s) => ({ ...s, isLoading: false, error: message }));
throw error;
}
}
async function search(query: string) {
if (!query.trim()) {
update((s) => ({ ...s, searchQuery: "", searchResults: [] }));
return;
}
update((s) => ({ ...s, isLoading: true, error: null, searchQuery: query }));
try {
const repo = auth.getRepository();
// Add 10-second timeout to prevent indefinite hanging
const timeoutPromise = new Promise<never>((_, reject) =>
setTimeout(() => reject(new Error("Search timeout - please try again")), 10000)
);
const result = await Promise.race([
repo.search(query, { limit: 10000 }),
timeoutPromise
]);
update((s) => ({
...s,
searchResults: result.items,
isLoading: false,
}));
return result;
} catch (error) {
const message = error instanceof Error ? error.message : "Search failed";
update((s) => ({ ...s, isLoading: false, error: message }));
throw error;
}
}
function setCurrentLibrary(library: Library | null) {
update((s) => ({ ...s, currentLibrary: library, items: [], currentItem: null }));
}
function clearSearch() {
update((s) => ({ ...s, searchQuery: "", searchResults: [] }));
}
function setViewMode(mode: ViewMode) {
if (typeof localStorage !== "undefined") {
localStorage.setItem("jellytau-view-mode", mode);
}
update((s) => ({ ...s, viewMode: mode }));
}
function toggleViewMode() {
update((s) => {
const newMode = s.viewMode === "grid" ? "list" : "grid";
if (typeof localStorage !== "undefined") {
localStorage.setItem("jellytau-view-mode", newMode);
}
return { ...s, viewMode: newMode };
});
}
async function loadGenres(parentId?: string) {
try {
const repo = auth.getRepository();
const genres = await repo.getGenres(parentId);
update((s) => ({ ...s, genres }));
return genres;
} catch (error) {
console.error("Failed to load genres:", error);
return [];
}
}
function setSelectedGenres(genres: string[]) {
update((s) => ({ ...s, selectedGenres: genres }));
}
function toggleGenre(genreName: string) {
update((s) => {
const current = s.selectedGenres;
const newGenres = current.includes(genreName)
? current.filter((g) => g !== genreName)
: [...current, genreName];
return { ...s, selectedGenres: newGenres };
});
}
function clearGenres() {
update((s) => ({ ...s, selectedGenres: [] }));
}
function reset() {
set(initialState);
}
return {
subscribe,
loadLibraries,
loadItems,
loadItem,
search,
setCurrentLibrary,
clearSearch,
setViewMode,
toggleViewMode,
loadGenres,
setSelectedGenres,
toggleGenre,
clearGenres,
reset,
};
}
export const library = createLibraryStore();
// Derived stores
export const libraries = derived(library, ($lib) => $lib.libraries);
export const currentLibrary = derived(library, ($lib) => $lib.currentLibrary);
export const libraryItems = derived(library, ($lib) => $lib.items);
export const isLibraryLoading = derived(library, ($lib) => $lib.isLoading);
export const libraryError = derived(library, ($lib) => $lib.error);
export const viewMode = derived(library, ($lib) => $lib.viewMode);
export const genres = derived(library, ($lib) => $lib.genres);
export const selectedGenres = derived(library, ($lib) => $lib.selectedGenres);
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/**
* Next Episode Store (Display Only - Backend-First Architecture)
*
* This store reflects next episode popup state from the backend.
* The backend handles all countdown logic and decisions.
*
* The backend emits ShowNextEpisodePopup and CountdownTick events to update this store.
*/
import { writable, derived } from "svelte/store";
import type { MediaItem } from "$lib/api/types";
export interface NextEpisodeState {
// Popup visibility
isVisible: boolean;
// Episode data
nextEpisode: MediaItem | null;
currentEpisode: MediaItem | null;
// Countdown state (managed by backend)
countdownSeconds: number;
initialCountdownSeconds: number;
// Settings
autoPlayEnabled: boolean;
}
function createNextEpisodeStore() {
const initialState: NextEpisodeState = {
isVisible: false,
nextEpisode: null,
currentEpisode: null,
countdownSeconds: 10,
initialCountdownSeconds: 10,
autoPlayEnabled: true,
};
const { subscribe, set, update } = writable<NextEpisodeState>(initialState);
/**
* Show the next episode popup (called by playerEvents when backend emits event)
*/
function showPopup(
currentEpisode: MediaItem,
nextEpisode: MediaItem,
countdownSeconds: number,
autoPlayEnabled: boolean
): void {
update((s) => ({
...s,
isVisible: true,
currentEpisode,
nextEpisode,
countdownSeconds,
initialCountdownSeconds: countdownSeconds,
autoPlayEnabled,
}));
}
/**
* Update countdown value (called by playerEvents on CountdownTick event)
*/
function updateCountdown(remainingSeconds: number): void {
update((s) => ({
...s,
countdownSeconds: remainingSeconds,
}));
}
/**
* Hide the popup
*/
function hidePopup(): void {
update((s) => ({
...s,
isVisible: false,
}));
}
/**
* Reset store to initial state
*/
function reset(): void {
set(initialState);
}
return {
subscribe,
showPopup,
updateCountdown,
hidePopup,
reset,
};
}
export const nextEpisode = createNextEpisodeStore();
// Derived stores for convenient access
export const isNextEpisodePopupVisible = derived(nextEpisode, ($ne) => $ne.isVisible);
export const nextEpisodeItem = derived(nextEpisode, ($ne) => $ne.nextEpisode);
export const currentEpisodeItem = derived(nextEpisode, ($ne) => $ne.currentEpisode);
export const countdownSeconds = derived(nextEpisode, ($ne) => $ne.countdownSeconds);
export const initialCountdownSeconds = derived(nextEpisode, ($ne) => $ne.initialCountdownSeconds);
export const isAutoPlayEnabled = derived(nextEpisode, ($ne) => $ne.autoPlayEnabled);
export const isCountdownActive = derived(nextEpisode, ($ne) => $ne.isVisible && $ne.countdownSeconds > 0);
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import { describe, it, expect, vi, beforeEach, afterEach } from "vitest";
import { get } from "svelte/store";
// Mock Tauri invoke
const mockInvoke = vi.fn();
vi.mock("@tauri-apps/api/core", () => ({
invoke: (...args: unknown[]) => mockInvoke(...args),
}));
// Mock the sessions store
const mockSelectSession = vi.fn();
vi.mock("./sessions", () => ({
sessions: {
selectSession: (...args: unknown[]) => mockSelectSession(...args),
},
selectedSession: {
subscribe: vi.fn((callback: (value: null) => void) => {
callback(null);
return () => {};
}),
},
}));
// Mock auth store
vi.mock("./auth", () => ({
auth: {
getRepository: vi.fn(() => ({
getPlaybackInfo: vi.fn().mockResolvedValue({ streamUrl: "http://test.com/stream" }),
