worktree-linux-native-video
10
Commits
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fecd6022fe |
chore(traceability): shift this branch's ids clear of master's
Master allocated DR-224 and UT-211 while this branch was in flight — the third collision on this work. Everything here moves up by one: DR-224..236 become DR-225..237, UT-211..213 become UT-212..214. UR-079, UR-080 and IR-033 were still free and are unchanged. Mechanical, and matched on each row's own text rather than on its number, so a row cannot be shifted twice or the wrong one caught. Master's DR-224 (the background-audio toggle) and UT-211 are untouched. |
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109700b949 |
feat(playback): let Rust decide what stream to play, and say so
Playing a video meant asking the server to re-encode it, always. That
decision was made nowhere and written down nowhere, so whoever needed it
re-derived it downstream — the player worked out whether it had been handed
a playlist by looking for ".m3u8" in the URL, in two places. A viewer paid
for a transcode of a file their device could have played untouched, and the
app could not tell them which it was.
One negotiation now produces one self-describing StreamSelection — direct
play, remux or transcode; over a playlist, a plain HTTP file, or a local one
— and every renderer consumes that same answer.
Measured against the development server (Jellyfin 10.11.5), 400 items
sampled for codec mix and 40 put through a real PlaybackInfo negotiation
per profile:
Linux / WebKitGTK (h264 only, 2ch) 3/40 — 7% direct play
Android / ExoPlayer (hevc, ac3/eac3, 6ch) 34/40 — 85% direct play
The library is ~80% hevc, which is why the two diverge so hard. The payoff
is overwhelmingly Android, where 85% of plays were starting a transcode
nobody needed. Linux stays near 7% until libmpv decodes the picture — the
h264-only profile is a WebKitGTK constraint, not a JellyTau choice.
DR-219 StreamSelection: url + tagged Transport (hls/progressive/localFile)
+ PlaybackKind (directPlay/directStream/transcode) + the negotiated
rendition + this source's ladder + a needs_transcoding flag derived
in Rust so the rule is answered once. Both enums are serde-tagged
so the frontend matches a discriminant, not a substring. The paths
that never negotiate get the same shape from Rust rather than
assembling one — media_local_selection for a downloaded file,
LiveStreamInfo.transport for a live channel — so there is no second
place where a transport is decided.
DR-220 The ceiling becomes two levels: a durable device default (Settings,
persisted) and a per-playback override the in-player picker sets.
The picker had called itself a "this film, this connection" control
since it was written but wrote the process-wide default, so dropping
one awkward film to 2 Mbps silently capped every video played
afterwards for the rest of the process, with Settings still showing
the old value. The override is cleared whenever playback moves to a
new item, which stops it surviving into an autoplayed next episode.
effective_streaming_quality() is the single resolution point.
DR-221 The quality picker is filled from what this media source can offer.
Rust marks a rung exceeds_source when its ceiling is at or above the
source's own bitrate — such a rung is another way to spell Original
— and the frontend does not draw those. Original is never marked; a
source whose bitrate the server does not report marks nothing, which
keeps every rung offered.
DR-222 Direct play and direct stream are negotiated, with two client-side
overrides on top because the server's answer is right about the file
and wrong about what this app will do with it: undecodable audio
(Jellyfin 10.11.5 honours a DirectPlayProfile's container and video
codec but ignores its audio codec, so it offers direct play for an
E-AC-3 track the webview renders in silence) and a viewer-pinned
audio track the file does not default to. A direct stream is a remux
and is deliberately not counted as transcoding.
DR-223 Dropped on measurement, not deferred. A master playlist from this
server carries exactly one EXT-X-STREAM-INF: Jellyfin builds it from
the single rendition the request asked for rather than publishing a
ladder. So there is no adaptation for hls.js to be preserving and
none mpv would lose — the claim that there was, in
playback-backend-unification.md, does not hold. Recorded rather than
deleted because it is a measurement: a server that does publish a
ladder would change the answer.
