First working POC

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2026-01-26 22:21:54 +01:00
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// Authentication state store with Rust backend
//
// All business logic (session management, verification, credential storage) is handled by Rust.
// This file is a thin Svelte store wrapper that calls Rust commands and listens to events.
import { writable, derived, get } from "svelte/store";
import { invoke } from "@tauri-apps/api/core";
import { listen } from "@tauri-apps/api/event";
import { RepositoryClient } from "$lib/api/repository-client";
import type { User, AuthResult } from "$lib/api/types";
import { connectivity } from "./connectivity";
interface AuthState {
isAuthenticated: boolean;
isLoading: boolean;
user: User | null;
serverUrl: string | null;
serverName: string | null;
error: string | null;
securityWarning: string | null;
/** Whether session needs re-authentication (e.g., token expired) */
needsReauth: boolean;
/** Whether session verification is in progress */
isVerifying: boolean;
/** Whether the session is known to be valid (verified with server) */
sessionVerified: boolean;
}
interface Session {
userId: string;
username: string;
serverId: string;
serverUrl: string;
serverName: string;
accessToken: string;
verified: boolean;
needsReauth: boolean;
}
interface ServerInfo {
name: string;
version: string;
id: string;
normalizedUrl: string;
}
interface SecurityStatus {
usingKeyring: boolean;
storageType: string;
}
function createAuthStore() {
const initialState: AuthState = {
isAuthenticated: false,
isLoading: true,
user: null,
serverUrl: null,
serverName: null,
error: null,
securityWarning: null,
needsReauth: false,
isVerifying: false,
sessionVerified: false,
};
const { subscribe, set, update } = writable<AuthState>(initialState);
// RepositoryClient provides cache-first access with automatic background refresh via Rust
let repository: RepositoryClient | null = null;
function getRepository(): RepositoryClient {
if (!repository) {
throw new Error("Not connected to a server");
}
return repository;
}
// Listen to auth events from Rust
if (typeof window !== "undefined") {
listen<{ user: User }>("auth:session-verified", (event) => {
console.log("[Auth] Session verified:", event.payload.user.name);
update((s) => ({
...s,
sessionVerified: true,
needsReauth: false,
isVerifying: false,
user: event.payload.user,
}));
});
listen<{ reason: string }>("auth:needs-reauth", (event) => {
console.log("[Auth] Session needs re-authentication:", event.payload.reason);
update((s) => ({
...s,
sessionVerified: false,
needsReauth: true,
isVerifying: false,
error: event.payload.reason,
}));
});
listen<{ message: string }>("auth:network-error", (event) => {
console.log("[Auth] Network error during verification:", event.payload.message);
// Network errors don't trigger re-auth - just log them
update((s) => ({ ...s, isVerifying: false }));
});
}
/**
* Initialize auth state from Rust backend.
* This function does NOT require network access - session is restored immediately.
*/
async function initialize() {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
// Check security status
try {
const securityStatus = await invoke<SecurityStatus>("storage_get_security_status");
console.log("[Auth] Security status:", securityStatus);
if (!securityStatus.usingKeyring) {
update((s) => ({
...s,
securityWarning:
"Credentials are stored with reduced security (encrypted file instead of system keyring).",
}));
}
} catch (error) {
console.warn("[Auth] Failed to get security status:", error);
}
// Initialize auth manager and get session
console.log("[Auth] Initializing auth manager...");
const session = await invoke<Session | null>("auth_initialize");
console.log("[Auth] Session retrieval result:", session ? "Session found" : "No session found");
if (session) {
console.log("[Auth] Restoring session for user:", session.username, "on server:", session.serverUrl);
// Create RepositoryClient for cache-first access
repository = new RepositoryClient();
await repository.create(session.serverUrl, session.userId, session.accessToken, session.serverId);
// Configure Jellyfin client in Rust player for automatic playback reporting
const deviceId = localStorage.getItem("jellytau_device_id") || "";
try {
console.log("[Auth] Configuring Rust player with restored session...");
await invoke("player_configure_jellyfin", {
serverUrl: session.serverUrl,
accessToken: session.accessToken,
userId: session.userId,
deviceId: deviceId,
});
console.log("[Auth] Rust player configured for automatic playback reporting");
} catch (error) {
console.error("[Auth] Failed to configure Rust player:", error);
}