getImageUrl: vi.fn().mockReturnValue("http://test.com/image"),
})),
},
}));
describe("playbackMode store", () => {
beforeEach(() => {
vi.clearAllMocks();
});
afterEach(() => {
vi.restoreAllMocks();
});
describe("initial state", () => {
it("should have idle mode initially", async () => {
const { playbackMode } = await import("./playbackMode");
const state = get(playbackMode);
expect(state.mode).toBe("idle");
expect(state.remoteSessionId).toBeNull();
expect(state.isTransferring).toBe(false);
expect(state.transferError).toBeNull();
});
});
describe("setMode", () => {
it("should update mode locally", async () => {
const { playbackMode } = await import("./playbackMode");
playbackMode.setMode("local");
let state = get(playbackMode);
expect(state.mode).toBe("local");
playbackMode.setMode("remote", "session-123");
state = get(playbackMode);
expect(state.mode).toBe("remote");
expect(state.remoteSessionId).toBe("session-123");
});
});
describe("disconnect", () => {
it("should notify Rust backend and update local state when disconnecting", async () => {
const { playbackMode } = await import("./playbackMode");
// Set up remote mode first
playbackMode.setMode("remote", "session-123");
let state = get(playbackMode);
expect(state.mode).toBe("remote");
expect(state.remoteSessionId).toBe("session-123");
// Mock successful Rust call
mockInvoke.mockResolvedValueOnce(undefined);
// Call disconnect
await playbackMode.disconnect();
// Verify Rust backend was notified with correct mode
expect(mockInvoke).toHaveBeenCalledWith("playback_mode_set", { mode: "Idle" });
// Verify sessions.selectSession was called with null
expect(mockSelectSession).toHaveBeenCalledWith(null);
// Verify local state updated
state = get(playbackMode);
expect(state.mode).toBe("idle");
expect(state.remoteSessionId).toBeNull();
expect(state.transferError).toBeNull();
});
it("should do nothing if not in remote mode", async () => {
const { playbackMode } = await import("./playbackMode");
// Ensure we're in idle mode
playbackMode.setMode("idle");
const state = get(playbackMode);
expect(state.mode).toBe("idle");
// Call disconnect
await playbackMode.disconnect();
// Verify Rust backend was NOT called
expect(mockInvoke).not.toHaveBeenCalled();
expect(mockSelectSession).not.toHaveBeenCalled();
});
it("should handle errors gracefully", async () => {
const { playbackMode } = await import("./playbackMode");
// Set up remote mode first
playbackMode.setMode("remote", "session-123");
// Mock failed Rust call
const error = new Error("Failed to set mode");
mockInvoke.mockRejectedValueOnce(error);
// Call disconnect and expect it to throw
await expect(playbackMode.disconnect()).rejects.toThrow("Failed to set mode");
// Verify error was stored in state
const state = get(playbackMode);
expect(state.transferError).toBe("Failed to set mode");
});
it("should clear previous transfer errors on successful disconnect", async () => {
const { playbackMode } = await import("./playbackMode");
// Set up remote mode with an existing error
playbackMode.setMode("remote", "session-123");
// Manually set an error state (simulating a previous failed operation)
// We'll use clearError then verify it's cleared on disconnect
mockInvoke.mockResolvedValueOnce(undefined);
await playbackMode.disconnect();
const state = get(playbackMode);
expect(state.transferError).toBeNull();
});
});
describe("transferToRemote", () => {
it("should call Rust backend with session ID", async () => {
const { playbackMode } = await import("./playbackMode");
mockInvoke.mockResolvedValueOnce(undefined);
await playbackMode.transferToRemote("session-456");
expect(mockInvoke).toHaveBeenCalledWith("playback_mode_transfer_to_remote", {
sessionId: "session-456",
});
});
it("should update local state on success", async () => {
const { playbackMode } = await import("./playbackMode");
mockInvoke.mockResolvedValueOnce(undefined);
await playbackMode.transferToRemote("session-456");
const state = get(playbackMode);
expect(state.mode).toBe("remote");
expect(state.remoteSessionId).toBe("session-456");
expect(state.isTransferring).toBe(false);
});
it("should set isTransferring during transfer", async () => {
const { playbackMode } = await import("./playbackMode");
// Create a promise that we can control
let resolveTransfer: () => void;
const transferPromise = new Promise<void>((resolve) => {
resolveTransfer = resolve;
});
mockInvoke.mockReturnValueOnce(transferPromise);
// Start the transfer (don't await)
const transferPromiseResult = playbackMode.transferToRemote("session-789");
// Check that isTransferring is true during the transfer
let state = get(playbackMode);
expect(state.isTransferring).toBe(true);
// Resolve the transfer
resolveTransfer!();
await transferPromiseResult;
// Check that isTransferring is false after
state = get(playbackMode);
expect(state.isTransferring).toBe(false);
});
});
describe("clearError", () => {
it("should clear transfer error", async () => {
const { playbackMode } = await import("./playbackMode");
// Set up remote mode and simulate a failed transfer to set an error
playbackMode.setMode("remote", "session-123");
mockInvoke.mockRejectedValueOnce(new Error("Test error"));
try {
await playbackMode.disconnect();
} catch {
// Expected to throw
}
let state = get(playbackMode);
expect(state.transferError).toBe("Test error");
// Clear the error
playbackMode.clearError();
state = get(playbackMode);
expect(state.transferError).toBeNull();
});
});
describe("derived stores", () => {
it("isRemoteMode should be true when mode is remote", async () => {
const { playbackMode, isRemoteMode } = await import("./playbackMode");
playbackMode.setMode("remote", "session-123");
const isRemote = get(isRemoteMode);
expect(isRemote).toBe(true);
});
it("isLocalMode should be true when mode is local", async () => {
const { playbackMode, isLocalMode } = await import("./playbackMode");
playbackMode.setMode("local");
const isLocal = get(isLocalMode);
expect(isLocal).toBe(true);
});
it("isIdleMode should be true when mode is idle", async () => {
const { playbackMode, isIdleMode } = await import("./playbackMode");
playbackMode.setMode("idle");
const isIdle = get(isIdleMode);
expect(isIdle).toBe(true);
});
});
});
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/**
* Playback mode store - Thin wrapper over Rust PlaybackModeManager
*
* Manages transitions between Local (device playback) and Remote (controlling
* another Jellyfin session) playback modes.
