Formatting was configured but never enforced: `bun run format:check`
reported 199 unformatted files and ran in no workflow and in no git hook,
so .prettierrc (printWidth 100, trailing commas) described an intention
rather than the tree.
This is the one-time sweep that makes the check gateable. Whitespace and
token-reflow only -- no behavioural change: `bun run check` reports 0
errors and all 1053 frontend tests pass before and after.
Kept out of every other commit on purpose. A 199-file diff mixed with
real changes is unreviewable, and the next commit turns format:check
into a hard CI gate so this cannot silently accumulate again.
A resumed transcode played nothing at all: every segment came back 400, hls.js
exhausted its retries and gave up, while the same episode from the beginning was
fine.
Jellyfin builds each segment URI by echoing the master playlist's query string
into it, and its segment handler opens by rejecting any request carrying
StartTimeTicks > 0 (ArgumentException → 400). So one resume position on the
playlist is copied onto every hls1/main/N.ts and 400s all of them — the `> 0`
being exactly why starting from the beginning survived.
HLS does not need the parameter: a playlist spans the whole item and asking for
segment N *is* the seek. It is removed from the URL builder entirely rather than
conditionalised — the builder cannot know whether its response will be
segmented — and the position becomes a seek issued once the player has loaded.
The progressive /Audio/universal builder behind the background-audio handoff has
no segments and keeps its StartTimeTicks, which is why audio-only handoffs
resumed correctly and video ones did not.
Completing that across the boundary, since the URL no longer starts where the
caller asked:
- reloadSource(url, position) now means "reload and resume AT this absolute
position": it seeks the element once the source is playable and clears the
transcode offset to zero. It previously set the offset to the position and
seeked nothing, which was correct only while the URL itself began there —
left in place it would have shown 20:00 on the scrubber while the opening
titles played, with no seek ever happening.
- The transcoded resume path in the player page collapses into the same
"seek after load" branch direct streams already used.
- VideoPlayer's background-audio return does the same: no base, seek to the
absolute position.
- The stale test asserting StartTimeTicks is present is rewritten to keep its
other half (an HLS master playlist, never a progressive stream.mp4, carrying
the chosen source and audio track).
TRACES: UR-004, UR-005, UR-019, UR-021, UR-074 | DR-181 | UT-182, UT-183
Switching bitrate mid-film stalled playback. The server served the new
playlist and then rejected its segments: 400 on hls1/main/0.ts, six times
over 25 seconds, never recovering, while the UI logged "Streaming quality
changed" as if nothing were wrong.
Jellyfin keys a transcode job by device and play session. Every stream URL
this app built carried the same hardcoded DeviceId and no PlaySessionId at
all, so the second stream for an item was indistinguishable from the first
and nothing ever stopped the old ffmpeg. Re-opening a stream is not rare —
a quality switch, a transcoded seek and an audio-track switch all do it.
Replayed against the server, a second stream opened for a live job's item
alternates per attempt between serving bytes and 400ing, which is why it
read as flaky rather than broken.
begin_video_play_session mints a session id per open and reports the one it
supersedes; the URL builder stops that job (DELETE /Videos/ActiveEncodings,
un-retried — a slow stop must not delay playback) before returning. Putting
it in the builder rather than in each caller covers every re-open path by
construction. adopt_video_play_session takes ownership of the job the server
starts itself when PlaybackInfo answers with a TranscodingUrl: without it the
first switch on a stream has nothing to stop and collides with what is
playing.
Two client faults made the same incident worse and go with it:
- The fatal-HLS-error handler added the transcode seek offset to a position
that already included it. Past roughly the halfway mark of a film the
doubled value cleared the "near end" threshold, so any transient network
error was reported as end-of-stream and autoplay skipped to the next item
— precisely when a quality switch had just made the offset large. The
decision now lives in hlsRecovery.ts, against the absolute position.
- The HTML5 reload primitive resolved on its own canplay timeout, so a
reload the server never served reported success. The picker showed a
quality that was not playing and the caller had nothing to revert.
TRACES: UR-074, UR-004 | DR-177 | UT-173, UT-174, UT-175
Html5PlayerAdapter.play() reported every interrupted play attempt as a
player error. While an HLS stream stalls, hls.js' gap-controller nudges
the element to recover, which cancels the pending play() promise and
raises AbortError ("play() request was interrupted by a call to
pause()"). That is transient — the element is still trying to play — but
it hit host.onError roughly once a second for the whole stall, leaving
the UI stuck reporting paused.
Treat an interrupted play as a debug-level non-event, and memoise the
in-flight attempt so the UI and recovery paths share one element.play()
rather than stacking calls that abort each other.
This is the loop amplifier, complementing DR-095 which removed the
dead-segment stall that triggered it.
Note: webviewAudioAdapter.play() has the same raw shape but is not
implicated — audio playback does not go through hls.js — so it is left
unchanged rather than widening this fix.
Establish a decoupled player boundary so UI and backend interact with video
through one contract, with the HTML5 (Linux/interim-Android) and native
(ExoPlayer) providers as interchangeable primitive-executor adapters.
- PlayerAdapter interface + AdapterHost callback bag (adapters/types.ts): the
adapter owns only decision-free element PRIMITIVES (seekElement, reloadSource,
play/pause, setVolume, selectSubtitle); it never branches on strategy.
- Seek/audio-track DECISIONS stay in Rust (player_seek_video / _switch_audio_track
return a strategy); the facade dispatches the chosen primitive to the active
adapter. Both providers share the one decision path — logic lives once, in Rust.
- Facade holds the active adapter; a new ControlCommand PlayerStatusEvent lets
backend control (lockscreen/remote/sleep) drive the webview <video> element.
- Html5PlayerAdapter resolves the LIVE element via the bridge (fixes play/pause
silently no-opping when the element was re-bound).
- Do not emit a "stopped" player state on natural end-of-video: it flipped the
player/mode to idle mid-handoff and suppressed next-episode auto-advance under
a sleep timer. Jellyfin progress reporting is preserved; the backend's
on_video_playback_ended owns the transition.
- VideoPlayer net -300 lines (strategy/HLS-reload logic relocated to the adapter).
- Adds 20 adapter unit tests; existing suites stay green (vitest 457, cargo 416).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>