156b9e3684ab67470a16bfbe1f7869cad40a36b0
13
Commits
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156b9e3684 |
fix(playback): ask the renderer what it can decode, in one place
Four bugs, one cause. "What can this device decode" was answered in five
places, four of which assumed the webview was decoding:
- the device profile's direct-play codecs (cfg per platform, inline)
- the transcoding targets (hardcoded "h264,hevc")
- the direct-play audio narrowing (webview list, all platforms)
- the client-side audio override (webview list, all platforms)
- get_video_stream_url's VideoCodec (hardcoded "h264")
On Android the decoder is ExoPlayer, so four of those were simply wrong there,
and the costs were invisible without a device:
- dts is in the tablet's own codec list, gets stripped from the profile, and
is then forced to transcode by a rule about a renderer that is not playing
it.
- An hevc source whose *audio* is eac3 had its **picture fully re-encoded**.
The server's own transcoding URL got this right — VideoCodec=h264,hevc,
TranscodeReasons=AudioCodecNotSupported, video copied — but the moment a
quality change or track switch re-opened the stream through our builder,
the hardcoded h264 turned a cheap audio remux into a full transcode. That
is a quality change silently making playback more expensive, on the exact
path a viewer uses when playback is already struggling.
`renderer_codecs()` and `renderer_can_decode_audio()` are now the single
source, and all five sites read them. On the webview path every value resolves
exactly as before, so desktop behaviour is unchanged by construction; on
Android the profile becomes the device's own.
The list is also what lets the server *copy* rather than re-encode: naming
every codec the renderer can decode is what turns a transcode into a
passthrough when the source is already playable. That is the whole of "use the
best format available".
Also corrects this branch's headline number where it is asserted — the
architecture doc, the desktop-native-video spec and the spike. The measured 85%
Android direct-play rate used a profile containing ac3/eac3; the device it was
later verified on reports neither, so eac3 content correctly transcodes there.
It is a ceiling for an ExoPlayer-appropriate profile, not what the app achieves,
and realising any of it depends on this change. Left in place with the caveat
rather than deleted, because the measurement is real — it just measures
something narrower than it was quoted as measuring.
Unverified: this changes what Android negotiates and has not been exercised on
the tablet yet. Desktop is unchanged by construction but also unre-tested.
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f0f98feae8 |
fix(player): strip the burn-in the server puts back into its own transcode URL
The negotiation asks for no subtitle stream (DR-176), but when PlaybackInfo answers with a TranscodingUrl we played that URL verbatim — and the server built it from its own subtitle verdict. Jellyfin's StreamInfo.ToUrl appends SubtitleStreamIndex and SubtitleMethod whenever it picked a track, so the burn-in we had just declined came straight back through the URL, turning a remux into a full frame-by-frame re-encode. Live TV never declined it at all: open_live_stream sent no index, so the server applied the channel's default track, and broadcast subtitles are DVB bitmaps that NormalizeSubtitleEmbed converts to burn-in on sight. without_server_chosen_subtitle() drops SubtitleStreamIndex, SubtitleMethod, SubtitleCodec and alwaysBurnInSubtitleWhenTranscoding from any URL the server built — matched case-insensitively, as Jellyfin binds query keys — and re-appends the -1 sentinel, because an absent index is not "none", it is "you choose". Applied at both adoption points, plus the sentinel in the live-stream negotiation body and its fallback URL. |
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5096c01960 |
fix(player): restore the subtitle sidecar work dropped by the previous commit
The previous commit was assembled from a tree read before
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2d67b0e4f5 |
fix(player): give every transcode its own play session, and stop the one it replaces
Switching bitrate mid-film stalled playback. The server served the new playlist and then rejected its segments: 400 on hls1/main/0.ts, six times over 25 seconds, never recovering, while the UI logged "Streaming quality changed" as if nothing were wrong. Jellyfin keys a transcode job by device and play session. Every stream URL this app built carried the same hardcoded DeviceId and no PlaySessionId at all, so the second stream for an item was indistinguishable from the first and nothing ever stopped the old ffmpeg. Re-opening a stream is not rare — a quality switch, a transcoded seek and an audio-track switch all do it. Replayed against the server, a second stream opened for a live job's item alternates per attempt between serving bytes and 400ing, which is why it read as flaky rather than broken. begin_video_play_session mints a session id per open and reports the one it supersedes; the URL builder stops that job (DELETE /Videos/ActiveEncodings, un-retried — a slow stop must not delay playback) before returning. Putting it in the builder rather than in each caller covers every re-open path by construction. adopt_video_play_session takes ownership of the job the server starts itself when PlaybackInfo answers with a TranscodingUrl: without it the first switch on a stream has nothing to stop and collides with what is playing. Two client faults made the same incident worse and go with it: - The fatal-HLS-error handler added the transcode seek offset to a position that already included it. Past roughly the halfway mark of a film the doubled value cleared the "near end" threshold, so any transient network error was reported as end-of-stream and autoplay skipped to the next item — precisely when a quality switch had just made the offset large. The decision now lives in hlsRecovery.ts, against the absolute position. - The HTML5 reload primitive resolved on its own canplay timeout, so a reload the server never served reported success. The picker showed a quality that was not playing and the caller had nothing to revert. TRACES: UR-074, UR-004 | DR-177 | UT-173, UT-174, UT-175 |