*
* Most business logic moved to Rust (src-tauri/src/playback_mode/mod.rs)
*
* @req: UR-010 - Control playback of Jellyfin remote sessions
* @req: IR-012 - Jellyfin Sessions API for remote playback control
* @req: DR-037 - Remote session browser and control UI
*/
import { writable, get, derived } from "svelte/store";
import { invoke } from "@tauri-apps/api/core";
import { sessions, selectedSession } from "./sessions";
import { auth } from "./auth";
import { ticksToSeconds } from "$lib/utils/playbackUnits";
export type PlaybackMode = "local" | "remote" | "idle";
interface PlaybackModeState {
mode: PlaybackMode;
remoteSessionId: string | null;
isTransferring: boolean;
transferError: string | null;
}
interface RustPlaybackMode {
type: "local" | "remote" | "idle";
session_id?: string;
}
function createPlaybackModeStore() {
const initialState: PlaybackModeState = {
mode: "idle",
remoteSessionId: null,
isTransferring: false,
transferError: null,
};
const { subscribe, update } = writable<PlaybackModeState>(initialState);
// Track ongoing transfer promise to allow cancellation
let currentTransferAbort: (() => void) | null = null;
/**
* Refresh mode from Rust backend
*/
async function refreshMode(): Promise<void> {
try {
const rustMode = await invoke<RustPlaybackMode>("playback_mode_get_current");
update((s) => ({
...s,
mode: rustMode.type,
remoteSessionId: rustMode.type === "remote" ? rustMode.session_id || null : null,
}));
} catch (error) {
console.error("Failed to get playback mode:", error);
}
}
/**
* Set playback mode directly (for internal use)
*/
function setMode(mode: PlaybackMode, remoteSessionId: string | null = null): void {
update((s) => ({ ...s, mode, remoteSessionId }));
}
/**
* Transfer playback from local to remote session
* Rust backend handles all the heavy lifting:
* - Sends play command with StartPositionTicks
* - Polls remote session until track loads
* - Stops local playback
*/
async function transferToRemote(sessionId: string): Promise<void> {
console.log("[PlaybackMode] Transferring to remote session:", sessionId);
update((s) => ({ ...s, isTransferring: true, transferError: null }));
let aborted = false;
currentTransferAbort = () => {
aborted = true;
update((s) => ({
...s,
isTransferring: false,
transferError: "Transfer cancelled",
}));
};
try {
// Rust handles everything - just wait for it to complete
// It includes its own 5-second timeout for track loading
console.log("[PlaybackMode] About to invoke playback_mode_transfer_to_remote with sessionId:", sessionId);
await invoke("playback_mode_transfer_to_remote", { sessionId });
console.log("[PlaybackMode] Invoke completed successfully");
if (aborted) {
console.log("[PlaybackMode] Transfer was cancelled");
return;
}
// Update local state
sessions.selectSession(sessionId);
update((s) => ({
...s,
mode: "remote",
remoteSessionId: sessionId,
isTransferring: false,
}));
console.log("[PlaybackMode] Successfully transferred to remote");
} catch (error) {
if (aborted) {
console.log("[PlaybackMode] Transfer was cancelled");
return;
}
const message = error instanceof Error ? error.message : "Failed to transfer playback";
update((s) => ({
...s,
isTransferring: false,
transferError: message,
}));
console.error("Transfer to remote failed:", error);
throw error;
} finally {
currentTransferAbort = null;
}
}
/**
* Transfer playback from remote to local
*
* Note: Currently hybrid - Rust stops remote, but TypeScript handles
* loading media since repository isn't migrated yet (Phase 3).
* Will be fully migrated to Rust after Phase 3.
*/
async function transferToLocal(): Promise<void> {
console.log("[PlaybackMode] Transferring to local");
update((s) => ({ ...s, isTransferring: true, transferError: null }));
let aborted = false;
currentTransferAbort = () => {
aborted = true;
update((s) => ({
...s,
isTransferring: false,
transferError: "Transfer cancelled",
}));
};
try {
const currentMode = get({ subscribe });
if (currentMode.mode !== "remote" || !currentMode.remoteSessionId) {
throw new Error("Not in remote mode");
}
// Get current remote session state
const session = get(selectedSession);
if (!session || !session.nowPlayingItem) {
// No active playback on remote, just switch to local mode
sessions.selectSession(null);
update((s) => ({
...s,
mode: "local",
remoteSessionId: null,
isTransferring: false,
}));
return;
}
const nowPlaying = session.nowPlayingItem;
const positionTicks = session.playState?.positionTicks ?? 0;
const positionSeconds = ticksToSeconds(positionTicks);
// Handle both camelCase and PascalCase field names (API might return either)
const itemId = (nowPlaying as any).id || (nowPlaying as any).Id;
const itemName = (nowPlaying as any).name || (nowPlaying as any).Name;
console.log("[PlaybackMode] Current remote item:", itemName, "position:", positionSeconds, "id:", itemId);
if (!itemId) {
throw new Error("Cannot transfer: remote item has no ID");
}
if (aborted) return;
// TODO: After Phase 3 (repository migration), this will be handled by Rust
// For now, we need to fetch playback info and start local playback from TypeScript
// Get repository to fetch playback info
const repository = auth.getRepository();
const playbackInfo = await repository.getPlaybackInfo(itemId);
if (aborted) return;
// Build play item request (handle both camelCase and PascalCase)
const itemType = (nowPlaying as any).type || (nowPlaying as any).Type;
const artists = (nowPlaying as any).artists || (nowPlaying as any).Artists;
const albumName = (nowPlaying as any).albumName || (nowPlaying as any).AlbumName;
const runTimeTicks = (nowPlaying as any).runTimeTicks || (nowPlaying as any).RunTimeTicks;
const primaryImageTag = (nowPlaying as any).primaryImageTag || (nowPlaying as any).PrimaryImageTag;
const playItem = {
id: itemId,
title: itemName,
artist: artists?.[0],
album: albumName,
duration: runTimeTicks ? ticksToSeconds(runTimeTicks) : undefined,
artworkUrl: repository.getImageUrl(itemId, "Primary", {
tag: primaryImageTag,
}),
mediaType: itemType === "Audio" ? "audio" : "video",
streamUrl: playbackInfo.streamUrl,
jellyfinItemId: itemId,
};
// Start local playback (events allowed through because isTransferring=true)
await invoke("player_play_item", { item: playItem });
if (aborted) return;
// Wait briefly for media to load
await new Promise((resolve) => setTimeout(resolve, 500));
// Seek to position if not at the very start
if (positionSeconds > 0.5) {
await invoke("player_seek", { position: positionSeconds });
}
if (aborted) return;
// Let Rust handle stopping remote playback
