libmpv on Windows (DR-237):
- The builder image carries zhongfly's LGPL libmpv-2.dll, pinned by
asset name and sha256, plus an MSVC mpv.lib generated from the DLL's
own mpv_* exports (the archive ships only a MinGW .dll.a). LGPL, not
the GPL builds: no x264/x265, mpv -Dgpl=false; FFmpeg is version3, so
LGPL-3.0. THIRD_PARTY_NOTICES.md records it.
- build-windows-cross.sh stages both files into src-tauri/windows-libs/;
build.rs links mpv.lib from there and tauri.windows.conf.json bundles
the DLL beside jellytau.exe from there, with the licence texts under
licenses/. One directory, so the DLL shipped is the one linked.
- Workflows move to builder image 2026.09.1.
Windows audio:
- MpvBackend replaces WebviewAudioBackend on Windows (ao=wasapi), so
volume, EQ, normalization and gapless work there as on Linux. Local
files are passed to mpv as native paths, not file:// URLs.
Fixes found on the way:
- player_play_item decided "does the backend render video" with
cfg!(not(linux)), true on Windows, while get_player_status sent
Windows video to the <video> element. With mpv as the backend that
would decode every film's soundtrack twice. All three callers now
ask video_renders_natively() (UT-273).
- confine_queued_path rebuilt paths with PathBuf::push, so on Windows
a queued `downloads/x` was stored as `downloads\x`, no longer the
spelling the app built. It now keeps the caller's separator (UT-205,
which only ever ran on Linux, failed under Windows).
Verified: jellytau.exe imports libmpv-2.dll; the full unit suite
cross-compiled for Windows passes under wine against the shipped DLL
(943/943, including the mpv injection and TLS tests); the NSIS
installer contains the DLL and licence texts. Not yet run on real
Windows hardware.
A spec was a promise; sixteen of them had become descriptions of code that
already shipped, sitting beside four that describe work still outstanding, with
nothing in the file telling the two apart. Half the statuses were also wrong —
audio-equalizer read "Accepted" with the EQ live on both platforms, the native
video spec said the flag stays off after the default was flipped on.
The shipped designs move into docs/architecture, which is the maintained
description of the build, and the spec files go. Git history keeps the
originals; what a future change still needs is carried across:
- 01-rust-backend: favourites rewritten (the old section named a file that no
longer exists and called shipped buttons "planned"), domain vocabulary owned
by Rust (SearchScope, exclusions, the bitrate ladder), background workers
- 02-svelte-frontend: app shell and chrome, library mosaic, series/episode
navigation, downloaded browse, safe-area insets, native-video store, logging
- 03-data-flow: locally-indexed search
- 05-platform-backends: audio settings on ExoPlayer, the equalizer's band
vocabulary, native video compositing, the background-audio handoff
- 06-downloads-and-offline: one storage model, offline catalog visibility
- 09-security: path confinement and input binding
docs/specs/README.md now says what the directory is for and where each shipped
design went. Deferred work the specs recorded is kept beside the code it
concerns rather than lost: season-bounded autoplay, the two dead search
commands, why indexing is a full crawl.
requirements.md had fourteen stale statuses — Android audio parity still read
"Linux only", DR-150 still said the native-video default was off, DR-190 was
Proposed after DR-196 implemented it, and five tooling requirements were
Proposed after landing. Three unbuilt specs suggested requirement ids that have
since been allocated to other work; each now carries a warning.
Investigation into unifying the playback backends (Linux/MPV, Android/ExoPlayer,
Windows/webview) onto one engine with hardware acceleration. Conclusion: video
cannot be unified onto a native engine; audio can.
The blocker is not mpv-specific. WebKitGTK, WebView2 and Android WebView each
draw into their own compositor surface, so a native video surface sits either
entirely above or entirely below the webview and cannot interleave with HTML.
GStreamer and libVLC fail identically. mpv would additionally regress streaming:
it has no adaptive bitrate, while the current hls.js path does.
Six specs added:
- playback-backend-unification: the analysis and decision, with evidence
- android-audio-settings-parity: set_audio_settings on ExoPlayerBackend
- android-native-video-spike: timeboxed test of SurfaceView compositing
- windows-native-audio-backend: replace the webview <audio> shim with libmpv
- libmpv2-migration: dead libmpv git pin -> libmpv2, plus a LICENSE file
- playback-docs-corrections: the requirement-status fixes applied here
Corrections to requirements.md, all verified against source:
- UR-031/DR-034 claimed crossfade was "Done (Linux only)". It is implemented
nowhere (mpv_backend.rs has a bare TODO) and is architecturally blocked on
mpv, whose single-stream audio chain cannot feed acrossfade's two inputs.
- Parity matrix listed crossfade as a Linux/Android gap; it is neither.
- The matrix omitted the equalizer, which has the same Linux-only shape.
- The suggested ConcatenatingMediaSource is deprecated in current Media3.
nativeAdapter.ts cited tauri#10152 as an upstream blocker for native Android
video. That issue is a stale feature request, dead since 2024-07-01; the
capability shipped in tauri 27d01834 (2024-09-02), and the related
black-screen bug was fixed in wry 0.39.4 (we ship 0.55.x). What is genuinely
unproven is SurfaceView-behind-WebView compositing, which the spike now tracks.