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13264e225b |
fix(player): never let the server burn a subtitle in, and never offer one we cannot draw
Reported as "subtitles are shown even when off", and no toggle in the app cleared them — because they were not the app's subtitles at all. The server was painting them into the video. `PlaybackInfo` omitted `SubtitleStreamIndex`, which does not mean "none": the server then honours the source's own default/forced flag. On the reported episode that default is a PGS track — a bitmap, which cannot go out as a sidecar — so the server fell back to `SubtitleMethod=Encode` and composited it onto every frame. Confirmed against the live server, which answered the same PlaybackInfo request two ways: with the index omitted it returned `SubtitleStreamIndex=2` + `SubtitleMethod=Encode` and a `SubtitleCodecNotSupported` transcode reason, and its ffmpeg command carried `[0:2]…[sub];[main][sub]overlay_qsv=…`; with `-1` it selected no subtitle stream at all. The cost landed on the video, not the subtitle: burn-in rules out remuxing, so a stream that only needed its audio transcoded was re-encoded frame by frame. Three parts: - The negotiation asks for `SubtitleStreamIndex=-1` and advertises every text format we can render (srt/subrip/ass/ssa/vtt) as `External`. - The stream URL says the same thing, because the negotiation is not what opens most streams: a quality switch, a transcoded seek and an audio-track switch each rebuild the URL on their own, and an omitted index there lets the server pick the default track back up out of whatever session state it still holds. - The picker offers only subtitles the app can actually draw. Each subtitle stream now crosses the boundary carrying `supports_external_delivery`, decided in Rust where the codec vocabulary belongs, and `None` for anything that is not a subtitle so a `false` cannot be misread as a verdict. `subtitleStreamsOf()` drops the rejected ones — and since that one function feeds the menu, the `<track>` children and the native play request alike, a bitmap track disappears from all three without its URL ever being fetched. Only an explicit "no" hides a track; a stream carrying no verdict behaves exactly as before. Nothing is lost by refusing burn-in: the app already fetches the text tracks and draws them itself (UR-020), so the server's composited copy was always redundant. Image-based tracks are consequently not offered, which is honest rather than a regression — the renderer cannot composite a bitmap, and the old behaviour paid for them by making the whole stream unwatchable. Tests were written first and observed failing: the Rust one would not compile against a field that did not exist, and the frontend one resolved a URL for the PGS track it was supposed to drop. Carries with it the in-flight per-stream `PlaySessionId` work in online.rs, whose hunks sit inside the same request builder and could not be separated from these. TRACES: UR-020, UR-004 | DR-176 | UT-168 |
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041969f446 |
fix(player): stop the server burning subtitles into the picture
A transcoded episode stalled every few seconds and seeking took five to nine seconds to produce a frame. Neither was a seek bug: both seeks in the capture landed correctly. The stream itself could not keep up. The episode was HEVC video, E-AC-3 audio, and a PGSSUB subtitle track. Only the audio needed transcoding — the device profile supports HEVC and the server would have remuxed the video untouched. But the PlaybackInfo request omitted SubtitleStreamIndex, and omitting it does not mean "no subtitles": the server then honours the source's default/forced flag and picks a track itself. It picked the PGS one. PGS is a bitmap, and the profile advertised only srt/vtt as External, so it could not go out as a sidecar — leaving SubtitleMethod=Encode, burn-in. Burn-in is a video cost, not a subtitle cost. Compositing rules out remuxing, so the whole HEVC stream was re-encoded to h264 frame by frame. The server could not sustain that in real time: the buffer never grew past one segment and playback ran waiting -> HLS error -> canplay -> three seconds of picture, indefinitely, while each seek restarted the encoder from scratch. TranscodeReasons named it — SubtitleCodecNotSupported — but nothing in the log connected that to the stall, so the diagnostic now says which track it is declining and why. Ask for SubtitleStreamIndex=-1 explicitly, and advertise every text format we can render (srt/subrip/ass/ssa/vtt) as External so a subtitle can only ever arrive as a sidecar. Nothing is lost: the app already fetches subtitle tracks itself and draws them over the video (UR-020), so the server's composited copy was always redundant. Image-based tracks are consequently not offered, which is honest rather than a regression — the renderer cannot composite a bitmap, and the previous behaviour paid for them by making the stream unwatchable. The policy lives beside the other device-profile rules in Rust, where it is testable without a device. TRACES: UR-020, UR-004 | DR-176 | UT-168 |