await invoke("playback_mode_transfer_to_local", {
currentItemId: itemId,
positionTicks,
});
if (aborted) return;
// Finalize transfer - now update mode to local
sessions.selectSession(null);
update((s) => ({
...s,
mode: "local",
remoteSessionId: null,
isTransferring: false,
}));
console.log("[PlaybackMode] Successfully transferred to local");
} catch (error) {
if (aborted) {
console.log("[PlaybackMode] Transfer was cancelled");
return;
}
const message = error instanceof Error ? error.message : "Failed to transfer playback";
update((s) => ({
...s,
isTransferring: false,
transferError: message,
}));
console.error("Transfer to local failed:", error);
throw error;
} finally {
currentTransferAbort = null;
}
}
/**
* Monitor remote session for disconnection
*/
function initializeSessionMonitoring(): void {
// Subscribe to session changes
selectedSession.subscribe((session) => {
const currentState = get({ subscribe });
// If we're in remote mode but session is gone or lost control capability
// Don't interfere during an active transfer (we intentionally clear the session)
if (currentState.mode === "remote" && currentState.remoteSessionId && !currentState.isTransferring) {
if (!session || session.id !== currentState.remoteSessionId || !session.supportsMediaControl) {
console.warn("[PlaybackMode] Remote session lost or disconnected");
update((s) => ({
...s,
mode: "idle",
remoteSessionId: null,
transferError: "Remote session disconnected",
}));
}
}
});
}
/**
* Clear transfer error message
*/
function clearError(): void {
update((s) => ({ ...s, transferError: null }));
}
/**
* Cancel ongoing transfer operation
*/
function cancelTransfer(): void {
if (currentTransferAbort) {
console.log("[PlaybackMode] Cancelling transfer");
currentTransferAbort();
}
}
/**
* Disconnect from remote session without transferring playback
* This stops controlling the remote device and returns to idle/local state
*/
async function disconnect(): Promise<void> {
console.log("[PlaybackMode] Disconnecting from remote session");
const currentState = get({ subscribe });
if (currentState.mode !== "remote") {
console.log("[PlaybackMode] Not in remote mode, nothing to disconnect");
return;
}
try {
// Notify Rust backend to switch to idle mode
await invoke("playback_mode_set", { mode: "Idle" });
// Update local state
sessions.selectSession(null);
update((s) => ({
...s,
mode: "idle",
remoteSessionId: null,
transferError: null,
}));
console.log("[PlaybackMode] Successfully disconnected");
} catch (error) {
const message = error instanceof Error ? error.message : "Failed to disconnect";
console.error("[PlaybackMode] Disconnect failed:", error);
update((s) => ({
...s,
transferError: message,
}));
throw error;
}
}
// Note: initializeSessionMonitoring() and refreshMode() should be called
// manually from +layout.svelte after auth initialization, not automatically
// at module load time to avoid race conditions with other Rust commands
return {
subscribe,
setMode,
transferToRemote,
transferToLocal,
disconnect,
refresh: refreshMode,
initializeSessionMonitoring,
clearError,
cancelTransfer,
};
}
export const playbackMode = createPlaybackModeStore();
// Derived stores for convenience
export const isRemoteMode = derived(playbackMode, ($mode) => $mode.mode === "remote");
export const isLocalMode = derived(playbackMode, ($mode) => $mode.mode === "local");
export const isIdleMode = derived(playbackMode, ($mode) => $mode.mode === "idle");
export const isTransferring = derived(playbackMode, ($mode) => $mode.isTransferring);
export const transferError = derived(playbackMode, ($mode) => $mode.transferError);
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/**
* Player state store - Thin wrapper over Rust PlayerController
*
* This store is display-only for most fields, receiving updates from
* backend events via playerEvents.ts. User actions are sent as commands
* to the Rust backend, which drives state changes.
*
* @req: UR-005 - Control media playback (pause, play, skip, scrub)
* @req: DR-001 - Player state machine (idle, loading, playing, paused, seeking, error)
* @req: DR-009 - Audio player UI (mini player, full screen)
*/
import { writable, derived } from "svelte/store";
import type { MediaItem } from "$lib/api/types";
import { isRemoteMode } from "./playbackMode";
import { selectedSession } from "./sessions";
import { ticksToSeconds } from "$lib/utils/playbackUnits";
// Merged media item from backend (matches Rust MergedMediaItem)
export interface MergedMediaItem {
id: string;
title: string;
artist: string | null;
album: string | null;
albumId: string | null;
duration: number | null;
primaryImageTag: string | null;
mediaType: "audio" | "video";
}
export type PlayerState =
| { kind: "idle" }
| { kind: "loading"; media: MediaItem }
| { kind: "playing"; media: MediaItem; position: number; duration: number }
| { kind: "paused"; media: MediaItem; position: number; duration: number }
| { kind: "seeking"; media: MediaItem; target: number }
| { kind: "error"; media: MediaItem | null; error: string };
export type RepeatMode = "off" | "all" | "one";
interface PlayerStore {
state: PlayerState;
volume: number;
muted: boolean;
}
function createPlayerStore() {
const initialState: PlayerStore = {
state: { kind: "idle" },
volume: 1.0,
muted: false,
};
const { subscribe, set, update } = writable<PlayerStore>(initialState);
function setIdle() {
update((s) => ({ ...s, state: { kind: "idle" } }));
}
function setLoading(media: MediaItem) {
update((s) => ({ ...s, state: { kind: "loading", media } }));
}
function setPlaying(media: MediaItem, position: number, duration: number) {
update((s) => ({
...s,
state: { kind: "playing", media, position, duration },
}));
}
function setPaused(media: MediaItem, position: number, duration: number) {
update((s) => ({
...s,
state: { kind: "paused", media, position, duration },
}));
}
function setSeeking(media: MediaItem, target: number) {
update((s) => ({ ...s, state: { kind: "seeking", media, target } }));
}
function setError(error: string, media: MediaItem | null = null) {
update((s) => ({ ...s, state: { kind: "error", media, error } }));
}
function updatePosition(position: number, duration?: number) {
update((s) => {
if (s.state.kind === "playing" || s.state.kind === "paused") {
return {
...s,
state: {
...s.state,
position,
// Update duration if provided and valid
duration: duration !== undefined && duration > 0 ? duration : s.state.duration
},
};
}
return s;
});
}
function setVolume(volume: number) {
update((s) => ({ ...s, volume: Math.max(0, Math.min(1, volume)) }));
}
