The bottom nav rendered under the Android navigation bar, and full-screen
playback controls spilled into unusable screen edges. It looked device-specific
(Motorola bad, Fairphone fine) but every device was equally unpadded — only the
intrusion differed: a tall opaque 3-button bar swallows the nav, a thin
translucent gesture pill overlaps harmlessly.
None of the app's safe-area handling was ever active, for two independent
reasons:
1. app.html had no `viewport-fit=cover`, so every `env(safe-area-inset-*)`
resolved to 0px — the padding in app.css and BottomUi was a no-op.
2. Android WebView maps only the *display cutout* into `env()`; the status bar
and navigation bar are never reported. With enableEdgeToEdge() and
targetSdk 36 (enforced from 35, opt-out ignored from 36) the WebView always
spans them, so CSS could not learn about them by any route.
WindowInsetsBridge now reads `systemBars() | displayCutout()` and publishes
`--jt-inset-*` CSS custom properties, both pushed on every inset change
(rotation, nav-mode switch, PiP) and pullable via `AndroidInsets.get()` — the
pull is required because the first inset pass lands before the document exists
and a page load wipes the pushed inline style. app.css folds them with `env()`
via `max()` into `--safe-*`, the only thing components may pad from.
Exactly one element owns each edge: the shell takes top/left/right, BottomUi
takes bottom (inside its surface box, so the colour extends behind the gesture
bar), and shellReservesBottomInset hands bottom back to the shell on routes with
no bottom UI. The full-screen players inset their control layers only, leaving
video and artwork edge-to-edge.
The theme's `fitsSystemWindows=true` claimed the opposite of what actually
happened — overridden at runtime, ignored at this target SDK — and is removed.
Also converts six nested `h-screen`/`min-h-screen` boxes to `h-full`: the shell
is `h-screen` *and* inset-padded, so its content box is `100vh - safe-top` and
any nested 100vh box overflows by exactly the inset (the library column would
have clipped its own BottomUi). A test guards against reintroduction.
ExoPlayerBackend was the only backend not overriding the PlayerBackend trait's
set_audio_settings/audio_settings defaults, so the Settings > Audio controls
rendered on Android and silently did nothing — the default returns Ok(()) while
applying nothing, so the failure was invisible.
Rust owns what the values are (canonical 10-band ISO layout, preset curves,
normalization presets); Kotlin owns when the AudioEffect objects exist, since
that needs the live audio session id.
- settings.rs: audio_settings_jni_payload() sanitises (crossfade clamped, band
vector normalised) before serialising, so a malformed vector cannot reach the
Kotlin parser. JSON rather than a wide JNI signature, matching how load()
already passes subtitles — adding a field will not change the signature.
- ExoPlayerBackend: set_audio_settings/audio_settings over JNI; ExoPlayerState
gains the first command-side field (settings are pushed out, never reported).
- JellyTauPlayer.kt: Equalizer, LoudnessEnhancer, and gapless via
pauseAtEndOfMediaItems.
Three details that are easy to get wrong:
- Effects re-attach on onAudioSessionIdChanged. ExoPlayer rebuilds its audio
sink on a format change, which invalidates effects bound to the old session;
without this the EQ silently stops applying mid-queue.
- All effect work is posted to mainHandler rather than run inline. AudioEffect
construction from a player callback can re-enter the player and deadlock —
the same shape as the AutoplayDecision lock-scrutinee bug.
- Device equalizers expose a device-dependent band count (commonly 5) at fixed
centres, so the canonical 10 bands are resampled by nearest centre frequency.
resampleBands() is a pure @JvmStatic function so that mapping is testable
without a device.
Normalization is approximate, not parity: LoudnessEnhancer is a gain stage, not
a true EBU R128 normalizer like MPV's dynaudnorm. Recorded as such rather than
claimed as equivalent.
Crossfade is deliberately excluded — unimplemented on every platform and
blocked on mpv, so building it on Android alone would invert the parity gap.
Tests written first and observed failing (cannot find function
audio_settings_jni_payload) before the implementation: the payload contract is
pinned by tests because a serde rename would otherwise silently break the
Kotlin parser.
Not yet verified on a physical device — AudioEffect availability and band
layouts are device-specific. Requirements matrix marks these rows accordingly,
and flipping the trait default to Err(not_implemented()) is deferred until that
verification lands.
