Commit Graph
3 Commits
Author SHA1 Message Date
dtourolle 11d9d760d8 feat(player): native video on Linux, and one contract for every player (v0.11.0)
mpv now decodes video on Linux, drawn into a framebuffer we own and blitted
into the default vbox's draw handler. Tauri's widget tree is untouched, so an
upgrade that assumes its own layout cannot invalidate this. Direct play means
the original file, hardware decoding, and no server transcode at all — where
previously every desktop video was re-encoded to h264 for the browser engine,
whatever the file actually was. Off by default: JELLYTAU_NATIVE_VIDEO=1.

That settles finding 2 of playback-backend-unification.md — "native video
cannot be composited with a Tauri webview" — by demonstration rather than
argument, on X11 and Wayland both.

Turning it on exposed nine defects, none of them mpv's. Each was the same
mistake in a different place: a capability written down as a compile-time fact
about the platform, or a state asserted instead of confirmed.

  DR-238/246  a seek routed by the stream's container rather than by what the
              engine could do with it - correct only while one player handled
              those streams, silent the moment another did
  DR-239      a property handled but never observed, so the play/pause button
              waited for an event that could not arrive
  DR-240      fullscreen expanding the document while the window stayed put
  DR-241      a seek issued before the engine had a file, failed, and discarded
              - which is why resume began at zero
  DR-247      a Linux-only gate outliving the caller that made it Linux-only,
              breaking the Android build outright
  DR-250      a stop aimed at whichever renderer bookkeeping believed was in
              charge, missing the one actually making sound
  DR-251      a duration of zero believed, leaving the seek bar no scale
  DR-252      a junk float converted to a Duration, panicking the backend the
              instant a length-less stream appeared

So the MediaPlayer contract (DR-242 … DR-247): `open` carries a start position,
so no caller sequences load-then-seek and none can race an engine's load;
`seek` states a destination and leaves in-place-versus-re-open to the engine;
`snapshot` is one coherent read; and `Phase::Opening` names the window where
intent used to be lost. One conformance suite runs against every engine —
FakePlayer and mpv under cargo test, ExoPlayer instrumented on a device — so an
engine is either correct or visibly failing.

Two of the nine were introduced during this work and caught on hardware, not by
any suite: an over-broad capability that grouped ExoPlayer with mpv, and the
Duration panic. The suites test engines that behave. That is recorded in
docs/native-player-verification.md, which asks for the exact action sequences
that found them.

Verified: all automated gates, conformance (mpv 9/9, legacy 8/9 by design,
ExoPlayer 7/7 on device), and manual desktop and Android passes on real
hardware.

Known open and deliberately shipped: resume reads local progress and never the
server's; the background-audio handoff still declares a state swap it does not
confirm (the symptom is now impossible, the race is not); and `bun run
android:dev` builds an APK carrying the release application id, whose failure
message advises an uninstall that would destroy app data. Fix that last one
before anyone else builds for Android.

Squashed from worktree-linux-native-video, which keeps the per-defect history.
2026-08-23 10:51:45 +02:00
dtourolle 6dfc6b259a fix(player): lockscreen skip scrubs instead of advancing in background audio
onSkipToNext/onSkipToPrevious forwarded a bare next/previous to Rust, which
always advanced the queue. Correct for music, wrong for a video whose audio is
running through a background-audio handoff (UR-040): pressing skip to re-hear a
line jumped to the next episode instead of scrubbing.

resolve_skip_action in player/seek.rs maps the command to Advance or SeekTo, and
is_background_audio_active() is the whole test — the handoff exists only for
video, and an episode played through it reports MediaType::Audio, so media type
cannot distinguish the case. Forward 30s, back 10s, both clamped to [0, duration]
so a skip near either end cannot seek negative or read as EOF and advance.

Routed through the same spawn-then-seek_absolute path as the scrubber, because a
handoff seek re-opens the stream and must not run under the blocking lock
(DR-159). Kotlin keeps sending the opaque command; it only gains FAST_FORWARD/
REWIND in the PlaybackStateCompat so the system stops drawing skip arrows for a
control that scrubs. The remote-volume action block is deliberately untouched:
the handoff never applies to cast sessions, where skip really does mean advance.

Tests written first and watched fail (left: Advance, right: SeekTo). 706 Rust
tests pass, clippy 0, coverage 90%.
2026-08-16 23:54:43 +02:00
dtourolle dd5d648d21 Workstream C: relocate video seek-strategy logic into player core
Move the pure determine_video_seek_strategy function and its VideoSeekStrategy
enum (plus the 5 seek-strategy unit tests) out of the command layer into
player/seek.rs, where they belong and are testable without the Tauri State
harness. commands/player.rs now imports them from crate::player. No behavior
change.
2026-06-20 16:13:59 +02:00