Commit Graph
23 Commits
Author SHA1 Message Date
dtourolleandClaude Opus 5 e144e62b31 feat(player): render Android video natively behind a transparent webview (DR-150, DR-151, DR-152)
Rust already reported `use_html5_element: false` on Android, but two frontend
overrides threw that answer away, so ExoPlayer's video path had never actually
run. Both are lifted behind an `experimentalNativeVideo` opt-in (default off).

The flag is a suppressor, never a promoter: off forces HTML5 even where Rust
says native, so an in-progress spike cannot ship as the default, but it can
never select native where Rust reported HTML5 — Linux cannot composite behind
WebKitGTK, and promoting there would be a black screen.

Two blockers the spec did not anticipate, both in code assumed to be merely
unreachable rather than broken:

- `JellyTauPlayer.setActivity()` had zero callers, so `currentActivity` was
  always null and `autoAttachSurface()` bailed. The SurfaceView was created and
  wired to ExoPlayer but never added to the view hierarchy — video would have
  decoded to a surface that was never on screen, whatever the webview did.
  This also revives PiP on the video path, which gated on the same flag.
- `createAdapter()` was not the real gate; it is never called in production.
  The actual override was in VideoPlayer.svelte, which forced HTML5 and stopped
  the native backend `player_play_item` had just started. Both sites now route
  through `createAdapter()`.

Compositing needs two independent opaque layers cleared, not one. Clearing only
the page leaves the WebView widget opaque — audio over a black picture, exactly
the symptom the old INTERIM comment described. `videoSurface.ts` toggles both:
the widget background and window drawable from Kotlin, the page backgrounds via
a `data-native-video` attribute keyed by app.css. Transparency lives in
`tauri.android.conf.json` so Linux keeps an opaque window, and is scoped to the
playback session so the launcher never shows through the rest of the app.

Phase 3's rect plumbing turned out to be unnecessary: video is fullscreen on the
player route, and `fitSurfaceToScreen()` already letterboxes and re-fits on
rotation. The mini-player transition remains unverified on device.

Also removes the `navigator.userAgent` sniffing in webviewAudio.ts, which was a
second copy of the Rust cfg gate free to drift from it. `player_get_capabilities`
now reports `usesWebviewAudio` and `supportsNativeVideo` from those same gates.

Tests: adapter selection covers the full matrix, including the regression guard
that the flag off beats Rust. Written first and confirmed failing (2 of 7) before
the fix.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-11 20:57:58 +02:00
dtourolle 1b70926c36 feat(offline): play downloaded video, and drain the offline sync queue (0.4.6)
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Bundles this session's work plus the concurrent search/offline/player changes.
Every gate passes on the combined tree: 885 frontend tests, 610 Rust tests,
clippy clean, boundary clean, trace coverage 86%.

Offline video playback — four separate defects, each of which alone stopped it:

  DR-133  A completed download's file_path is already absolute (the worker
          rewrites it on completion), but the player rooted it a second time and
          handed the webview /data/user/0/app//data/user/0/app/videos/x.mp4.
  DR-134  The asset protocol was never enabled: no protocol-asset feature and no
          assetProtocol config, so convertFileSrc produced URLs nothing answered.
          Also silently defeated the cached-thumbnail path, which fails soft to
          the server copy and hid it whenever the server was reachable.
  DR-137  Tauri's asset protocol answers a range-less request by reading the
          whole file into memory, and only advertises Accept-Ranges from inside
          its range branch, so the first request never learns ranges exist.
          Chromium gave up with PIPELINE_ERROR_READ after ~31s. Local media is
          now served by a loopback HTTP server: bounded 4 MiB chunks streamed
          from the file handle, every response length-delimited, and a range-less
          request answered with one chunk rather than the file. Confined by a
          per-session token and to the app data directory, because loopback is
          shared between apps on Android.
  DR-138  Release builds set usesCleartextTraffic=false, so Android rejected the
          request to that server before any I/O. A network-security-config
          exempts 127.0.0.1 only; a remote server must still be HTTPS.

Downloads:

  DR-135  download_item never records media_type and the reconnect resolver read
          that NULL as 'audio', so a movie queued from a media card had its URL
          resolved by get_audio_stream_url and completed as an audio-only
          transcode. The item's own type now decides.
  DR-136  Rows already downloaded that way are requeued on reconnect, since
          prevention alone leaves them reading "downloaded" and still unplayable.

Known limitation: a download taken at `original` quality is a byte copy of the
source, so it can be any container. One such file is an AVI holding XVID, which
the webview cannot play in any case — the media server serves it correctly and
Chromium refuses it. That needs either a transcoded download preset or the
native ExoPlayer surface work, and is not addressed here.

