fd1277746dfa5519c3e91f40ffb2076849d3f619
178
Commits
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d7136aef48 |
fix(library): resuming the app no longer blanks the page on screen
Coming back to the app after a few minutes in the background replaced the Frasier series page with "Failed to load item". Android cuts a backgrounded app's network, the app declares the server offline, and on resume the reconnect and offline-filter reloads refresh the page. Every backend call in that refresh answered from the cache, yet something in it threw, and: - any throw replaced the whole page with an error, although it was a refresh of content already on screen; - no later successful reload of the same item cleared that error, so it stayed until the viewer navigated away; - the catch logged nothing and turned every non-Error value (backend errors arrive as plain strings) into the generic text, so neither logcat nor the screen said what failed. A failed refresh now keeps the page and logs the value actually thrown; every successful load clears the error; failing to open an item still shows one, with the backend's own message. The decision lives in detailLoadError.ts so it is unit-tested. The throw itself is not yet identified - the next occurrence names itself in the log. DR-297, UT-267. |
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a676f4aba8 |
perf(series): the episode list no longer waits on the server
Opening Frasier on a Fairphone took ~5 s to render the episode list although every episode was cached. Three causes: - resolve_series_view waited for Next Up and resume before returning the episodes, and Next Up was server-first. The episode list now returns as soon as the episodes are in (with_hints); hints that have answered are used, late ones dropped, and the picker falls back to local watch state. Next Up is cache-first like every other query. - The page loaded itself six times per open: onMount plus a mount-time $effect, the reachability effect's first run posing as a reconnect, and a double mount. All triggers now share one coalesced load per item (createCoalescedLoader); refresh triggers get one re-run after it. - The root layout rendered the route in two branches that each rendered children; the page store deciding between them updates a flush late, so navigating Search -> library page mounted the page twice. One element now renders the route and only its classes change. On the device: one load per open, seasons from cache in 14 ms, episodes and the Resume button up in under a second (was ~5 s). |
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1fb5f070c8 |
fix(player): return from background audio onto the episode it advanced to
An episode that ends while backgrounded in audio-only mode advances in the
backend, but player_exit_background_audio returned only a position, so the
video page reloaded the episode it was mounted with -- the previous one, at
the new episode's timestamp.
The command now returns BackgroundAudioResume { itemId, positionSeconds }.
planHandoffReturn yields "other-item" when the id differs from the mounted
one, and the player page navigates to that episode with resumeAt=<seconds>,
marking the outgoing episode watched and suppressing its stale stop report.
TRACES: UR-040, UR-023 | DR-296 | UT-265, UT-266
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f6efa7208a |
perf(series): list a series' episodes with one concurrent season walk
"More info" on Frasier took ~10 s. The series page asked Rust for the episodes and for the current episode as two commands; each walked every season, and each walk fetched the eleven seasons one after another. So the wait was the sum of twenty-two listings, each a cache read queued behind whatever the database was writing — measured at ~4 s per walk on a Fairphone 5 while the launch-time catalog sync ran. Seasons are now fetched together (gather_season_episodes), so a walk waits for its slowest season, not the sum. And repository_get_series_view returns the episodes and the current episode from one walk, with Next Up and resume fetched alongside it; the series page makes that one call. Under today's single database connection the cache reads themselves still queue on its mutex; the concurrency pays off fully once reads get their own connections. Halving the walks helps regardless. Test first: ten 100 ms seasons took 1.01 s sequentially; now well under the 400 ms bound, with a failing season still leaving the rest. DR-295, UT-264. |
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bed1030443 |
feat(android): play the original file — decode Dolby/DTS audio with FFmpeg
Android ships no AC-3, E-AC-3, DTS or TrueHD decoders; they are licensed codecs, present only where a vendor paid for them. The ROD2-W09 tablet has a vendor DTS decoder and no AC-3/E-AC-3 at all. So every film with Dolby audio was re-encoded by the server, for streaming and for download alike, and a transcoded download has no Content-Length and ignores Range: ~1 MB/s, restarting from byte zero on every network blip. ExoPlayer now carries Jellyfin's media3 FFmpeg audio decoder in extension mode ON (platform decoders first, FFmpeg for what they lack), and CodecDetector reports its codecs so the device profile and the download policy agree with what actually decodes. The download policy judges audio against the renderer that will play the file (renderer_can_decode_audio) instead of the webview's list, so Android downloads are always the direct copy — a 910 MB E-AC-3 5.1 episode downloaded in 94 s and played offline. The webview video path is removed on Android: it decodes none of these codecs, so a stored "native video off" would play every original-file download silent. Rust reports webview_video_fallback (false on Android, true only beside mpv native video on Linux); Settings offers the switch and the player honours it only then. Linux keeps the fallback and, with it, the server transcode for undecodable audio. The decoder is GPL-3.0; the distributed APK carries its terms and the source stays MIT (THIRD_PARTY_NOTICES.md). The on-device remux spec this replaces is folded into 05-platform-backends.md and deleted. DR-293, UT-259, UT-262. |
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bb7d5dc01a |
fix(offline): one server-only rule for both library views
Two defects with one cause: "server only" was a private $derived inside MediaCard. The list view (what LibraryGrid renders when the stored view preference is list) had no notion of it at all, so a library browsed as a list offline showed every revealed item as an ordinary tappable row that plays nothing, with no way to queue it. And the rule asked the downloads store whether *this item id* was downloaded — but only a playable leaf (Audio, Movie, Episode) ever has a download row. An album's tracks carry them, the album does not, so a fully downloaded album greyed itself out and offered to queue what was already on the device. The rule moves to the pure $lib/utils/serverOnly and both views call it. The container half is answered by the backend rather than guessed at: get_download_disk_usage().sizes already carries container subtotals beside leaf sizes (DR-085), so deviceContentIds is membership in a Rust-computed map, not a frontend list of which item types are containers. That map was loaded only by the Downloads page, so the shell primes it at startup and re-reads it whenever the offline gate settles. Queueing is shared too, since the list view had no copy to diverge from. TRACES: UR-052, UR-055 | DR-292 | UT-257, UT-258 |
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a90de67c54 |
fix(ui): stack episode title under the thumbnail on narrow rows
A fixed 160px thumbnail beside the title left phone-width rows cramped. A container query stacks a full-width thumbnail above the info block when the row is under 28rem, lets the title wrap to two lines there, and requests a 640px image so the wider thumbnail stays sharp. |
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b98cbfe28a |
fix(offline): keep the offline banner off the full-screen player
Every other shell rule in layoutShell.ts already treats /player/* as
immersive; the amber "You're offline" strip was the one piece of chrome
still rendered above it. On the native Android video path that is not
cosmetic: VideoPlayer makes itself transparent so the ExoPlayer
SurfaceView behind the WebView is visible (DR-185), so a shell child that
still paints shows through the picture as a stripe across the top of the
film. Offline is also precisely when a downloaded video plays, so the
banner appeared when it was most in the way — and it offers the viewer
nothing to act on, since local playback needs no server.
The rule moves into the pure module as showOfflineBanner() rather than
staying an inline {#if} in the shell, so the immersive-route contract is
stated in one tested place.
TRACES: UR-003, UR-043 | DR-291 | UT-255
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b3228cb4f4 |
feat(downloads): estimate a transcode's size so the progress bar moves
A transcode is produced as it is sent — chunked, with no Content-Length — and the worker reported progress 0.0 for its whole duration: an empty bar reading "0%" while the byte count climbed for an hour. That is the case every film whose audio must be re-encoded lands in. The backend already fetches the item to decide the audio policy, and that item carries what a prediction needs: the source's size (an `original` download copies the picture, so the output is the source give or take the audio track) and its runtime (a preset re-encodes at fixed rates, so the size is rate × runtime — from a preset table the URL builder now shares, so the two cannot drift). The prediction is made where the URL is resolved and persisted as the row's file_size. The worker uses it only when the response has no length; the server's figure always wins; an estimated bar is capped at 99% so a low prediction never shows a finished download still running; and the Completed event now carries the bytes actually written so the frontend stops persisting the row's file_size as the final size. The row renders three honest states: exact "42%", estimated "~42%" with "X / ~Y", or — with no total at all — an indeterminate band and the bytes so far, never "0%". The single-video button joins the series/season buttons on the enqueue path so all three resolve, and predict, in one place. DR-290, UT-252, UT-253, UT-254. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6c188a2b44 |
feat(login): show the backend's server-version verdict, and drop a dead route builder
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 29m23s
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Two frontend halves of the version-compatibility work.
The login flow now renders ServerCompatibility. A server below the floor blocks
with a message naming the minimum; a server newer than this build gets a
non-blocking note and proceeds; an unreadable version says nothing at all,
because refusing — or even warning — on a version string we could not parse would
punish the user for a limitation of ours.
The frontend never receives a version number to reason about, only the opaque
verdict, for the same reason it never receives an item-type list. Rust decides
whether the server is usable; the frontend decides only how that reads.
Separately, imageCache.getCachedImageUrl is deleted. It built
${serverUrl}/Items/${itemId}/Images/${imageType} in Svelte — a Jellyfin route in
the presentation layer, which is domain logic by this project's own litmus test
(would it change if Jellyfin changed its API?). check:boundary does not catch it:
the tripwire flags item-type array literals, not route strings.
It was also entirely unused. Nothing outside its own file and test ever called
it; the live path is CachedImage.svelte -> commands.imageGetUrl -> Rust, which
was already correct. So the leak was in dead code and the fix is a deletion
rather than a migration.
One consequence left deliberately unacted: that function was the last
convertFileSrc caller, so the asset-protocol grant narrowed to
$APPDATA/thumbnails/** under DR-198 now has no caller at all. Dropping a
capability grant is a security change that deserves its own commit and its own
testing on Android, not a side effect of deleting dead code. Noted in the file.
TRACES: UR-012, UR-085 | DR-285, DR-286
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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27a995f877 |
feat(profiles): manage PINs from settings
Settings had only an ask-on-start toggle and a button that bounced to the picker, so there was nowhere to actually turn a PIN on or off -- the one part of this feature that genuinely is configuration rather than a front-door action. Scoped to the active profile on purpose. Letting a signed-in session set a PIN on someone else's profile is an escalation path with no real use: a PIN-less profile could be locked by whoever is standing at the device, and its owner pushed down the password route to get back into their own account. Other profiles are listed read-only so a parent can see which are protected; adding and removing them stays on the picker, which settings now deep-links into with ?manage=1 rather than growing a second copy of the tile list. Form validation is extracted to pinForm.ts and unit-tested -- shape only, so the form can say what is wrong before submitting. Rust validates again and remains the only thing that ever compares a PIN. |
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f902caa07f |
feat(profiles): switch profile from the account menu
Switching was reachable only from Settings, which is the wrong place for it: on a shared device changing who is watching is a frequent, front-door action, not a configuration change buried three screens deep. It sits directly under the identity block rather than among the destinations (Downloads/Settings/Display), because it answers "who is this?" and not "where do I go?". Shown even with one account, since the picker is also where a second is added -- gating it on a second profile existing would leave no way in from here. The picker also gains a Back affordance when a session is already live. Reaching it from the menu and changing your mind -- or failing a PIN on someone else's tile -- previously had no way back to the session you still had. At startup there is nothing behind it, so it stays hidden. |
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fb3d0014ef |
fix(profiles): keep the picker chrome-free
/profiles was unknown to the layout shell, so reaching it from Settings rendered the bottom nav and global header over the picker -- letting someone tab straight past the profile they were being asked to choose, and offering an in-app mini player as a route back into the previous profile's queue. Grouped with /login throughout layoutShell: it is a gate, not a page. OS lockscreen transport controls are unaffected, which is what keeps playing audio controllable while the app is locked. |
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da762da55d |
feat(profiles): multi-user profiles with PIN switching
A shared device can hold several accounts from the same server and switch between them in a couple of taps. A profile can be locked behind a 4-8 digit PIN; one without a PIN is one tap away. Forgetting a PIN falls through to the account's own Jellyfin password, so there is no reset flow and no recovery secret to store. Opt-in by construction: a single account with no PIN starts, plays and downloads exactly as before, and never sees a picker. Two decisions worth keeping: - Switching is not logging out. auth_logout invalidates the token server-side, which is precisely what a switch must not do, or every switch back would cost a password. The switch runs as a plan (profiles/switch.rs) so the teardown *ordering* is unit-testable with no player and no server -- a straggler reporting after the active user flips would attribute one account's viewing to another, silently. - The PIN gates switching, not the token at rest. Wrapping each token with its PIN would leave a locked profile unable to resume its own downloads or drain its own sync queue until somebody typed the code, which on a device that reboots nightly costs more than it defends against a four-digit secret. auth_initialize does refuse to restore a PIN-protected session, so the gate is on the session rather than on which screen is shown. "Child account" is not modelled anywhere -- a child's profile is simply one with no PIN. The frontend renders an opaque unlockMethod and never compares a PIN, counts an attempt or infers a role. Migration 024 adds user_pins, user_item_visibility, user_libraries and download_grants, and backfills the existing user so an upgrade does not blank its library. The visibility and grant tables are the schema half of the cache-scoping and shared-download work; the read-path enforcement is still to come (see docs/specs/multi-user-profiles.md). |
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c0399e4ebd |
fix(player): stop PiP dropping the video and restarting the audio behind it
Watching in a picture-in-picture window would occasionally drop to audio-only, and the audio would resume from wherever the video had been when PiP was entered while the picture had carried on past it. Two independent faults, both needed to produce that. The position froze (DR-265). VideoPlayer tracks the absolute position in its own `currentTime` rather than reading `videoElement.currentTime` at the point of use, because transcoded HLS resets the element to 0 on every segment rebuild. While playing, that variable had exactly one writer: a requestAnimationFrame loop. RAF is driven by the document being rendered, and an Android activity behind a PiP window is paused, so the loop stops while the element plays on. The `timeupdate` handler that would have covered the gap was written as a fallback "for when RAF isn't running" and gated itself on `!isPlaying` -- switching itself off at precisely the moment it was the only source left. Everything downstream froze with it: the seek bar, the ten-second progress reports, the position mirrored into Rust, and the handoff. The gate is now `shouldApplyTimeUpdate` and turns only on things that genuinely own the position -- an in-flight seek, a seek-bar drag, an element below HAVE_CURRENT_DATA. Both writers producing the same derived value costs nothing. The handoff fired at all (DR-266). PiP and the background-audio handoff are alternatives -- one keeps the picture, the other throws it away -- but exclusivity was enforced from one side only: arming the toggle suppressed *auto*-PiP, while the PiP button stayed ungated, so pressing it left both armed. What then stood between them was `isInPictureInPictureMode`, sampled once inside MainActivity.onStop(). That sample is not reliable: the keyguard dismissing the window, the window being stashed, or OEM variance in when onPictureInPictureModeChanged(false) lands can all leave the activity stopped with a window still on screen and the flag reading false. Now entering PiP disarms background audio, both directions go through one BackgroundBehaviour pair, and the PiP question accepts either witness -- the native sample or the frontend's latch over jellytau-pip-entered/exited. The latch cannot report a window that has closed: both events reach the WebView through the same message queue in dispatch order. The decision itself stays in Rust; the frontend only supplies a fact it can establish more reliably than the activity can. Red first, both: the existing behaviour was extracted into pure helpers, the tests written against the correct behaviour, and both watched to fail before either was changed. |
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8a2b484e36 |
fix(library): keep the A-Z jump strip above the mini player
The last few letters of the A-Z index sat behind the mini player and bottom
nav, where they could not be tapped — most visible on an album's track list or
the music library, since that is where audio is usually already playing.
AlphabetScrollBar sized itself as window.innerHeight minus a hardcoded
bottomGap: 5rem, 7rem or 11rem, chosen by platform and by whether the mini
player was showing. That arithmetic dates from when the mini player and bottom
nav were position: fixed overlays. They have been in-flow flex siblings below
the scroller since BottomUi (DR-009), so the scroller's own bottom edge *is*
the top of the mini player and can simply be measured.
The guess was also short on every device with a navigation or gesture bar,
because --safe-bottom is padded inside BottomUi (DR-112) and no guess knew
about it. Measured against a 800px viewport: the strip overran the scrollport
by ~45px with the nav alone, ~18px with the mini player and ~50px in remote
mode, burying one to three letters.
The floor is now the nearest scrollable ancestor's bottom edge. That ancestor
is resolved by computed overflow-y rather than closest("main"): the root shell
scrolls in a plain div, and a miss fell back to the viewport silently, which
would reinstate the bug on any route outside /library. Observing that scroller
for resize is also what re-measures when the mini player appears, so the
component no longer subscribes to player or platform stores at all.
The floor rule is extracted to alphabetStrip.ts so it can be tested; the three
overlap cases above fail against the old arithmetic and pass against the new.
TRACES: UR-007 | DR-262 | UT-235, UT-236, UT-237
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64de22bd51 |
fix(player): change the audio track, and load subtitles at all
Two faults, both present since v0.0.1, both found and confirmed on a device. Audio track (DR-258). Jellyfin builds a transcode around one AudioStreamIndex, so the alternate tracks are not in the stream that arrives — but the native path only ever called setAudioTrack(n), which indexes ExoPlayer's audio track *groups*. On Android that is the common case, since any source whose default audio codec the device cannot decode is transcoded: logcat showed ExoPlayer holding `Audio tracks: 1` while the menu listed every track in the file, so each selection warned `Invalid audio track index` and was dropped, leaving the default track playing with nothing in the UI saying so. determine_audio_track_switch_strategy now decides by whether the stream in front of the engine carries the track at all — a direct play still selects in place, a transcode is re-negotiated at the chosen index and resumed. Where it resumes is the player's answer rather than the UI's: the native path has no <video> element to read, so it sends no position, and defaulting that to zero re-opened the film at the beginning (caught on device before it shipped). Subtitles (DR-259). The URL was missing its `Stream.` route segment, so every sideloaded subtitle 404ed; since media3 1.5 a sideloaded text track only becomes a track group once its file is parsed, so 42 failed fetches left ExoPlayer with no text tracks and selection warned `available: 0`. Verified against a live server: the built URL answers 404, the corrected one 200. The tests that should have caught this asserted the shape of a mock helper that restated the format string instead of the URL the app requests — so the new test drives the repository itself, and failed red on the old URL. |
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231ffae626 |
fix(library): podcasts list newest episode first
A Jellypod podcast listed its episodes alphabetically. The store pinned SortBy=SortName onto every drill-down, which overrode the order the channel plugin returns — and since Jellypod prefixes played episodes with "[Played]", the name sort also clumped every heard episode at the top. Which order a container's children take is domain knowledge, so it moves to Rust: the caller names the container (GetItemsOptions.parentKind) and default_listing_sort answers with the sort. A channel folder is PremiereDate descending, every other container keeps SortName ascending, and a caller naming no container still gets no SortBy, so the paths that rely on the server's own order keep it. An explicit sort always wins. ChannelFolderItem with is_folder now maps to MediaKind::ChannelFolder instead of collapsing into Folder — while both were Folder there was nothing to key the rule on. The offline leg of the cache/server race applies the same order, so the cached list no longer flashes in name order before the server's arrives. TRACES: UR-007 | DR-257 | UT-229, UT-230, UT-231 |
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2ff07bfa49 |
fix(player): one menu at a time, and inside the screen it opens on
Two defects in the video control bar, reported together because they present together: the menus cover each other, and in portrait they cover the edge of the screen instead of the video. DR-256 (a) — audio track, quality and subtitles each owned a `show…` boolean and no toggle cleared the others. Opening a second menu stacked it over the first in the same corner: the newer panel hid rows of the older, both stayed live, and both kept taking clicks. A single `openMenu` value replaces the three booleans, which makes "at most one menu is open" a property of the state rather than something every handler has to remember to enforce. The desktop volume popup was a fourth uncoordinated menu in the same row, so `VolumeControl` grew optional controlled-open props and joined the group; without them it still manages itself, which is how MiniPlayer and AudioPlayer keep it. DR-256 (b) — every panel was `absolute right-0` against *its own icon button*. Those icons sit mid-row, so a 200-220 px panel extended left from a point well inside the bar and hung off the left edge of a phone in portrait: half the tracks could not be read, let alone tapped. One shared panel now anchors to the control ROW's right edge, clamped to `min(20rem, 100vw - 2rem)` wide and `min(300px, 45vh)` tall. A full-screen dismiss layer inside the controls subtree closes it on a tap elsewhere — inside, so the tap never reaches the container's gesture layer and cannot toggle playback (DR-098). The volume popup had the same placement bug from the other side: `left-full` opened it rightward from an icon near the right end of every bar it appears in. It opens upward, right-aligned, now. And the icon row wraps rather than overflowing — in portrait the transport controls plus nine icons are wider than the screen, which pushed fullscreen and close past the edge. The test renders the real component and drives the toggles, because neither fault is visible from a helper: both are properties of the composition. It was written first and failed on both counts — `["Audio Track", "Subtitles"]` open at once, and no shared panel to anchor. |
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11d9d760d8 |
feat(player): native video on Linux, and one contract for every player (v0.11.0)
mpv now decodes video on Linux, drawn into a framebuffer we own and blitted
into the default vbox's draw handler. Tauri's widget tree is untouched, so an
upgrade that assumes its own layout cannot invalidate this. Direct play means
the original file, hardware decoding, and no server transcode at all — where
previously every desktop video was re-encoded to h264 for the browser engine,
whatever the file actually was. Off by default: JELLYTAU_NATIVE_VIDEO=1.
That settles finding 2 of playback-backend-unification.md — "native video
cannot be composited with a Tauri webview" — by demonstration rather than
argument, on X11 and Wayland both.
Turning it on exposed nine defects, none of them mpv's. Each was the same
mistake in a different place: a capability written down as a compile-time fact
about the platform, or a state asserted instead of confirmed.
DR-238/246 a seek routed by the stream's container rather than by what the
engine could do with it - correct only while one player handled
those streams, silent the moment another did
DR-239 a property handled but never observed, so the play/pause button
waited for an event that could not arrive
DR-240 fullscreen expanding the document while the window stayed put
DR-241 a seek issued before the engine had a file, failed, and discarded
- which is why resume began at zero
DR-247 a Linux-only gate outliving the caller that made it Linux-only,
breaking the Android build outright
DR-250 a stop aimed at whichever renderer bookkeeping believed was in
charge, missing the one actually making sound
DR-251 a duration of zero believed, leaving the seek bar no scale
DR-252 a junk float converted to a Duration, panicking the backend the
instant a length-less stream appeared
So the MediaPlayer contract (DR-242 … DR-247): `open` carries a start position,
so no caller sequences load-then-seek and none can race an engine's load;
`seek` states a destination and leaves in-place-versus-re-open to the engine;
`snapshot` is one coherent read; and `Phase::Opening` names the window where
intent used to be lost. One conformance suite runs against every engine —
FakePlayer and mpv under cargo test, ExoPlayer instrumented on a device — so an
engine is either correct or visibly failing.
Two of the nine were introduced during this work and caught on hardware, not by
any suite: an over-broad capability that grouped ExoPlayer with mpv, and the
Duration panic. The suites test engines that behave. That is recorded in
docs/native-player-verification.md, which asks for the exact action sequences
that found them.
Verified: all automated gates, conformance (mpv 9/9, legacy 8/9 by design,
ExoPlayer 7/7 on device), and manual desktop and Android passes on real
hardware.
Known open and deliberately shipped: resume reads local progress and never the
server's; the background-audio handoff still declares a state swap it does not
confirm (the symptom is now impossible, the race is not); and `bun run
android:dev` builds an APK carrying the release application id, whose failure
message advises an uninstall that would destroy app data. Fix that last one
before anyone else builds for Android.
Squashed from worktree-linux-native-video, which keeps the per-defect history.
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edff6eedc9 |
fix(player): let the background-audio toggle govern backgrounding again
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Locking the screen kept a video's audio playing whether or not the background-audio button was on. Reported as "audio only mode is always active even if not selected". The button (UR-040) was built for the WebView <video> path, where losing visibility kills the decode: it chose between handing off to a native audio stream and letting playback stop. Native video then became the default renderer (DR-188), and on that path playback runs through ExoPlayer inside a MediaSessionService -- a foreground media service whose entire purpose is to keep playing while the app is hidden. Nothing stopped it, and nothing in the codebase paused on background. So the button governed a handoff that no longer had a gap to bridge. There was no interruption to paper over, and a user who never touched it got background playback anyway. The gating made it self-concealing: MainActivity.onStop only dispatched 'jellytau-background' when backgroundAudioEnabled was already true. The one notification that the app had gone away was itself conditional on the setting, so with the button OFF nothing could react even in principle. onStop and onStart now fire unconditionally and carry the two facts only the activity knows -- whether the toggle is armed, and whether Android put the window into picture-in-picture. What to do about it is decided in Rust (player/background_policy.rs), because it depends on whether the item has a picture to lose: video + toggle off -> Pause video + toggle on -> HandOffToAudio music, either -> KeepPlaying (no picture to give up) picture-in-picture -> KeepPlaying (the window is still on screen) It takes no renderer parameter on purpose. Two renderers with two behaviours and one toggle reaching only one of them is what produced the defect; a rule that cannot see the renderer cannot reproduce it. Two failure modes are deliberate. A decision call that fails leaves playback alone rather than risking silence mid-listen. An event with no detail -- older Kotlin against newer JS -- reads as "armed, not PiP", degrading to the previous behaviour instead of pausing unexpectedly. Foregrounding resumes only what backgrounding paused: a video the user paused themselves before locking stays paused. Written test-first per CLAUDE.md. The stub encoded today's behaviour (nothing ever pauses) and failed exactly as reported -- `left: KeepPlaying, right: Pause` -- before the rule was implemented. Verified on a device, R8-minified, both directions: [player_background_action] video=true armed=false pip=false -> Pause [player_background_action] video=true armed=true pip=false -> HandOffToAudio UR-040 / DR-224 / UT-211. |
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f3fa45f742 |
feat(diagnostics): persistent redacted logging and an exportable bundle
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 22m12s
🏗️ Build and Test JellyTau / Supply Chain (pull_request) Successful in 37s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 11s
🏗️ Build and Test JellyTau / Android Compile Check (pull_request) Successful in 4m10s
The app forgot everything it did the moment it exited. The Rust half
logged through env_logger to stdout only -- invisible to anyone who
launched from a desktop icon, and on Android worse than that: stdout is
not logcat, so the backend produced no visible output at all on the
platform carrying this project's hardest bugs. The autoplay deadlock,
the truncated-stream restart and the background-audio stall were all
diagnosed by talking a user through `adb logcat`, because there was no
other way to see anything. A panic left nothing behind at all.
Logs now go to a size-capped rotating file, to logcat on Android, and to
the webview console in dev. A panic is recorded with its backtrace before
the process dies. The frontend's messages are forwarded into the same
file, so one timeline holds both halves of the app in order -- which is
what makes a race between them legible after the fact, and races between
them are the expensive bug class here.
Redaction runs in the log FORMATTER, not at export time. A credential
sitting in a file on the device is already a disclosure; stripping it on
the way out would be too late. The exporter redacts a second time to
cover files written by builds that predate this. api_key, X-Emby-Token,
Authorization, "AccessToken" and Token="..." all reduce to [REDACTED],
while host, item ids and filenames are deliberately kept -- a log scrubbed
of those is one nobody can debug anything from. Server URLs keep scheme
and host and drop any embedded user:pass@.
Two things the tests caught that review would not have:
- redact_headers recursed on its own output. The replacement keeps the
header NAME, so the next call matched the same header forever; the
test died with a stack overflow. It is a forward scan now.
- The frontend forwarder used `void plugin.error(...)`. `void` discards
a promise's value but not its rejection, so in any webview without
IPC -- a unit test, SSR, a browser preview -- every log line became an
unhandled rejection. 20 of them showed up the first time coverage
ran. Each call now attaches a catch.
Only info and above cross the IPC boundary: debug is per-tick player
state and forwarding it would be thousands of calls a minute for output
nobody reads. A failing forwarder never propagates and never prevents the
console write.
Nothing is transmitted anywhere. The export writes a zip and reports its
path; the user attaches it themselves, which is also what keeps this from
becoming telemetry. An Android share intent is explicitly out of scope --
it is Kotlin work that belongs with the other native code.
The panic hook chains to the previous hook rather than replacing it,
because utils/lock.rs installs a silencing hook around tests that provoke
poisoned locks on purpose.
Spec in docs/specs/diagnostics-and-logging.md; UR-078 / DR-218 / UT-209.
Verified: 1079 frontend tests and the coverage gate, 759 Rust tests,
clippy -D warnings, svelte-check 0 errors, and cargo check for
aarch64-linux-android.
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3211c96ecf |
feat(updater): in-app update on desktop, releases link on Android
Anyone who installed an AppImage or ran the Windows installer was frozen
on that version forever. Nothing in the app ever mentioned a new release
existed, and the release notes were the only announcement.
Desktop now checks a signed manifest, shows the version and its notes in
Settings, and installs and relaunches on request. The signature check is
the whole point: it is what stops a substituted download from being
installed by the app itself. Windows binaries stay unsigned for
SmartScreen purposes -- that is a code-signing certificate, a separate
problem -- but the update payload is verified against our own key.
Android is deliberately not wired to the updater. An app may not replace
its own APK; that is the package installer's job, and the plugin has no
Android implementation. It gets a link to the releases page instead of a
button that would throw.
The plugins are gated with a target-triple cfg rather than
cfg(desktop). Cargo only evaluates target cfgs in a [target.'cfg(..)']
table, so cfg(desktop) matches nothing, silently drops the dependency,
and fails much later with "Permission updater:default not found" -- which
is exactly what the first attempt here did.
Where the manifest lives took some finding. This Gitea serves
/releases/download/<tag>/<asset> but 404s on
/releases/latest/download/<asset> (verified against a real asset), so
there is no stable latest-release URL. The gitea-pages branch is
force-pushed wholesale by publish-docs.yml, so it cannot host the file
either. latest.json therefore gets its own orphan branch, read over the
raw-file URL, and is published from a scratch repo in RUNNER_TEMP rather
than by switching branches in the checkout -- doing that would have left
the following steps standing on a one-commit history, and the next step
but one runs release:notes against the real commit range.
Also fixed, all of it release-integrity:
- "appimage" is in bundle.targets. The release notes have advertised an
AppImage for months; tauri.conf.json never built one, the artifact
step globbed for *.AppImage, found nothing, and said nothing. The
step now fails instead.
- The .AppImage.tar.gz/.sig pair and the NSIS .sig are collected. A
manifest referencing a signature that was never uploaded fails only
on the user's machine, so the manifest step also refuses to write an
entry with an empty signature.
- Release notes are generated by release:notes from the traceability
graph, which is what CLAUDE.md has asked for all along, instead of a
fixed heredoc that said "see CHANGELOG.md for detailed changes" and
linked "GitHub Issues" on a Gitea-hosted project.
- The notes tell users how to verify a download with SHA256SUMS.
Requirements UR-077 / DR-217, tests UT-208 (12 cases over the version
comparison and the platform decision, including that a pre-release does
not offer itself as an upgrade to the matching release).
Verified: 1070 frontend tests, cargo check for both the host and
aarch64-linux-android (confirming the plugins are absent there), clippy
-D warnings, svelte-check 0 errors.
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32043a2152 |
docs: fold shipped specs into the architecture docs and delete them
A spec was a promise; sixteen of them had become descriptions of code that already shipped, sitting beside four that describe work still outstanding, with nothing in the file telling the two apart. Half the statuses were also wrong — audio-equalizer read "Accepted" with the EQ live on both platforms, the native video spec said the flag stays off after the default was flipped on. The shipped designs move into docs/architecture, which is the maintained description of the build, and the spec files go. Git history keeps the originals; what a future change still needs is carried across: - 01-rust-backend: favourites rewritten (the old section named a file that no longer exists and called shipped buttons "planned"), domain vocabulary owned by Rust (SearchScope, exclusions, the bitrate ladder), background workers - 02-svelte-frontend: app shell and chrome, library mosaic, series/episode navigation, downloaded browse, safe-area insets, native-video store, logging - 03-data-flow: locally-indexed search - 05-platform-backends: audio settings on ExoPlayer, the equalizer's band vocabulary, native video compositing, the background-audio handoff - 06-downloads-and-offline: one storage model, offline catalog visibility - 09-security: path confinement and input binding docs/specs/README.md now says what the directory is for and where each shipped design went. Deferred work the specs recorded is kept beside the code it concerns rather than lost: season-bounded autoplay, the two dead search commands, why indexing is a full crawl. requirements.md had fourteen stale statuses — Android audio parity still read "Linux only", DR-150 still said the native-video default was off, DR-190 was Proposed after DR-196 implemented it, and five tooling requirements were Proposed after landing. Three unbuilt specs suggested requirement ids that have since been allocated to other work; each now carries a warning. |
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8f5c9023d0 |
ci: make the frontend gates real, and fix the coverage script
The repo configured four frontend gates and enforced one of them. eslint
and prettier ran in no workflow and no hook; `bun run check` ran only in
build-release.yml, so a type error could sit on master until somebody cut
a tag; and `bun run test:coverage` had been dead for months.
CI (build-and-test.yml) now runs format:check, lint, check and coverage
alongside the existing boundary and doc-link tripwires.
The coverage script failure was a version mismatch, not a config problem:
@vitest/coverage-v8 resolved to 4.1.10, whose peer range pins vitest
exactly, while package.json asked for ">=1.0.0 <5.0.0" and got 4.0.16 --
every run died on a missing BaseCoverageProvider export. The loose range
is what allowed the pair to drift, so it is now ^4.1.10.
Two ratchets, same policy as MIN_THRESHOLD in traceability-check.yml:
eslint --max-warnings=159 (0 errors; 159 is today's backlog, only
ever lower it)
vitest thresholds (statements 51 / branches 45 /
functions 46 / lines 52, measured at
54.6 / 48.7 / 49.6 / 55.1)
no-console is promoted from "off" to "error": the logger-facade
migration it was waiting on is finished -- 8 calls remained, 2 of them
real stragglers in the settings page, now on the facade the file already
imported. The sink itself, tests, and scripts/ are exempted; a CLI whose
stdout is the product is not a stray debug statement.
The threshold was verified to bite by raising it to 99 and watching the
run go red, not by assuming an unfailed gate works.
DR-205 moves to Done; the coverage gate is DR-215.
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ad48d89dfe |
chore(format): run prettier over src/ and scripts/
Formatting was configured but never enforced: `bun run format:check` reported 199 unformatted files and ran in no workflow and in no git hook, so .prettierrc (printWidth 100, trailing commas) described an intention rather than the tree. This is the one-time sweep that makes the check gateable. Whitespace and token-reflow only -- no behavioural change: `bun run check` reports 0 errors and all 1053 frontend tests pass before and after. Kept out of every other commit on purpose. A 199-file diff mixed with real changes is unreviewable, and the next commit turns format:check into a hard CI gate so this cannot silently accumulate again. |
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16658889a2 |
fix(home): restart the hero banner timer on a manual change
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 14m18s
🏗️ Build and Test JellyTau / Android Compile Check (push) Skipped
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m31s
Traceability Validation / Check Requirement Traces (push) Successful in 17s
Build & Release / Run Tests (push) Failing after 14m7s
Build & Release / Build Linux (push) Skipped
Build & Release / Build Windows (push) Skipped
Build & Release / Build Android (push) Skipped
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The rotation interval was installed once when the banner mounted and never touched again, so a swipe, arrow or dot tap inherited whatever was left of the running countdown — swiping 5.5s into a 6s interval moved the banner on half a second later. The timer moves into heroRotation.ts as a small restartable object so it can be unit-tested, and every manual navigation path restarts it from that moment. Verified red-first: with restart() reverted to leave a running timer alone, the regression test fails. Release 0.9.1. |
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68ca1d585d |
chore: regenerate bindings and the traceability matrix
bindings.ts picks up the library-exclusion commands and types from tauri-specta. The matrix regenerates because validation.ts and its test are gone — the doc link checker caught the stale references, which is the first time that gate has paid for itself on a generated artifact rather than a hand-written link. Also drops exclusions::is_excluded: a wrapper over is_excluded_by that only a test called, while the trait impls hoist the snapshot themselves. The test now calls the same path production does. |
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0815445aa7 |
feat(library): exclude chosen folders from music browsing
Replaces a hardcoded filter that dropped anything named "Podcasts" from music results — one user's library layout compiled into the shipped product, keyed on an English literal, applied only at the six call sites someone had remembered. Exclusion is now a user setting stored in Rust and applied at the repository layer's convergence points, so scope is decided once and is the same on every screen. It matches on folder id rather than name: a title is not what an item is, which is why an album legitimately called "Podcasts" used to vanish. Deliberately not filtered: get_item (an id asked for by name was navigated to on purpose, and refusing it would break playback of anything inside a hidden folder), get_downloaded_items (hiding a download would leave the user unable to delete a file whose disk usage they can still see), and the offline cache (an exclusion is a view preference and must be reversible without a re-crawl). Also removes src/lib/utils/validation.ts — six exported validators with no caller outside their own test file, which made the module read as covered input validation while guarding nothing. TRACES: UR-076 | DR-209 | UT-203 |
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34026d22b4 |
fix(logging): keep debug logging in a packaged debug build
import.meta.env.DEV is true only under the vite dev server, but scripts/build-android.sh produces the debug APK with a plain `bun run build` — so the logger defaulted to warn there too and the debug package lost every frontend message from logcat. `bun run android:logs` is a documented workflow that depends on them. vite now defines __JT_DEBUG_BUILD__ from Tauri's TAURI_ENV_DEBUG, which the CLI sets while running beforeBuildCommand. The decision is split into a pure resolveDefaultLogLevel(isDevServer, isDebugBuild) because neither import.meta.env.DEV nor a vite define can be varied from inside a test. Also replaces the pinned requirement counts in extract-traces.test.ts with invariants. The pins guarded nothing the computeCoverage fixtures don't already cover, while forcing every branch that adds a requirement to edit the numbers — the comment above them had become a ledger of which branch contributed which row. TRACES: | DR-204 | UT-201 |
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6b90582e3e |
chore(tooling): add lint/format gates, pin the toolchain, enforce commit checks
Adds the frontend's first linter and formatter — the Rust half has had cargo fmt --check and clippy in CI for a while, while 274 TS/Svelte files had only svelte-check. ESLint runs clean; 159 findings are recorded as warnings rather than suppressed, so the backlog is visible without painting CI red. Also: `bun run test` no longer drops into watch mode (the "Before Committing" list told people to run a command that never returns), the traceability ratchet moves 82% -> 88%, a pre-commit hook enforces the fast half of that list instead of relying on memory, the dead webdriverio e2e suite and its five devDeps are removed, and the Rust toolchain is pinned to 1.97.1 so the developer machine and the CI builder image stop being five releases apart. TRACES: | DR-205, DR-206, DR-207 |
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ea3c765561 |
chore: remove unused frontend validation module
`src/lib/utils/validation.ts` exported six validators (validateItemId,
validateImageType, validateMediaSourceId, validateUrlPathSegment,
validateNumericParam, validateQueryParamValue). Nothing outside its own
213-line test suite ever called them, so the module read as covered,
guarded input validation while guarding nothing — a green test run over
code no input ever passes through.
Deleting it does not weaken any check that was running; it removes the
false assurance that one was.
Note: the layer this validation belongs in per CLAUDE.md ("Validate all
inputs in Rust command handlers") does not implement it either. That is
a separate concern and is left untouched here.
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ac3cd67164 |
feat(library): exclude chosen folders from music browsing
Replaces `src/lib/utils/podcastFilter.ts` — a shipped personal workaround that dropped any item whose name, album, album artist or artist was literally "Podcasts" — with a real user setting applied in Rust. The old filter was wrong twice over: it hardcoded one user's folder layout keyed on an English literal, and it put a domain rule (what a query should return) in the presentation layer. It slipped past `check:boundary` only because it matched on names rather than on an item-type array. - `repository::exclusions` owns the rule and the process-wide id set, the same shape as `online::STREAMING_QUALITY` so it survives a repository being rebuilt on re-login. - `HybridRepository` applies it where the cache and server legs of every cache-first query converge (`parallel_race` / `race_with_refresh`), plus the bespoke `get_items` path and the server-only reads. Filtering before the "has content" check is what makes a cache page of nothing but hidden items fall through to the server. - Exclusion is by stable item id, never by name, and matches an item's own id or any container link it carries (parent, album, library, series, season, artist). - A direct `get_item` lookup and the Downloads surface are deliberately unfiltered: hiding those would break playback and file management of anything inside a hidden folder. - `LibrarySettings` persists to `app_settings` and is restored in the setup hook, alongside the streaming-quality cap. Default is an empty list — nobody inherits the old "Podcasts" behaviour. - New commands `library_get_settings`, `library_set_settings` and `library_get_exclusion_candidates`; the candidates read goes through `get_items_unfiltered` so an already-hidden folder still appears in the picker and the setting can be undone. - Settings page gains a "Hidden Folders" section that renders the backend's candidate list and sends back ticked ids; it decides nothing. TRACES: UR-076 | DR-209 | UT-203 |
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95eb16d5ef |
chore(tooling): add eslint + prettier, fix the test watch-mode default
Three gaps in the frontend tooling, all in the package.json script surface.
1. No JS/TS linter or formatter existed at all for 274 TS/Svelte files.
Adds an ESLint flat config (typescript-eslint + eslint-plugin-svelte,
Svelte 5 + TS strict) and prettier + prettier-plugin-svelte, plus the
`lint`, `lint:fix`, `format`, `format:check` scripts.
The tree is error-clean (`npx eslint .` exits 0). Getting there needed
seven real one-line fixes (braced switch cases that leaked `const` across
arms, a useless regex escape, two `let`s that never change, a thrown Error
that dropped its `cause`, and two `// eslint-disable-next-line` comments
documenting the Svelte 5 bare-read-for-dependency idiom). Everything else
that fires is set to `warn` with the reason written next to it in
eslint.config.js — notably ~94 dead bindings and `any` at the IPC
boundary. Those are real findings to drive to zero, not noise to delete.
`no-console` is OFF for now: a parallel change is moving all ~468 console
calls onto a logger facade, and turning the rule on today would collide
with it. eslint.config.js says so, and says to flip it to `error` once
that lands.
`prettier --write` is deliberately NOT run here — it would rewrite ~200
files and swamp every other diff in flight. The gate is available; the
sweep is a separate commit. Markdown and CI YAML are in .prettierignore
because both are hand-laid-out (and docs/traceability.md is generated).
2. `bun run test` was bare `vitest`, i.e. watch mode — while CLAUDE.md's
"Before Committing" list tells people to run it. It is now `vitest run`,
with `test:watch` and `test:coverage` (also `--run`-ified) alongside.
scripts/test-all.sh drops the now-redundant `--run`, and
scripts/test-frontend.sh keeps `--watch`/`--ui`/`-w` working by routing
them to a long-running vitest instead of the single-pass one.
3. The webdriverio e2e suite is deleted. It was last touched in January
("First working POC"), has never run since, and is not in CI — five
devDependencies and two scripts of pure decoration. Removes e2e/,
wdio.conf.ts, the two `test:e2e*` scripts, the @wdio/* + webdriverio
devDeps, and the WebdriverIO block in .gitignore.
The package.json diff also carries `hooks:install` and `check:links`, wired
up by the following commits.
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d54d8cc7c4 |
refactor(logging): route frontend console calls through the logger
TRACES: | DR-204 484 ungated `console.*` calls across 63 non-test frontend files shipped to end users with no way to turn them off. Mechanical substitution, no control flow, error handling or message semantics changed: console.log / console.debug -> log.debug console.info -> log.info console.warn -> log.warn console.error -> log.error Hand-written `"[Scope] …"` prefixes are dropped where the logger's scope now carries them; scope names that already existed are preserved verbatim (`[Auth]`, `[VideoPlayer]`, `[PiP]`, …) and inferred from the filename where a file had none. `src/routes/player/[id]/+page.svelte` keeps its `NextEpisode` and `AutoPlay` sub-scopes as separate loggers rather than flattening them into the page scope. `grep -rn 'console\.' src/` now matches nothing outside the tests and the facade itself. |
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4c82a0a025 |
feat(logging): add leveled logger facade
TRACES: | DR-204 | UT-201
The Rust half of the app logs through the `log` crate behind `env_logger`,
with `LevelFilter::Info` by default and `RUST_LOG` to turn the volume up
without a rebuild. The frontend had no equivalent at all: every
`console.log` written during development shipped to end users.
`createLogger(scope)` gives the frontend the same shape:
- four levels (debug/info/warn/error), gated by severity;
- verbose in dev, `warn` in production — warn and error are never gated
away, because a silent failure in a networked media client is worse to
support than a noisy console;
- `localStorage["jellytau:logLevel"]`, read once at init, as the
`RUST_LOG` equivalent so a user can gather verbose logs for a bug
report without a rebuild. Guarded for SSR and for webviews where
storage access throws;
- the scope replaces the hand-written `"[Scope] …"` prefixes;
- a thin pass-through: arguments reach `console.*` untouched and by
reference, and `console` is resolved at call time so devtools
overrides and test spies still see everything.
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4e451bb534 |
chore(bindings): regenerate specta output for the new TRACES doc comments
tauri-specta propagates Rust doc comments into bindings.ts as JSDoc, so adding TRACES comments to command functions changes generated output. Regeneration happens at build time, so this was left dirty by the branch that added them. Doc-comment-only: no signature or exported-symbol changes. Also records the audit corrections made during device verification (B1 mechanism, B7 re-framing, B8, D3 magnitude). |
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c9f33ae6a4 |
merge: restrictive CSP and narrowed asset scope (C1, C2)
Set a CSP with script-src 'self' (Tauri nonces the one inline bootstrap script), object-src/frame-src 'none', and necessarily-permissive img/media/connect for the user-supplied Jellyfin origin. Narrow assetProtocol $APPDATA/** -> thumbnails/**, which is convertFileSrc's only remaining caller. Conflict resolution: scripts/extract-traces.test.ts pinned counts summed rather than side-picked — DR-189 and DR-198 were added independently on two branches, so DR 187 -> 189 and total 330 -> 332. docs/traceability.md regenerated. |
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4996727ca9 |
merge: enforce CI gates the contributor rules already required (D1, A3, A4, D2)
Add cargo fmt --check (strict) and cargo clippy (advisory) to CI, ratchet the traceability threshold 50 -> 82, add a dangling-ID gate, and fix the offlineCatalog flake (cold dynamic import, not a timer). |
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ebf9a99b80 |
docs(traces): tag the twelve "Done but untraced" requirements, and stop the matrix over-reporting
Twelve requirements were marked Done in docs/requirements.md with zero TRACES anywhere in the tree. The features work — the tags were simply never written — so the matrix over-reported on exactly the requirements a reviewer would most want to verify. Each is now tagged at the code that actually implements it: - JA-006 / JA-009 / JA-013 / JA-014 / JA-015 / JA-018 and IR-022 / IR-024 at their Jellyfin call sites in repository/online.rs (search, get_item's MediaStreams/People fields, Items/Resume, Shows/NextUp, FavoriteItems DELETE, get_person/get_items_by_person), plus the commands that expose them. - UR-006 / IR-006 across the lockscreen spine: JellyTauPlaybackService (the MediaSessionCompat owner), the nativeOnMediaCommand JNI intake, and LockscreenMetadata / update_lockscreen_metadata. - IR-008 at both audio-focus mechanisms — ExoPlayer-managed for audio, the manual AudioFocusRequest listener for video — and at the media-type string that chooses between them. - UR-037 (with DR-042, also untraced) on the video-library poster grid: LibraryGrid, MediaCard, and the tv/movies routes. Resolve contradictory statuses across layers, evidence first: - IR-018/IR-019 were Planned under Done URs because they were scoped to libmpv. MpvBackend is the audio-only backend and overrides neither set_subtitle_track nor set_audio_track — the trait's not_implemented() default still stands — so UR-020/UR-021 are met by ExoPlayer and by the HTML5 <video> path instead. Both IRs are re-scoped to those backends and marked Done; IT-008/IT-009 and the stale @req-planned markers in backend.rs follow. - IR-005 (MPRIS) stays Planned: there is no MPRIS/D-Bus code or dependency in the project and update_lockscreen_metadata is a no-op off Android. UR-006 is corrected to Done (Android) rather than the IR being marked Done. - A note under the IR table records where a UR is met by a different mechanism than its IR anticipated. Define the two dangling IDs the source already referenced: DR-189 (the control bar never auto-hid on a touchscreen, because its timer was armed only from onmousemove) and UT-188 (its rule test). The live-denominator assertion in extract-traces.test.ts moves 187/330 to 188/331 accordingly. Traced requirements 444 to 459; IR coverage 19/32 to 25/32. |
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38dd1129e5 |
feat(security): set a restrictive CSP and scope the asset protocol to thumbnails
`app.security.csp` was `null`, so the webview ran with no Content-Security-Policy
at all: any script that reached the web layer would have inherited the whole IPC
surface. There is no known injection path today (one app-owned `{@html}`, no
`innerHTML`/`eval`), so this is defence in depth rather than a fix for an open
hole.
`script-src 'self'` is the restrictive half — Tauri nonces SvelteKit's inline
bootstrap script at build time, so no `'unsafe-inline'` is needed — together with
`object-src`/`frame-src 'none'` and `base-uri 'self'`. `img-src`/`media-src`/
`connect-src` cannot be restrictive: the Jellyfin origin is typed in by the user
at run time and is routinely plain http on a LAN, so they allow `http:`/`https:`.
That is a wide grant for data, but it still bars `file:`/`filesystem:` and does
not touch script execution. A run-time policy naming the server exactly was
rejected: Tauri derives the header from immutable config when it serves the HTML,
so it would mean rebuilding config and reloading the webview on every server
change. `style-src` keeps `'unsafe-inline'` because Svelte compiles `style="…"`
attributes into markup; `worker-src`/`media-src` keep `blob:` for hls.js's
demuxer worker and its MSE object URL; `ipc:`/`http://ipc.localhost` keeps
`invoke` working. `devCsp` mirrors it with the eval/inline/websocket allowances
Vite's dev server needs.
The asset-protocol scope narrows from `$APPDATA/**` — the storage root holding
the SQLite database and the encrypted-token fallback file — to
`$APPDATA/thumbnails/**`. Since DR-137 moved downloaded media to the loopback
media server, `imageCache` is the only `convertFileSrc` caller left.
Needs manual verification on both platforms: thumbnails, online HLS video and
offline downloaded video cannot be exercised headlessly.
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b9dab56379 |
ci: enforce the checks the contributor rules already required
Four gates that were documented but unenforced, plus the flaky test that made a full-suite run untrustworthy. Rust lint/format: CLAUDE.md has required `cargo fmt` and `cargo clippy` before every commit for as long as the rule existed, yet neither ran anywhere in CI — the requirement rested on memory alone. Both now run in build-and-test.yml and build-release.yml. rustfmt and clippy are already baked into the builder image, so nothing is installed at job time. `cargo fmt --all -- --check` is strict immediately (the tree is clean). Clippy is advisory for now: ~51 pre-existing warnings mean `-D warnings` would fail on unrelated work, so the step carries a TODO to flip the flag once the backlog clears. A compile error still fails it, so it is not a no-op. Traceability threshold: MIN_THRESHOLD sat at 50 while real coverage was 86%, so nearly half the matrix could rot before the gate objected. Ratcheted to 82 with the policy written down — it only ever goes up, and is never lowered to make a red build pass. The same figure lives in MIN_COVERAGE_PERCENT so `traces:coverage` gates locally on the same bar, and a test fails if the two drift. Dangling IDs: a TRACES comment could name any well-formed ID and the extractor accepted it silently, so typos and renames that missed a call site passed unnoticed. `bun run traces:validate` cross-checks every traced ID against the table rows in requirements.md and fails with the referencing files listed. It spans UT/IT as well, which the coverage orphan list ignores by design. This currently reports DR-189 and UT-188, which are being defined separately. Flaky offlineCatalog test: the first dynamic import of the service paid ~1s to transform its dependency graph, charged to a test body against vitest's 5s default. Alone it passed; under suite-wide contention it timed out. The import is now warmed at collection time, so no test is timing the compiler — the timeout is deliberately unchanged. The store shim also drops subscribers from module instances discarded by resetModules, which previously leaked across tests. |
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be907b4945 |
fix(home): stop Next Up repeating Continue Watching
Jellyfin's /Shows/NextUp defaults EnableResumable=true, which returns a
partially-watched episode as its own series' next up — precisely the
episode /Items/Resume already returns. Home's "Next Episode" row and the
TV landing's Next Up row therefore duplicated Continue Watching card for
card.
build_next_up_endpoint now sends EnableResumable=false, and because
servers predating that parameter ignore it, filterInProgressNextUpItems
also drops any next-up entry whose id appears in the resume list. It is
the mirror of DR-089 and sits beside it: presentation-layer de-duplication
over two lists the frontend already holds. The resume filter still reads
its frontier from the unfiltered Next Up list, so pruning in-progress
entries cannot resurrect a stale resume card.
The code changes were swept into
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3b9a8ad695 |
test(player): pin the native-video default and the opt-out that must survive it
The default has moved four times, so the risk is not which way it points but that a flip silently overrides people who chose. The previous reader was getItem(KEY) === "true", which conflates "never chose" with "chose off" — under it, flipping the default re-enables the native path for everyone who had deliberately turned it off. The three cases are pinned separately so that conflation cannot come back. |
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ab95f5013d |
feat(player): make native Android video the default
The two defects that were holding the flip back are fixed and verified on a
device, which is the standard this default has been held to since DR-161 shipped
a verified sub-path over an unverified one:
- returning from background audio restarts the renderer that is actually on
screen, instead of only ever reloading the <video> element (DR-196)
- the letterbox bars are painted, instead of retaining whatever was last in
the framebuffer (DR-194)
Evidence: handoff to audio-only at 69:54 returning to video playing at 70:18,
and clean bars across playback, the control bar and a rotation round-trip.
An explicit stored choice still wins in both directions, so anyone who turned the
flag off keeps it off — hence the null check on the stored value rather than a
bare === "true", which would silently re-enable it for people who opted out.
The Settings copy no longer tells users to leave it off; it now describes the
toggle as the fallback to the built-in web player.
The flag keeps its "experimental" name because it remains a suppressor of Rust's
backend choice, never a promoter: turning it on cannot produce a native backend
where Rust says HTML5.
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5e8efa252e |
fix(player): restart the native renderer when returning from background audio
With native video on, coming back from background audio left a black screen: a play overlay pinned at 0:00, a seek bar at zero, and a play button that did nothing. Nothing crashed — the process stayed up and the frontend kept logging — the transition was simply dropped. The two render paths resume by different means, and exitBackgroundAudioHandoff only ever performed one of them. The webview <video> reloads off its stream URL: an $effect watches it, reinitialises HLS or sets element.src, and canplay drives the seek and play. ExoPlayer owns no element and nothing watches the URL on its behalf — native playback is only ever started by an explicit player_play_item plus adapter load, which the component issues once, from onMount. So reassigning the URL restarted precisely nothing, and since player_exit_background_audio had already stopped the handoff's audio player, the backend came back holding no item at all. That is why the play button was inert: there was nothing loaded to play. The return now re-issues that pair on the native path, in the same order as the initial load, carrying the position the audio reached. Subtitle configurations are reused from the ones resolved at mount — ExoPlayer sideloads them as MediaItem.SubtitleConfigurations and cannot accept one after prepare(). Which path to take is decided by planHandoffReturn, a pure helper in backgroundAudioHandoff.ts, so the branch is unit-testable without mounting the player. It also folds in shouldResumeOnForeground, so a pause taken on the lockscreen during the handoff still wins over the snapshot captured on the way out. Verified on device (HONOR ROD2-W09, Android 16): handoff to audio-only at 69:54, return restored native video playing at 70:18. Previously the same sequence left the player idle and black. The requirements count pin in extract-traces.test.ts moves with the new DR-196. |
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8e98e1c37a |
test(player): answer the commands the tap-surface tests actually render
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 22m57s
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m50s
Traceability Validation / Check Requirement Traces (push) Successful in 24s
Build & Release / Run Tests (push) Successful in 7m21s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 10m3s
Build & Release / Build Linux (push) Successful in 20m32s
Build & Release / Build Windows (push) Successful in 14m29s
Build & Release / Build Android (push) Successful in 31m5s
Build & Release / Create Release (push) Successful in 12s
VideoPlayer.tapSurface.test.ts deliberately does not mock $lib/api/bindings — it renders the real component against the real bindings, which bottom out in the globally mocked `invoke`. That mock resolves `undefined` for every command, so any command whose result is *rendered* blows up: the quality picker assigns the result straight to state and the template then reads `streamingQualities.length`, which throws on undefined. It threw asynchronously, outside any test, so the suite reported 4 unhandled errors while every test still passed — the state vitest warns "might cause false positive tests". Answering the two rendered commands removes them. Authored in the main checkout; brought in here and verified: 83 files, 1009 tests, and the unhandled-error count drops from 4 to 0. |
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c142568230 |
fix(player): make transport reach the player that is actually rendering
Play/pause did nothing on the Android native video path — from the on-screen tap, from the control bar, and from a direct player_toggle invocation — while seek and skip kept working. That asymmetry was the whole clue: seek decides in player_seek_video, transport decides in toggle_playback. DR-195 is the cause. `html5_playing` is Rust's record of "a webview <video> is active and in this state", and toggle_playback/play/pause all route transport to that element whenever it is set. The player route mirrored element state into it UNCONDITIONALLY — from handleReportStart and, fatally, from handleReportProgress, which VideoPlayer calls on a 10-second interval. So on the native path the frontend re-declared every ten seconds that an element was playing when none existed, and every transport intent was emitted into the void. It also explains the flashing: the control bar and the JRay overlay both key off isPlaying, which was being contradicted on every tick. The mirror now lives in mirrorElementStateToRust() in VideoPlayer, gated on useHtml5Element — the only place that knows whether an element renders at all. The route cannot tell the paths apart, which is exactly how it came to lie. DR-193 hands transport authority back to the native backend when an item loads into it. Necessary but insufficient alone: the progress interval put the flag straight back, which is why the first device test after it still failed. DR-192 presents native video through a TextureView instead of a SurfaceView. A SurfaceView renders on its own layer outside the app window and punches a transparent region through it, and everything drawn above that hole — here, the entire Svelte UI — depends on that composition path. The overlay dropped its incremental damage: the DOM advanced (slider 476 -> 479 across three seconds) behind a screen showing neither, so the progress bar froze, controls would not fade and rotation lost the transport UI, while structural DOM changes got through, which is why the play overlay always appeared to work. It supersedes DR-191, which forced redraws in a loop and treated the symptom. DR-194 hides the video view across a resize and reveals it two frames later. A TextureView retains its last frame, so between a rotation and the re-fit landing that frame is stretched across the old rect and the previous frame flashes in what should be the letterbox bars. Verified on device (Honor ROD2-W09, Android 16) by driving ADB and reading the live DOM over the devtools socket: surface tap pauses (position frozen across 12 seconds, overlay raised, transport flipped) and resumes; the control bar does both. UT-189 drives the real 10-second interval under fake timers — an earlier version asserted on a freshly mounted player, passed with the guard deleted, and guarded nothing. Still open, and deliberately not claimed: DR-192's effect on the overlay repaint is unverified on device, DR-194's letterbox reset is untested, and the native default (DR-188) stays off pending DR-190, the background-audio return. |
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95129d04a3 |
fix(player): make Android native video actually visible, and usable
DR-172 reverted native video to opt-in after it shipped as audio with no picture, naming the compositing as the suspect. The compositing was fine. Five separate defects sat between ExoPlayer and the screen, each able to produce that exact symptom on its own, and each invisible to the others. DR-185 — the app shell painted over the surface. app.css clears the page's opaque layers through three selectors, one of which targets `[data-app-shell]`, an attribute NO component has ever set, in any commit. The shell paints --color-background across the whole viewport and VideoPlayer stacks above it, so the WebView composited opaque no matter what else was cleared. Invisible three ways over: the CSS is valid, the selector is plausible, and a rule matching nothing looks exactly like a rule matching something already transparent. DR-182 — nothing could lift the poster card. Every markMediaReady() call site is an HTML5 <video> event, and the native branch renders no element, so the black title card covered the surface for the entire session. The first fix hooked `player://position-update` / `player://state-changed`; those channels are never emitted by the backend, so it passed a test that fired them by hand and did nothing on a device. Driven from the player store now, as the seek bar already was. DR-183 — the JS bridges raced the page load. Installed 500ms after onCreate by walking the view tree, while WebView binds injected objects at page-load time, and the identity guard then declined to re-inject forever. setTransparent(true) could never arrive. Installed from WryActivity.onWebViewCreate instead, which wry calls immediately before the first loadUrl. DR-184 — the SurfaceView was never detached. detachVideoSurface had no callers anywhere, mirroring the DR-151 defect: every native video left its surface parented to the content view and the next one stacked another beneath it. DR-191 — the overlay stopped repainting. Incremental damage (the clock's text, the control bar's opacity) never reached the screen while structural changes did, so the progress bar froze, the controls would not fade, and the play overlay appeared to work because it is added and removed from the DOM. Driven from the Activity via postInvalidateOnAnimation while compositing is on. Two UI defects only this path could reveal came with them: isPlaying froze at its initial value, leaving the play overlay dimming and covering the video (DR-186), and the control bar's auto-hide was armed solely by mousemove, which a touchscreen never fires (DR-189). Immersive mode now applies on entering the player rather than only via the fullscreen button (DR-187). Verified on a device (Honor ROD2-W09, Android 16): logcat carries `WebView transparent = true` and `Marking media ready` with video on screen — the pair DR-172 went looking for and could not find — and skip, seek, rotation and subtitle rendering were exercised by hand. The default stays OFF (DR-188). Turning it on surfaced a further unverified sub-path: returning from background audio is HTML5-only, so playback stays dead (DR-190, proposed). Shipping it would have repeated DR-161 exactly — a verified sub-path made default over an unverified one. |
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42868fc2e6 |
feat(login): reveal-password toggle, and stop the keyboard editing credentials
Add an eye/eye-off button inside the password field so a typed password can be checked against what was intended — the difference between "wrong password" and "wrong keyboard" was previously invisible. `bind:value` is not allowed alongside a dynamic `type`, so the field is wired manually via value/oninput; unlike branching on two separate inputs, this keeps focus and caret position when the toggle is pressed. Both fields also get autocapitalize/autocorrect/spellcheck off and proper autocomplete hints. The Android soft keyboard was free to capitalise or autocorrect the username, which silently changes a credential the user believes they typed correctly. |