DR-224 Every backend consumes the same selection. The queue item carries
the transport, so player_seek_video picks its seek strategy from the
backend's decision instead of the last stream_url.contains(".m3u8")
in the codebase. Items queued by a path that never negotiated carry
None and fall back to needs_transcoding, which is exact rather than
a guess because every transcode this app requests is HLS (DR-140).
The frontend loader decision moves to streamTransport.ts so it can be
tested: the two cases that pin it are the ones that failed against the old
implementation — a progressive stream whose URL contains ".m3u8" must not
get an HLS loader, and an HLS stream whose URL contains none must.
Also verified the URL the direct-play branch builds actually serves playable
bytes: 206, video/mp4, valid ISO-BMFF, and a mid-file range works, so
seeking a direct play works.
The spec is folded into docs/architecture/{01,02,03} and deleted, per the
rule that docs/specs holds only work that has not shipped. DR-121 leaves
read-through-media-cache.md with a pointer; that spec keeps its capture half.
Not verified: real playback on a device. Direct play changes what actually
gets played, and neither fixtures nor curl prove the WebKitGTK and ExoPlayer
paths render it.
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ad48d89dfe |
chore(format): run prettier over src/ and scripts/
Formatting was configured but never enforced: `bun run format:check` reported 199 unformatted files and ran in no workflow and in no git hook, so .prettierrc (printWidth 100, trailing commas) described an intention rather than the tree. This is the one-time sweep that makes the check gateable. Whitespace and token-reflow only -- no behavioural change: `bun run check` reports 0 errors and all 1053 frontend tests pass before and after. Kept out of every other commit on purpose. A 199-file diff mixed with real changes is unreviewable, and the next commit turns format:check into a hard CI gate so this cannot silently accumulate again. |
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6b90582e3e |
chore(tooling): add lint/format gates, pin the toolchain, enforce commit checks
Adds the frontend's first linter and formatter — the Rust half has had cargo fmt --check and clippy in CI for a while, while 274 TS/Svelte files had only svelte-check. ESLint runs clean; 159 findings are recorded as warnings rather than suppressed, so the backlog is visible without painting CI red. Also: `bun run test` no longer drops into watch mode (the "Before Committing" list told people to run a command that never returns), the traceability ratchet moves 82% -> 88%, a pre-commit hook enforces the fast half of that list instead of relying on memory, the dead webdriverio e2e suite and its five devDeps are removed, and the Rust toolchain is pinned to 1.97.1 so the developer machine and the CI builder image stop being five releases apart. TRACES: | DR-205, DR-206, DR-207 |
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95eb16d5ef |
chore(tooling): add eslint + prettier, fix the test watch-mode default
Three gaps in the frontend tooling, all in the package.json script surface.
1. No JS/TS linter or formatter existed at all for 274 TS/Svelte files.
Adds an ESLint flat config (typescript-eslint + eslint-plugin-svelte,
Svelte 5 + TS strict) and prettier + prettier-plugin-svelte, plus the
`lint`, `lint:fix`, `format`, `format:check` scripts.
The tree is error-clean (`npx eslint .` exits 0). Getting there needed
seven real one-line fixes (braced switch cases that leaked `const` across
arms, a useless regex escape, two `let`s that never change, a thrown Error
that dropped its `cause`, and two `// eslint-disable-next-line` comments
documenting the Svelte 5 bare-read-for-dependency idiom). Everything else
that fires is set to `warn` with the reason written next to it in
eslint.config.js — notably ~94 dead bindings and `any` at the IPC
boundary. Those are real findings to drive to zero, not noise to delete.
`no-console` is OFF for now: a parallel change is moving all ~468 console
calls onto a logger facade, and turning the rule on today would collide
with it. eslint.config.js says so, and says to flip it to `error` once
that lands.
`prettier --write` is deliberately NOT run here — it would rewrite ~200
files and swamp every other diff in flight. The gate is available; the
sweep is a separate commit. Markdown and CI YAML are in .prettierignore
because both are hand-laid-out (and docs/traceability.md is generated).