Also fixes two ID collisions between concurrent work: DR-143 defined twice
(search vs offline gate) and UT-131 defined twice (Episode Focus hero vs channel
cap). The search requirement is now DR-147 and the channel-cap test UT-141, with
their code references and matrix rows updated.
2026-08-09 16:38:07 +02:00
dtourolle 7b531a40be fix(player): pick a decodable track in the no-audio fallback (DR-146)
When ExoPlayer selected no audio track, the recovery forced group 0 /
track 0 unconditionally. But the most likely reason nothing was selected
is that this very track cannot be decoded on this device, so the override
reinstated the silence it was meant to fix.

Scan the groups for the first isTrackSupported track and override to
that. Also clear setTrackTypeDisabled(TRACK_TYPE_AUDIO), since audio may
equally have been off at the type level, which an override alone does not
undo. When no group holds a supported track, log it as an error — the
server was expected to transcode — instead of leaving a silent video with
no explanation in the log.

Verified by compiling :app:compileArm64DebugKotlin. Not unit-tested: this
tree has no Kotlin test source set, as noted in the previous commit.
2026-08-09 15:07:18 +02:00
dtourolle 19bc265a8d fix(player): do not start a video before audio focus is granted (DR-145)
Video manages audio focus by hand (handleAudioFocus=false, since
ExoPlayer's automatic handling is reserved for the audio path), and all
three outcomes of the request were treated as success. AUDIOFOCUS_
REQUEST_DELAYED — which setAcceptsDelayedFocusGain(true) explicitly
invites, and which means the system is withholding our audio until it
calls back — and an outright REQUEST_FAILED were logged and then followed
by playWhenReady = true. The picture rolled with no sound, which to the
user is indistinguishable from a broken stream.

Hold playback when focus is not granted and start it from the
AUDIOFOCUS_GAIN callback. An explicit play() re-requests focus instead of
resuming into a stream the system is still muting, guarded by a
held-focus flag so repeated plays do not leak focus requests. LOSS clears
the pending flag so an unrelated later GAIN cannot start playback the
user never asked for.

Verified by compiling :app:compileArm64DebugKotlin. Not unit-tested: this
tree has no Kotlin test source set (the Gradle project lives in the
generated, gitignored gen/ tree), so the logic cannot be exercised off
device without restructuring the Android build.
2026-08-09 15:06:49 +02:00
dtourolle a53042fe80 fix(playback): bound the device profile by the audio route's channels (DR-141)
MediaCodecList answers "can this device decode 5.1", which is not the
question that decides whether the user hears anything: a phone decodes an
AC-3 5.1 track happily and still has two channels to play it out of. The
DeviceProfile carried no MaxAudioChannels, so Jellyfin was free to
direct-play the multichannel track to a two-channel sink — silence or
dialogue folded into surround channels that go nowhere, depending on the
device.

Report media3 AudioCapabilities.maxChannelCount for the current route over
JNI alongside the codec lists, and bound the direct-play and transcoding
profiles (and the HLS URL's TranscodingMaxAudioChannels, previously
hardcoded to 2) by it. No codec is ever removed, so a device with genuine
surround output keeps direct-playing it. A missing or zero reading means
"route not yet established", not "no audio", and falls back to stereo.
2026-08-09 15:01:57 +02:00
dtourolle c55ff45692 fix(android): clear the system bars and display cutout (UR-066)
The bottom nav rendered under the Android navigation bar, and full-screen
playback controls spilled into unusable screen edges. It looked device-specific
(Motorola bad, Fairphone fine) but every device was equally unpadded — only the
intrusion differed: a tall opaque 3-button bar swallows the nav, a thin
translucent gesture pill overlaps harmlessly.

None of the app's safe-area handling was ever active, for two independent
reasons:

  1. app.html had no `viewport-fit=cover`, so every `env(safe-area-inset-*)`
     resolved to 0px — the padding in app.css and BottomUi was a no-op.
  2. Android WebView maps only the *display cutout* into `env()`; the status bar
     and navigation bar are never reported. With enableEdgeToEdge() and
     targetSdk 36 (enforced from 35, opt-out ignored from 36) the WebView always
     spans them, so CSS could not learn about them by any route.

WindowInsetsBridge now reads `systemBars() | displayCutout()` and publishes
`--jt-inset-*` CSS custom properties, both pushed on every inset change
(rotation, nav-mode switch, PiP) and pullable via `AndroidInsets.get()` — the
pull is required because the first inset pass lands before the document exists
and a page load wipes the pushed inline style. app.css folds them with `env()`
via `max()` into `--safe-*`, the only thing components may pad from.