Locking the screen killed audio on video playback even with the
background-audio toggle armed.
configureWebViewForMedia() ran from onCreate's delayed post AND from
every onResume, re-calling addJavascriptInterface on each pass — five
times in a 45s session. WebView binds injected objects at page-load
time, so re-injecting over a live page leaves JS holding a stale proxy:
the object stays truthy (passing the `bridge()?.` optional chain) while
its methods vanish. Logcat showed 66 "WebView: Unknown object" errors
and, in JS, "TypeError: setEnabled is not a function".
So the toggle turned blue but never reached native. backgroundAudioEnabled
stayed false, onStop never dispatched 'jellytau-background', the handoff
never ran, and audio stopped the instant the screen locked. PiP and audio
focus broke identically.
- Register the bridges exactly once per WebView (identity-compared), and
split the idempotent settings/chrome-client work into
configureWebViewSettings() so it still runs on every resume.
- Forward WebView console output to logcat as "JellyTauWeb". The frontend
was previously invisible to adb, which is what made this bug so hard to
place; keep it for the next boundary-spanning diagnosis.
- setBackgroundAudioEnabled now reports whether native was actually
reached instead of silently no-oping, so a dead bridge can never again
masquerade as an armed toggle.
Removing the re-injection revived a latent conflict it had been masking:
the focus calls started working, and three AUDIOFOCUS_GAIN requesters
inside one uid began fighting — MainActivity, ExoPlayer, and Chromium's
own AudioFocusDelegate. The grant was followed ~45ms later by
AUDIOFOCUS_LOSS, whose handler paused playback, so arming background
audio (or just pressing play) paused the video in a loop.
WebView already manages focus for <video>. Drop the redundant
AndroidAudioFocus bridge, its listeners and its helpers entirely, and
leave focus to whichever engine is actually rendering — consistent with
the player-is-authoritative principle.
Also drops the dead AndroidBackgroundAudio.isSupported() probe, unused
since the button gate moved to platform().
TRACES: UR-040 | IR-025, DR-051 | UT-062
Add a metered/cellular network detector so downloads honour a "WiFi
only" preference. Android reports network type via NetworkTypeMonitor;
Rust exposes it through download/network.rs and holds the queue pump when
on a metered connection, emitting a queue-wide waitingForNetwork event.
The frontend surfaces this via the networkType service and a
waitingForNetwork store flag.
TRACES: UR-053 | DR-074
Hand video playback off to a native audio-only stream when the app is
backgrounded or locked, with no on-device video decode (UR-040). Adds
player_enter/exit_background_audio commands, an audio-only stream URL
for video items across the repository layer, and the frontend handoff
state machine wired into VideoPlayer. Includes accompanying
repository/offline/player refactoring and regenerates the traceability
matrix.
Add PiP for native (ExoPlayer) video on Android. Video renders into a
SurfaceView behind the WebView, so PiP is driven by the Activity shrinking
into a floating window rather than the HTML5 PiP API (which WebKitGTK does
not implement, hence Android-only).
- PictureInPictureManager.kt: enter PiP with the video's aspect ratio
(clamped to the 1:2.39-2.39:1 range Android accepts, outside which it
throws), plus a play/pause RemoteAction. Hides the WebView while in PiP -
it is opaque and sits above the surface, so it would otherwise occlude the
video entirely - and re-fits the surface on exit.
- MainActivity.kt: onUserLeaveHint auto-PiP, onPictureInPictureModeChanged,
and an AndroidPictureInPicture JS interface following the existing
AndroidAudioFocus pattern.
- pictureInPicture.ts + VideoPlayer.svelte: PiP button, rendered only when
the native bridge reports support.
- proguard: keep rules for @JavascriptInterface methods, which are only
referenced from JS and would be stripped in minified release builds.
Casting needs no special handling: canEnterPip() checks natively that a
local video surface is attached and playing, which a remote session lacks.
While wiring the manifest, found that three tracked files under
src-tauri/android/ were never reaching any build. Gradle reads only
gen/android/app/src/main/, and sync-android-sources.sh did not copy them:
- src/main/AndroidManifest.xml was a partial <application> fragment written
as if Tauri merged it. It does not - there is no manifest-merger hook
here, so its hardwareAccelerated flag never reached an APK. Promoted to
the complete authoritative manifest (folding in that flag) and synced.
