Tapping the video surface pause-looped: it would unpause and bounce
straight back to paused about a second later. Long-press unpaused fine,
which is what pinned it to the tap path rather than the media pipeline.
The gesture handler deferred the first tap's play/pause behind a 300ms
timer so a second tap could cancel it and seek instead. But the timer
callback cleared its own handle *before* invoking the toggle, and
handleVideoClick used exactly that handle (`tapTimeout !== null`) to
suppress the compatibility click Android's WebView synthesizes after a
touch. So the guard was already open when the late click arrived, and it
toggled a second time.
Replace the deferral with immediate action — there are only first and
second taps:
1st tap: toggle play/pause
2nd tap: seek, then toggle play/pause again
The second toggle undoes the first, so a double tap seeks while leaving
the play state exactly as it was: playing jumps and keeps playing,
paused jumps and stays paused. No timer, no window race, no loop.
Click suppression no longer depends on the timer: ignore detail === 0
and any click within 700ms of a touch tap, since Android can deliver the
synthesized click late and with a real detail value.
A swipe now undoes the touchstart toggle (latched on swipeGestureActive
so it happens once, not per touchmove frame), keeping brightness swipes
from changing the play state.
UT-085..087 described the old deferred behaviour and are updated to the
new contract. UT-091 is used for the DR-097 facade tests, since UT-089
and UT-090 were already claimed by extract-traces.test.ts.
Video on Android/Linux renders in a webview <video> element, and the
frontend facade short-circuited play/pause/toggle straight into the
adapter whenever one was registered. Html5PlayerAdapter.toggle() then
decided play-vs-pause by reading el.paused off the DOM, so the Rust
controller never saw the intent and could not serialise competing ones.
el.paused flips transiently while an element buffers or settles a seek.
Two intents ~150ms apart therefore read *different* values and performed
*opposing* actions — one playing, one pausing — which self-sustained a
play/pause loop that needed no further input. On device this showed up
as a fully healthy element (readyState=4, networkState=1, not seeking,
not buffering, not ended) pausing itself roughly once a second, so
unpausing or skipping ahead bounced straight back to paused.
The root cause was that Rust held NO state for webview-rendered media:
report_html5_state only re-emitted its argument, despite the comment
above it claiming the controller was the single source of truth. It had
nothing to decide a toggle from.
Now report_html5_state tracks the reported state, and play/pause/toggle
consult it and drive the element by emitting a ControlCommand — the same
"backend decides, adapter executes the primitive" split player_seek_video
already uses. A stopped/idle report clears the tracking so MPV/ExoPlayer
regain authority for music playback.
Tests cover the loop signature directly (repeated toggles must alternate,
never repeat or oppose) plus a guard that one intent yields exactly one
ControlCommand — which matters on Windows, where the backend is itself
webview-based and could otherwise be driven twice.
Html5PlayerAdapter.play() reported every interrupted play attempt as a
player error. While an HLS stream stalls, hls.js' gap-controller nudges
the element to recover, which cancels the pending play() promise and
raises AbortError ("play() request was interrupted by a call to
pause()"). That is transient — the element is still trying to play — but
it hit host.onError roughly once a second for the whole stall, leaving
the UI stuck reporting paused.
Treat an interrupted play as a debug-level non-event, and memoise the
in-flight attempt so the UI and recovery paths share one element.play()
rather than stacking calls that abort each other.
This is the loop amplifier, complementing DR-095 which removed the
dead-segment stall that triggered it.
Note: webviewAudioAdapter.play() has the same raw shape but is not
implicated — audio playback does not go through hls.js — so it is left
unchanged rather than widening this fix.
Seeking near the end of a transcoded video locked the player into a
stall/pause loop: unpausing or skipping bounced straight back to paused.
Both seek paths clamped the target to exactly `duration`. hls.js then
requested the segment whose start time lies *past* the end of the media
(a 6330.324s item asks for segment 1055, starting at 6336.33s). Jellyfin
never produces that segment, the fetch times out, and the gap-controller
stalls forever at the last buffered position — retrying ~1x/second and
firing an endless stream of AbortErrors as play() lands mid-nudge.
Clamp strictly inside the media instead, keeping one segment length
(6s) of margin, floored at 0 so short media still seeks to the start.
The seek-bar drag path needed this too: its range input `max` is the
duration itself, so dragging fully right produced the same dead target.
Also bumps the requirement-count fixture for the new DR-095 row.
The coverage gate divided traced counts by hardcoded literals (UR/39,
IR/24, DR/48, JA/3, TOTAL_REQS=114) that had fallen out of date as
requirements grew to 211. It reported 158% coverage — JA alone printed
800% — so the 50% threshold was mathematically unreachable and the job
could not fail. Coverage could have collapsed to 30% and CI would still
have printed a green tick.
Real coverage is 86%. The number was fine; the gate was dead.
extract-traces.ts now owns both sides of the fraction:
- countDefinedRequirements() counts an ID only where it leads a markdown
table row, ignoring the "Traces To" column and prose. IDs are
deduplicated because requirements.md lists every UR twice (§1
definition + §3 matrix), which would otherwise report UR as 121/61.
- computeCoverage() uses the intersection of traced and defined IDs, so
a TRACES comment naming a deleted or typo'd requirement is reported as
`orphaned` rather than inflating the ratio past 100%. UT/IT test
identifiers are excluded as a separate taxonomy.
- CI reads .coverage.percent and fails on <50% or >100%; a >100% reading
is now a hard error rather than the condition that hid this bug.
- New `bun run traces:coverage` runs the same computation locally.
- scripts/ added to the scan roots — the coverage tool was invisible to
the matrix it generates.
Tests written first (15, over fixtures so they don't drift as
requirements are added). vitest include widened to scripts/** so build
tooling is covered by the normal suite.
Verified empirically rather than by inspection: forcing the threshold to
99% fails; adding a requirement lowers coverage 86%→85%; a TRACES: DR-999
lands in `orphaned` without changing `covered`.
traceability-ci.md documented the same stale numbers and would have let
the broken arithmetic be reconstructed — replaced with a pointer to the
live command.