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3 Commits
Author SHA1 Message Date
dtourolle 32043a2152 docs: fold shipped specs into the architecture docs and delete them
A spec was a promise; sixteen of them had become descriptions of code that
already shipped, sitting beside four that describe work still outstanding, with
nothing in the file telling the two apart. Half the statuses were also wrong —
audio-equalizer read "Accepted" with the EQ live on both platforms, the native
video spec said the flag stays off after the default was flipped on.

The shipped designs move into docs/architecture, which is the maintained
description of the build, and the spec files go. Git history keeps the
originals; what a future change still needs is carried across:

- 01-rust-backend: favourites rewritten (the old section named a file that no
  longer exists and called shipped buttons "planned"), domain vocabulary owned
  by Rust (SearchScope, exclusions, the bitrate ladder), background workers
- 02-svelte-frontend: app shell and chrome, library mosaic, series/episode
  navigation, downloaded browse, safe-area insets, native-video store, logging
- 03-data-flow: locally-indexed search
- 05-platform-backends: audio settings on ExoPlayer, the equalizer's band
  vocabulary, native video compositing, the background-audio handoff
- 06-downloads-and-offline: one storage model, offline catalog visibility
- 09-security: path confinement and input binding

docs/specs/README.md now says what the directory is for and where each shipped
design went. Deferred work the specs recorded is kept beside the code it
concerns rather than lost: season-bounded autoplay, the two dead search
commands, why indexing is a full crawl.

requirements.md had fourteen stale statuses — Android audio parity still read
"Linux only", DR-150 still said the native-video default was off, DR-190 was
Proposed after DR-196 implemented it, and five tooling requirements were
Proposed after landing. Three unbuilt specs suggested requirement ids that have
since been allocated to other work; each now carries a warning.
2026-08-21 18:15:58 +02:00
dtourolleandClaude Opus 4.8 a64e1b1fb4 Introduce PlayerAdapter contract; decision logic shared in Rust backend
Establish a decoupled player boundary so UI and backend interact with video
through one contract, with the HTML5 (Linux/interim-Android) and native
(ExoPlayer) providers as interchangeable primitive-executor adapters.

- PlayerAdapter interface + AdapterHost callback bag (adapters/types.ts): the
  adapter owns only decision-free element PRIMITIVES (seekElement, reloadSource,
  play/pause, setVolume, selectSubtitle); it never branches on strategy.
- Seek/audio-track DECISIONS stay in Rust (player_seek_video / _switch_audio_track
  return a strategy); the facade dispatches the chosen primitive to the active
  adapter. Both providers share the one decision path — logic lives once, in Rust.
- Facade holds the active adapter; a new ControlCommand PlayerStatusEvent lets
  backend control (lockscreen/remote/sleep) drive the webview <video> element.
- Html5PlayerAdapter resolves the LIVE element via the bridge (fixes play/pause
  silently no-opping when the element was re-bound).
- Do not emit a "stopped" player state on natural end-of-video: it flipped the
  player/mode to idle mid-handoff and suppressed next-episode auto-advance under
  a sleep timer. Jellyfin progress reporting is preserved; the backend's
  on_video_playback_ended owns the transition.
- VideoPlayer net -300 lines (strategy/HLS-reload logic relocated to the adapter).
- Adds 20 adapter unit tests; existing suites stay green (vitest 457, cargo 416).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 19:56:20 +02:00
dtourolle 09780103a7 Split software arch desc for easier manintenance. Many fixes related to next video playing and remote playback
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 12s
🏗️ Build and Test JellyTau / Build Android APK (push) Has been skipped
Traceability Validation / Check Requirement Traces (push) Failing after 1s
2026-03-01 19:47:46 +01:00