// Set authenticated immediately (offline-first)
set({
isAuthenticated: true,
isLoading: false,
user: { id: session.userId, name: session.username, serverId: session.serverId } as User,
serverUrl: session.serverUrl,
serverName: session.serverName,
error: null,
securityWarning: initialState.securityWarning,
needsReauth: session.needsReauth,
isVerifying: false,
sessionVerified: session.verified,
});
// Start connectivity monitoring early to avoid appearing offline on startup
console.log("[Auth] Starting early connectivity monitoring...");
connectivity.startMonitoring(session.serverUrl, {
onServerReconnected: () => {
// Retry session verification when server becomes reachable
retryVerification();
},
}).catch((error) => {
console.error("[Auth] Failed to start connectivity monitoring:", error);
});
// Start background session verification
try {
await invoke("auth_start_verification", { deviceId });
console.log("[Auth] Background verification started");
} catch (error) {
console.error("[Auth] Failed to start verification:", error);
}
} else {
// No stored session
console.log("[Auth] No active session found");
set({
isAuthenticated: false,
isLoading: false,
user: null,
serverUrl: null,
serverName: null,
error: null,
securityWarning: initialState.securityWarning,
needsReauth: false,
isVerifying: false,
sessionVerified: false,
});
}
} catch (error) {
console.error("[Auth] Failed to initialize:", error);
update((s) => ({
...s,
isLoading: false,
error: error instanceof Error ? error.message : String(error),
}));
}
}
/**
* Connect to a Jellyfin server and retrieve server info.
* Rust will normalize the URL (add https:// if missing, remove trailing slash).
*/
async function connectToServer(serverUrl: string): Promise<ServerInfo> {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
console.log("[Auth] Connecting to server:", serverUrl);
const serverInfo = await invoke<ServerInfo>("auth_connect_to_server", { serverUrl });
console.log("[Auth] Connected to server:", serverInfo.name, serverInfo.version);
console.log("[Auth] Normalized URL:", serverInfo.normalizedUrl);
update((s) => ({ ...s, isLoading: false }));
return serverInfo;
} catch (error) {
console.error("[Auth] Failed to connect to server:", error);
update((s) => ({
...s,
isLoading: false,
error: error instanceof Error ? error.message : String(error),
}));
throw error;
}
}
/**
* Login with username and password.
*/
async function login(username: string, password: string, serverUrl: string, serverName: string) {
update((s) => ({ ...s, isLoading: true, error: null }));
try {
const deviceId = localStorage.getItem("jellytau_device_id") || "";
console.log("[Auth] Logging in as:", username);
const authResult = await invoke<AuthResult>("auth_login", {
serverUrl,
username,
password,
deviceId,
});
console.log("[Auth] Login successful:", authResult.user);
// Save to storage
await invoke("storage_save_server", {
id: authResult.serverId,
name: serverName,
url: serverUrl,
version: null,
});
await invoke("storage_save_user", {
id: authResult.user.id,
serverId: authResult.serverId,
username: authResult.user.name,
accessToken: authResult.accessToken,
});
await invoke("storage_set_active_user", {
userId: authResult.user.id,
serverId: authResult.serverId,
});
// Set session in auth manager with server name
await invoke("auth_set_session", {
session: {
userId: authResult.user.id,
username: authResult.user.name,
serverId: authResult.serverId,
serverUrl,
serverName,
accessToken: authResult.accessToken,
verified: true,
needsReauth: false,
},
});
// Create RepositoryClient
repository = new RepositoryClient();
await repository.create(serverUrl, authResult.user.id, authResult.accessToken, authResult.serverId);
// Configure Rust player
try {
await invoke("player_configure_jellyfin", {
serverUrl,
accessToken: authResult.accessToken,
userId: authResult.user.id,
deviceId,
});
console.log("[Auth] Rust player configured for playback reporting");
} catch (error) {
console.error("[Auth] Failed to configure Rust player:", error);
}
// Update state
set({
isAuthenticated: true,
isLoading: false,
user: authResult.user,
serverUrl,
serverName,
error: null,
securityWarning: initialState.securityWarning,
needsReauth: false,
isVerifying: false,
sessionVerified: true,
});
// Start background verification
try {
await invoke("auth_start_verification", { deviceId });
} catch (error) {
console.error("[Auth] Failed to start verification:", error);
}
return authResult;
} catch (error) {
console.error("[Auth] Login failed:", error);
const errorMessage = error instanceof Error ? error.message : String(error);
update((s) => ({ ...s, isLoading: false, error: errorMessage }));
throw error;
}
}
/**
* Re-authenticate with password (when session expired).