- src/main/res/values/themes.xml (transparent status bar, fitsSystemWindows)
was never copied; the sync only globbed mipmap-*. Now synced.
- build.gradle.kts was a leftover com.android.library module config with
stale media3 1.5.1 deps. The live deps are in app/build.gradle.kts at
1.5.0. Deleted.
Verified: merged manifest now carries hardwareAccelerated,
supportsPictureInPicture, resizeableActivity and the density configChange;
themes.xml compiles into merged resources; Kotlin builds warning-free;
svelte-check clean; 537 frontend tests pass.
Not verified: PiP behaviour on a device, and the release keep rules against
a minified build. assembleUniversalDebug cannot complete in this
environment - the Rust step wants a dev-server addr file that only exists
under `tauri android dev`.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The monochrome adaptive-icon layer produced a poor themed-icon rendering.
Remove the <monochrome> reference from mipmap-anydpi-v26/ic_launcher.xml and
delete the ic_launcher_monochrome.png files so Android always uses the color
adaptive icon (background + foreground). sync-android-sources.sh also drops any
monochrome layer Tauri regenerates.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The lockscreen controls drifted out of sync, especially while casting, and
couldn't control remote playback. Two media sessions were competing (a Media3
MediaSession driving transport vs a MediaSessionCompat driving the notification),
position was only pushed on play/pause so the scrubber froze mid-track, and
remote mode showed stale local metadata with dead buttons.
- Make MediaSessionCompat the single source of truth; route all transport
commands (both the Compat callback and the Media3 wrappedPlayer) through Rust
via nativeOnMediaCommand instead of touching ExoPlayer directly.
- Push position on every 250ms tick via a lightweight updatePlaybackPosition,
and report 0.0 playback speed when paused so Android stops extrapolating.
- Mirror the remote session's now-playing onto the lockscreen from the native
session poller (works while the screen is locked, unlike WebView timers) via
a new player::update_lockscreen_metadata JNI bridge.
- Make MediaSessionHandler mode-aware: in remote mode forward play/pause/next/
prev/seek to the remote Jellyfin session; Stop while casting emits
RemoteDisconnectRequested, which the frontend handles by transferring to local.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- music landing: diverse per-genre album sliders (online counts /
offline wide-probe fallback) and home-screen library shortcuts
- add ArtistLinks component and shared navigation/genreDiversity utils
- player/playback-mode refinements across Rust and frontend
Library screens:
- Add dedicated music, TV, and movie landing pages (hero banner +
horizontal carousels) backed by new music/tv/movies stores.
- Route tvshows libraries to /library/tv; surface rediscover ("haven't
listened to in a while") albums via a new repository method across
online/offline/hybrid repos plus the repository_get_rediscover_albums
command.
- Add an A-Z jump bar for long alphabetically-sorted lists, with grid
index anchors in LibraryGrid/LibraryListView/TrackList.
- Filter the "Podcasts" folder out of music library queries.
Downloads:
- Add a backend queue pump: enqueue_download / enqueue_video_downloads
persist the resolved stream URL + target dir on each row (migration
017), and the pump starts up to max_concurrent and drains the rest
automatically as slots free, instead of the frontend silently dropping
items past the concurrency limit. Album/series/season buttons now
enqueue rather than calling start_download directly.
Other fixes:
- Hybrid search now returns instant cache results and pushes the merged
cache+server union via a request-id-tagged search-event, so superseded
queries can't clobber fresher results.
- URL-encode SearchTerm / genres / item types in online repo requests.
- Android: pause on audio-becoming-noisy (headphone/BT disconnect).
JellyTauPlayer.kt references com.dtourolle.jellytau.VideoOverlayManager,
but the file existed only in the gitignored gen/android dir, so it
survived locally but vanished in CI (which regenerates gen/android via
'tauri android init'). sync-android-sources.sh copies top-level *.kt
from src-tauri/android, so adding it there gets it synced into the build.
Fixes: 'Unresolved reference: VideoOverlayManager' in
:app:compileUniversalReleaseKotlin.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>