Exactly one element owns each edge: the shell takes top/left/right, BottomUi
takes bottom (inside its surface box, so the colour extends behind the gesture
bar), and shellReservesBottomInset hands bottom back to the shell on routes with
no bottom UI. The full-screen players inset their control layers only, leaving
video and artwork edge-to-edge.

The theme's `fitsSystemWindows=true` claimed the opposite of what actually
happened — overridden at runtime, ignored at this target SDK — and is removed.

Also converts six nested `h-screen`/`min-h-screen` boxes to `h-full`: the shell
is `h-screen` *and* inset-padded, so its content box is `100vh - safe-top` and
any nested 100vh box overflows by exactly the inset (the library column would
have clipped its own BottomUi). A test guards against reintroduction.
2026-08-04 14:45:10 +02:00
dtourolle cb79a376b3 feat(android): implement audio settings (EQ, normalization, gapless)
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ExoPlayerBackend was the only backend not overriding the PlayerBackend trait's
set_audio_settings/audio_settings defaults, so the Settings > Audio controls
rendered on Android and silently did nothing — the default returns Ok(()) while
applying nothing, so the failure was invisible.

Rust owns what the values are (canonical 10-band ISO layout, preset curves,
normalization presets); Kotlin owns when the AudioEffect objects exist, since
that needs the live audio session id.

- settings.rs: audio_settings_jni_payload() sanitises (crossfade clamped, band
  vector normalised) before serialising, so a malformed vector cannot reach the
  Kotlin parser. JSON rather than a wide JNI signature, matching how load()
  already passes subtitles — adding a field will not change the signature.
- ExoPlayerBackend: set_audio_settings/audio_settings over JNI; ExoPlayerState
  gains the first command-side field (settings are pushed out, never reported).
- JellyTauPlayer.kt: Equalizer, LoudnessEnhancer, and gapless via
  pauseAtEndOfMediaItems.

Three details that are easy to get wrong:
- Effects re-attach on onAudioSessionIdChanged. ExoPlayer rebuilds its audio
  sink on a format change, which invalidates effects bound to the old session;
  without this the EQ silently stops applying mid-queue.
- All effect work is posted to mainHandler rather than run inline. AudioEffect
  construction from a player callback can re-enter the player and deadlock —
  the same shape as the AutoplayDecision lock-scrutinee bug.
- Device equalizers expose a device-dependent band count (commonly 5) at fixed
  centres, so the canonical 10 bands are resampled by nearest centre frequency.
  resampleBands() is a pure @JvmStatic function so that mapping is testable
  without a device.

Normalization is approximate, not parity: LoudnessEnhancer is a gain stage, not
a true EBU R128 normalizer like MPV's dynaudnorm. Recorded as such rather than
claimed as equivalent.

Crossfade is deliberately excluded — unimplemented on every platform and
blocked on mpv, so building it on Android alone would invert the parity gap.

Tests written first and observed failing (cannot find function
audio_settings_jni_payload) before the implementation: the payload contract is
pinned by tests because a serde rename would otherwise silently break the
Kotlin parser.

Not yet verified on a physical device — AudioEffect availability and band
layouts are device-specific. Requirements matrix marks these rows accordingly,
and flipping the trait default to Err(not_implemented()) is deferred until that
verification lands.
2026-07-28 23:03:31 +02:00
dtourolle e5d3cc06f2 fix(android): register WebView JS bridges once; stop audio-focus fight
Locking the screen killed audio on video playback even with the
background-audio toggle armed.

configureWebViewForMedia() ran from onCreate's delayed post AND from
every onResume, re-calling addJavascriptInterface on each pass — five
times in a 45s session. WebView binds injected objects at page-load
time, so re-injecting over a live page leaves JS holding a stale proxy:
the object stays truthy (passing the `bridge()?.` optional chain) while
its methods vanish. Logcat showed 66 "WebView: Unknown object" errors
and, in JS, "TypeError: setEnabled is not a function".

So the toggle turned blue but never reached native. backgroundAudioEnabled
stayed false, onStop never dispatched 'jellytau-background', the handoff
never ran, and audio stopped the instant the screen locked. PiP and audio
focus broke identically.

- Register the bridges exactly once per WebView (identity-compared), and
  split the idempotent settings/chrome-client work into
  configureWebViewSettings() so it still runs on every resume.
- Forward WebView console output to logcat as "JellyTauWeb". The frontend
  was previously invisible to adb, which is what made this bug so hard to
  place; keep it for the next boundary-spanning diagnosis.
- setBackgroundAudioEnabled now reports whether native was actually
  reached instead of silently no-oping, so a dead bridge can never again
  masquerade as an armed toggle.