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7387f35c7e |
docs(player): correct the stale "native video defaults to off" comments
DR-161 made `experimentalNativeVideo` default to on, but three comments still described the pre-flip world and one of them was load-bearing: - `nativeVideo.ts` labelled the store "Default off" directly above a `load()` that returns true when nothing is stored. - The two PiP comments explained themselves as "what makes PiP work in the shipping configuration", which stopped being true when Android started shrinking the real ExoPlayer surface. They still describe the Linux path and the flag-off case, so they say that instead. - `video_audio_codecs` justified its narrow codec list with "video does not play through ExoPlayer", which is no longer so on Android. The narrow list is still right, for a different reason now recorded: the flag is a user setting and a download outlives it, so only the intersection holds on both sides of the switch. DR-171 carries the same caveat. No behaviour change. |
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ac4fccd499 |
fix(downloads,playback): re-encode undecodable audio and carry the media source through
Work from a parallel session in the same working tree, committed here so the branch is not left half-written. Attribution note: authored in a concurrent Claude session, not by the author of the preceding commit. - DR-171: a downloaded video keeps audio the device can actually decode. `original` quality asked for a straight copy, so an E-AC-3/AC-3/DTS/TrueHD track came down untouched and the webview had nothing to play it with. - `get_video_download_url` gains the media source, so the URL is built against the source actually chosen rather than the item's default. - Device profile and repository plumbing updated to match. Verified green as a whole: 656 Rust tests, 945 frontend tests, svelte-check clean. |
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07d10dfed7 |
docs(traceability): land the DR-149 requirement rows and settle a UT collision
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The DR-149 row lost an index race with a parallel session's edit of the same file, so the previous commit carried the count assertion (DR 144, total 282) without the requirement it counts — a clean checkout of that commit failed `bun run test` against its own requirements.md. The parallel session also reached UT-143 and UT-147 for subtitle work, which collided with the UT-143 used for the client-side transcode tests. Those move to UT-148, in the table and in the device_profile TRACES comments, so no two requirements share an ID. |
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acddcdd6fa |
fix(playback): force a transcode when the webview cannot decode the audio (DR-149, 0.4.8)
Advertising a webview-shaped profile (DR-148) was necessary but not sufficient. Probing the server directly showed Jellyfin 10.11.5 enforces a DirectPlayProfile's Container and VideoCodec — excluding either returns SupportsDirectPlay:false with TranscodeReasons=ContainerNotSupported / VideoCodecNotSupported — but ignores its AudioCodec entirely: an E-AC-3 track is still offered for direct play against a profile listing only aac,flac,mp3,opus,vorbis. Neither a VideoAudio CodecProfile forbidding the codec nor MaxAudioChannels:2 against a 6-channel track changes the answer, so no profile the client can send fixes this and the picture plays silent. The client therefore stops delegating a question it can answer itself. The negotiated source's audio is checked against what the webview decodes, and an undecodable track forces the existing h264/aac HLS transcode regardless of the server calling direct play fine; direct_play and needs_transcoding are corrected to match so the frontend and the reporting path agree with the URL actually used. The track judged is the one that would be served — the default, else the first — since a supported track further down is not the one that plays. A source with no audio, or a codec the server did not name, is left alone rather than transcoded on a guess. Test-first: the new tests failed against the old behaviour before the decision existed. Verified on a motorola edge 30 by the audio HAL, not by ear — the same E-AC-3 episode logged isMusicActive=true once and 58 ACDB-LOADER lines under this build, against 0 and 0 on 0.4.6, where an AAC file in the same session produced 16 and 116. No FATAL EXCEPTION, so R8 on the signed release build is unaffected. Also carries in-flight subtitle-track work authored in a parallel session (subtitleTracks, VideoPlayer, player/media, bindings) at the user's request, so the tag matches the APK verified on device. |
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2c3955914e |
fix(playback): advertise only webview-decodable audio for video (DR-148, 0.4.7)
