Testing a debug build meant uninstalling the real one first: same
applicationId signed with a different key is INSTALL_FAILED_UPDATE_
INCOMPATIBLE, so every experiment cost the app's settings, credentials
and offline cache.
The debug build type now carries applicationIdSuffix ".debug" and
versionNameSuffix "-debug", so it installs as com.dtourolle.jellytau.debug
("JellyTau Debug", 0.5.5-debug) with its own data directory — two
independent apps on one device.
Only the *application* id is suffixed. Kotlin classes stay in the
`namespace` package com.dtourolle.jellytau, so the JNI loadClass lookups
in player/android/mod.rs, the manifest <service> entry and the R8 keep
rules are untouched, and the FileProvider authority was already
${applicationId}-relative. Launcher names come from the appLabel /
activityLabel manifestPlaceholders rather than resValue, which would
collide with Tauri's generated strings.xml; release resolves them back to
@string/app_name and merges byte-identical.
deploy-android.sh reports the target package and explains an
UPDATE_INCOMPATIBLE failure instead of leaving it raw; logcat.sh takes a
debug|release argument (it was filtering on com.jellytau.app, a package
that has never existed) and attaches by pid when the app is running.
Verified: aapt2 badging on the built APK reports
com.dtourolle.jellytau.debug / 0.5.5-debug / "JellyTau Debug", and the
release manifest merge is unchanged.
The bottom nav rendered under the Android navigation bar, and full-screen
playback controls spilled into unusable screen edges. It looked device-specific
(Motorola bad, Fairphone fine) but every device was equally unpadded — only the
intrusion differed: a tall opaque 3-button bar swallows the nav, a thin
translucent gesture pill overlaps harmlessly.
None of the app's safe-area handling was ever active, for two independent
reasons:
1. app.html had no `viewport-fit=cover`, so every `env(safe-area-inset-*)`
resolved to 0px — the padding in app.css and BottomUi was a no-op.
2. Android WebView maps only the *display cutout* into `env()`; the status bar
and navigation bar are never reported. With enableEdgeToEdge() and
targetSdk 36 (enforced from 35, opt-out ignored from 36) the WebView always
spans them, so CSS could not learn about them by any route.
WindowInsetsBridge now reads `systemBars() | displayCutout()` and publishes
`--jt-inset-*` CSS custom properties, both pushed on every inset change
(rotation, nav-mode switch, PiP) and pullable via `AndroidInsets.get()` — the
pull is required because the first inset pass lands before the document exists
and a page load wipes the pushed inline style. app.css folds them with `env()`
via `max()` into `--safe-*`, the only thing components may pad from.
Exactly one element owns each edge: the shell takes top/left/right, BottomUi
takes bottom (inside its surface box, so the colour extends behind the gesture
bar), and shellReservesBottomInset hands bottom back to the shell on routes with
no bottom UI. The full-screen players inset their control layers only, leaving
video and artwork edge-to-edge.
The theme's `fitsSystemWindows=true` claimed the opposite of what actually
happened — overridden at runtime, ignored at this target SDK — and is removed.
Also converts six nested `h-screen`/`min-h-screen` boxes to `h-full`: the shell
is `h-screen` *and* inset-padded, so its content box is `100vh - safe-top` and
any nested 100vh box overflows by exactly the inset (the library column would
have clipped its own BottomUi). A test guards against reintroduction.
Add PiP for native (ExoPlayer) video on Android. Video renders into a
SurfaceView behind the WebView, so PiP is driven by the Activity shrinking
into a floating window rather than the HTML5 PiP API (which WebKitGTK does
not implement, hence Android-only).
- PictureInPictureManager.kt: enter PiP with the video's aspect ratio
(clamped to the 1:2.39-2.39:1 range Android accepts, outside which it
throws), plus a play/pause RemoteAction. Hides the WebView while in PiP -
it is opaque and sits above the surface, so it would otherwise occlude the
video entirely - and re-fits the surface on exit.
- MainActivity.kt: onUserLeaveHint auto-PiP, onPictureInPictureModeChanged,
and an AndroidPictureInPicture JS interface following the existing
AndroidAudioFocus pattern.
- pictureInPicture.ts + VideoPlayer.svelte: PiP button, rendered only when
the native bridge reports support.
- proguard: keep rules for @JavascriptInterface methods, which are only
referenced from JS and would be stripped in minified release builds.
Casting needs no special handling: canEnterPip() checks natively that a
local video surface is attached and playing, which a remote session lacks.
While wiring the manifest, found that three tracked files under
src-tauri/android/ were never reaching any build. Gradle reads only
gen/android/app/src/main/, and sync-android-sources.sh did not copy them:
- src/main/AndroidManifest.xml was a partial <application> fragment written
as if Tauri merged it. It does not - there is no manifest-merger hook
here, so its hardwareAccelerated flag never reached an APK. Promoted to
the complete authoritative manifest (folding in that flag) and synced.
- src/main/res/values/themes.xml (transparent status bar, fitsSystemWindows)
was never copied; the sync only globbed mipmap-*. Now synced.
- build.gradle.kts was a leftover com.android.library module config with
stale media3 1.5.1 deps. The live deps are in app/build.gradle.kts at
1.5.0. Deleted.
Verified: merged manifest now carries hardwareAccelerated,
supportsPictureInPicture, resizeableActivity and the density configChange;
themes.xml compiles into merged resources; Kotlin builds warning-free;
svelte-check clean; 537 frontend tests pass.
Not verified: PiP behaviour on a device, and the release keep rules against
a minified build. assembleUniversalDebug cannot complete in this
environment - the Rust step wants a dev-server addr file that only exists
under `tauri android dev`.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>