Removing the re-injection revived a latent conflict it had been masking:
the focus calls started working, and three AUDIOFOCUS_GAIN requesters
inside one uid began fighting — MainActivity, ExoPlayer, and Chromium's
own AudioFocusDelegate. The grant was followed ~45ms later by
AUDIOFOCUS_LOSS, whose handler paused playback, so arming background
audio (or just pressing play) paused the video in a loop.

WebView already manages focus for <video>. Drop the redundant
AndroidAudioFocus bridge, its listeners and its helpers entirely, and
leave focus to whichever engine is actually rendering — consistent with
the player-is-authoritative principle.

Also drops the dead AndroidBackgroundAudio.isSupported() probe, unused
since the button gate moved to platform().

TRACES: UR-040 | IR-025, DR-051 | UT-062
2026-07-28 01:32:57 +02:00
dtourolle e083b53ee8 feat(downloads): WiFi-only network-type-aware download gating
Add a metered/cellular network detector so downloads honour a "WiFi
only" preference. Android reports network type via NetworkTypeMonitor;
Rust exposes it through download/network.rs and holds the queue pump when
on a metered connection, emitting a queue-wide waitingForNetwork event.
The frontend surfaces this via the networkType service and a
waitingForNetwork store flag.

TRACES: UR-053 | DR-074
2026-07-23 20:02:07 +02:00
dtourolle acf1bb200d fix resuming video playback after background audio only mode.
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2026-07-22 22:28:07 +02:00
dtourolle 3fbf6afdbc Background-audio handoff for video + repository/player refactor
Hand video playback off to a native audio-only stream when the app is
backgrounded or locked, with no on-device video decode (UR-040). Adds
player_enter/exit_background_audio commands, an audio-only stream URL
for video items across the repository layer, and the frontend handoff
state machine wired into VideoPlayer. Includes accompanying
repository/offline/player refactoring and regenerates the traceability
matrix.
2026-07-22 21:52:07 +02:00
dtourolleandClaude Opus 4.8 1fa5aa46f9 Android picture-in-picture, and fix three dead Android config files
Add PiP for native (ExoPlayer) video on Android. Video renders into a
SurfaceView behind the WebView, so PiP is driven by the Activity shrinking
into a floating window rather than the HTML5 PiP API (which WebKitGTK does
not implement, hence Android-only).

- PictureInPictureManager.kt: enter PiP with the video's aspect ratio
  (clamped to the 1:2.39-2.39:1 range Android accepts, outside which it
  throws), plus a play/pause RemoteAction. Hides the WebView while in PiP -
  it is opaque and sits above the surface, so it would otherwise occlude the
  video entirely - and re-fits the surface on exit.
- MainActivity.kt: onUserLeaveHint auto-PiP, onPictureInPictureModeChanged,
  and an AndroidPictureInPicture JS interface following the existing
  AndroidAudioFocus pattern.
- pictureInPicture.ts + VideoPlayer.svelte: PiP button, rendered only when
  the native bridge reports support.
- proguard: keep rules for @JavascriptInterface methods, which are only
  referenced from JS and would be stripped in minified release builds.

Casting needs no special handling: canEnterPip() checks natively that a
local video surface is attached and playing, which a remote session lacks.

While wiring the manifest, found that three tracked files under
src-tauri/android/ were never reaching any build. Gradle reads only
gen/android/app/src/main/, and sync-android-sources.sh did not copy them:

- src/main/AndroidManifest.xml was a partial <application> fragment written
  as if Tauri merged it. It does not - there is no manifest-merger hook
  here, so its hardwareAccelerated flag never reached an APK. Promoted to
  the complete authoritative manifest (folding in that flag) and synced.
- src/main/res/values/themes.xml (transparent status bar, fitsSystemWindows)
  was never copied; the sync only globbed mipmap-*. Now synced.
- build.gradle.kts was a leftover com.android.library module config with
  stale media3 1.5.1 deps. The live deps are in app/build.gradle.kts at
  1.5.0. Deleted.

Verified: merged manifest now carries hardwareAccelerated,
supportsPictureInPicture, resizeableActivity and the density configChange;
themes.xml compiles into merged resources; Kotlin builds warning-free;
svelte-check clean; 537 frontend tests pass.

Not verified: PiP behaviour on a device, and the release keep rules against
a minified build. assembleUniversalDebug cannot complete in this
environment - the Rust step wants a dev-server addr file that only exists
under `tauri android dev`.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 12:59:39 +02:00
dtourolle acb7e5f221 fix offline mode and layout bugs
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2026-07-06 20:24:46 +02:00
dtourolleandClaude Opus 4.8 8938e3fdba Android launcher: drop monochrome (themed) icon, keep color only
The monochrome adaptive-icon layer produced a poor themed-icon rendering.
Remove the <monochrome> reference from mipmap-anydpi-v26/ic_launcher.xml and
delete the ic_launcher_monochrome.png files so Android always uses the color
adaptive icon (background + foreground). sync-android-sources.sh also drops any
monochrome layer Tauri regenerates.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 18:47:50 +02:00
dtourolle e2c12615c5 Fix CI apk build
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2026-07-02 21:57:28 +02:00
dtourolle 8eae4ae253 layout improvements
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2026-06-28 20:14:17 +02:00
dtourolleandClaude Opus 4.8 385d2270c9 fix(android): keep lockscreen/media controls in sync with playback
The lockscreen controls drifted out of sync, especially while casting, and
couldn't control remote playback. Two media sessions were competing (a Media3
MediaSession driving transport vs a MediaSessionCompat driving the notification),
position was only pushed on play/pause so the scrubber froze mid-track, and
remote mode showed stale local metadata with dead buttons.

- Make MediaSessionCompat the single source of truth; route all transport
  commands (both the Compat callback and the Media3 wrappedPlayer) through Rust
  via nativeOnMediaCommand instead of touching ExoPlayer directly.
- Push position on every 250ms tick via a lightweight updatePlaybackPosition,
  and report 0.0 playback speed when paused so Android stops extrapolating.
- Mirror the remote session's now-playing onto the lockscreen from the native
  session poller (works while the screen is locked, unlike WebView timers) via
  a new player::update_lockscreen_metadata JNI bridge.
- Make MediaSessionHandler mode-aware: in remote mode forward play/pause/next/
  prev/seek to the remote Jellyfin session; Stop while casting emits
  RemoteDisconnectRequested, which the frontend handles by transferring to local.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 23:55:26 +02:00
dtourolle 1836615dc0 feat(library): genre sliders, artist links, and navigation utils
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- music landing: diverse per-genre album sliders (online counts /
  offline wide-probe fallback) and home-screen library shortcuts
- add ArtistLinks component and shared navigation/genreDiversity utils
- player/playback-mode refinements across Rust and frontend
2026-06-25 19:18:06 +02:00
dtourolle 17a35573a0 feat(library): focused music/TV/movie landing screens + self-draining download queue
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Library screens:
- Add dedicated music, TV, and movie landing pages (hero banner +
  horizontal carousels) backed by new music/tv/movies stores.
- Route tvshows libraries to /library/tv; surface rediscover ("haven't
  listened to in a while") albums via a new repository method across
  online/offline/hybrid repos plus the repository_get_rediscover_albums
  command.
- Add an A-Z jump bar for long alphabetically-sorted lists, with grid
  index anchors in LibraryGrid/LibraryListView/TrackList.
- Filter the "Podcasts" folder out of music library queries.

Downloads:
- Add a backend queue pump: enqueue_download / enqueue_video_downloads
  persist the resolved stream URL + target dir on each row (migration
  017), and the pump starts up to max_concurrent and drains the rest
  automatically as slots free, instead of the frontend silently dropping
  items past the concurrency limit. Album/series/season buttons now
  enqueue rather than calling start_download directly.

Other fixes:
- Hybrid search now returns instant cache results and pushes the merged
  cache+server union via a request-id-tagged search-event, so superseded
  queries can't clobber fresher results.
- URL-encode SearchTerm / genres / item types in online repo requests.
- Android: pause on audio-becoming-noisy (headphone/BT disconnect).
2026-06-24 20:44:17 +02:00
dtourolleandClaude Opus 4.8 3faa595b76 fix(android): track VideoOverlayManager.kt in canonical source tree
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JellyTauPlayer.kt references com.dtourolle.jellytau.VideoOverlayManager,
but the file existed only in the gitignored gen/android dir, so it
survived locally but vanished in CI (which regenerates gen/android via
'tauri android init'). sync-android-sources.sh copies top-level *.kt
from src-tauri/android, so adding it there gets it synced into the build.

Fixes: 'Unresolved reference: VideoOverlayManager' in
:app:compileUniversalReleaseKotlin.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 21:55:30 +02:00
dtourolle e8e37649fa Many improvemtns and fixes related to decoupling of svelte and rust on android.
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2026-02-28 19:50:47 +01:00
dtourolle 9594e963bc album art on lock scree and test fix
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2026-02-14 16:53:51 +01:00
dtourolle cfddc1edea First working POC 2026-01-26 22:21:54 +01:00