fix(autoplay): advance to the next episode in background audio mode
An episode handed off to the audio-only path for background playback is a MediaType::Audio item, so autoplay's video-only checks stopped recognising it as an episode: playback simply ended at the episode boundary instead of continuing to the next one. - Carry episode identity (item_type, series_id) through the background-audio handoff so the backend queue item still knows it's an episode; is_episode_item now trusts item_type over the media_type heuristic, and the sleep timer's episode counter follows. - The frontend normally performs the advance by navigating to /player/<id>, which is unavailable while the WebView is suspended. advance_to_next_episode_audio_only drives it entirely in the backend: fetch the next episode, build its audio-only stream URL, and load it into the native audio player, preserving episode identity so the following boundary advances too. - Android's autoplay dispatch routes background-audio episodes to that backend advance and keeps the countdown path for the foreground. - get_audio_only_stream_url_for_video joins the MediaRepository trait (online delegates to the existing builder, offline errors) so the controller can reach it without a frontend round-trip. TRACES: UR-040, UR-023 | DR-052 | JA-032
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@@ -858,12 +858,40 @@ pub extern "system" fn Java_com_dtourolle_jellytau_player_JellyTauPlayer_nativeO
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});
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}
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// Start countdown if auto_advance enabled
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if auto_advance {
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controller
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.lock()
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.await
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.start_autoplay_countdown(next_episode, countdown_seconds);
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// Background audio-only episode: the frontend that normally
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// performs the advance (goto /player/<id>) is suspended, so
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// the backend must load the next episode's audio-only stream
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// itself — otherwise playback just stops at the boundary.
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let is_bg_audio_episode =
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controller.lock().await.current_is_audio_episode();
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if is_bg_audio_episode {
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log::info!(
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"[Autoplay] Background audio episode — advancing to {} in backend",
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next_episode.id
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);
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let ctrl = controller.lock().await;
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if let Err(e) = ctrl
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.advance_to_next_episode_audio_only(&next_episode.id)
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.await
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{
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log::error!(
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"[Autoplay] Background audio advance failed: {} — stopping",
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e
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);
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if let Some(emitter) = EVENT_EMITTER.get() {
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emitter.emit(PlayerStatusEvent::PlaybackEnded);
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}
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} else {
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ctrl.emit_queue_changed();
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}
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} else {
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// Foreground: frontend drives the advance off the countdown.
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controller
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.lock()
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.await
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.start_autoplay_countdown(next_episode, countdown_seconds);
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}
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}
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}
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Err(e) => {
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