The audio codec list sent to Jellyfin comes from MediaCodecList, which describes ExoPlayer — but video does not play through ExoPlayer. Android force-renders every video in the webview <video> element (the interim override in VideoPlayer.svelte) and Linux always has, and Chromium/WebKit decode a far narrower set than the platform does. A motorola edge 30 ships /vendor/etc/media_codecs_dolby_audio.xml, so it reported ac3,eac3; the server direct-played an E-AC-3 track with static=true and the webview built a video decoder and no audio decoder at all — full picture, no sound. The defect is triggered by capability rather than the lack of it, which is why a Fairphone and an Honor tablet play the same file on the same build: without the Dolby decoder they never claim the codec, so the server transcodes to AAC. Confirmed by A/B on the failing device — hevc+eac3 silent, hevc+aac audible, same session, same profile, same direct-play path, audio codec the only variable. video_audio_codecs narrows the platform list to the webview-decodable set for the video direct-play profile only. Audio-only playback really is the native player's, so that profile keeps the full list rather than transcoding music that plays perfectly well. A list with nothing decodable still claims aac, since a profile claiming nothing invites the server to give up instead of transcoding. The video codec list is deliberately untouched: HEVC direct-plays through the webview correctly, so the constraint is specific to audio. Test-first: the tests failed against the old behaviour before the filter existed, including the case built from the phone's real codec list. The requirement-count assertion in extract-traces.test.ts moves 280 -> 281 for the added DR, which is the deliberate edit that test exists to force. Not yet verified on device — the 0.4.7 APK was still building. |
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1b70926c36 |
feat(offline): play downloaded video, and drain the offline sync queue (0.4.6)
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Bundles this session's work plus the concurrent search/offline/player changes.
Every gate passes on the combined tree: 885 frontend tests, 610 Rust tests,
clippy clean, boundary clean, trace coverage 86%.
Offline video playback — four separate defects, each of which alone stopped it:
DR-133 A completed download's file_path is already absolute (the worker
rewrites it on completion), but the player rooted it a second time and
handed the webview /data/user/0/app//data/user/0/app/videos/x.mp4.
DR-134 The asset protocol was never enabled: no protocol-asset feature and no
assetProtocol config, so convertFileSrc produced URLs nothing answered.
Also silently defeated the cached-thumbnail path, which fails soft to
the server copy and hid it whenever the server was reachable.
DR-137 Tauri's asset protocol answers a range-less request by reading the
whole file into memory, and only advertises Accept-Ranges from inside
its range branch, so the first request never learns ranges exist.
Chromium gave up with PIPELINE_ERROR_READ after ~31s. Local media is
now served by a loopback HTTP server: bounded 4 MiB chunks streamed
from the file handle, every response length-delimited, and a range-less
request answered with one chunk rather than the file. Confined by a
per-session token and to the app data directory, because loopback is
shared between apps on Android.
DR-138 Release builds set usesCleartextTraffic=false, so Android rejected the
request to that server before any I/O. A network-security-config
exempts 127.0.0.1 only; a remote server must still be HTTPS.
Downloads:
DR-135 download_item never records media_type and the reconnect resolver read
that NULL as 'audio', so a movie queued from a media card had its URL
resolved by get_audio_stream_url and completed as an audio-only
transcode. The item's own type now decides.
DR-136 Rows already downloaded that way are requeued on reconnect, since
prevention alone leaves them reading "downloaded" and still unplayable.
Known limitation: a download taken at `original` quality is a byte copy of the
source, so it can be any container. One such file is an AVI holding XVID, which
the webview cannot play in any case — the media server serves it correctly and
Chromium refuses it. That needs either a transcoded download preset or the
native ExoPlayer surface work, and is not addressed here.
Also fixes two ID collisions between concurrent work: DR-143 defined twice
(search vs offline gate) and UT-131 defined twice (Episode Focus hero vs channel
cap). The search requirement is now DR-147 and the channel-cap test UT-141, with
their code references and matrix rows updated.
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a53042fe80 |
fix(playback): bound the device profile by the audio route's channels (DR-141)
MediaCodecList answers "can this device decode 5.1", which is not the question that decides whether the user hears anything: a phone decodes an AC-3 5.1 track happily and still has two channels to play it out of. The DeviceProfile carried no MaxAudioChannels, so Jellyfin was free to direct-play the multichannel track to a two-channel sink — silence or dialogue folded into surround channels that go nowhere, depending on the device. Report media3 AudioCapabilities.maxChannelCount for the current route over JNI alongside the codec lists, and bound the direct-play and transcoding profiles (and the HLS URL's TranscodingMaxAudioChannels, previously hardcoded to 2) by it. No codec is ever removed, so a device with genuine surround output keeps direct-playing it. A missing or zero reading means "route not yet established", not "no audio", and falls back to stereo. |