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Commits
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11d9d760d8 |
feat(player): native video on Linux, and one contract for every player (v0.11.0)
mpv now decodes video on Linux, drawn into a framebuffer we own and blitted
into the default vbox's draw handler. Tauri's widget tree is untouched, so an
upgrade that assumes its own layout cannot invalidate this. Direct play means
the original file, hardware decoding, and no server transcode at all — where
previously every desktop video was re-encoded to h264 for the browser engine,
whatever the file actually was. Off by default: JELLYTAU_NATIVE_VIDEO=1.
That settles finding 2 of playback-backend-unification.md — "native video
cannot be composited with a Tauri webview" — by demonstration rather than
argument, on X11 and Wayland both.
Turning it on exposed nine defects, none of them mpv's. Each was the same
mistake in a different place: a capability written down as a compile-time fact
about the platform, or a state asserted instead of confirmed.
DR-238/246 a seek routed by the stream's container rather than by what the
engine could do with it - correct only while one player handled
those streams, silent the moment another did
DR-239 a property handled but never observed, so the play/pause button
waited for an event that could not arrive
DR-240 fullscreen expanding the document while the window stayed put
DR-241 a seek issued before the engine had a file, failed, and discarded
- which is why resume began at zero
DR-247 a Linux-only gate outliving the caller that made it Linux-only,
breaking the Android build outright
DR-250 a stop aimed at whichever renderer bookkeeping believed was in
charge, missing the one actually making sound
DR-251 a duration of zero believed, leaving the seek bar no scale
DR-252 a junk float converted to a Duration, panicking the backend the
instant a length-less stream appeared
So the MediaPlayer contract (DR-242 … DR-247): `open` carries a start position,
so no caller sequences load-then-seek and none can race an engine's load;
`seek` states a destination and leaves in-place-versus-re-open to the engine;
`snapshot` is one coherent read; and `Phase::Opening` names the window where
intent used to be lost. One conformance suite runs against every engine —
FakePlayer and mpv under cargo test, ExoPlayer instrumented on a device — so an
engine is either correct or visibly failing.
Two of the nine were introduced during this work and caught on hardware, not by
any suite: an over-broad capability that grouped ExoPlayer with mpv, and the
Duration panic. The suites test engines that behave. That is recorded in
docs/native-player-verification.md, which asks for the exact action sequences
that found them.
Verified: all automated gates, conformance (mpv 9/9, legacy 8/9 by design,
ExoPlayer 7/7 on device), and manual desktop and Android passes on real
hardware.
Known open and deliberately shipped: resume reads local progress and never the
server's; the background-audio handoff still declares a state swap it does not
confirm (the symptom is now impossible, the race is not); and `bun run
android:dev` builds an APK carrying the release application id, whose failure
message advises an uninstall that would destroy app data. Fix that last one
before anyone else builds for Android.
Squashed from worktree-linux-native-video, which keeps the per-defect history.
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32043a2152 |
docs: fold shipped specs into the architecture docs and delete them
A spec was a promise; sixteen of them had become descriptions of code that already shipped, sitting beside four that describe work still outstanding, with nothing in the file telling the two apart. Half the statuses were also wrong — audio-equalizer read "Accepted" with the EQ live on both platforms, the native video spec said the flag stays off after the default was flipped on. The shipped designs move into docs/architecture, which is the maintained description of the build, and the spec files go. Git history keeps the originals; what a future change still needs is carried across: - 01-rust-backend: favourites rewritten (the old section named a file that no longer exists and called shipped buttons "planned"), domain vocabulary owned by Rust (SearchScope, exclusions, the bitrate ladder), background workers - 02-svelte-frontend: app shell and chrome, library mosaic, series/episode navigation, downloaded browse, safe-area insets, native-video store, logging - 03-data-flow: locally-indexed search - 05-platform-backends: audio settings on ExoPlayer, the equalizer's band vocabulary, native video compositing, the background-audio handoff - 06-downloads-and-offline: one storage model, offline catalog visibility - 09-security: path confinement and input binding docs/specs/README.md now says what the directory is for and where each shipped design went. Deferred work the specs recorded is kept beside the code it concerns rather than lost: season-bounded autoplay, the two dead search commands, why indexing is a full crawl. requirements.md had fourteen stale statuses — Android audio parity still read "Linux only", DR-150 still said the native-video default was off, DR-190 was Proposed after DR-196 implemented it, and five tooling requirements were Proposed after landing. Three unbuilt specs suggested requirement ids that have since been allocated to other work; each now carries a warning. |
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45aa029916 |
fix(connectivity): drive reachability from real repository traffic
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 3m32s
Traceability Validation / Check Requirement Traces (push) Successful in 20s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 18m27s
Build & Release / Run Tests (push) Successful in 3m36s
Build & Release / Build Linux (push) Successful in 15m43s
Build & Release / Build Android (push) Successful in 18m40s
Build & Release / Create Release (push) Failing after 22s
The offline/online switch was janky because two independent systems decided "online" and never communicated: - ConnectivityMonitor owned is_server_reachable (drove the UI banner) but learned reachability only from a standalone /System/Info/Public ping loop and from auth/login calls. - HybridRepository served all real data by racing cache-vs-server but never read or wrote reachability. So the banner reflected a side-channel poller, not the system the user actually experienced: a successful ping could read "online" while authenticated data calls 401'd or timed out, and three different timeout regimes (5s ping / 30s data / 100ms cache race) flapped against each other. Unify into a single source of truth: - Extract a cheap, cloneable ConnectivityReporter that owns all reachability transitions and event emission. - OnlineRepository reports the outcome of every server request to the reporter, classified via RepoError: Ok/Authentication/NotFound/Server => reachable (the server answered), Network => offline candidate, Database/Offline => ignored (not a server signal). - Time-window debounce (OFFLINE_CONFIRM_WINDOW = 5s): flip offline only after sustained network failure; recover instantly on the first success. - Demote the ping loop to an offline-only recovery probe (no online polling; real traffic is the signal when online). - Frontend: navigator.onLine is now advisory (triggers a recheck instead of forcing offline); removed the dead markReachable/markUnreachable store methods. Docs updated (README, 07-connectivity, 03-data-flow, 02-svelte-frontend) to describe the new model and fix pre-existing drift (HTTP client is 30s timeout + 5s ping, not the documented 10s/base_url). Tests: 12 connectivity tests (debounce, instant recovery, RepoError classification through report_outcome). Full suite: 398 Rust + 384 frontend passing, svelte-check clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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09780103a7 | Split software arch desc for easier manintenance. Many fixes related to next video playing and remote playback |