function setMuted(muted: boolean) {
update((s) => ({ ...s, muted }));
}
function toggleMute() {
update((s) => ({ ...s, muted: !s.muted }));
}
return {
subscribe,
setIdle,
setLoading,
setPlaying,
setPaused,
setSeeking,
setError,
updatePosition,
setVolume,
setMuted,
toggleMute,
};
}
export const player = createPlayerStore();
// Derived stores
export const playerState = derived(player, ($p) => $p.state);
export const currentMedia = derived(player, ($p) => {
const state = $p.state;
if (state.kind === "idle") return null;
return state.media;
});
export const isPlaying = derived(player, ($p) => $p.state.kind === "playing");
export const isPaused = derived(player, ($p) => $p.state.kind === "paused");
export const isLoading = derived(player, ($p) => $p.state.kind === "loading");
export const playbackPosition = derived(player, ($p) => {
const state = $p.state;
if (state.kind === "playing" || state.kind === "paused") {
return state.position;
}
return 0;
});
export const playbackDuration = derived(player, ($p) => {
const state = $p.state;
if (state.kind === "playing" || state.kind === "paused") {
return state.duration;
}
return 0;
});
export const volume = derived(player, ($p) => $p.volume);
export const isMuted = derived(player, ($p) => $p.muted);
// Merged playback state (combines local and remote based on playback mode)
// These stores replace the mergedPlaybackState.ts helper functions
/**
* Merged media item - prefers remote session when in remote mode
*/
export const mergedMedia = derived(
[isRemoteMode, selectedSession, currentMedia],
([$isRemote, $session, $local]) => {
if ($isRemote && $session?.nowPlayingItem) {
return $session.nowPlayingItem;
}
return $local;
}
);
/**
* Merged isPlaying state - prefers remote session when in remote mode
*/
export const mergedIsPlaying = derived(
[isRemoteMode, selectedSession, isPlaying],
([$isRemote, $session, $localIsPlaying]) => {
if ($isRemote && $session?.playState) {
return !$session.playState.isPaused;
}
return $localIsPlaying;
}
);
/**
* Merged position - prefers remote session when in remote mode
*/
export const mergedPosition = derived(
[isRemoteMode, selectedSession, playbackPosition],
([$isRemote, $session, $localPosition]) => {
if ($isRemote && $session?.playState) {
return ticksToSeconds($session.playState.positionTicks ?? 0);
}
return $localPosition;
}
);
/**
* Merged duration - prefers remote session when in remote mode
*/
export const mergedDuration = derived(
[isRemoteMode, selectedSession, playbackDuration],
([$isRemote, $session, $localDuration]) => {
if ($isRemote && $session?.nowPlayingItem?.runTimeTicks) {
return ticksToSeconds($session.nowPlayingItem.runTimeTicks);
}
return $localDuration;
}
);
/**
* Merged volume - prefers remote session when in remote mode
* Both local and remote use 0-1 normalized range
*/
export const mergedVolume = derived(
[isRemoteMode, selectedSession, volume],
([$isRemote, $session, $localVolume]) => {
if ($isRemote && $session?.playState) {
// Convert remote 0-100 to normalized 0-1
return ($session.playState.volumeLevel ?? 100) / 100;
}
return $localVolume;
}
);
/**
* Should show audio miniplayer - state machine gated
* Only true when:
* 1. Player is in playing or paused state (not idle, loading, error)
* 2. Current media is audio (not video: Movie or Episode)
*/
export const shouldShowAudioMiniPlayer = derived(
[player, currentMedia],
([$player, $media]) => {
const state = $player.state;
// Only show when actively playing or paused
if (state.kind !== "playing" && state.kind !== "paused") {
return false;
}
// Don't show for video content
const mediaType = $media?.type;
if (mediaType === "Movie" || mediaType === "Episode") {
return false;
}
// Show for audio content
return true;
}
);
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// Queue state store - event-driven view of Rust player queue
//
// This store listens for queue_changed events from the Rust backend
// and provides reactive state for the frontend. All business logic
// (shuffle order, next/previous calculations, etc.) is handled by Rust.
import { writable, derived, get } from "svelte/store";
import { invoke } from "@tauri-apps/api/core";
import { listen } from "@tauri-apps/api/event";
import type { MediaItem } from "$lib/api/types";
import { auth } from "$lib/stores/auth";
export type RepeatMode = "off" | "all" | "one";
interface QueueState {
items: MediaItem[];
currentIndex: number | null;
shuffle: boolean;
repeat: RepeatMode;
hasNext: boolean;
hasPrevious: boolean;
}
interface QueueChangedEvent {
items: MediaItem[];
currentIndex: number | null;
shuffle: boolean;
repeat: RepeatMode;
hasNext: boolean;
hasPrevious: boolean;
}
function createQueueStore() {
const initialState: QueueState = {
items: [],
currentIndex: null,
shuffle: false,
repeat: "off",
hasNext: false,
hasPrevious: false,
};
const { subscribe, set } = writable<QueueState>(initialState);
// Listen for queue changed events from Rust backend
let unlisten: (() => void) | null = null;
async function init() {
// Initial sync from backend
await syncFromRust();
// Listen for queue changed events
unlisten = await listen<QueueChangedEvent>("player-event", (event) => {
if ((event.payload as any).type === "queue_changed") {
const queueEvent = event.payload as any;
set({
items: queueEvent.items,
currentIndex: queueEvent.current_index,
shuffle: queueEvent.shuffle,
repeat: queueEvent.repeat,
hasNext: queueEvent.has_next,
hasPrevious: queueEvent.has_previous,
});
}
});
}
/**
* Sync queue state from Rust backend (for initial load)
*/
async function syncFromRust(): Promise<void> {
try {
const rustQueue = await invoke<QueueChangedEvent>("player_get_queue");
console.log("[Queue] Synced from Rust - items:", rustQueue.items.length);
set({
items: rustQueue.items,
currentIndex: rustQueue.currentIndex,
shuffle: rustQueue.shuffle,
repeat: rustQueue.repeat,
hasNext: rustQueue.hasNext,
hasPrevious: rustQueue.hasPrevious,
});
} catch (error) {
console.error("[Queue] Failed to sync from Rust:", error);
}
}
/**
* Clean up event listener
*/
function cleanup() {
if (unlisten) {
unlisten();
unlisten = null;
}
}
// Initialize on creation
init();
// All queue operations now invoke backend commands
// Backend handles all business logic and emits events
async function next() {
await invoke("player_next");
}
async function previous() {
await invoke("player_previous");
}
async function skipTo(index: number) {
await invoke("player_skip_to", { index });
}
async function toggleShuffle() {
await invoke("player_toggle_shuffle");
}
async function cycleRepeat() {
await invoke("player_cycle_repeat");
}
async function removeFromQueue(index: number) {
await invoke("player_remove_from_queue", { index });
}
async function moveInQueue(fromIndex: number, toIndex: number) {
await invoke("player_move_in_queue", { fromIndex, toIndex });
}
async function addToQueue(items: MediaItem | MediaItem[], position: "next" | "end" = "end") {
const toAdd = Array.isArray(items) ? items : [items];
const trackIds = toAdd.map((item) => item.id);
// Get repository handle from auth store
const authState = get(auth);
if (!authState.isAuthenticated || !authState.repository) {
throw new Error("User not authenticated");
}
const repositoryHandle = authState.repository.getHandle();
// Use new Rust commands that accept IDs only
if (trackIds.length === 1) {
await invoke("player_add_track_by_id", {
repositoryHandle,
request: {
trackId: trackIds[0],
position,
},
});
} else {
await invoke("player_add_tracks_by_ids", {
repositoryHandle,
request: {
trackIds,
position,
},
});
}
}
return {
subscribe,
next,
previous,
skipTo,
toggleShuffle,
cycleRepeat,
addToQueue,
removeFromQueue,
moveInQueue,
syncFromRust,
cleanup,
};
}
export const queue = createQueueStore();
// Derived stores for convenience
export const queueItems = derived(queue, ($q) => $q.items);
export const currentQueueIndex = derived(queue, ($q) => $q.currentIndex);
export const currentQueueItem = derived(queue, ($q) =>
$q.currentIndex !== null ? $q.items[$q.currentIndex] : null
);
export const isShuffle = derived(queue, ($q) => $q.shuffle);
export const repeatMode = derived(queue, ($q) => $q.repeat);
export const hasNext = derived(queue, ($q) => $q.hasNext);
export const hasPrevious = derived(queue, ($q) => $q.hasPrevious);
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import { describe, it, expect, vi, beforeEach, afterEach } from "vitest";
import { get } from "svelte/store";
import type { Session } from "$lib/api/types";
// Mock the auth store
vi.mock("./auth", () => ({
auth: {
getRepository: vi.fn(() => ({
sessions: {
getSessions: vi.fn().mockResolvedValue([]),
},
})),
},
}));
describe("sessions store", () => {
// Mock session data
const mockSession1: Session = {
id: "session-1",
userId: "user-1",
userName: "Test User",
client: "Jellyfin Web",
deviceName: "Chrome Browser",
deviceId: "device-1",
applicationVersion: "10.8.0",
isActive: true,
supportsMediaControl: true,
supportsRemoteControl: true,
playState: {
positionTicks: 1000000000,
canSeek: true,
isPaused: false,
isMuted: false,
volumeLevel: 75,
repeatMode: "RepeatNone",
shuffleMode: "Sorted",
},
nowPlayingItem: {
id: "item-1",
name: "Test Song",
type: "Audio",
serverId: "server-1",
},
playableMediaTypes: ["Audio", "Video"],
supportedCommands: ["PlayPause", "Stop", "Seek", "NextTrack", "PreviousTrack"],
};
const mockSession2: Session = {
id: "session-2",
userId: "user-1",
userName: "Test User",
client: "Jellyfin Mobile",
deviceName: "iPhone",
deviceId: "device-2",
applicationVersion: "1.0.0",
isActive: true,
supportsMediaControl: false,
supportsRemoteControl: false,
playState: null,
nowPlayingItem: null,
playableMediaTypes: [],
supportedCommands: [],
};
beforeEach(() => {
vi.clearAllMocks();
vi.useFakeTimers();
// Ensure window.setInterval and window.clearInterval are available
if (typeof window !== 'undefined') {
global.window = window as any;
}
});
afterEach(() => {
vi.restoreAllMocks();
});
describe("initial state", () => {
it("should have empty sessions initially", async () => {
// Import dynamically to get fresh store instance
const { sessions } = await import("./sessions");
const state = get(sessions);
expect(state.sessions).toEqual([]);
expect(state.selectedSessionId).toBeNull();
expect(state.isLoading).toBe(false);
expect(state.error).toBeNull();
expect(state.lastUpdated).toBeNull();
});
});
describe("selectSession", () => {
it("should select a session by ID", async () => {
const { sessions } = await import("./sessions");
sessions.selectSession("session-123");
const state = get(sessions);
expect(state.selectedSessionId).toBe("session-123");
});
it("should allow deselecting by passing null", async () => {
const { sessions } = await import("./sessions");
sessions.selectSession("session-123");
sessions.selectSession(null);
const state = get(sessions);
expect(state.selectedSessionId).toBeNull();
});
});
describe("derived stores", () => {
it("activeSessions should filter sessions with nowPlayingItem", async () => {
// This test would require mocking the store's internal state
// For a real implementation, you'd need to:
// 1. Mock the auth.getRepository().sessions.getSessions() call
// 2. Call sessions.refresh()
// 3. Then check the derived store
// Placeholder test structure:
const { activeSessions } = await import("./sessions");
const active = get(activeSessions);
// Initially empty
expect(active).toEqual([]);
});
it("selectedSession should return the selected session or null", async () => {
const { selectedSession } = await import("./sessions");
const selected = get(selectedSession);
// Initially null
expect(selected).toBeNull();
});
it("controllableSessions should filter sessions with supportsRemoteControl", async () => {
const { controllableSessions } = await import("./sessions");
const controllable = get(controllableSessions);
// Initially empty
expect(controllable).toEqual([]);
});
});
describe("polling", () => {
it.skip("should set isPolling to true when polling starts", async () => {
const { sessions } = await import("./sessions");
// Mock the refresh to prevent actual API calls
vi.spyOn(sessions, "refresh").mockResolvedValue();
// Note: startPolling is not yet implemented
// sessions.startPolling(5000);
// const state = get(sessions);
// expect(state.isPolling).toBe(true);
});
it.skip("should set isPolling to false when polling stops", async () => {
const { sessions } = await import("./sessions");
vi.spyOn(sessions, "refresh").mockResolvedValue();
// Note: startPolling/stopPolling are not yet implemented
// sessions.startPolling(5000);
// sessions.stopPolling();
// const state = get(sessions);
// expect(state.isPolling).toBe(false);
});
// Note: Cannot spy on internal refresh() function as it's not exported
it.skip("should call refresh immediately when polling starts", async () => {
const { sessions } = await import("./sessions");
const refreshSpy = vi.spyOn(sessions, "refresh").mockResolvedValue();
sessions.startPolling(5000);
expect(refreshSpy).toHaveBeenCalledTimes(1);
});
// Note: Cannot spy on internal refresh() function as it's not exported
it.skip("should call refresh at intervals", async () => {
const { sessions } = await import("./sessions");
const refreshSpy = vi.spyOn(sessions, "refresh").mockResolvedValue();
sessions.startPolling(5000);
// Initial call
expect(refreshSpy).toHaveBeenCalledTimes(1);
// Advance timers by 5 seconds
await vi.advanceTimersByTime(5000);
expect(refreshSpy).toHaveBeenCalledTimes(2);
// Advance another 5 seconds
await vi.advanceTimersByTime(5000);
expect(refreshSpy).toHaveBeenCalledTimes(3);
sessions.stopPolling();
});
// Note: Cannot spy on internal refresh() function as it's not exported
it.skip("should stop previous polling when starting new polling", async () => {
const { sessions } = await import("./sessions");
const refreshSpy = vi.spyOn(sessions, "refresh").mockResolvedValue();
sessions.startPolling(5000);
await vi.advanceTimersByTime(5000);
const callsAfterFirst = refreshSpy.mock.calls.length;
// Start new polling - should stop the old one
sessions.startPolling(3000);
// Advance by the old interval
await vi.advanceTimersByTime(5000);
// Should have been called once for the new startPolling, and once after 3s
expect(refreshSpy.mock.calls.length).toBeGreaterThan(callsAfterFirst);
sessions.stopPolling();
});
});
describe("command methods", () => {
it("sendPlayPause should call API and refresh", async () => {
const { sessions } = await import("./sessions");
// These would need proper mocking of the auth.getRepository() chain
// For now, we're documenting the expected behavior
// Mock implementation would be:
// vi.spyOn(auth, 'getRepository').mockReturnValue({
// sessions: {
// sendCommand: vi.fn().mockResolvedValue(undefined)
// }
// });
// await sessions.sendPlayPause('session-123');
// expect(mockSendCommand).toHaveBeenCalledWith('session-123', 'PlayPause');
});
it("sendStop should call API and refresh", async () => {
const { sessions } = await import("./sessions");
// Similar structure to sendPlayPause test
// Would verify sendCommand is called with 'Stop'
});
it("sendNext should call API and refresh", async () => {
const { sessions } = await import("./sessions");
// Would verify sendNextTrack is called
});
it("sendPrevious should call API and refresh", async () => {
const { sessions } = await import("./sessions");
// Would verify sendPreviousTrack is called
});
it("sendSeek should call API without immediate refresh", async () => {
const { sessions } = await import("./sessions");
// Would verify seek is called but refresh is NOT called
// (to avoid UI lag during seeking)
});
it("sendVolume should call API without immediate refresh", async () => {
const { sessions } = await import("./sessions");
// Would verify setVolume is called but refresh is NOT called
// (to avoid UI lag during volume changes)
});
it("sendToggleMute should call API and refresh", async () => {
const { sessions } = await import("./sessions");
// Would verify toggleMute is called and refresh is called
});
it("playOnSession should call API and refresh", async () => {
const { sessions } = await import("./sessions");
// Would verify playOnSession is called with correct parameters
});
});
describe("error handling", () => {
it("should set error state when refresh fails", async () => {
const { sessions } = await import("./sessions");
// Mock auth.getRepository() to throw an error
// const error = new Error("Network error");
// Mock implementation would set up the error
// await sessions.refresh();
// const state = get(sessions);
// expect(state.error).toBe("Network error");
// expect(state.isLoading).toBe(false);
});
it("should log errors to console when commands fail", async () => {
const { sessions } = await import("./sessions");
const consoleSpy = vi.spyOn(console, "error").mockImplementation(() => {});
// Mock a failing command
// await expect(sessions.sendPlayPause('session-1')).rejects.toThrow();
// expect(consoleSpy).toHaveBeenCalled();
consoleSpy.mockRestore();
});
});
});
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// Remote sessions store for controlling playback on other Jellyfin clients
import { writable, derived } from "svelte/store";
import { invoke } from "@tauri-apps/api/core";
import { listen } from "@tauri-apps/api/event";
import type { Session } from "$lib/api/types";
interface SessionsState {
sessions: Session[];
selectedSessionId: string | null;
isLoading: boolean;
error: string | null;
lastUpdated: Date | null;
}
interface PlayerStatusEvent {
type: string;
sessions?: Session[];
}
function createSessionsStore() {
const initialState: SessionsState = {
sessions: [],
selectedSessionId: null,
isLoading: false,
error: null,
lastUpdated: null,
};
const { subscribe, update } = writable<SessionsState>(initialState);
// Listen for session updates from Rust backend
listen<PlayerStatusEvent>("player-event", (event) => {
if (event.payload.type === "sessions_updated" && event.payload.sessions) {
console.log(`[Sessions] Received ${event.payload.sessions.length} sessions from backend`);
event.payload.sessions.forEach((s, i) => {
console.log(`[Sessions] Session ${i}: id=${s.id}, device=${s.deviceName}, supportsRemoteControl=${s.supportsRemoteControl}`);
});
update((s) => ({
...s,
sessions: event.payload.sessions!,
lastUpdated: new Date(),
error: null,
}));
}
});
/**
* Manually fetch sessions from backend (for refresh button)
*/
async function refresh(): Promise<void> {
try {
update((s) => ({ ...s, isLoading: true, error: null }));
const sessions = await invoke<Session[]>("sessions_poll_now");
console.log(`[Sessions] Manual refresh returned ${sessions.length} sessions`);
sessions.forEach((s, i) => {
console.log(`[Sessions] Session ${i}: id=${s.id}, device=${s.deviceName}, supportsRemoteControl=${s.supportsRemoteControl}`);
});
update((s) => ({
...s,
sessions,
isLoading: false,
lastUpdated: new Date(),
error: null,
}));
} catch (error) {
const message = error instanceof Error ? error.message : "Failed to fetch sessions";
update((s) => ({
...s,
isLoading: false,
error: message,
}));
console.error("Failed to fetch sessions:", error);
}
}
/**
* Select a session for control
*/
function selectSession(sessionId: string | null): void {
update((s) => ({ ...s, selectedSessionId: sessionId }));
}
/**
* Send play/pause toggle command
*/
async function sendPlayPause(sessionId: string): Promise<void> {
try {
await invoke("remote_send_command", {
sessionId,
command: "PlayPause",
});
// Refresh after command to get updated state
await refresh();
} catch (error) {
console.error("Failed to send play/pause command:", error);
throw error;
}
}
/**
* Send stop command
*/
async function sendStop(sessionId: string): Promise<void> {
try {
await invoke("remote_send_command", {
sessionId,
command: "Stop",
});
await refresh();
} catch (error) {
console.error("Failed to send stop command:", error);
throw error;
}
}
/**
* Send next track command
*/
async function sendNext(sessionId: string): Promise<void> {
try {
await invoke("remote_send_command", {
sessionId,
command: "NextTrack",
});
await refresh();
} catch (error) {
console.error("Failed to send next track command:", error);
throw error;
}
}
/**
* Send previous track command
*/
async function sendPrevious(sessionId: string): Promise<void> {
try {
await invoke("remote_send_command", {
sessionId,
command: "PreviousTrack",
});
await refresh();
} catch (error) {
console.error("Failed to send previous track command:", error);
throw error;
}
}
/**
* Seek to position (in ticks)
*/
async function sendSeek(sessionId: string, positionTicks: number): Promise<void> {
try {
await invoke("remote_session_seek", {
sessionId,
positionTicks,
});
// Don't refresh immediately for seek to avoid UI lag
} catch (error) {
console.error("Failed to send seek command:", error);
throw error;
}
}
/**
* Set volume (0-100)
*/
async function sendVolume(sessionId: string, volume: number): Promise<void> {
try {
await invoke("remote_session_set_volume", {
sessionId,
volume,
});
// Don't refresh immediately for volume to avoid UI lag
} catch (error) {
console.error("Failed to send volume command:", error);
throw error;
}
}
/**
* Toggle mute
*/
async function sendToggleMute(sessionId: string): Promise<void> {
try {
await invoke("remote_send_command", {
sessionId,
command: "ToggleMute",
});
await refresh();
} catch (error) {
console.error("Failed to toggle mute:", error);
throw error;
}
}
/**
* Play item(s) on remote session
*/
async function playOnSession(
sessionId: string,
itemIds: string[],
startIndex = 0
): Promise<void> {
console.log("[SESSIONS] ========== playOnSession called ==========");
console.log("[SESSIONS] sessionId:", sessionId);
console.log("[SESSIONS] itemIds array:", itemIds);
console.log("[SESSIONS] itemIds.length:", itemIds.length);
console.log("[SESSIONS] itemIds JSON:", JSON.stringify(itemIds));
console.log("[SESSIONS] startIndex:", startIndex);
console.log("[SESSIONS] About to call invoke('remote_play_on_session')");
try {
// Use Rust player's Jellyfin client for remote playback
const result = await invoke("remote_play_on_session", {
sessionId,
itemIds,
startIndex,
});
console.log("[SESSIONS] invoke succeeded, result:", result);
await refresh();
} catch (error) {
console.error("[SESSIONS] Failed to play on session:", error);
throw error;
}
}
return {
subscribe,
refresh,
selectSession,
sendPlayPause,
sendStop,
sendNext,
sendPrevious,
sendSeek,
sendVolume,
sendToggleMute,
playOnSession,
};
}
export const sessions = createSessionsStore();
// Derived stores
/**
* Sessions that are currently playing media
*/
export const activeSessions = derived(
sessions,
($sessions) => $sessions.sessions.filter((s) => s.nowPlayingItem !== null)
);
/**
* Currently selected session
*/
export const selectedSession = derived(
sessions,
($sessions) =>
$sessions.sessions.find((s) => s.id === $sessions.selectedSessionId) ?? null
);
/**
* Controllable sessions (support remote control)
*/
export const controllableSessions = derived(
sessions,
($sessions) => {
const controllable = $sessions.sessions.filter((s) => s.supportsRemoteControl);
console.log(`[Sessions] Filtering ${$sessions.sessions.length} total sessions, ${controllable.length} are controllable`);
$sessions.sessions.forEach((s, i) => {
const status = s.supportsRemoteControl ? "✓ CONTROLLABLE" : "✗ NOT CONTROLLABLE";
console.log(`[Sessions] ${status}: ${s.deviceName} (id=${s.id}, supportsRemoteControl=${s.supportsRemoteControl})`);
});
return controllable;
}
);
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/**
* Sleep Timer Store (Display Only - Backend-First Architecture)
*
* This store reflects sleep timer state from the backend.
* All logic is in the Rust backend (PlayerController).
*
* The backend emits SleepTimerChanged events to update this store.
*/
import { writable, derived } from "svelte/store";
export type SleepTimerMode =
| { kind: "off" }
| { kind: "time"; endTime: number }
| { kind: "endOfTrack" }
| { kind: "episodes"; remaining: number };
interface SleepTimerState {
mode: SleepTimerMode;
remainingSeconds: number;
}
function createSleepTimerStore() {
const initialState: SleepTimerState = {
mode: { kind: "off" },
remainingSeconds: 0,
};
const { subscribe, set } = writable<SleepTimerState>(initialState);
return {
subscribe,
set, // Updated by playerEvents.ts when backend emits SleepTimerChanged event
};
}
export const sleepTimer = createSleepTimerStore();
// Derived stores for convenient access
export const sleepTimerMode = derived(sleepTimer, ($s) => $s.mode);
export const sleepTimerActive = derived(
sleepTimer,
($s) => $s.mode.kind !== "off"
);
export const sleepTimerRemainingSeconds = derived(
sleepTimer,
($s) => $s.remainingSeconds
);
export const sleepTimerRemainingEpisodes = derived(sleepTimer, ($s) =>
$s.mode.kind === "episodes" ? $s.mode.remaining : 0
);
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import { writable } from "svelte/store";
export interface Toast {
id: string;
message: string;
type: "success" | "error" | "info" | "warning";
duration?: number;
}
interface ToastStore {
toasts: Toast[];
}
function createToastStore() {
const { subscribe, update } = writable<ToastStore>({ toasts: [] });
return {
subscribe,
show: (message: string, type: Toast["type"] = "info", duration = 3000) => {
const id = `toast-${Date.now()}-${Math.random()}`;
const toast: Toast = { id, message, type, duration };
update((store) => ({
toasts: [...store.toasts, toast],
}));
// Auto-dismiss after duration
if (duration > 0) {
setTimeout(() => {
update((store) => ({
toasts: store.toasts.filter((t) => t.id !== id),
}));
}, duration);
}
return id;
},
dismiss: (id: string) => {
update((store) => ({
toasts: store.toasts.filter((t) => t.id !== id),
}));
},
success: (message: string, duration?: number) => {
return createToastStore().show(message, "success", duration);
},
error: (message: string, duration?: number) => {
return createToastStore().show(message, "error", duration);
},
info: (message: string, duration?: number) => {
return createToastStore().show(message, "info", duration);
},
warning: (message: string, duration?: number) => {
return createToastStore().show(message, "warning", duration);
},
};
}
export const toast = createToastStore();