2. `bun run test` was bare `vitest`, i.e. watch mode — while CLAUDE.md's
"Before Committing" list tells people to run it. It is now `vitest run`,
with `test:watch` and `test:coverage` (also `--run`-ified) alongside.
scripts/test-all.sh drops the now-redundant `--run`, and
scripts/test-frontend.sh keeps `--watch`/`--ui`/`-w` working by routing
them to a long-running vitest instead of the single-pass one.
3. The webdriverio e2e suite is deleted. It was last touched in January
("First working POC"), has never run since, and is not in CI — five
devDependencies and two scripts of pure decoration. Removes e2e/,
wdio.conf.ts, the two `test:e2e*` scripts, the @wdio/* + webdriverio
devDeps, and the WebdriverIO block in .gitignore.
The package.json diff also carries `hooks:install` and `check:links`, wired
up by the following commits.
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d54d8cc7c4 |
refactor(logging): route frontend console calls through the logger
TRACES: | DR-204 484 ungated `console.*` calls across 63 non-test frontend files shipped to end users with no way to turn them off. Mechanical substitution, no control flow, error handling or message semantics changed: console.log / console.debug -> log.debug console.info -> log.info console.warn -> log.warn console.error -> log.error Hand-written `"[Scope] …"` prefixes are dropped where the logger's scope now carries them; scope names that already existed are preserved verbatim (`[Auth]`, `[VideoPlayer]`, `[PiP]`, …) and inferred from the filename where a file had none. `src/routes/player/[id]/+page.svelte` keeps its `NextEpisode` and `AutoPlay` sub-scopes as separate loggers rather than flattening them into the page scope. `grep -rn 'console\.' src/` now matches nothing outside the tests and the facade itself. |
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c0c6c5023e |
fix(player): resume a transcoded video by seeking, not by asking for a stream that starts mid-item
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 5m10s
🏗️ Build and Test JellyTau / Android Compile Check (push) Skipped
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m30s
Traceability Validation / Check Requirement Traces (push) Successful in 19s
A resumed transcode played nothing at all: every segment came back 400, hls.js exhausted its retries and gave up, while the same episode from the beginning was fine. Jellyfin builds each segment URI by echoing the master playlist's query string into it, and its segment handler opens by rejecting any request carrying StartTimeTicks > 0 (ArgumentException → 400). So one resume position on the playlist is copied onto every hls1/main/N.ts and 400s all of them — the `> 0` being exactly why starting from the beginning survived. HLS does not need the parameter: a playlist spans the whole item and asking for segment N *is* the seek. It is removed from the URL builder entirely rather than conditionalised — the builder cannot know whether its response will be segmented — and the position becomes a seek issued once the player has loaded. The progressive /Audio/universal builder behind the background-audio handoff has no segments and keeps its StartTimeTicks, which is why audio-only handoffs resumed correctly and video ones did not. Completing that across the boundary, since the URL no longer starts where the caller asked: - reloadSource(url, position) now means "reload and resume AT this absolute position": it seeks the element once the source is playable and clears the transcode offset to zero. It previously set the offset to the position and seeked nothing, which was correct only while the URL itself began there — left in place it would have shown 20:00 on the scrubber while the opening titles played, with no seek ever happening. - The transcoded resume path in the player page collapses into the same "seek after load" branch direct streams already used. - VideoPlayer's background-audio return does the same: no base, seek to the absolute position. - The stale test asserting StartTimeTicks is present is rewritten to keep its other half (an HLS master playlist, never a progressive stream.mp4, carrying the chosen source and audio track). TRACES: UR-004, UR-005, UR-019, UR-021, UR-074 | DR-181 | UT-182, UT-183 |
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2d67b0e4f5 |
fix(player): give every transcode its own play session, and stop the one it replaces