*/
async function reauthenticate(password: string) {
update((s) => ({ ...s, isLoading: true, error: null, needsReauth: false }));
try {
const deviceId = localStorage.getItem("jellytau_device_id") || "";
console.log("[Auth] Re-authenticating...");
const authResult = await invoke<AuthResult>("auth_reauthenticate", {
password,
deviceId,
});
console.log("[Auth] Re-authentication successful");
// Update storage
await invoke("storage_save_user", {
id: authResult.user.id,
serverId: authResult.serverId,
username: authResult.user.name,
accessToken: authResult.accessToken,
});
// Recreate repository with new credentials
if (repository) {
await repository.destroy();
const session = await invoke<Session | null>("auth_get_session");
if (session) {
await repository.create(session.serverUrl, authResult.user.id, authResult.accessToken, authResult.serverId);
}
}
// Reconfigure player
try {
await invoke("player_configure_jellyfin", {
serverUrl: repository ? await getCurrentSessionServerUrl() : "",
accessToken: authResult.accessToken,
userId: authResult.user.id,
deviceId,
});
} catch (error) {
console.error("[Auth] Failed to reconfigure player:", error);
}
// Update state
update((s) => ({
...s,
isLoading: false,
needsReauth: false,
sessionVerified: true,
user: authResult.user,
error: null,
}));
return authResult;
} catch (error) {
console.error("[Auth] Re-authentication failed:", error);
const errorMessage = error instanceof Error ? error.message : String(error);
update((s) => ({ ...s, isLoading: false, error: errorMessage }));
throw error;
}
}
/**
* Logout and clear session.
*/
async function logout() {
try {
const session = await invoke<Session | null>("auth_get_session");
if (session) {
const deviceId = localStorage.getItem("jellytau_device_id") || "";
await invoke("auth_logout", {
serverUrl: session.serverUrl,
accessToken: session.accessToken,
deviceId,
});
}
// Disable Jellyfin reporting in player
try {
await invoke("player_disable_jellyfin");
} catch (error) {
console.error("[Auth] Failed to disable player reporting:", error);
}
// Clear repository
if (repository) {
await repository.destroy();
}
repository = null;
set({
isAuthenticated: false,
isLoading: false,
user: null,
serverUrl: null,
serverName: null,
error: null,
securityWarning: null,
needsReauth: false,
isVerifying: false,
sessionVerified: false,
});
} catch (error) {
console.error("[Auth] Logout error (continuing anyway):", error);
set(initialState);
}
}
/**
* Clear error state.
*/
function clearError() {
update((s) => ({ ...s, error: null }));
}
/**
* Get current session from Rust backend.
*/
async function getCurrentSession() {
try {
return await invoke<Session | null>("auth_get_session");
} catch (error) {
console.error("[Auth] Failed to get current session:", error);
return null;
}
}
/**
* Get current user ID.
*/
function getUserId(): string | null {
const state = get({ subscribe });
return state.user?.id || null;
}
/**
* Get server URL.
*/
function getServerUrl(): string | null {
const state = get({ subscribe });
return state.serverUrl;
}
/**
* Helper to get server URL from current session.
*/
async function getCurrentSessionServerUrl(): Promise<string> {
const session = await invoke<Session | null>("auth_get_session");
return session?.serverUrl || "";
}
/**
* Retry session verification (called when server becomes reachable again).
*/
async function retryVerification() {
try {
const deviceId = localStorage.getItem("jellytau_device_id") || "";
console.log("[Auth] Retrying session verification after reconnection");
await invoke("auth_start_verification", { deviceId });
} catch (error) {
console.error("[Auth] Failed to retry verification:", error);
}
}
return {
subscribe,
initialize,
connectToServer,
login,
reauthenticate,
logout,
clearError,
getRepository,
getCurrentSession,
getUserId,
getServerUrl,
retryVerification,
};
}
export const auth = createAuthStore();
export const isAuthenticated = derived(auth, ($auth) => $auth.isAuthenticated);
export const isLoading = derived(auth, ($auth) => $auth.isLoading);
export const currentUser = derived(auth, ($auth) => $auth.user);
export const needsReauth = derived(auth, ($auth) => $auth.needsReauth);
export const securityWarning = derived(auth, ($auth) => $auth.securityWarning);
export const authError = derived(auth, ($auth) => $auth.error);
export const isVerifying = derived(auth, ($auth) => $auth.isVerifying);
export const sessionVerified = derived(auth, ($auth) => $auth.sessionVerified);