Switching bitrate mid-film stalled playback. The server served the new playlist and then rejected its segments: 400 on hls1/main/0.ts, six times over 25 seconds, never recovering, while the UI logged "Streaming quality changed" as if nothing were wrong. Jellyfin keys a transcode job by device and play session. Every stream URL this app built carried the same hardcoded DeviceId and no PlaySessionId at all, so the second stream for an item was indistinguishable from the first and nothing ever stopped the old ffmpeg. Re-opening a stream is not rare — a quality switch, a transcoded seek and an audio-track switch all do it. Replayed against the server, a second stream opened for a live job's item alternates per attempt between serving bytes and 400ing, which is why it read as flaky rather than broken. begin_video_play_session mints a session id per open and reports the one it supersedes; the URL builder stops that job (DELETE /Videos/ActiveEncodings, un-retried — a slow stop must not delay playback) before returning. Putting it in the builder rather than in each caller covers every re-open path by construction. adopt_video_play_session takes ownership of the job the server starts itself when PlaybackInfo answers with a TranscodingUrl: without it the first switch on a stream has nothing to stop and collides with what is playing. Two client faults made the same incident worse and go with it: - The fatal-HLS-error handler added the transcode seek offset to a position that already included it. Past roughly the halfway mark of a film the doubled value cleared the "near end" threshold, so any transient network error was reported as end-of-stream and autoplay skipped to the next item — precisely when a quality switch had just made the offset large. The decision now lives in hlsRecovery.ts, against the absolute position. - The HTML5 reload primitive resolved on its own canplay timeout, so a reload the server never served reported success. The picker showed a quality that was not playing and the caller had nothing to revert. TRACES: UR-074, UR-004 | DR-177 | UT-173, UT-174, UT-175 |
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1ae213ff39 |
fix(player): stop AbortError storm from HLS stall recovery (DR-096)
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 7m14s
🏗️ Build and Test JellyTau / Android Compile Check (push) Has been skipped
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m20s
Traceability Validation / Check Requirement Traces (push) Successful in 14s
Html5PlayerAdapter.play() reported every interrupted play attempt as a
player error. While an HLS stream stalls, hls.js' gap-controller nudges
the element to recover, which cancels the pending play() promise and
raises AbortError ("play() request was interrupted by a call to
pause()"). That is transient — the element is still trying to play — but
it hit host.onError roughly once a second for the whole stall, leaving
the UI stuck reporting paused.
Treat an interrupted play as a debug-level non-event, and memoise the
in-flight attempt so the UI and recovery paths share one element.play()
rather than stacking calls that abort each other.
This is the loop amplifier, complementing DR-095 which removed the
dead-segment stall that triggered it.
Note: webviewAudioAdapter.play() has the same raw shape but is not
implicated — audio playback does not go through hls.js — so it is left
unchanged rather than widening this fix.
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a64e1b1fb4 |
Introduce PlayerAdapter contract; decision logic shared in Rust backend
Establish a decoupled player boundary so UI and backend interact with video through one contract, with the HTML5 (Linux/interim-Android) and native (ExoPlayer) providers as interchangeable primitive-executor adapters. - PlayerAdapter interface + AdapterHost callback bag (adapters/types.ts): the adapter owns only decision-free element PRIMITIVES (seekElement, reloadSource, play/pause, setVolume, selectSubtitle); it never branches on strategy. - Seek/audio-track DECISIONS stay in Rust (player_seek_video / _switch_audio_track return a strategy); the facade dispatches the chosen primitive to the active adapter. Both providers share the one decision path — logic lives once, in Rust. - Facade holds the active adapter; a new ControlCommand PlayerStatusEvent lets backend control (lockscreen/remote/sleep) drive the webview <video> element. - Html5PlayerAdapter resolves the LIVE element via the bridge (fixes play/pause silently no-opping when the element was re-bound). - Do not emit a "stopped" player state on natural end-of-video: it flipped the player/mode to idle mid-handoff and suppressed next-episode auto-advance under a sleep timer. Jellyfin progress reporting is preserved; the backend's on_video_playback_ended owns the transition. - VideoPlayer net -300 lines (strategy/HLS-reload logic relocated to the adapter). - Adds 20 adapter unit tests; existing suites stay green (vitest 457, cargo 416). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |