Compare commits

...

13 Commits

Author SHA1 Message Date
a2cd9978f0 build uses android signing key
Some checks failed
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 5m18s
Traceability Validation / Check Requirement Traces (push) Successful in 21s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 5m13s
Build & Release / Run Tests (push) Successful in 5m4s
Build & Release / Build Linux (push) Successful in 17m29s
Build & Release / Build Android (push) Failing after 22m13s
Build & Release / Create Release (push) Has been skipped
2026-07-07 18:05:17 +02:00
36be192d44 offline mode fixes
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 4m39s
Traceability Validation / Check Requirement Traces (push) Successful in 24s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 5m11s
2026-07-07 16:22:12 +02:00
acb7e5f221 fix offline mode and layout bugs
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 4m32s
Traceability Validation / Check Requirement Traces (push) Successful in 22s
Build & Release / Run Tests (push) Successful in 5m21s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 4m25s
Build & Release / Build Linux (push) Successful in 17m31s
Build & Release / Build Android (push) Successful in 22m5s
Build & Release / Create Release (push) Successful in 16s
2026-07-06 20:24:46 +02:00
68c8602230 Merge pull request 'fix-launcher-offline-mode' (#9) from fix-android-launcher-icon-conflict into master
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 5m18s
Traceability Validation / Check Requirement Traces (push) Successful in 21s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 4m25s
Reviewed-on: #9
2026-07-03 17:58:30 +00:00
2d141e5bf4 Fix for offline mode
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 4m21s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 20s
🏗️ Build and Test JellyTau / Android Compile Check (pull_request) Successful in 4m54s
2026-07-03 19:37:34 +02:00
c58cc0cf46 CI: replace broken per-commit Android APK build with a fast compile check
build-and-test.yml built a full APK on every master push without running
sync-android-sources.sh, so it used the wrong (Tauri-default) sources, was
unsigned, and duplicated the ~15min build that build-release.yml does properly
on tags. Replace it with cargo check --target aarch64-linux-android (~1min),
which catches Android Rust breakage without linking, bundling, or signing.
The signed release APK remains a tag-only artifact from build-release.yml.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 18:48:14 +02:00
8938e3fdba Android launcher: drop monochrome (themed) icon, keep color only
The monochrome adaptive-icon layer produced a poor themed-icon rendering.
Remove the <monochrome> reference from mipmap-anydpi-v26/ic_launcher.xml and
delete the ic_launcher_monochrome.png files so Android always uses the color
adaptive icon (background + foreground). sync-android-sources.sh also drops any
monochrome layer Tauri regenerates.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 18:47:50 +02:00
e2c12615c5 Fix CI apk build
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 6m14s
Traceability Validation / Check Requirement Traces (push) Successful in 27s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 29m11s
Build & Release / Run Tests (push) Successful in 4m35s
Build & Release / Build Linux (push) Successful in 17m28s
Build & Release / Build Android (push) Successful in 21m35s
Build & Release / Create Release (push) Successful in 11s
2026-07-02 21:57:28 +02:00
0b5a3aa176 Merge pull request 'player-adapter-contract' (#8) from player-adapter-contract into master
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 3m52s
Traceability Validation / Check Requirement Traces (push) Successful in 24s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 18m41s
Reviewed-on: #8
2026-07-02 18:02:17 +00:00
37455bc470 Use incremental build
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 3m57s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 21s
🏗️ Build and Test JellyTau / Build Android APK (pull_request) Successful in 19m5s
2026-07-02 20:01:43 +02:00
a64e1b1fb4 Introduce PlayerAdapter contract; decision logic shared in Rust backend
Establish a decoupled player boundary so UI and backend interact with video
through one contract, with the HTML5 (Linux/interim-Android) and native
(ExoPlayer) providers as interchangeable primitive-executor adapters.

- PlayerAdapter interface + AdapterHost callback bag (adapters/types.ts): the
  adapter owns only decision-free element PRIMITIVES (seekElement, reloadSource,
  play/pause, setVolume, selectSubtitle); it never branches on strategy.
- Seek/audio-track DECISIONS stay in Rust (player_seek_video / _switch_audio_track
  return a strategy); the facade dispatches the chosen primitive to the active
  adapter. Both providers share the one decision path — logic lives once, in Rust.
- Facade holds the active adapter; a new ControlCommand PlayerStatusEvent lets
  backend control (lockscreen/remote/sleep) drive the webview <video> element.
- Html5PlayerAdapter resolves the LIVE element via the bridge (fixes play/pause
  silently no-opping when the element was re-bound).
- Do not emit a "stopped" player state on natural end-of-video: it flipped the
  player/mode to idle mid-handoff and suppressed next-episode auto-advance under
  a sleep timer. Jellyfin progress reporting is preserved; the backend's
  on_video_playback_ended owns the transition.
- VideoPlayer net -300 lines (strategy/HLS-reload logic relocated to the adapter).
- Adds 20 adapter unit tests; existing suites stay green (vitest 457, cargo 416).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 19:56:20 +02:00
1f6977cd01 Playback fix
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 4m28s
Traceability Validation / Check Requirement Traces (push) Successful in 22s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 18m37s
Build & Release / Run Tests (push) Successful in 4m12s
Build & Release / Build Linux (push) Successful in 16m20s
Build & Release / Build Android (push) Successful in 18m57s
Build & Release / Create Release (push) Successful in 13s
2026-07-02 18:13:55 +02:00
6af7f7dcca Fix android playback issue
All checks were successful
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 4m13s
Traceability Validation / Check Requirement Traces (push) Successful in 20s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 18m46s
2026-07-02 00:19:07 +02:00
73 changed files with 4049 additions and 507 deletions

View File

@ -60,16 +60,24 @@ jobs:
cargo test cargo test
cd .. cd ..
build: # Fast per-commit Android compile check. This does NOT build a shippable APK:
name: Build Android APK # the full signed release APK is built only on tag pushes by build-release.yml
# (which runs sync-android-sources.sh + signing). Running the full bundle here
# too would duplicate a ~15min build and, without the sync step, produced an
# unsigned APK missing our custom sources/icons/proguard rules anyway.
# `cargo check` for the Android target (~1min) catches Android-specific Rust
# breakage without linking, bundling, or signing.
android-check:
name: Android Compile Check
runs-on: linux/amd64 runs-on: linux/amd64
needs: test needs: test
container: container:
image: gitea.tourolle.paris/dtourolle/jellytau-builder:latest image: gitea.tourolle.paris/dtourolle/jellytau-builder:latest
env: env:
ANDROID_HOME: /opt/android-sdk ANDROID_HOME: /opt/android-sdk
NDK_VERSION: 27.0.11902837 ANDROID_SDK_ROOT: /opt/android-sdk
NDK_HOME: /opt/android-sdk/ndk/27.0.11902837 NDK_HOME: /opt/android-sdk/ndk/27.0.11902837
ANDROID_NDK_HOME: /opt/android-sdk/ndk/27.0.11902837
steps: steps:
- name: Checkout repository - name: Checkout repository
@ -97,42 +105,13 @@ jobs:
${{ runner.os }}-bun- ${{ runner.os }}-bun-
- name: Install dependencies - name: Install dependencies
run: | run: bun install
bun install
- name: Build frontend - name: Cargo check (aarch64-linux-android)
run: bun run build
- name: Ensure Android NDK
run: |
if [ ! -d "$NDK_HOME" ]; then
echo "NDK not found at $NDK_HOME, installing ndk;$NDK_VERSION"
yes | "$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_HOME" "ndk;$NDK_VERSION"
fi
echo "Using NDK at $NDK_HOME"
ls "$NDK_HOME"
- name: Initialize Android project
run: | run: |
TC="$NDK_HOME/toolchains/llvm/prebuilt/linux-x86_64/bin"
export CARGO_TARGET_AARCH64_LINUX_ANDROID_LINKER="$TC/aarch64-linux-android24-clang"
export CC_aarch64_linux_android="$TC/aarch64-linux-android24-clang"
export AR_aarch64_linux_android="$TC/llvm-ar"
cd src-tauri cd src-tauri
echo "" | bunx tauri android init cargo check --target aarch64-linux-android --lib
cd ..
- name: Build Android APK
id: build
run: |
mkdir -p artifacts
bun run tauri android build --apk true --target aarch64
# Find the generated APK file
ARTIFACT=$(find src-tauri/gen/android/app/build/outputs/apk -name "*.apk" -type f -print -quit)
echo "artifact=${ARTIFACT}" >> $GITHUB_OUTPUT
echo "Found artifact: ${ARTIFACT}"
- name: Upload build artifact
uses: actions/upload-artifact@v3
with:
name: jellytau-apk
path: ${{ steps.build.outputs.artifact }}
retention-days: 30
if-no-files-found: error

View File

@ -90,6 +90,50 @@ flowchart LR
**Important**: The command is `player_get_queue` (returns `QueueStatus` with `hasNext`/`hasPrevious`). There is no `player_get_queue_status` command. **Important**: The command is `player_get_queue` (returns `QueueStatus` with `hasNext`/`hasPrevious`). There is no `player_get_queue_status` command.
## HTML5 Video Adapter (webview-rendered video)
**Location**: `src/lib/player/html5Adapter.ts`, `src/lib/player/index.ts`, report commands in
`src-tauri/src/commands/player/timers.rs`
Video on desktop (Linux WebKitGTK) — and, per current interim behavior, Android — is rendered by an
HTML5 `<video>`/HLS element **inside the webview**. libmpv is initialized audio-only (`vo=null`,
`video=false`), so the native backend cannot render or observe this element. The `<video>` is therefore
the real player, living outside Rust's reach.
To keep the `PlayerController` the single source of truth (matching the audio path), the HTML5 element
is treated as **a dumb output device that reports back into Rust**, rather than an independent state
authority:
```mermaid
flowchart LR
subgraph Webview["Webview"]
Video["HTML5 <video> / HLS.js"]
Adapter["html5Adapter.ts<br/>(reports DOM events)"]
end
subgraph Backend["Rust"]
Cmds["player_report_state<br/>player_report_position<br/>player_report_media_loaded"]
Controller["PlayerController"]
Emitter["TauriEventEmitter"]
end
subgraph Frontend["Frontend"]
Events["playerEvents.ts"]
Store["player store"]
end
Video -->|DOM events| Adapter --> Cmds --> Controller --> Emitter --> Events --> Store
```
**Key points:**
- The adapter re-emits the *same* `PlayerStatusEvent`s (`StateChanged`, `PositionUpdate`, `MediaLoaded`)
the native backends emit, so `playerEvents.ts` needs **no** HTML5-specific branch — HTML5 is just
another event source feeding the existing pipeline.
- Position reports are throttled (~250ms) to match the MPV cadence and avoid flooding IPC from the
60fps RAF loop.
- **Boundary rule**: UI components never touch the report commands or `videoElement` state directly.
Playback *control* goes through the unified facade `src/lib/player/index.ts` (`playerController`);
HTML5 *state reporting* goes through `html5Adapter.ts`. This restores the documented invariant
("frontend only displays state and invokes commands") for the video path.
## MpvBackend (Linux) ## MpvBackend (Linux)
**Location**: `src-tauri/src/player/mpv/` **Location**: `src-tauri/src/player/mpv/`

View File

@ -13,6 +13,7 @@ JellyTau uses a client-server architecture: business logic lives in a comprehens
- **Business Logic in Rust**: Core logic — playback, repository, sync, downloads, connectivity — lives in Rust for performance, reliability, and type safety. - **Business Logic in Rust**: Core logic — playback, repository, sync, downloads, connectivity — lives in Rust for performance, reliability, and type safety.
- **Presentation in Svelte**: The frontend (~20.5k non-test lines) owns UI, layout, navigation, and interaction state and invokes Rust commands. It is intentionally UI-heavy, **not** a thin wrapper. Largest pieces: components + routes (~14.6k lines), stores (~3.4k), api/services/utils (~2.4k); `VideoPlayer.svelte` alone is ~1.6k lines. - **Presentation in Svelte**: The frontend (~20.5k non-test lines) owns UI, layout, navigation, and interaction state and invokes Rust commands. It is intentionally UI-heavy, **not** a thin wrapper. Largest pieces: components + routes (~14.6k lines), stores (~3.4k), api/services/utils (~2.4k); `VideoPlayer.svelte` alone is ~1.6k lines.
- **Events + Polling hybrid**: Rust emits events the frontend listens to, and the UI also polls status on short intervals in a few hot spots (e.g. queue status in `library/+layout.svelte`, playback progress in `VideoPlayer.svelte`). - **Events + Polling hybrid**: Rust emits events the frontend listens to, and the UI also polls status on short intervals in a few hot spots (e.g. queue status in `library/+layout.svelte`, playback progress in `VideoPlayer.svelte`).
- **Unified player boundary**: UI components control playback only through the frontend facade `src/lib/player/index.ts` (`playerController`), never by calling `commands.player*` directly. Webview-rendered HTML5 video reports its state back into Rust via `src/lib/player/html5Adapter.ts` and the `player_report_*` commands, so the `PlayerController` stays the single source of truth in both native (MPV/ExoPlayer) and HTML5 modes (see [05-platform-backends.md](05-platform-backends.md)).
- **Handle-Based Resources**: UUID handles for stateful Rust objects. - **Handle-Based Resources**: UUID handles for stateful Rust objects.
- **Cache-First**: Parallel queries with intelligent fallback. - **Cache-First**: Parallel queries with intelligent fallback.
- **Single source of truth for reachability**: Server reachability is derived from the outcome of *real repository traffic*, not a side-channel poller. The `OnlineRepository` reports each server result to the `ConnectivityMonitor` (classified via `RepoError`), which applies a time-window debounce before declaring the server offline and recovers instantly on the first success. The standalone `/System/Info/Public` probe runs *only while offline*, as a recovery detector for idle sessions. - **Single source of truth for reachability**: Server reachability is derived from the outcome of *real repository traffic*, not a side-channel poller. The `OnlineRepository` reports each server result to the `ConnectivityMonitor` (classified via `RepoError`), which applies a time-window debounce before declaring the server offline and recovers instantly on the first success. The standalone `/System/Info/Public` probe runs *only while offline*, as a recovery detector for idle sessions.
@ -166,6 +167,9 @@ src/lib/
│ ├── repository-client.ts # RepositoryClient wrapper (~100 lines) │ ├── repository-client.ts # RepositoryClient wrapper (~100 lines)
│ ├── client.ts # JellyfinClient (helper for streaming) │ ├── client.ts # JellyfinClient (helper for streaming)
│ └── sessions.ts # SessionsApi (remote session control) │ └── sessions.ts # SessionsApi (remote session control)
├── player/ # Unified player boundary (frontend)
│ ├── index.ts # playerController facade — the only write-side entry point for playback
│ └── html5Adapter.ts # Reports webview <video> DOM events back into Rust (player_report_*)
├── services/ ├── services/
│ ├── playerEvents.ts # Tauri event listener for player events │ ├── playerEvents.ts # Tauri event listener for player events
│ └── playbackReporting.ts # Thin wrapper (~50 lines) │ └── playbackReporting.ts # Thin wrapper (~50 lines)

View File

@ -3,15 +3,19 @@
set -e set -e
BUILD_TYPE="${1:-debug}"
echo "🚀 Build and Deploy Android APK" echo "🚀 Build and Deploy Android APK"
echo "" echo ""
# Build APK # Pass all args (build type and/or --clean) through to the build script.
./scripts/build-android.sh "$BUILD_TYPE" ./scripts/build-android.sh "$@"
echo "" echo ""
# Deploy APK # Deploy APK — extract build type (default debug), ignoring flags like --clean.
BUILD_TYPE="debug"
for arg in "$@"; do
case "$arg" in
debug|release) BUILD_TYPE="$arg" ;;
esac
done
./scripts/deploy-android.sh "$BUILD_TYPE" ./scripts/deploy-android.sh "$BUILD_TYPE"

View File

@ -15,13 +15,24 @@ echo "Android SDK: $ANDROID_HOME"
echo "NDK: $NDK_HOME" echo "NDK: $NDK_HOME"
echo "" echo ""
# Build type: debug or release (default: debug) # Parse args: build type (debug/release) and optional --clean flag.
BUILD_TYPE="${1:-debug}" # By default the build is INCREMENTAL — Cargo and Vite reuse their caches.
# Pass --clean (or CLEAN=1) to wipe all caches for a from-scratch build.
BUILD_TYPE="debug"
CLEAN="${CLEAN:-0}"
for arg in "$@"; do
case "$arg" in
--clean) CLEAN=1 ;;
debug|release) BUILD_TYPE="$arg" ;;
esac
done
# Step 0: Clear build caches to ensure fresh builds # Step 0: Optionally clear build caches for a fully fresh build.
echo "🧹 Clearing build caches..." if [ "$CLEAN" = "1" ]; then
rm -rf node_modules/.vite dist .svelte-kit .next build target src-tauri/target 2>/dev/null || true echo "🧹 Clearing build caches (clean build)..."
npm install > /dev/null 2>&1 rm -rf node_modules/.vite dist .svelte-kit .next build target src-tauri/target 2>/dev/null || true
npm install > /dev/null 2>&1
fi
# Step 1: Sync Android source files # Step 1: Sync Android source files
echo "🔄 Syncing Android sources..." echo "🔄 Syncing Android sources..."
@ -33,6 +44,9 @@ bun run build
# Step 2: Build Android APK # Step 2: Build Android APK
if [ "$BUILD_TYPE" = "release" ]; then if [ "$BUILD_TYPE" = "release" ]; then
# Configure release signing from .env (single source of truth). Must run
# after sync-android-sources.sh, since gen/android is (re)generated there.
./scripts/write-keystore-properties.sh
echo "📦 Building release APK..." echo "📦 Building release APK..."
bun run tauri android build --apk true bun run tauri android build --apk true
else else

View File

@ -41,4 +41,49 @@ if [ -f "$APP_GRADLE_SRC" ]; then
echo " Copied: app/build.gradle.kts" echo " Copied: app/build.gradle.kts"
fi fi
# Custom ProGuard/R8 keep rules. Required for minified release builds:
# the player/ and security/ Kotlin classes are loaded by name via JNI from
# Rust, so R8 can't see the references and would strip them without this.
# build.gradle.kts globs **/*.pro, so dropping it in app/ is enough.
PROGUARD_SRC="$PROJECT_ROOT/src-tauri/android/app/proguard-jellytau.pro"
PROGUARD_DST="$PROJECT_ROOT/src-tauri/gen/android/app/proguard-jellytau.pro"
if [ -f "$PROGUARD_SRC" ]; then
cp "$PROGUARD_SRC" "$PROGUARD_DST"
echo " Copied: app/proguard-jellytau.pro"
fi
# Launcher icons / adaptive-icon mipmaps. `tauri android init` generates
# low-quality launcher icons from tauri.conf.json (which has no high-res
# Android source), so overwrite them with the real committed mipmaps.
RES_SRC="$PROJECT_ROOT/src-tauri/android/src/main/res"
RES_DST="$PROJECT_ROOT/src-tauri/gen/android/app/src/main/res"
if [ -d "$RES_SRC" ]; then
for dir in "$RES_SRC"/mipmap-*; do
[ -d "$dir" ] || continue
name="$(basename "$dir")"
mkdir -p "$RES_DST/$name"
cp "$dir"/* "$RES_DST/$name/"
echo " Copied res: $name"
done
# We ship only the color adaptive icon (background + foreground). Drop any
# monochrome layer Tauri may generate: the themed-icon monochrome doesn't
# render well, and our adaptive-icon xml no longer references it, so a stray
# ic_launcher_monochrome.png would just be dead weight.
rm -f "$RES_DST"/mipmap-*/ic_launcher_monochrome.png
# `tauri android init` also emits the Android Studio DEFAULT adaptive icon
# as API-qualified VECTOR drawables:
# drawable/ic_launcher_background.xml (solid #3DDC84 green)
# drawable-v24/ic_launcher_foreground.xml (the Android robot)
# Because drawable-v24 is a more specific match than our unqualified
# mipmap-*/ic_launcher_*.png, on API 24+ the vector WINS and the app ships
# the green square robot instead of our jellyfish. Remove them so the
# adaptive-icon xml resolves @mipmap/ic_launcher_{background,foreground}
# to the real committed PNGs.
rm -f "$RES_DST"/drawable/ic_launcher_background.xml \
"$RES_DST"/drawable-v24/ic_launcher_foreground.xml \
"$RES_DST"/drawable*/ic_launcher_foreground.xml \
"$RES_DST"/drawable*/ic_launcher_background.xml
fi
echo "✓ Android sources synced successfully" echo "✓ Android sources synced successfully"

View File

@ -0,0 +1,52 @@
#!/bin/bash
# Regenerate src-tauri/gen/android/keystore.properties from the gitignored .env.
#
# .env is the single source of truth for local release signing. `tauri android
# init` wipes/regenerates gen/android, so keystore.properties must be rewritten
# from .env before every release build (this is the local mirror of what the CI
# workflow does from Gitea secrets).
#
# Required .env vars:
# ANDROID_KEY_ALIAS, ANDROID_KEYSTORE_PASSWORD, ANDROID_KEY_PASSWORD,
# ANDROID_KEYSTORE_FILE (absolute path to the .jks)
set -e
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(dirname "$SCRIPT_DIR")"
ENV_FILE="$PROJECT_ROOT/.env"
PROPS="$PROJECT_ROOT/src-tauri/gen/android/keystore.properties"
if [ ! -f "$ENV_FILE" ]; then
echo "$ENV_FILE not found — cannot configure release signing." >&2
echo " Create it with ANDROID_KEY_ALIAS / ANDROID_KEYSTORE_PASSWORD /" >&2
echo " ANDROID_KEY_PASSWORD / ANDROID_KEYSTORE_FILE." >&2
exit 1
fi
# Load .env without leaking it into the caller's environment beyond what we need.
set -a
# shellcheck disable=SC1090
. "$ENV_FILE"
set +a
: "${ANDROID_KEY_ALIAS:?ANDROID_KEY_ALIAS missing from .env}"
: "${ANDROID_KEYSTORE_PASSWORD:?ANDROID_KEYSTORE_PASSWORD missing from .env}"
: "${ANDROID_KEY_PASSWORD:?ANDROID_KEY_PASSWORD missing from .env}"
: "${ANDROID_KEYSTORE_FILE:?ANDROID_KEYSTORE_FILE missing from .env}"
if [ ! -f "$ANDROID_KEYSTORE_FILE" ]; then
echo "❌ Keystore not found at ANDROID_KEYSTORE_FILE=$ANDROID_KEYSTORE_FILE" >&2
exit 1
fi
mkdir -p "$(dirname "$PROPS")"
umask 077
cat > "$PROPS" <<EOF
storeFile=$ANDROID_KEYSTORE_FILE
storePassword=$ANDROID_KEYSTORE_PASSWORD
keyAlias=$ANDROID_KEY_ALIAS
keyPassword=$ANDROID_KEY_PASSWORD
EOF
echo "🔐 Wrote release signing config to keystore.properties (from .env)"

View File

@ -0,0 +1,14 @@
# JellyTau custom keep rules.
#
# These classes are loaded by name from the Rust backend via JNI
# (env.find_class / class-loader lookups), so R8 cannot see the
# references and would otherwise strip or rename them in a minified
# release build causing an instant ClassNotFoundException crash on
# startup. See src-tauri/src/player/android/mod.rs and
# src-tauri/src/credentials.rs.
-keep class com.dtourolle.jellytau.player.** { *; }
-keep class com.dtourolle.jellytau.security.** { *; }
# Media3 / ExoPlayer is accessed reflectively in places; keep it intact.
-keep class androidx.media3.** { *; }
-dontwarn androidx.media3.**

View File

@ -295,6 +295,14 @@ class JellyTauPlaybackService : MediaSessionService() {
// Update MediaSession playback state // Update MediaSession playback state
session.setPlaybackState(buildPlaybackState(isPlaying, position)) session.setPlaybackState(buildPlaybackState(isPlaying, position))
// While casting, re-assert the remote volume provider. Metadata pushes
// arrive on the session poller thread and can race with (or arrive
// before) enableRemoteVolume(); this keeps the session routed to the
// remote (absolute) volume slider instead of the local media stream.
if (isRemoteVolumeEnabled) {
volumeProvider?.let { session.setPlaybackToRemote(it) }
}
// Update the notification // Update the notification
updateNotification(title, artist, isPlaying) updateNotification(title, artist, isPlaying)
} }
@ -326,8 +334,17 @@ class JellyTauPlaybackService : MediaSessionService() {
* *
* The reported playback speed is 1.0 while playing and 0.0 while paused so * The reported playback speed is 1.0 while playing and 0.0 while paused so
* Android does not extrapolate the position past a paused track. * Android does not extrapolate the position past a paused track.
*
* While remote volume control is enabled (casting), the state is forced to
* STATE_PLAYING regardless of [isPlaying]. Android only surfaces the remote
* (absolute) volume slider for a session that is actively playing; if a
* periodic metadata/position push reports paused (e.g. before the remote
* session has actually started), reporting STATE_PAUSED here makes the
* system tear down the remote slider set up by setPlaybackToRemote() and
* fall back to the local media-stream volume.
*/ */
private fun buildPlaybackState(isPlaying: Boolean, position: Long): PlaybackStateCompat { private fun buildPlaybackState(isPlaying: Boolean, position: Long): PlaybackStateCompat {
val playing = isPlaying || isRemoteVolumeEnabled
return PlaybackStateCompat.Builder() return PlaybackStateCompat.Builder()
.setActions( .setActions(
PlaybackStateCompat.ACTION_PLAY or PlaybackStateCompat.ACTION_PLAY or
@ -338,9 +355,9 @@ class JellyTauPlaybackService : MediaSessionService() {
PlaybackStateCompat.ACTION_SEEK_TO PlaybackStateCompat.ACTION_SEEK_TO
) )
.setState( .setState(
if (isPlaying) PlaybackStateCompat.STATE_PLAYING else PlaybackStateCompat.STATE_PAUSED, if (playing) PlaybackStateCompat.STATE_PLAYING else PlaybackStateCompat.STATE_PAUSED,
position, position,
if (isPlaying) 1.0f else 0.0f if (playing) 1.0f else 0.0f
) )
.build() .build()
} }

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@mipmap/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 870 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 476 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 32 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 29 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 60 KiB

View File

@ -133,7 +133,7 @@ impl AuthManager {
log::info!("[AuthManager] Connecting to server: {}", normalized_url); log::info!("[AuthManager] Connecting to server: {}", normalized_url);
match self.http_client.get_json_with_retry::<PublicSystemInfo>(&endpoint).await { match self.http_client.get_json_fast::<PublicSystemInfo>(&endpoint).await {
Ok(info) => { Ok(info) => {
log::info!("[AuthManager] Connected to server: {} ({})", info.server_name, info.version); log::info!("[AuthManager] Connected to server: {} ({})", info.server_name, info.version);

View File

@ -0,0 +1,455 @@
//! Tauri commands for the offline "browse & queue" feature.
//!
//! Two backend pieces support browsing the full server catalog while offline
//! and queueing downloads that fire on reconnect:
//!
//! - [`sync_full_catalog`] walks every library while online and persists all
//! items to the offline cache so the whole catalog is browsable (greyed out)
//! offline. It reuses [`HybridRepository::cache_items_from_server`], which in
//! turn reuses `OfflineRepository::save_to_cache` (sets `synced_at`, which is
//! what `get_items` branch 3 serves offline).
//! - [`resume_queued_downloads`] resolves and pumps the `pending` download rows
//! that were queued offline (they have `stream_url IS NULL`), mirroring the
//! heal-and-pump pattern in `player_preload_upcoming`.
use std::sync::Arc;
use log::{info, warn};
use tauri::State;
use crate::commands::repository::RepositoryManagerWrapper;
use crate::commands::download::{pump_download_queue, DownloadManagerWrapper};
use crate::commands::storage::DatabaseWrapper;
use crate::repository::types::GetItemsOptions;
use crate::storage::db_service::{DatabaseService, Query, QueryParam};
/// app_settings key holding the RFC-3339 timestamp of the last successful
/// full-catalog sync.
const LAST_CATALOG_SYNC_KEY: &str = "last_catalog_sync";
/// Item types worth caching for offline browsing: containers the library
/// landing pages render plus the playable leaves users queue for download.
const CATALOG_ITEM_TYPES: &[&str] = &[
"MusicAlbum",
"Movie",
"Series",
"Season",
"Episode",
"Audio",
"BoxSet",
];
#[derive(specta::Type, Debug, Clone, serde::Serialize, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct CatalogSyncResult {
/// Total items persisted to the offline cache across all libraries.
pub items_cached: usize,
/// Libraries that failed to sync (e.g. server hiccup); best-effort.
pub libraries_failed: usize,
}
#[derive(specta::Type, Debug, Clone, serde::Serialize, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct CatalogSyncStatus {
/// RFC-3339 timestamp of the last successful sync, if any.
pub last_synced_at: Option<String>,
}
/// Walk every library on the server and persist all items to the offline cache
/// so the full catalog is browsable offline (greyed out when not downloaded).
///
/// Best-effort: a library that fails to fetch is counted and skipped rather than
/// aborting the whole sync. Runs libraries sequentially to avoid hammering the
/// server. Uses `Recursive=true` so a single request per library returns the
/// containers and their playable children.
#[tauri::command]
#[specta::specta]
pub async fn sync_full_catalog(
repository: State<'_, RepositoryManagerWrapper>,
db: State<'_, DatabaseWrapper>,
handle: String,
) -> Result<CatalogSyncResult, String> {
use crate::repository::MediaRepository;
let repo = repository.0.get(&handle).ok_or("Repository not found")?;
let db_service = {
let database = db.0.lock().map_err(|e| e.to_string())?;
Arc::new(database.service())
};
let libraries = repo.get_libraries().await.map_err(|e| e.to_string())?;
info!("[Catalog] Full sync starting across {} libraries", libraries.len());
let include_types: Vec<String> = CATALOG_ITEM_TYPES.iter().map(|s| s.to_string()).collect();
let mut items_cached = 0usize;
let mut libraries_failed = 0usize;
for library in &libraries {
let opts = GetItemsOptions {
recursive: Some(true),
include_item_types: Some(include_types.clone()),
limit: Some(100_000),
..Default::default()
};
match repo.cache_items_from_server(&library.id, Some(opts)).await {
Ok(items) => {
info!(
"[Catalog] Cached {} items from library '{}'",
items.len(),
library.name
);
items_cached += items.len();
}
Err(e) => {
warn!("[Catalog] Failed to sync library '{}': {:?}", library.name, e);
libraries_failed += 1;
}
}
}
// Record the sync time so callers can skip re-syncing too eagerly.
let now = chrono::Utc::now().to_rfc3339();
let upsert = Query::with_params(
"INSERT INTO app_settings (key, value, updated_at) VALUES (?, ?, CURRENT_TIMESTAMP)
ON CONFLICT(key) DO UPDATE SET value = excluded.value, updated_at = CURRENT_TIMESTAMP",
vec![
QueryParam::String(LAST_CATALOG_SYNC_KEY.to_string()),
QueryParam::String(now),
],
);
if let Err(e) = db_service.execute(upsert).await {
warn!("[Catalog] Failed to persist last-sync timestamp: {}", e);
}
info!(
"[Catalog] Full sync complete: {} items cached, {} libraries failed",
items_cached, libraries_failed
);
Ok(CatalogSyncResult {
items_cached,
libraries_failed,
})
}
/// Report the last-synced timestamp so the UI can show a hint / decide whether
/// to trigger a fresh sync.
#[tauri::command]
#[specta::specta]
pub async fn catalog_sync_status(
db: State<'_, DatabaseWrapper>,
) -> Result<CatalogSyncStatus, String> {
let db_service = {
let database = db.0.lock().map_err(|e| e.to_string())?;
Arc::new(database.service())
};
let query = Query::with_params(
"SELECT value FROM app_settings WHERE key = ?",
vec![QueryParam::String(LAST_CATALOG_SYNC_KEY.to_string())],
);
let last_synced_at: Option<String> = db_service
.query_optional(query, |row| row.get(0))
.await
.map_err(|e| e.to_string())?;
Ok(CatalogSyncStatus { last_synced_at })
}
#[derive(specta::Type, Debug, Clone, serde::Serialize, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct ResumeQueuedResult {
/// Rows whose stream URL was resolved and are now pump-eligible.
pub resolved: usize,
/// Rows that couldn't be resolved (item metadata / URL lookup failed).
pub failed: usize,
}
/// Core of [`resume_queued_downloads`], factored out for testing: select every
/// `pending`/`stream_url IS NULL` row, resolve each via `resolve` (returning
/// `None` leaves the row pending), and heal the row so the pump can start it.
/// The `resolve` closure receives `(item_id, media_type, quality_preset)`.
pub(crate) async fn resolve_pending_download_urls<F, Fut>(
db_service: &Arc<crate::storage::db_service::RusqliteService>,
target_dir: &str,
resolve: F,
) -> Result<ResumeQueuedResult, String>
where
F: Fn(String, String, String) -> Fut,
Fut: std::future::Future<Output = Option<String>>,
{
let rows_query = Query::new(
"SELECT id, item_id, COALESCE(media_type, 'audio'), COALESCE(quality_preset, 'original')
FROM downloads
WHERE status = 'pending' AND stream_url IS NULL",
);
let rows: Vec<(i64, String, String, String)> = db_service
.query_many(rows_query, |row| {
Ok((row.get(0)?, row.get(1)?, row.get(2)?, row.get(3)?))
})
.await
.map_err(|e| e.to_string())?;
if rows.is_empty() {
return Ok(ResumeQueuedResult { resolved: 0, failed: 0 });
}
info!("[Catalog] Resolving {} offline-queued downloads on reconnect", rows.len());
let mut resolved = 0usize;
let mut failed = 0usize;
for (download_id, item_id, media_type, quality) in rows {
let stream_url = match resolve(item_id.clone(), media_type, quality).await {
Some(url) => url,
None => {
failed += 1;
continue;
}
};
// Heal the row so the pump can start it. Guard on stream_url IS NULL so a
// concurrent resolver doesn't clobber an already-started row.
let update = Query::with_params(
"UPDATE downloads SET stream_url = ?, target_dir = ?
WHERE id = ? AND status = 'pending' AND stream_url IS NULL",
vec![
QueryParam::String(stream_url),
QueryParam::String(target_dir.to_string()),
QueryParam::Int64(download_id),
],
);
match db_service.execute(update).await {
Ok(n) if n > 0 => resolved += 1,
Ok(_) => {} // already resolved by someone else; not a failure
Err(e) => {
warn!("[Catalog] Failed to persist URL for download {}: {}", download_id, e);
failed += 1;
}
}
}
Ok(ResumeQueuedResult { resolved, failed })
}
/// Resolve the stream URL for every download row that was queued while offline
/// (`status = 'pending' AND stream_url IS NULL`), then pump the queue so they
/// start. Call this on reconnect.
///
/// Audio rows resolve via `get_audio_stream_url`; video rows (media_type =
/// 'video') via the pure `get_video_download_url` builder using the row's stored
/// `quality_preset` — mirroring `enqueue_video_downloads`. Rows whose URL can't
/// be resolved are left pending (they retry on the next reconnect).
#[tauri::command]
#[specta::specta]
pub async fn resume_queued_downloads(
repository: State<'_, RepositoryManagerWrapper>,
db: State<'_, DatabaseWrapper>,
download_manager: State<'_, DownloadManagerWrapper>,
app: tauri::AppHandle,
handle: String,
) -> Result<ResumeQueuedResult, String> {
use crate::repository::MediaRepository;
use crate::repository::HybridRepository;
let repo = repository.0.get(&handle).ok_or("Repository not found")?;
// The pump needs a target_dir; use the same storage root the other download
// paths use (the database's parent directory — see `storage_get_path`).
let (db_service, target_dir) = {
let database = db.0.lock().map_err(|e| e.to_string())?;
let target_dir = database
.path()
.parent()
.ok_or_else(|| "Database path has no parent directory".to_string())?
.to_string_lossy()
.to_string();
(Arc::new(database.service()), target_dir)
};
// Recover stale downloads: rows left in 'downloading' when the app was killed
// mid-transfer are orphaned — nothing ever restarts them, so they show as
// permanently "downloading". Reset them to 'pending' and clear the stale
// stream_url so they get re-resolved and restarted from scratch below.
let recover_query = Query::new(
"UPDATE downloads SET status = 'pending', stream_url = NULL, progress = 0, \
bytes_downloaded = 0, started_at = NULL \
WHERE status = 'downloading'",
);
match db_service.execute(recover_query).await {
Ok(n) if n > 0 => info!("[Catalog] Reset {} stale 'downloading' rows to pending", n),
Ok(_) => {}
Err(e) => warn!("[Catalog] Failed to reset stale downloads: {}", e),
}
// Resolve each row's URL against the (now reachable) repository.
let repo_for_resolve = Arc::clone(&repo);
let outcome = resolve_pending_download_urls(
&db_service,
&target_dir,
move |item_id: String, media_type: String, quality: String| {
let repo = Arc::clone(&repo_for_resolve);
async move {
if media_type == "video" {
Some(<HybridRepository as MediaRepository>::get_video_download_url(
repo.as_ref(),
&item_id,
&quality,
None,
))
} else {
match repo.get_audio_stream_url(&item_id).await {
Ok(url) => Some(url),
Err(e) => {
warn!("[Catalog] Failed to resolve audio URL for {}: {:?}", item_id, e);
None
}
}
}
}
},
)
.await
.map_err(|e| e.to_string())?;
let ResumeQueuedResult { resolved, failed } = outcome;
// Kick the pump so the newly-resolved rows actually start.
if resolved > 0 {
let active_downloads = {
let manager = download_manager.0.lock().map_err(|e| e.to_string())?;
manager.get_active_downloads()
};
pump_download_queue(app, db_service, active_downloads).await;
}
info!("[Catalog] Resume complete: {} resolved, {} failed", resolved, failed);
Ok(ResumeQueuedResult { resolved, failed })
}
#[cfg(test)]
mod tests {
use super::*;
use crate::storage::db_service::RusqliteService;
use rusqlite::Connection;
use std::sync::Mutex;
fn test_db() -> Arc<RusqliteService> {
let conn = Connection::open_in_memory().unwrap();
conn.execute_batch(
r#"
CREATE TABLE downloads (
id INTEGER PRIMARY KEY AUTOINCREMENT,
item_id TEXT NOT NULL,
status TEXT NOT NULL,
stream_url TEXT,
target_dir TEXT,
media_type TEXT,
quality_preset TEXT
);
"#,
)
.unwrap();
Arc::new(RusqliteService::new(Arc::new(Mutex::new(conn))))
}
async fn insert_download(
db: &Arc<RusqliteService>,
item_id: &str,
status: &str,
stream_url: Option<&str>,
media_type: Option<&str>,
) {
let q = Query::with_params(
"INSERT INTO downloads (item_id, status, stream_url, media_type) VALUES (?, ?, ?, ?)",
vec![
QueryParam::String(item_id.to_string()),
QueryParam::String(status.to_string()),
stream_url.map(|s| QueryParam::String(s.to_string())).unwrap_or(QueryParam::Null),
media_type.map(|s| QueryParam::String(s.to_string())).unwrap_or(QueryParam::Null),
],
);
db.execute(q).await.unwrap();
}
async fn get_row(db: &Arc<RusqliteService>, item_id: &str) -> (String, Option<String>, Option<String>) {
let q = Query::with_params(
"SELECT status, stream_url, target_dir FROM downloads WHERE item_id = ?",
vec![QueryParam::String(item_id.to_string())],
);
db.query_one(q, |row| Ok((row.get(0)?, row.get(1)?, row.get(2)?)))
.await
.unwrap()
}
#[tokio::test]
async fn resolves_offline_queued_row_and_leaves_resolved_rows_untouched() {
let db = test_db();
// A row queued offline: pending with no URL yet.
insert_download(&db, "queued-1", "pending", None, None).await;
// An already-resolved pending row: must NOT be touched.
insert_download(&db, "already", "pending", Some("http://existing/url"), None).await;
// A completed row: irrelevant.
insert_download(&db, "done", "completed", Some("http://done/url"), None).await;
let out = resolve_pending_download_urls(&db, "/data/downloads", |item_id, _mt, _q| async move {
Some(format!("http://resolved/{item_id}"))
})
.await
.unwrap();
assert_eq!(out.resolved, 1);
assert_eq!(out.failed, 0);
// The offline-queued row now has a URL + target dir and stays pending.
let (status, url, target) = get_row(&db, "queued-1").await;
assert_eq!(status, "pending");
assert_eq!(url.as_deref(), Some("http://resolved/queued-1"));
assert_eq!(target.as_deref(), Some("/data/downloads"));
// The already-resolved row is unchanged (not re-resolved).
let (_s, url2, _t) = get_row(&db, "already").await;
assert_eq!(url2.as_deref(), Some("http://existing/url"));
}
#[tokio::test]
async fn counts_unresolvable_rows_as_failed_and_leaves_them_pending() {
let db = test_db();
insert_download(&db, "bad", "pending", None, None).await;
// Resolver returns None (e.g. server lookup failed).
let out = resolve_pending_download_urls(&db, "/data", |_id, _mt, _q| async move { None })
.await
.unwrap();
assert_eq!(out.resolved, 0);
assert_eq!(out.failed, 1);
// Still pending with no URL, so a later reconnect can retry it.
let (status, url, _t) = get_row(&db, "bad").await;
assert_eq!(status, "pending");
assert_eq!(url, None);
}
#[tokio::test]
async fn video_rows_use_media_type_in_resolver() {
let db = test_db();
insert_download(&db, "vid-1", "pending", None, Some("video")).await;
let out = resolve_pending_download_urls(&db, "/data", |item_id, media_type, _q| async move {
assert_eq!(media_type, "video");
Some(format!("http://transcode/{item_id}"))
})
.await
.unwrap();
assert_eq!(out.resolved, 1);
let (_s, url, _t) = get_row(&db, "vid-1").await;
assert_eq!(url.as_deref(), Some("http://transcode/vid-1"));
}
}

View File

@ -1268,13 +1268,50 @@ fn spawn_download_worker(
debug!(" Unregistered download {}. Active downloads: {}", download_id, active.len()); debug!(" Unregistered download {}. Active downloads: {}", download_id, active.len());
} }
// The pump runs downloads in the background, so the terminal status MUST
// be persisted to the DB here — the frontend event handler only writes it
// when that download happens to be loaded in its store, which is not the
// case for auto-pumped rows (or any completion while the downloads page is
// closed). `check_for_local_download` filters on status = 'completed', so a
// missed write leaves finished files unrecognized: albums never show as
// downloaded and playback never switches from the (expiring) stream to the
// local file, cutting tracks off mid-play.
let db_service = {
let db = app.state::<DatabaseWrapper>();
let database = match db.0.lock() {
Ok(d) => d,
Err(e) => {
error!("[pump] Failed to lock database after download {}: {}", download_id, e);
return;
}
};
Arc::new(database.service())
};
match result { match result {
Ok(res) => { Ok(res) => {
info!("Download completed successfully: {} bytes", res.bytes_downloaded); info!("Download completed successfully: {} bytes", res.bytes_downloaded);
let file_path = target_path.to_string_lossy().to_string();
let update = Query::with_params(
"UPDATE downloads SET status = 'completed', progress = 1.0, \
bytes_downloaded = ?, file_size = ?, file_path = ?, \
completed_at = CURRENT_TIMESTAMP WHERE id = ?",
vec![
QueryParam::Int64(res.bytes_downloaded as i64),
QueryParam::Int64(res.bytes_downloaded as i64),
QueryParam::String(file_path.clone()),
QueryParam::Int64(download_id),
],
);
if let Err(e) = db_service.execute(update).await {
error!("[pump] Failed to persist completed status for download {}: {}", download_id, e);
}
let completed_event = DownloadEvent::Completed { let completed_event = DownloadEvent::Completed {
download_id, download_id,
item_id, item_id,
file_path: target_path.to_string_lossy().to_string(), file_path,
}; };
match app.emit("download-event", completed_event) { match app.emit("download-event", completed_event) {
Ok(_) => debug!(" Completed event emitted successfully"), Ok(_) => debug!(" Completed event emitted successfully"),
@ -1283,6 +1320,18 @@ fn spawn_download_worker(
} }
Err(e) => { Err(e) => {
error!("Download failed: {:?}", e); error!("Download failed: {:?}", e);
let update = Query::with_params(
"UPDATE downloads SET status = 'failed', error_message = ? WHERE id = ?",
vec![
QueryParam::String(e.to_string()),
QueryParam::Int64(download_id),
],
);
if let Err(db_err) = db_service.execute(update).await {
error!("[pump] Failed to persist failed status for download {}: {}", download_id, db_err);
}
let failed_event = DownloadEvent::Failed { let failed_event = DownloadEvent::Failed {
download_id, download_id,
item_id, item_id,
@ -1296,17 +1345,6 @@ fn spawn_download_worker(
} }
// A slot just freed — start the next pending download (if any). // A slot just freed — start the next pending download (if any).
let db_service = {
let db = app.state::<DatabaseWrapper>();
let database = match db.0.lock() {
Ok(d) => d,
Err(e) => {
error!("[pump] Failed to lock database after download {}: {}", download_id, e);
return;
}
};
Arc::new(database.service())
};
pump_download_queue(app.clone(), db_service, active_downloads).await; pump_download_queue(app.clone(), db_service, active_downloads).await;
}); });
} }

View File

@ -2,6 +2,7 @@
// TRACES: UR-002, UR-003, UR-004, UR-005, UR-009, UR-011, UR-012, UR-017, UR-019, UR-025 | // TRACES: UR-002, UR-003, UR-004, UR-005, UR-009, UR-011, UR-012, UR-017, UR-019, UR-025 |
// DR-015, DR-017, DR-021, DR-028 // DR-015, DR-017, DR-021, DR-028
pub mod auth; pub mod auth;
pub mod catalog;
pub mod connectivity; pub mod connectivity;
pub mod conversions; pub mod conversions;
pub mod device; pub mod device;
@ -17,6 +18,7 @@ pub mod storage;
pub mod sync; pub mod sync;
pub use auth::*; pub use auth::*;
pub use catalog::*;
pub use connectivity::*; pub use connectivity::*;
pub use conversions::*; pub use conversions::*;
pub use device::*; pub use device::*;

View File

@ -1422,13 +1422,14 @@ pub async fn player_play_album_track(
info!(" [{}] {} (ID: {})", idx, track.name, track.id); info!(" [{}] {} (ID: {})", idx, track.name, track.id);
} }
// Find the index of the requested track // Validate the requested track exists in the album (its position in the
// final queue is computed after building, since offline tracks are skipped).
info!("Looking for track_id: {}", request.track_id); info!("Looking for track_id: {}", request.track_id);
let start_index = tracks.iter() let album_index = tracks.iter()
.position(|t| t.id == request.track_id) .position(|t| t.id == request.track_id)
.ok_or_else(|| format!("Track {} not found in album", request.track_id))?; .ok_or_else(|| format!("Track {} not found in album", request.track_id))?;
info!("Track {} is at index {} in album", request.track_id, start_index); info!("Track {} is at index {} in album", request.track_id, album_index);
// Convert tracks to MediaItems // Convert tracks to MediaItems
let mut media_items = Vec::new(); let mut media_items = Vec::new();
@ -1443,13 +1444,21 @@ pub async fn player_play_album_track(
jellyfin_item_id: Some(jellyfin_id.clone()), jellyfin_item_id: Some(jellyfin_id.clone()),
} }
} else { } else {
// Get stream URL from repository (works online/offline) // Non-downloaded track: needs a stream URL from the server. When the
let stream_url = repository.get_audio_stream_url(&track.id).await // server is unreachable (offline), skip this track rather than failing
.map_err(|e| format!("Failed to get stream URL for {}: {}", track.name, e))?; // the whole album — downloaded tracks must still be playable.
match repository.get_audio_stream_url(&track.id).await {
MediaSource::Remote { Ok(stream_url) => MediaSource::Remote {
stream_url, stream_url,
jellyfin_item_id: jellyfin_id.clone(), jellyfin_item_id: jellyfin_id.clone(),
},
Err(e) => {
warn!(
"[Player] Skipping track {} ({}) — no local download and stream URL unavailable: {}",
track.name, track.id, e
);
continue;
}
} }
}; };
@ -1489,6 +1498,18 @@ pub async fn player_play_album_track(
media_items.push(media_item); media_items.push(media_item);
} }
if media_items.is_empty() {
return Err("No playable tracks available (offline and nothing downloaded)".to_string());
}
// Tracks with no local download and no reachable server were skipped above,
// so positions shifted. Re-locate the requested track in the built queue.
// If the tapped track itself was skipped, fall back to the first item.
let start_index = media_items
.iter()
.position(|item| item.id == request.track_id)
.unwrap_or(0);
info!("Built queue with {} media items, starting at index {}", media_items.len(), start_index); info!("Built queue with {} media items, starting at index {}", media_items.len(), start_index);
// Handle shuffle before setting queue // Handle shuffle before setting queue

View File

@ -247,3 +247,51 @@ pub async fn player_on_playback_ended(
Ok(()) Ok(())
} }
// ===== HTML5 video state-report commands =====
//
// On platforms where video renders in the webview (Linux WebKitGTK HTML5
// <video>), the real player lives outside the native backend, so the frontend
// HTML5 adapter reports DOM events back through these commands. The controller
// re-emits them through the same PlayerStatusEvent pipeline the native backends
// use, keeping the Rust controller the single source of truth and the frontend
// player store fed from one place (playerEvents.ts) in both modes.
/// Report an HTML5 <video> state change (playing/paused/loading/stopped/idle).
#[tauri::command]
#[specta::specta]
pub async fn player_report_state(
player: State<'_, PlayerStateWrapper>,
state: String,
media_id: Option<String>,
) -> Result<(), String> {
let controller = player.0.lock().await;
controller.report_html5_state(state, media_id);
Ok(())
}
/// Report an HTML5 <video> position tick (seconds). The adapter should throttle
/// these to roughly match the native backends' ~250ms cadence.
#[tauri::command]
#[specta::specta]
pub async fn player_report_position(
player: State<'_, PlayerStateWrapper>,
position: f64,
duration: f64,
) -> Result<(), String> {
let controller = player.0.lock().await;
controller.report_html5_position(position, duration);
Ok(())
}
/// Report that the HTML5 <video> finished loading and knows its duration.
#[tauri::command]
#[specta::specta]
pub async fn player_report_media_loaded(
player: State<'_, PlayerStateWrapper>,
duration: f64,
) -> Result<(), String> {
let controller = player.0.lock().await;
controller.report_html5_media_loaded(duration);
Ok(())
}

View File

@ -217,6 +217,45 @@ impl HttpClient {
.map_err(|e| format!("Failed to parse JSON: {}", e)) .map_err(|e| format!("Failed to parse JSON: {}", e))
} }
/// Make a GET request and deserialize JSON with a short timeout and no retries.
///
/// Intended for the initial "connect to server" probe on the login screen:
/// a wrong/unreachable URL must fail fast instead of burning through the
/// default 30s-per-attempt timeout and exponential backoff retries.
pub async fn get_json_fast<T: DeserializeOwned>(&self, url: &str) -> Result<T, String> {
// Short timeout so an unreachable host fails quickly.
const FAST_TIMEOUT: Duration = Duration::from_secs(10);
let request = self
.client
.get(url)
.timeout(FAST_TIMEOUT)
.build()
.map_err(|e| format!("Failed to build request: {}", e))?;
// No retry: connection failures on a wrong URL won't succeed on retry,
// they'd only multiply the wait the user sees before an error.
let response = self
.client
.execute(request)
.await
.map_err(|e| format!("Request failed: {}", e))?;
if !response.status().is_success() {
let status = response.status();
let error_text = response
.text()
.await
.unwrap_or_else(|_| "Unknown error".to_string());
return Err(format!("HTTP {}: {}", status, error_text));
}
response
.json::<T>()
.await
.map_err(|e| format!("Failed to parse JSON: {}", e))
}
/// Quick ping to check if a server is reachable (no retry) /// Quick ping to check if a server is reachable (no retry)
pub async fn ping(&self, url: &str) -> bool { pub async fn ping(&self, url: &str) -> bool {
let request = self.client.get(url) let request = self.client.get(url)

View File

@ -23,6 +23,7 @@ use log::{error, info};
use log::warn; use log::warn;
use commands::{ use commands::{
sync_full_catalog, catalog_sync_status, resume_queued_downloads,
cancel_download, clear_stale_downloads, delete_album_downloads, delete_all_downloads, delete_download, cancel_download, clear_stale_downloads, delete_album_downloads, delete_all_downloads, delete_download,
download_album, download_item, download_item_and_start, download_video, download_series, download_season, download_album, download_item, download_item_and_start, download_video, download_series, download_season,
get_download_storage_stats, get_downloads, get_download_manager_stats, set_max_concurrent_downloads, get_download_storage_stats, get_downloads, get_download_manager_stats, set_max_concurrent_downloads,
@ -40,6 +41,8 @@ use commands::{
player_set_sleep_timer, player_cancel_sleep_timer, player_get_sleep_timer, player_set_sleep_timer, player_cancel_sleep_timer, player_get_sleep_timer,
player_get_autoplay_settings, player_set_autoplay_settings, player_get_autoplay_settings, player_set_autoplay_settings,
player_cancel_autoplay_countdown, player_play_next_episode, player_on_playback_ended, player_cancel_autoplay_countdown, player_play_next_episode, player_on_playback_ended,
// HTML5 video state-report commands
player_report_state, player_report_position, player_report_media_loaded,
// Queue manipulation commands // Queue manipulation commands
player_add_to_queue, player_add_track_by_id, player_add_tracks_by_ids, player_add_to_queue, player_add_track_by_id, player_add_tracks_by_ids,
player_remove_from_queue, player_move_in_queue, player_skip_to, player_remove_from_queue, player_move_in_queue, player_skip_to,
@ -476,6 +479,9 @@ fn specta_builder() -> Builder<tauri::Wry> {
player_cancel_autoplay_countdown, player_cancel_autoplay_countdown,
player_play_next_episode, player_play_next_episode,
player_on_playback_ended, player_on_playback_ended,
player_report_state,
player_report_position,
player_report_media_loaded,
// Preload commands // Preload commands
player_preload_upcoming, player_preload_upcoming,
player_set_cache_config, player_set_cache_config,
@ -580,6 +586,9 @@ fn specta_builder() -> Builder<tauri::Wry> {
start_download, start_download,
enqueue_download, enqueue_download,
enqueue_video_downloads, enqueue_video_downloads,
sync_full_catalog,
catalog_sync_status,
resume_queued_downloads,
get_download_manager_stats, get_download_manager_stats,
set_max_concurrent_downloads, set_max_concurrent_downloads,
get_smart_cache_stats, get_smart_cache_stats,
@ -925,9 +934,11 @@ pub fn run() {
playback_mode_arc.clone(), playback_mode_arc.clone(),
); );
session_poller.set_event_emitter(event_emitter.clone()); session_poller.set_event_emitter(event_emitter.clone());
session_poller.start(); // Note: start() is deferred until after the connectivity monitor is
// created below, so the poller can report reachability from its first
// poll (it drives offline detection + recovery while the user is idle).
let session_poller_arc = Arc::new(session_poller); let session_poller_arc = Arc::new(session_poller);
let session_poller_wrapper = SessionPollerWrapper(session_poller_arc); let session_poller_wrapper = SessionPollerWrapper(session_poller_arc.clone());
app.manage(session_poller_wrapper); app.manage(session_poller_wrapper);
// On Android, set up the MediaSession (lockscreen) handler and the // On Android, set up the MediaSession (lockscreen) handler and the
@ -989,6 +1000,12 @@ pub fn run() {
let mut connectivity_monitor = ConnectivityMonitor::new(http_client); let mut connectivity_monitor = ConnectivityMonitor::new(http_client);
connectivity_monitor.set_app_handle(app.handle().clone()); connectivity_monitor.set_app_handle(app.handle().clone());
// Wire the connectivity reporter into the session poller so its
// continuous background polls drive reachability (offline detection
// + recovery) even when the user isn't browsing, then start it.
session_poller_arc.set_connectivity_reporter(connectivity_monitor.reporter());
session_poller_arc.start();
// Wrap in Arc for sharing with AuthManager // Wrap in Arc for sharing with AuthManager
let connectivity_arc = Arc::new(tokio::sync::Mutex::new(connectivity_monitor)); let connectivity_arc = Arc::new(tokio::sync::Mutex::new(connectivity_monitor));
let connectivity_wrapper = ConnectivityMonitorWrapper(connectivity_arc.clone()); let connectivity_wrapper = ConnectivityMonitorWrapper(connectivity_arc.clone());

View File

@ -130,6 +130,17 @@ pub enum PlayerStatusEvent {
/// frontend owns the two-step remote->local transfer (it must reload the /// frontend owns the two-step remote->local transfer (it must reload the
/// media item locally), so the native side only signals intent here. /// media item locally), so the native side only signals intent here.
RemoteDisconnectRequested, RemoteDisconnectRequested,
/// Backend-originated control command targeting the active frontend player
/// adapter (the HTML5 <video> that lives in the webview, which Rust cannot
/// drive directly). Emitted by control paths like the sleep timer, lockscreen,
/// or remote so they can pause/play/seek/stop the webview element.
/// `playerEvents.ts` routes this to the active PlayerAdapter via the facade.
ControlCommand {
/// One of: "play", "pause", "stop", "seek".
action: String,
/// Target position in seconds (only meaningful for "seek").
position: Option<f64>,
},
} }
/// Trait for emitting player events to the frontend. /// Trait for emitting player events to the frontend.

View File

@ -777,6 +777,44 @@ impl PlayerController {
} }
} }
// ===== HTML5 video report methods =====
//
// On platforms where video is rendered in the webview (Linux WebKitGTK
// HTML5 <video>), the real player lives outside the native backend, so it
// cannot emit PlayerStatusEvents itself. The frontend HTML5 adapter reports
// DOM events here, and these methods re-emit them through the SAME event
// pipeline the native backends use. This keeps the frontend's player store
// fed from one place (playerEvents.ts) in both native and HTML5 modes, so
// the Rust controller stays the single source of truth for player state.
/// Report an HTML5 <video> state change (playing/paused/loading/stopped).
///
/// Re-emits a `StateChanged` event identical to what MpvBackend/ExoPlayer
/// would emit, so `playerEvents.ts` needs no HTML5-specific branch.
pub fn report_html5_state(&self, state: String, media_id: Option<String>) {
if let Some(emitter) = self.event_emitter.lock_safe().as_ref() {
emitter.emit(PlayerStatusEvent::StateChanged { state, media_id });
}
}
/// Report an HTML5 <video> position tick.
///
/// Re-emits a `PositionUpdate` event mirroring the native backends' periodic
/// position updates (the adapter is expected to throttle to ~250ms like MPV).
pub fn report_html5_position(&self, position: f64, duration: f64) {
if let Some(emitter) = self.event_emitter.lock_safe().as_ref() {
emitter.emit(PlayerStatusEvent::PositionUpdate { position, duration });
}
}
/// Report that the HTML5 <video> element finished loading and knows its
/// duration. Mirrors the native `MediaLoaded` event.
pub fn report_html5_media_loaded(&self, duration: f64) {
if let Some(emitter) = self.event_emitter.lock_safe().as_ref() {
emitter.emit(PlayerStatusEvent::MediaLoaded { duration });
}
}
// ===== Autoplay Methods ===== // ===== Autoplay Methods =====
/// Get autoplay settings /// Get autoplay settings
@ -1139,6 +1177,83 @@ impl Default for PlayerController {
mod tests { mod tests {
use super::*; use super::*;
/// Test emitter that captures events for asserting the HTML5 report methods
/// re-emit through the normal PlayerStatusEvent pipeline.
struct CapturingEmitter {
events: std::sync::Mutex<Vec<PlayerStatusEvent>>,
}
impl CapturingEmitter {
fn new() -> Self {
Self {
events: std::sync::Mutex::new(Vec::new()),
}
}
fn events(&self) -> Vec<PlayerStatusEvent> {
self.events.lock_safe().clone()
}
}
impl PlayerEventEmitter for CapturingEmitter {
fn emit(&self, event: PlayerStatusEvent) {
self.events.lock_safe().push(event);
}
}
#[test]
fn test_report_html5_state_emits_state_changed() {
let controller = PlayerController::default();
let emitter = Arc::new(CapturingEmitter::new());
controller.set_event_emitter(emitter.clone());
controller.report_html5_state("playing".to_string(), Some("item-1".to_string()));
let events = emitter.events();
assert_eq!(events.len(), 1);
match &events[0] {
PlayerStatusEvent::StateChanged { state, media_id } => {
assert_eq!(state, "playing");
assert_eq!(media_id.as_deref(), Some("item-1"));
}
other => panic!("expected StateChanged, got {:?}", other),
}
}
#[test]
fn test_report_html5_position_emits_position_update() {
let controller = PlayerController::default();
let emitter = Arc::new(CapturingEmitter::new());
controller.set_event_emitter(emitter.clone());
controller.report_html5_position(12.5, 300.0);
let events = emitter.events();
assert_eq!(events.len(), 1);
match &events[0] {
PlayerStatusEvent::PositionUpdate { position, duration } => {
assert_eq!(*position, 12.5);
assert_eq!(*duration, 300.0);
}
other => panic!("expected PositionUpdate, got {:?}", other),
}
}
#[test]
fn test_report_html5_media_loaded_emits_media_loaded() {
let controller = PlayerController::default();
let emitter = Arc::new(CapturingEmitter::new());
controller.set_event_emitter(emitter.clone());
controller.report_html5_media_loaded(420.0);
let events = emitter.events();
assert_eq!(events.len(), 1);
match &events[0] {
PlayerStatusEvent::MediaLoaded { duration } => assert_eq!(*duration, 420.0),
other => panic!("expected MediaLoaded, got {:?}", other),
}
}
#[test] #[test]
fn test_controller_volume_default() { fn test_controller_volume_default() {
let controller = PlayerController::default(); let controller = PlayerController::default();

View File

@ -79,6 +79,26 @@ impl HybridRepository {
.await .await
} }
/// Fetch a folder's items from the live server and persist them to the
/// offline cache synchronously (unlike `get_items`, which saves in a
/// fire-and-forget background task after a 100ms cache race).
///
/// Used by the full-catalog pre-sync (`sync_full_catalog`) to deterministically
/// walk every library while online so the whole catalog is browsable — greyed
/// out — offline. Returns the items fetched so the caller can recurse into
/// containers. Server-only: errors if unreachable.
pub async fn cache_items_from_server(
&self,
parent_id: &str,
options: Option<GetItemsOptions>,
) -> Result<Vec<MediaItem>, RepoError> {
let result = self.online.get_items(parent_id, options).await?;
if !result.items.is_empty() {
self.offline.save_to_cache(parent_id, &result.items).await?;
}
Ok(result.items)
}
/// Search only the live Jellyfin server (full library). /// Search only the live Jellyfin server (full library).
pub async fn search_server_only( pub async fn search_server_only(
&self, &self,
@ -196,11 +216,41 @@ impl HybridRepository {
#[async_trait] #[async_trait]
impl MediaRepository for HybridRepository { impl MediaRepository for HybridRepository {
async fn get_libraries(&self) -> Result<Vec<Library>, RepoError> { async fn get_libraries(&self) -> Result<Vec<Library>, RepoError> {
// Libraries change infrequently, try cache first with fast timeout // Cache-first (100ms). On a cache hit, refresh the cache from the server
let cache_future = self.cache_with_timeout(self.offline.get_libraries()); // in the background. On a miss, fetch from the server and persist so the
let server_future = self.online.get_libraries(); // list is available on the next (possibly offline) startup.
let cache_result = self.cache_with_timeout(self.offline.get_libraries()).await;
self.parallel_race(cache_future, server_future).await if let Ok(libs) = &cache_result {
if libs.has_content() {
debug!("[HybridRepo] Cache hit for libraries, returning immediately");
let online = Arc::clone(&self.online);
let offline = Arc::clone(&self.offline);
tokio::spawn(async move {
if let Ok(server_libs) = online.get_libraries().await {
if !server_libs.is_empty() {
if let Err(e) = offline.save_libraries_to_cache(&server_libs).await {
warn!("[HybridRepo] Background library cache update failed: {:?}", e);
}
}
}
});
return cache_result;
}
}
// Cache miss — fetch from server and persist for offline use.
match self.online.get_libraries().await {
Ok(server_libs) => {
if !server_libs.is_empty() {
if let Err(e) = self.offline.save_libraries_to_cache(&server_libs).await {
warn!("[HybridRepo] Failed to cache {} libraries: {:?}", server_libs.len(), e);
}
}
Ok(server_libs)
}
Err(e) => cache_result.or(Err(e)),
}
} }
async fn get_items(&self, parent_id: &str, options: Option<GetItemsOptions>) -> Result<SearchResult, RepoError> { async fn get_items(&self, parent_id: &str, options: Option<GetItemsOptions>) -> Result<SearchResult, RepoError> {
@ -377,20 +427,60 @@ impl MediaRepository for HybridRepository {
} }
async fn get_genres(&self, parent_id: Option<&str>) -> Result<Vec<Genre>, RepoError> { async fn get_genres(&self, parent_id: Option<&str>) -> Result<Vec<Genre>, RepoError> {
let offline = Arc::clone(&self.offline); // Cache-first (100ms). On a cache hit, refresh the cached genre catalog
let online = Arc::clone(&self.online); // from the server in the background. On a miss, fetch from the server and
// persist so the full genre list is available offline. Mirrors
// get_libraries — NOT parallel_race, whose "any non-empty cache wins"
// rule would pin genres to whatever sparse set the local albums yield.
let parent_id_str = parent_id.map(|s| s.to_string()); let parent_id_str = parent_id.map(|s| s.to_string());
let parent_id_clone = parent_id_str.clone();
let cache_future = self.cache_with_timeout(async move { let cache_offline = Arc::clone(&self.offline);
offline.get_genres(parent_id_str.as_deref()).await let cache_pid = parent_id_str.clone();
}); let cache_result = self
.cache_with_timeout(async move { cache_offline.get_genres(cache_pid.as_deref()).await })
.await;
let server_future = async move { if let Ok(genres) = &cache_result {
online.get_genres(parent_id_clone.as_deref()).await if genres.has_content() {
}; debug!("[HybridRepo] Cache hit for genres, returning immediately");
let online = Arc::clone(&self.online);
let offline = Arc::clone(&self.offline);
let pid = parent_id_str.clone();
tokio::spawn(async move {
if let Ok(server_genres) = online.get_genres(pid.as_deref()).await {
if !server_genres.is_empty() {
if let Err(e) =
offline.save_genres_to_cache(pid.as_deref(), &server_genres).await
{
warn!("[HybridRepo] Background genre cache update failed: {:?}", e);
}
}
}
});
return cache_result;
}
}
self.parallel_race(cache_future, server_future).await // Cache miss — fetch from server and persist for offline use.
match self.online.get_genres(parent_id_str.as_deref()).await {
Ok(server_genres) => {
if !server_genres.is_empty() {
if let Err(e) = self
.offline
.save_genres_to_cache(parent_id_str.as_deref(), &server_genres)
.await
{
warn!(
"[HybridRepo] Failed to cache {} genres: {:?}",
server_genres.len(),
e
);
}
}
Ok(server_genres)
}
Err(e) => cache_result.or(Err(e)),
}
} }
async fn search(&self, query: &str, options: Option<SearchOptions>) -> Result<SearchResult, RepoError> { async fn search(&self, query: &str, options: Option<SearchOptions>) -> Result<SearchResult, RepoError> {

View File

@ -359,6 +359,94 @@ impl OfflineRepository {
Ok(count) Ok(count)
} }
/// Cache the library (view) list from the server into the local database.
/// Called by HybridRepository after a successful online fetch so the list is
/// available offline. Without this, the `libraries` table stays empty and
/// offline startup shows no libraries at all.
pub async fn save_libraries_to_cache(&self, libraries: &[Library]) -> Result<usize, RepoError> {
if libraries.is_empty() {
return Ok(0);
}
let mut count = 0;
for (idx, lib) in libraries.iter().enumerate() {
let query = Query::with_params(
"INSERT OR REPLACE INTO libraries (id, server_id, name, collection_type, image_tag, sort_order, synced_at)
VALUES (?, ?, ?, ?, ?, ?, CURRENT_TIMESTAMP)",
vec![
QueryParam::String(lib.id.clone()),
QueryParam::String(self.server_id.clone()),
QueryParam::String(lib.name.clone()),
QueryParam::String(lib.collection_type.clone()),
lib.image_tag.clone().map(QueryParam::String).unwrap_or(QueryParam::Null),
QueryParam::Int(idx as i32),
],
);
self.db_service.execute(query).await
.map_err(|e| RepoError::Database { message: e })?;
count += 1;
}
Ok(count)
}
/// Cache the full server genre catalog for a library, so offline (and the
/// hybrid cache-first race) can return the complete list instead of only the
/// genres derivable from locally-cached albums. Replaces the scope's rows
/// wholesale so genres removed on the server don't linger.
pub async fn save_genres_to_cache(
&self,
parent_id: Option<&str>,
genres: &[Genre],
) -> Result<usize, RepoError> {
if genres.is_empty() {
return Ok(0);
}
// library_id is part of the primary key; NULL keys don't de-dupe in
// SQLite, so store the "no library" scope as an empty string.
let library_id = parent_id.unwrap_or("").to_string();
let server_id = self.server_id.clone();
let genres: Vec<(String, String, Option<u32>)> = genres
.iter()
.map(|g| (g.id.clone(), g.name.clone(), g.album_count))
.collect();
let saved = genres.len();
self.db_service
.transaction(move |tx| {
use crate::storage::db_service::{Query, QueryParam};
// Clear the scope's existing genres, then re-insert the fresh set.
tx.execute(Query::with_params(
"DELETE FROM genres WHERE server_id = ? AND library_id = ?",
vec![
QueryParam::String(server_id.clone()),
QueryParam::String(library_id.clone()),
],
))?;
for (id, name, album_count) in &genres {
tx.execute(Query::with_params(
"INSERT OR REPLACE INTO genres (id, server_id, library_id, name, album_count, synced_at)
VALUES (?, ?, ?, ?, ?, CURRENT_TIMESTAMP)",
vec![
QueryParam::String(id.clone()),
QueryParam::String(server_id.clone()),
QueryParam::String(library_id.clone()),
QueryParam::String(name.clone()),
album_count.map(|c| QueryParam::Int(c as i32)).unwrap_or(QueryParam::Null),
],
))?;
}
Ok(())
})
.await
.map_err(|e| RepoError::Database { message: e })?;
Ok(saved)
}
/// Cache playlist items from server into local database /// Cache playlist items from server into local database
/// Called by HybridRepository after fetching from online /// Called by HybridRepository after fetching from online
pub async fn save_playlist_items_to_cache( pub async fn save_playlist_items_to_cache(
@ -413,26 +501,17 @@ impl OfflineRepository {
#[async_trait] #[async_trait]
impl MediaRepository for OfflineRepository { impl MediaRepository for OfflineRepository {
async fn get_libraries(&self) -> Result<Vec<Library>, RepoError> { async fn get_libraries(&self) -> Result<Vec<Library>, RepoError> {
// Only show libraries that have downloaded content // Return every cached library for this server. We deliberately do NOT
// Check both direct children and nested children (e.g., albums inside library) // gate on `items.library_id` here: that column is not populated in the
// cache (the Jellyfin client doesn't parse it), so the old
// `INNER JOIN items i ON i.library_id = l.id` matched nothing and left
// offline startup with zero libraries. Navigating into a library still
// filters to downloaded content via get_items, so listing all cached
// libraries is correct — it's the "local first" list the UI browses.
let query = Query::with_params( let query = Query::with_params(
"SELECT DISTINCT l.id, l.name, l.collection_type, l.image_tag "SELECT l.id, l.name, l.collection_type, l.image_tag
FROM libraries l FROM libraries l
INNER JOIN items i ON i.library_id = l.id
WHERE l.server_id = ? WHERE l.server_id = ?
AND (
-- Direct playable items with downloads
(i.item_type IN ('Audio', 'Movie', 'Episode')
AND EXISTS (SELECT 1 FROM downloads d WHERE d.item_id = i.id AND d.status = 'completed'))
OR
-- Container items with downloaded children
(i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder')
AND EXISTS (
SELECT 1 FROM items children
INNER JOIN downloads d ON children.id = d.item_id
WHERE children.parent_id = i.id AND d.status = 'completed'
))
)
ORDER BY l.sort_order ASC, l.name ASC", ORDER BY l.sort_order ASC, l.name ASC",
vec![QueryParam::String(self.server_id.clone())], vec![QueryParam::String(self.server_id.clone())],
); );
@ -494,7 +573,7 @@ impl MediaRepository for OfflineRepository {
-- Containers with downloaded children -- Containers with downloaded children
SELECT DISTINCT i.id SELECT DISTINCT i.id
FROM items i FROM items i
INNER JOIN items children ON children.parent_id = i.id INNER JOIN items children ON (children.parent_id = i.id OR children.album_id = i.id OR children.season_id = i.id OR children.series_id = i.id)
INNER JOIN downloads d ON children.id = d.item_id INNER JOIN downloads d ON children.id = d.item_id
WHERE d.status = 'completed' WHERE d.status = 'completed'
AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder') AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder')
@ -513,17 +592,38 @@ impl MediaRepository for OfflineRepository {
i.parent_index_number, i.is_folder, i.premiere_date i.parent_index_number, i.is_folder, i.premiere_date
FROM items i FROM items i
INNER JOIN available_items ai ON i.id = ai.id INNER JOIN available_items ai ON i.id = ai.id
WHERE i.server_id = ? AND i.parent_id = ?{} WHERE i.server_id = ?
AND (
i.parent_id = ? OR i.album_id = ? OR i.season_id = ? OR i.series_id = ?
-- When the requested parent is a LIBRARY, there is no per-item
-- link back to it (library_id/parent_id are NULL in the cache),
-- so match every item on the server and let the type filter
-- (e.g. MusicAlbum / Movie / Series) narrow it. This is what
-- makes library landing pages show albums/movies/shows offline.
OR EXISTS (
SELECT 1 FROM libraries l
WHERE l.id = ? AND l.server_id = i.server_id
)
){}
ORDER BY {} ORDER BY {}
LIMIT {} OFFSET {}", LIMIT {} OFFSET {}",
type_filter, order_by, limit, start_index type_filter, order_by, limit, start_index
); );
// The requested id is compared against every hierarchy-linkage column
// because `parent_id` is not populated for cached items — music tracks
// link to their album via `album_id`, episodes to their season/series
// via `season_id`/`series_id`, and a library parent matches via the
// `libraries` EXISTS clause. See [[offline-libraries-never-cached]].
let query = Query::with_params( let query = Query::with_params(
sql, sql,
vec![ vec![
QueryParam::String(self.server_id.clone()), QueryParam::String(self.server_id.clone()),
QueryParam::String(parent_id.to_string()), QueryParam::String(parent_id.to_string()), // i.parent_id = ?
QueryParam::String(parent_id.to_string()), // i.album_id = ?
QueryParam::String(parent_id.to_string()), // i.season_id = ?
QueryParam::String(parent_id.to_string()), // i.series_id = ?
QueryParam::String(parent_id.to_string()), // libraries.id = ?
], ],
); );
@ -566,7 +666,7 @@ impl MediaRepository for OfflineRepository {
-- Containers with downloaded children -- Containers with downloaded children
SELECT DISTINCT i.id SELECT DISTINCT i.id
FROM items i FROM items i
INNER JOIN items children ON children.parent_id = i.id INNER JOIN items children ON (children.parent_id = i.id OR children.album_id = i.id OR children.season_id = i.id OR children.series_id = i.id)
INNER JOIN downloads d ON children.id = d.item_id INNER JOIN downloads d ON children.id = d.item_id
WHERE d.status = 'completed' WHERE d.status = 'completed'
AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder') AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder')
@ -611,7 +711,7 @@ impl MediaRepository for OfflineRepository {
-- Containers with downloaded children -- Containers with downloaded children
SELECT DISTINCT i.id SELECT DISTINCT i.id
FROM items i FROM items i
INNER JOIN items children ON children.parent_id = i.id INNER JOIN items children ON (children.parent_id = i.id OR children.album_id = i.id OR children.season_id = i.id OR children.series_id = i.id)
INNER JOIN downloads d ON children.id = d.item_id INNER JOIN downloads d ON children.id = d.item_id
WHERE d.status = 'completed' WHERE d.status = 'completed'
AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder') AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder')
@ -744,7 +844,7 @@ impl MediaRepository for OfflineRepository {
-- Containers with downloaded children (Albums) -- Containers with downloaded children (Albums)
SELECT DISTINCT i.id SELECT DISTINCT i.id
FROM items i FROM items i
INNER JOIN items children ON children.parent_id = i.id INNER JOIN items children ON (children.parent_id = i.id OR children.album_id = i.id OR children.season_id = i.id OR children.series_id = i.id)
INNER JOIN downloads d ON children.id = d.item_id INNER JOIN downloads d ON children.id = d.item_id
WHERE d.status = 'completed' WHERE d.status = 'completed'
AND i.item_type = 'MusicAlbum' AND i.item_type = 'MusicAlbum'
@ -849,59 +949,32 @@ impl MediaRepository for OfflineRepository {
} }
async fn get_genres(&self, parent_id: Option<&str>) -> Result<Vec<Genre>, RepoError> { async fn get_genres(&self, parent_id: Option<&str>) -> Result<Vec<Genre>, RepoError> {
// Derive genres from cached albums, tallying how many albums carry each // Read the cached server genre catalog (populated by the hybrid repo via
// so the frontend can rank by popularity. We scope to MusicAlbum (genres // save_genres_to_cache). This is the FULL genre list for the library, not
// power the music landing) and read every matching row — NOT DISTINCT — // just the genres derivable from locally-cached albums — so offline keeps
// so the per-genre counts are real. Genres are stored as a JSON array // the same variety the server has. library_id NULL is stored as ''.
// string per item. let library_id = parent_id.unwrap_or("").to_string();
let (sql, params) = if let Some(pid) = parent_id {
(
"SELECT genres FROM items WHERE server_id = ? AND library_id = ? \
AND item_type = 'MusicAlbum' AND genres IS NOT NULL",
vec![
QueryParam::String(self.server_id.clone()),
QueryParam::String(pid.to_string()),
],
)
} else {
(
"SELECT genres FROM items WHERE server_id = ? \
AND item_type = 'MusicAlbum' AND genres IS NOT NULL",
vec![QueryParam::String(self.server_id.clone())],
)
};
let query = Query::with_params(sql, params); let query = Query::with_params(
"SELECT id, name, album_count FROM genres WHERE server_id = ? AND library_id = ?",
vec![
QueryParam::String(self.server_id.clone()),
QueryParam::String(library_id),
],
);
let genres_rows: Vec<String> = self let genres: Vec<Genre> = self
.db_service .db_service
.query_many(query, |row| row.get(0)) .query_many(query, |row| {
Ok(Genre {
id: row.get(0)?,
name: row.get(1)?,
album_count: row.get::<_, Option<i64>>(2)?.map(|c| c as u32),
})
})
.await .await
.map_err(|e| RepoError::Database { message: e })?; .map_err(|e| RepoError::Database { message: e })?;
// genre name -> album count
let mut counts: std::collections::HashMap<String, u32> = std::collections::HashMap::new();
for genres_json in genres_rows {
if let Ok(genres_vec) = serde_json::from_str::<Vec<String>>(&genres_json) {
// De-dupe within one album so a genre listed twice counts once.
let mut seen = std::collections::HashSet::new();
for genre in genres_vec {
if seen.insert(genre.clone()) {
*counts.entry(genre).or_insert(0) += 1;
}
}
}
}
let genres = counts
.into_iter()
.map(|(name, count)| Genre {
id: name.clone(),
name,
album_count: Some(count),
})
.collect();
Ok(genres) Ok(genres)
} }
@ -943,7 +1016,7 @@ impl MediaRepository for OfflineRepository {
-- Containers with downloaded children -- Containers with downloaded children
SELECT DISTINCT i.id SELECT DISTINCT i.id
FROM items i FROM items i
INNER JOIN items children ON children.parent_id = i.id INNER JOIN items children ON (children.parent_id = i.id OR children.album_id = i.id OR children.season_id = i.id OR children.series_id = i.id)
INNER JOIN downloads d ON children.id = d.item_id INNER JOIN downloads d ON children.id = d.item_id
WHERE d.status = 'completed' WHERE d.status = 'completed'
AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder') AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder')
@ -1157,7 +1230,7 @@ impl MediaRepository for OfflineRepository {
-- Containers with downloaded children -- Containers with downloaded children
SELECT DISTINCT i.id SELECT DISTINCT i.id
FROM items i FROM items i
INNER JOIN items children ON children.parent_id = i.id INNER JOIN items children ON (children.parent_id = i.id OR children.album_id = i.id OR children.season_id = i.id OR children.series_id = i.id)
INNER JOIN downloads d ON children.id = d.item_id INNER JOIN downloads d ON children.id = d.item_id
WHERE d.status = 'completed' WHERE d.status = 'completed'
AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder') AND i.item_type IN ('MusicAlbum', 'Series', 'Season', 'BoxSet', 'Folder', 'CollectionFolder')
@ -1541,6 +1614,32 @@ mod tests {
); );
CREATE INDEX idx_playlist_items_playlist ON playlist_items(playlist_id, sort_order); CREATE INDEX idx_playlist_items_playlist ON playlist_items(playlist_id, sort_order);
CREATE TABLE downloads (
id INTEGER PRIMARY KEY AUTOINCREMENT,
item_id TEXT NOT NULL,
status TEXT NOT NULL
);
CREATE TABLE libraries (
id TEXT PRIMARY KEY,
server_id TEXT NOT NULL,
name TEXT NOT NULL,
collection_type TEXT,
image_tag TEXT,
sort_order INTEGER DEFAULT 0,
synced_at TEXT
);
CREATE TABLE genres (
id TEXT NOT NULL,
server_id TEXT NOT NULL,
library_id TEXT,
name TEXT NOT NULL,
album_count INTEGER,
synced_at TEXT DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (server_id, library_id, name)
);
"#).unwrap(); "#).unwrap();
// Insert a test server // Insert a test server
@ -1721,6 +1820,196 @@ mod tests {
assert_eq!(result.unwrap(), 3); assert_eq!(result.unwrap(), 3);
} }
/// Regression: a MusicAlbum whose tracks link via `album_id` (and have a
/// NULL `parent_id`, which is how the Jellyfin cache actually stores them)
/// must be recognized as available offline when a track is downloaded.
///
/// Before the fix, `get_item(album_id)` only matched children by
/// `children.parent_id = i.id`, so a fully-downloaded album returned
/// NotFound offline and playback fell through to the (unreachable) server.
#[tokio::test]
async fn test_get_item_album_available_via_album_id_link() {
use crate::storage::db_service::DatabaseService;
let db_service = create_test_db();
for sql in [
// Album container (no children by parent_id).
"INSERT INTO items (id, server_id, name, item_type, album_id, parent_id) \
VALUES ('album-1', 'test-server', 'Hadestown', 'MusicAlbum', NULL, NULL)",
// Track linked to the album ONLY via album_id, parent_id NULL.
"INSERT INTO items (id, server_id, name, item_type, album_id, parent_id) \
VALUES ('track-1', 'test-server', 'Wait For Me', 'Audio', 'album-1', NULL)",
"INSERT INTO downloads (item_id, status) VALUES ('track-1', 'completed')",
] {
db_service.execute(Query::new(sql)).await.unwrap();
}
let repo = OfflineRepository::new(
db_service.clone(),
"test-server".to_string(),
"test-user".to_string(),
);
// The downloaded track itself resolves offline.
assert!(
repo.get_item("track-1").await.is_ok(),
"downloaded track should be available offline"
);
// The album must also resolve offline because it has a downloaded child
// linked by album_id (not parent_id).
let album = repo.get_item("album-1").await;
assert!(
album.is_ok(),
"album with an album_id-linked downloaded track should be available offline, got {:?}",
album.err()
);
assert_eq!(album.unwrap().id, "album-1");
// Browsing into the album (get_items) must return its tracks even though
// they link by album_id and have a NULL parent_id. This is the call
// play_album_track makes to build the queue.
let tracks = repo.get_items("album-1", None).await.unwrap();
assert_eq!(tracks.items.len(), 1, "get_items(album_id) should return the track");
assert_eq!(tracks.items[0].id, "track-1");
}
/// Regression: TV episodes link to their season/series via `season_id` /
/// `series_id` (NOT `parent_id`, which is NULL in the cache). A downloaded
/// episode must make both its Season and Series available offline, and
/// browsing either container must return the episode.
#[tokio::test]
async fn test_get_item_tv_available_via_season_series_link() {
use crate::storage::db_service::DatabaseService;
let db_service = create_test_db();
for sql in [
"INSERT INTO items (id, server_id, name, item_type, parent_id) \
VALUES ('series-1', 'test-server', 'Gilmore Girls', 'Series', NULL)",
"INSERT INTO items (id, server_id, name, item_type, series_id, parent_id) \
VALUES ('season-1', 'test-server', 'Season 1', 'Season', 'series-1', NULL)",
// Episode links to both season and series; parent_id NULL.
"INSERT INTO items (id, server_id, name, item_type, season_id, series_id, parent_id) \
VALUES ('ep-1', 'test-server', 'Pilot', 'Episode', 'season-1', 'series-1', NULL)",
"INSERT INTO downloads (item_id, status) VALUES ('ep-1', 'completed')",
] {
db_service.execute(Query::new(sql)).await.unwrap();
}
let repo = OfflineRepository::new(
db_service.clone(),
"test-server".to_string(),
"test-user".to_string(),
);
assert!(repo.get_item("ep-1").await.is_ok(), "downloaded episode available offline");
assert!(
repo.get_item("season-1").await.is_ok(),
"season with a season_id-linked downloaded episode should be available offline"
);
assert!(
repo.get_item("series-1").await.is_ok(),
"series with a series_id-linked downloaded episode should be available offline"
);
// Browsing the season returns the episode.
let season_items = repo.get_items("season-1", None).await.unwrap();
assert!(
season_items.items.iter().any(|i| i.id == "ep-1"),
"get_items(season_id) should return the episode"
);
// Browsing the series returns the episode (via series_id link).
let series_items = repo.get_items("series-1", None).await.unwrap();
assert!(
series_items.items.iter().any(|i| i.id == "ep-1"),
"get_items(series_id) should surface the downloaded episode"
);
}
/// Regression: offline startup must list cached libraries. Previously
/// `get_libraries` joined on `items.library_id` (always NULL in the cache),
/// so it returned nothing offline and the app showed no libraries at all.
/// The list must round-trip through `save_libraries_to_cache`.
#[tokio::test]
async fn test_libraries_cache_roundtrip_available_offline() {
let db_service = create_test_db();
let repo = OfflineRepository::new(
db_service.clone(),
"test-server".to_string(),
"test-user".to_string(),
);
// Empty cache → no libraries (this is the state that fell through to the
// server and hung offline).
assert!(repo.get_libraries().await.unwrap().is_empty());
// Simulate the online path persisting the server's library list.
let server_libs = vec![
Library { id: "music".into(), name: "Music".into(), collection_type: "music".into(), image_tag: None },
Library { id: "movies".into(), name: "Movies".into(), collection_type: "movies".into(), image_tag: Some("tag".into()) },
];
let saved = repo.save_libraries_to_cache(&server_libs).await.unwrap();
assert_eq!(saved, 2);
// Now offline get_libraries returns them without touching the server.
let offline_libs = repo.get_libraries().await.unwrap();
let names: Vec<&str> = offline_libs.iter().map(|l| l.name.as_str()).collect();
assert_eq!(names, vec!["Music", "Movies"], "cached libraries available offline in sort order");
// Re-saving is idempotent (INSERT OR REPLACE), not duplicating rows.
repo.save_libraries_to_cache(&server_libs).await.unwrap();
assert_eq!(repo.get_libraries().await.unwrap().len(), 2);
}
/// Regression: the music/TV/movie landing pages lost genre variety because
/// offline `get_genres` derived genres from cached albums only — so the
/// hybrid cache-first race pinned the list to whatever sparse set the local
/// albums yielded instead of the server's full catalog. The full genre list
/// must round-trip through `save_genres_to_cache` and come back scoped by
/// library.
#[tokio::test]
async fn test_genres_cache_roundtrip_scoped_by_library() {
let db_service = create_test_db();
let repo = OfflineRepository::new(
db_service.clone(),
"test-server".to_string(),
"test-user".to_string(),
);
// Empty cache → no genres.
assert!(repo.get_genres(Some("music-lib")).await.unwrap().is_empty());
// Simulate the online path persisting the server's full genre catalog.
let server_genres = vec![
Genre { id: "g1".into(), name: "Rock".into(), album_count: Some(42) },
Genre { id: "g2".into(), name: "Jazz".into(), album_count: Some(17) },
Genre { id: "g3".into(), name: "Ambient".into(), album_count: None },
];
let saved = repo.save_genres_to_cache(Some("music-lib"), &server_genres).await.unwrap();
assert_eq!(saved, 3);
// Offline get_genres returns the full set for that library, counts intact.
let mut offline_genres = repo.get_genres(Some("music-lib")).await.unwrap();
offline_genres.sort_by(|a, b| a.name.cmp(&b.name));
let names: Vec<&str> = offline_genres.iter().map(|g| g.name.as_str()).collect();
assert_eq!(names, vec!["Ambient", "Jazz", "Rock"]);
let rock = offline_genres.iter().find(|g| g.name == "Rock").unwrap();
assert_eq!(rock.album_count, Some(42));
// Genres are scoped: a different library sees nothing.
assert!(repo.get_genres(Some("other-lib")).await.unwrap().is_empty());
// Re-saving replaces the scope's rows (server removed "Jazz").
let updated = vec![
Genre { id: "g1".into(), name: "Rock".into(), album_count: Some(50) },
];
repo.save_genres_to_cache(Some("music-lib"), &updated).await.unwrap();
let after = repo.get_genres(Some("music-lib")).await.unwrap();
assert_eq!(after.len(), 1, "stale genres removed on refresh");
assert_eq!(after[0].album_count, Some(50), "counts updated on refresh");
}
// ===== Playlist Tests ===== // ===== Playlist Tests =====
/// Helper to seed items into the DB for playlist tests /// Helper to seed items into the DB for playlist tests

View File

@ -144,6 +144,17 @@ impl OnlineRepository {
/// Make authenticated GET request /// Make authenticated GET request
async fn get_json<T: for<'de> Deserialize<'de>>(&self, endpoint: &str) -> Result<T, RepoError> { async fn get_json<T: for<'de> Deserialize<'de>>(&self, endpoint: &str) -> Result<T, RepoError> {
// Fast-fail when connectivity is known-offline. Without this every request
// still runs the full HTTP retry/backoff cycle (~7s) before giving up,
// which stalls cache-miss paths and makes offline browsing feel janky.
// The offline recovery probe (connectivity monitor) flips us back to
// reachable the moment the server returns, so this never sticks.
if let Some(reporter) = &self.connectivity {
if !reporter.is_reachable().await {
return Err(RepoError::Offline);
}
}
let result = self.get_json_inner(endpoint).await; let result = self.get_json_inner(endpoint).await;
self.report_outcome(&result).await; self.report_outcome(&result).await;
result result
@ -1413,12 +1424,43 @@ impl MediaRepository for OnlineRepository {
quality: &str, quality: &str,
media_source_id: Option<&str>, media_source_id: Option<&str>,
) -> String { ) -> String {
let mut url = format!("{}/Videos/{}/download", self.server_url, item_id); // NOTE: Jellyfin's `/Videos/{id}/download` endpoint is not universally
// available (returns 404 on many server configs), which silently broke
// every movie/TV download. Use the progressive `stream.mp4` endpoint
// instead — it is always present and supports HTTP Range, which the
// download worker relies on for resume.
let mut url = format!("{}/Videos/{}/stream.mp4", self.server_url, item_id);
let mut params = vec![format!("api_key={}", self.access_token)]; let mut params = vec![format!("api_key={}", self.access_token)];
// Add quality parameter if not "original" // Map the frontend quality preset to concrete transcode params. For
if quality != "original" { // "original" we request a direct static copy (no transcode) which is
params.push(format!("quality={}", quality)); // byte-range resumable; other presets ask the server to transcode.
match quality {
"high" => {
params.push("videoBitrate=8000000".to_string());
params.push("maxHeight=1080".to_string());
params.push("audioBitrate=384000".to_string());
params.push("videoCodec=h264".to_string());
params.push("audioCodec=aac".to_string());
}
"medium" => {
params.push("videoBitrate=4000000".to_string());
params.push("maxHeight=720".to_string());
params.push("audioBitrate=256000".to_string());
params.push("videoCodec=h264".to_string());
params.push("audioCodec=aac".to_string());
}
"low" => {
params.push("videoBitrate=1500000".to_string());
params.push("maxHeight=480".to_string());
params.push("audioBitrate=128000".to_string());
params.push("videoCodec=h264".to_string());
params.push("audioCodec=aac".to_string());
}
// "original" (and any unknown value) → direct, resumable copy.
_ => {
params.push("Static=true".to_string());
}
} }
// Add media source ID if provided // Add media source ID if provided
@ -1426,10 +1468,8 @@ impl MediaRepository for OnlineRepository {
params.push(format!("mediaSourceId={}", source_id)); params.push(format!("mediaSourceId={}", source_id));
} }
if !params.is_empty() { url.push('?');
url.push('?'); url.push_str(&params.join("&"));
url.push_str(&params.join("&"));
}
url url
} }
@ -1759,6 +1799,25 @@ mod tests {
} }
} }
/// When connectivity is known-offline, `get_json` must fast-fail with
/// `RepoError::Offline` instead of running the full HTTP retry cycle (~7s).
/// This is what keeps offline browsing snappy. `test.server.com` is
/// unroutable, so if the guard were absent this would hang on retries; the
/// assertion returning promptly with `Offline` proves the short-circuit.
#[tokio::test]
async fn test_get_json_fast_fails_when_offline() {
let (repo, reporter) = create_test_repository_with_connectivity();
reporter.mark_unreachable_for_test().await;
assert!(!reporter.is_reachable().await, "precondition: offline");
let result: Result<serde_json::Value, RepoError> = repo.get_json("/System/Info").await;
assert!(
matches!(result, Err(RepoError::Offline)),
"known-offline get_json should return Offline immediately, got {:?}",
result
);
}
/// A network error routes through the debounced path. A single failure stays /// A network error routes through the debounced path. A single failure stays
/// online (debounce window not yet elapsed). /// online (debounce window not yet elapsed).
#[tokio::test] #[tokio::test]
@ -1887,6 +1946,74 @@ mod tests {
assert_eq!(tags.primary(), None); assert_eq!(tags.primary(), None);
} }
// ===== Video download URL (real impl) =====
//
// These exercise the PRODUCTION `OnlineRepository::get_video_download_url`,
// not a mock. A prior mock in online_integration_test.rs used the correct
// `stream.mp4` endpoint while the real impl shipped `/Videos/{id}/download`,
// which returns 404 on real servers and silently broke every movie/TV
// download. Assert the real builder targets the resumable stream endpoint.
//
// @req-test: DR-013 - Repository pattern for online/offline data access
#[test]
fn test_video_download_url_uses_stream_not_download_endpoint() {
let repo = create_test_repository();
let url = repo.get_video_download_url("item123", "original", None);
// Must NOT use the /download endpoint (404 on real servers).
assert!(
!url.contains("/download"),
"download URL must not use the broken /Videos/{{id}}/download endpoint: {url}"
);
// Must use the progressive, range-resumable stream endpoint.
assert!(
url.contains("/Videos/item123/stream.mp4"),
"download URL must target /Videos/{{id}}/stream.mp4: {url}"
);
assert!(url.contains("api_key=test-access-token"), "url: {url}");
}
#[test]
fn test_video_download_url_original_is_static_direct_copy() {
let repo = create_test_repository();
let url = repo.get_video_download_url("item123", "original", None);
// "original" must request a direct static copy (byte-range resumable),
// with no transcode params.
assert!(url.contains("Static=true"), "url: {url}");
assert!(!url.contains("videoBitrate"), "original must not transcode: {url}");
assert!(!url.contains("maxHeight"), "original must not transcode: {url}");
}
#[test]
fn test_video_download_url_quality_presets_transcode() {
let repo = create_test_repository();
for (quality, height) in [("high", "1080"), ("medium", "720"), ("low", "480")] {
let url = repo.get_video_download_url("item123", quality, None);
assert!(
url.contains("/Videos/item123/stream.mp4"),
"{quality} must use stream.mp4: {url}"
);
assert!(url.contains("videoBitrate="), "{quality} must set bitrate: {url}");
assert!(
url.contains(&format!("maxHeight={height}")),
"{quality} must cap height at {height}: {url}"
);
assert!(url.contains("videoCodec=h264"), "{quality}: {url}");
// Transcoded presets must not also ask for a static copy.
assert!(!url.contains("Static=true"), "{quality} must not be Static: {url}");
}
}
#[test]
fn test_video_download_url_passes_media_source_id() {
let repo = create_test_repository();
let url = repo.get_video_download_url("item123", "original", Some("src-42"));
assert!(url.contains("mediaSourceId=src-42"), "url: {url}");
}
#[test] #[test]
fn test_jellyfin_item_deserialize_with_image_tags() { fn test_jellyfin_item_deserialize_with_image_tags() {
// Test full JellyfinItem deserialization with ImageTags // Test full JellyfinItem deserialization with ImageTags

View File

@ -32,6 +32,13 @@ pub struct SessionPollerManager {
jellyfin_client: Arc<Mutex<Option<JellyfinClient>>>, jellyfin_client: Arc<Mutex<Option<JellyfinClient>>>,
playback_mode_manager: Arc<PlaybackModeManager>, playback_mode_manager: Arc<PlaybackModeManager>,
event_emitter: Arc<Mutex<Option<Arc<dyn PlayerEventEmitter>>>>, event_emitter: Arc<Mutex<Option<Arc<dyn PlayerEventEmitter>>>>,
/// Optional connectivity reporter. The session poller is the one piece of
/// server traffic that runs continuously even when the user is idle (not
/// browsing the library), so feeding its poll outcomes into the reporter is
/// what lets the app detect going offline — and, crucially, recover when the
/// server returns — without any user interaction. Repository traffic alone
/// can't do this because it only happens while browsing.
connectivity_reporter: Arc<Mutex<Option<crate::connectivity::ConnectivityReporter>>>,
// Polling state // Polling state
is_running: Arc<AtomicBool>, is_running: Arc<AtomicBool>,
@ -52,6 +59,7 @@ impl SessionPollerManager {
jellyfin_client, jellyfin_client,
playback_mode_manager, playback_mode_manager,
event_emitter: Arc::new(Mutex::new(None)), event_emitter: Arc::new(Mutex::new(None)),
connectivity_reporter: Arc::new(Mutex::new(None)),
is_running: Arc::new(AtomicBool::new(false)), is_running: Arc::new(AtomicBool::new(false)),
current_hint: Arc::new(RwLock::new(PollingHint::Normal)), current_hint: Arc::new(RwLock::new(PollingHint::Normal)),
current_interval_ms: Arc::new(AtomicU64::new(10000)), // Default 10s current_interval_ms: Arc::new(AtomicU64::new(10000)), // Default 10s
@ -64,6 +72,13 @@ impl SessionPollerManager {
*self.event_emitter.lock_safe() = Some(emitter); *self.event_emitter.lock_safe() = Some(emitter);
} }
/// Wire the connectivity reporter so each poll outcome updates reachability.
/// A successful poll recovers the app to online instantly; sustained poll
/// failures flip it offline (subject to the reporter's debounce window).
pub fn set_connectivity_reporter(&self, reporter: crate::connectivity::ConnectivityReporter) {
*self.connectivity_reporter.lock_safe() = Some(reporter);
}
/// Start the background polling thread /// Start the background polling thread
pub fn start(&self) { pub fn start(&self) {
if self.is_running.swap(true, Ordering::Relaxed) { if self.is_running.swap(true, Ordering::Relaxed) {
@ -77,6 +92,7 @@ impl SessionPollerManager {
let client = self.jellyfin_client.clone(); let client = self.jellyfin_client.clone();
let mode_manager = self.playback_mode_manager.clone(); let mode_manager = self.playback_mode_manager.clone();
let emitter = self.event_emitter.clone(); let emitter = self.event_emitter.clone();
let connectivity_reporter = self.connectivity_reporter.clone();
let is_running = self.is_running.clone(); let is_running = self.is_running.clone();
let hint = self.current_hint.clone(); let hint = self.current_hint.clone();
let interval_ms = self.current_interval_ms.clone(); let interval_ms = self.current_interval_ms.clone();
@ -96,18 +112,35 @@ impl SessionPollerManager {
debug!("[SessionPoller] Polling with interval: {}ms", new_interval); debug!("[SessionPoller] Polling with interval: {}ms", new_interval);
// Fetch sessions // Fetch sessions. `had_client` distinguishes "server didn't
let sessions_result = rt.block_on(async { // answer" from "no client configured" so we only feed real
// request outcomes into the connectivity reporter.
let (sessions_result, had_client) = rt.block_on(async {
let client_opt = client.lock_safe().clone(); let client_opt = client.lock_safe().clone();
match client_opt { match client_opt {
Some(c) => c.get_sessions().await, Some(c) => (c.get_sessions().await, true),
None => { None => {
debug!("[SessionPoller] Jellyfin client not configured, skipping poll"); debug!("[SessionPoller] Jellyfin client not configured, skipping poll");
Ok(Vec::new()) (Ok(Vec::new()), false)
} }
} }
}); });
// Drive the connectivity reporter from this poll's outcome. This
// is what recovers the app to online when the server returns
// while the user is idle, and detects going offline when no
// library browsing is happening. See connectivity/mod.rs.
if had_client {
if let Some(reporter) = connectivity_reporter.lock_safe().clone() {
rt.block_on(async {
match &sessions_result {
Ok(_) => reporter.report_success().await,
Err(e) => reporter.report_network_failure(Some(e.clone())).await,
}
});
}
}
// Emit event if successful // Emit event if successful
match sessions_result { match sessions_result {
Ok(sessions) => { Ok(sessions) => {

View File

@ -201,6 +201,7 @@ mod tests {
"thumbnails", "thumbnails",
"playlists", "playlists",
"playlist_items", "playlist_items",
"genres",
]; ];
for table in expected_tables { for table in expected_tables {

View File

@ -23,6 +23,7 @@ pub const MIGRATIONS: &[(&str, &str)] = &[
("016_autoplay_max_episodes", MIGRATION_016), ("016_autoplay_max_episodes", MIGRATION_016),
("017_downloads_resume_url", MIGRATION_017), ("017_downloads_resume_url", MIGRATION_017),
("018_items_is_folder", MIGRATION_018), ("018_items_is_folder", MIGRATION_018),
("019_genres_cache", MIGRATION_019),
]; ];
/// Initial schema migration /// Initial schema migration
@ -693,3 +694,23 @@ ALTER TABLE items ADD COLUMN is_folder INTEGER DEFAULT 0;
-- Force re-fetch of all cached items so is_folder is populated from the server. -- Force re-fetch of all cached items so is_folder is populated from the server.
UPDATE items SET synced_at = NULL; UPDATE items SET synced_at = NULL;
"#; "#;
/// Migration to cache the full server genre catalog. Previously genres were
/// derived on the fly from cached albums, which meant offline (and the hybrid
/// cache-first race) only ever saw genres for the handful of locally-cached
/// albums — collapsing the variety on the music/TV/movie landing pages. This
/// table stores the complete genre list per library so offline has the real
/// catalog and cache-first routing returns the right thing.
const MIGRATION_019: &str = r#"
CREATE TABLE IF NOT EXISTS genres (
id TEXT NOT NULL,
server_id TEXT NOT NULL,
library_id TEXT,
name TEXT NOT NULL,
album_count INTEGER,
synced_at TEXT DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (server_id, library_id, name)
);
CREATE INDEX IF NOT EXISTS idx_genres_scope ON genres(server_id, library_id);
"#;

View File

@ -64,7 +64,8 @@ impl ThumbnailCache {
image_type: &str, image_type: &str,
tag: &str, tag: &str,
) -> Option<PathBuf> { ) -> Option<PathBuf> {
let query = Query::with_params( // Primary lookup: exact (item_id, image_type, tag) match.
let exact = Query::with_params(
"SELECT file_path FROM thumbnails "SELECT file_path FROM thumbnails
WHERE item_id = ? AND image_type = ? AND image_tag = ?", WHERE item_id = ? AND image_type = ? AND image_tag = ?",
vec![ vec![
@ -74,12 +75,60 @@ impl ThumbnailCache {
], ],
); );
let path_str: String = db.query_optional(query, |row| row.get(0)).await.ok()??; if let Ok(Some(path_str)) = db.query_optional(exact, |row| row.get::<_, String>(0)).await {
let path = PathBuf::from(&path_str); let path = PathBuf::from(&path_str);
if path.exists() {
self.touch(&db, item_id, image_type, Some(tag)).await;
return Some(path);
}
// File gone — drop the stale row and fall through to the tag-agnostic
// lookup below (another cached image for this item may still exist).
let _ = db.execute(Query::with_params(
"DELETE FROM thumbnails WHERE item_id = ? AND image_type = ? AND image_tag = ?",
vec![
QueryParam::String(item_id.to_string()),
QueryParam::String(image_type.to_string()),
QueryParam::String(tag.to_string()),
],
)).await;
}
// Fallback: any cached image for this item + type, newest first. The
// `image_tag` is a cache-busting version, and callers don't always pass
// the same tag the image was cached under — e.g. the mini player asks for
// the album image using the *track's* primary_image_tag. Ignoring the tag
// here lets those still resolve offline instead of hitting the server.
let any_tag = Query::with_params(
"SELECT file_path FROM thumbnails
WHERE item_id = ? AND image_type = ?
ORDER BY cached_at DESC LIMIT 1",
vec![
QueryParam::String(item_id.to_string()),
QueryParam::String(image_type.to_string()),
],
);
let path_str: String = db.query_optional(any_tag, |row| row.get(0)).await.ok()??;
let path = PathBuf::from(&path_str);
if path.exists() { if path.exists() {
// Update last_accessed for LRU tracking self.touch(&db, item_id, image_type, None).await;
let update_query = Query::with_params( Some(path)
} else {
None
}
}
/// Update `last_accessed` for LRU tracking. When `tag` is `Some`, scope to
/// that exact row; when `None`, touch every row for the item + type.
async fn touch(
&self,
db: &Arc<RusqliteService>,
item_id: &str,
image_type: &str,
tag: Option<&str>,
) {
let query = match tag {
Some(tag) => Query::with_params(
"UPDATE thumbnails SET last_accessed = CURRENT_TIMESTAMP "UPDATE thumbnails SET last_accessed = CURRENT_TIMESTAMP
WHERE item_id = ? AND image_type = ? AND image_tag = ?", WHERE item_id = ? AND image_type = ? AND image_tag = ?",
vec![ vec![
@ -87,23 +136,17 @@ impl ThumbnailCache {
QueryParam::String(image_type.to_string()), QueryParam::String(image_type.to_string()),
QueryParam::String(tag.to_string()), QueryParam::String(tag.to_string()),
], ],
); ),
let _ = db.execute(update_query).await; None => Query::with_params(
Some(path) "UPDATE thumbnails SET last_accessed = CURRENT_TIMESTAMP
} else { WHERE item_id = ? AND image_type = ?",
// Clean up stale database entry
let delete_query = Query::with_params(
"DELETE FROM thumbnails
WHERE item_id = ? AND image_type = ? AND image_tag = ?",
vec![ vec![
QueryParam::String(item_id.to_string()), QueryParam::String(item_id.to_string()),
QueryParam::String(image_type.to_string()), QueryParam::String(image_type.to_string()),
QueryParam::String(tag.to_string()),
], ],
); ),
let _ = db.execute(delete_query).await; };
None let _ = db.execute(query).await;
}
} }
/// Save thumbnail to cache /// Save thumbnail to cache

View File

@ -197,6 +197,25 @@ async playerPlayNextEpisode(item: PlayItemRequest) : Promise<PlayerStatus> {
async playerOnPlaybackEnded(itemId: string | null, repositoryHandle: string | null) : Promise<null> { async playerOnPlaybackEnded(itemId: string | null, repositoryHandle: string | null) : Promise<null> {
return await TAURI_INVOKE("player_on_playback_ended", { itemId, repositoryHandle }); return await TAURI_INVOKE("player_on_playback_ended", { itemId, repositoryHandle });
}, },
/**
* Report an HTML5 <video> state change (playing/paused/loading/stopped/idle).
*/
async playerReportState(state: string, mediaId: string | null) : Promise<null> {
return await TAURI_INVOKE("player_report_state", { state, mediaId });
},
/**
* Report an HTML5 <video> position tick (seconds). The adapter should throttle
* these to roughly match the native backends' ~250ms cadence.
*/
async playerReportPosition(position: number, duration: number) : Promise<null> {
return await TAURI_INVOKE("player_report_position", { position, duration });
},
/**
* Report that the HTML5 <video> finished loading and knows its duration.
*/
async playerReportMediaLoaded(duration: number) : Promise<null> {
return await TAURI_INVOKE("player_report_media_loaded", { duration });
},
/** /**
* Preload upcoming tracks from the queue * Preload upcoming tracks from the queue
* This queues background downloads for the next N tracks that aren't already downloaded * This queues background downloads for the next N tracks that aren't already downloaded
@ -787,6 +806,38 @@ async enqueueDownload(downloadId: number, streamUrl: string, targetDir: string)
async enqueueVideoDownloads(handle: string, downloadIds: number[], targetDir: string) : Promise<null> { async enqueueVideoDownloads(handle: string, downloadIds: number[], targetDir: string) : Promise<null> {
return await TAURI_INVOKE("enqueue_video_downloads", { handle, downloadIds, targetDir }); return await TAURI_INVOKE("enqueue_video_downloads", { handle, downloadIds, targetDir });
}, },
/**
* Walk every library on the server and persist all items to the offline cache
* so the full catalog is browsable offline (greyed out when not downloaded).
*
* Best-effort: a library that fails to fetch is counted and skipped rather than
* aborting the whole sync. Runs libraries sequentially to avoid hammering the
* server. Uses `Recursive=true` so a single request per library returns the
* containers and their playable children.
*/
async syncFullCatalog(handle: string) : Promise<CatalogSyncResult> {
return await TAURI_INVOKE("sync_full_catalog", { handle });
},
/**
* Report the last-synced timestamp so the UI can show a hint / decide whether
* to trigger a fresh sync.
*/
async catalogSyncStatus() : Promise<CatalogSyncStatus> {
return await TAURI_INVOKE("catalog_sync_status");
},
/**
* Resolve the stream URL for every download row that was queued while offline
* (`status = 'pending' AND stream_url IS NULL`), then pump the queue so they
* start. Call this on reconnect.
*
* Audio rows resolve via `get_audio_stream_url`; video rows (media_type =
* 'video') via the pure `get_video_download_url` builder using the row's stored
* `quality_preset` mirroring `enqueue_video_downloads`. Rows whose URL can't
* be resolved are left pending (they retry on the next reconnect).
*/
async resumeQueuedDownloads(handle: string) : Promise<ResumeQueuedResult> {
return await TAURI_INVOKE("resume_queued_downloads", { handle });
},
/** /**
* Get download manager statistics * Get download manager statistics
*/ */
@ -1486,6 +1537,20 @@ export type CachedLibrary = { id: string; serverId: string; name: string; collec
* Cached person info returned to frontend * Cached person info returned to frontend
*/ */
export type CachedPerson = { id: string; serverId: string; name: string; overview: string | null; primaryImageTag: string | null; premiereDate: string | null; endDate: string | null } export type CachedPerson = { id: string; serverId: string; name: string; overview: string | null; primaryImageTag: string | null; premiereDate: string | null; endDate: string | null }
export type CatalogSyncResult = {
/**
* Total items persisted to the offline cache across all libraries.
*/
itemsCached: number;
/**
* Libraries that failed to sync (e.g. server hiccup); best-effort.
*/
librariesFailed: number }
export type CatalogSyncStatus = {
/**
* RFC-3339 timestamp of the last successful sync, if any.
*/
lastSyncedAt: string | null }
/** /**
* Connectivity status * Connectivity status
*/ */
@ -1977,7 +2042,15 @@ export type PlayerStatusEvent =
* frontend owns the two-step remote->local transfer (it must reload the * frontend owns the two-step remote->local transfer (it must reload the
* media item locally), so the native side only signals intent here. * media item locally), so the native side only signals intent here.
*/ */
{ type: "remote_disconnect_requested" } { type: "remote_disconnect_requested" } |
/**
* Backend-originated control command targeting the active frontend player
* adapter (the HTML5 <video> that lives in the webview, which Rust cannot
* drive directly). Emitted by control paths like the sleep timer, lockscreen,
* or remote so they can pause/play/seek/stop the webview element.
* `playerEvents.ts` routes this to the active PlayerAdapter via the facade.
*/
{ type: "control_command"; action: string; position: number | null }
/** /**
* Result of creating a playlist * Result of creating a playlist
* *
@ -2039,6 +2112,15 @@ export type RemoteSessionStatus = { position: number; duration: number | null; i
* TRACES: UR-005 | DR-005 * TRACES: UR-005 | DR-005
*/ */
export type RepeatMode = "off" | "all" | "one" export type RepeatMode = "off" | "all" | "one"
export type ResumeQueuedResult = {
/**
* Rows whose stream URL was resolved and are now pump-eligible.
*/
resolved: number;
/**
* Rows that couldn't be resolved (item metadata / URL lookup failed).
*/
failed: number }
/** /**
* Options for search queries * Options for search queries
*/ */

View File

@ -1,5 +1,6 @@
<script lang="ts"> <script lang="ts">
import { onMount } from "svelte"; import { onMount } from "svelte";
import { page } from "$app/stores";
import { truncateMiddle } from "$lib/utils/truncateMiddle"; import { truncateMiddle } from "$lib/utils/truncateMiddle";
import { goto } from "$app/navigation"; import { goto } from "$app/navigation";
import { navigateBack } from "$lib/utils/navigation"; import { navigateBack } from "$lib/utils/navigation";
@ -53,6 +54,16 @@
onMount(async () => { onMount(async () => {
await loadGenres(); await loadGenres();
// Auto-select a genre when linked with ?genre=<name> (e.g. from a genre tag)
const requestedGenre = $page.url.searchParams.get("genre");
if (requestedGenre) {
const match = genres.find(
(g) => g.name.toLowerCase() === requestedGenre.toLowerCase(),
);
if (match) {
await loadGenreItems(match);
}
}
markLoaded(); markLoaded();
}); });

View File

@ -5,14 +5,34 @@
genres: string[]; genres: string[];
maxShow?: number; // Default: unlimited maxShow?: number; // Default: unlimited
clickable?: boolean; // Default: true clickable?: boolean; // Default: true
itemType?: string; // Determines which genre browse page to open
} }
let { let {
genres, genres,
maxShow, maxShow,
clickable = true clickable = true,
itemType
}: Props = $props(); }: Props = $props();
// Map the item type to its genre-browse route
function genreBasePath(type: string | undefined): string {
switch (type) {
case "MusicAlbum":
case "MusicArtist":
case "Audio":
return "/library/music/genres";
case "Series":
case "Season":
case "Episode":
return "/library/shows/genres";
case "Movie":
return "/library/movies/genres";
default:
return "/library/movies/genres";
}
}
const displayGenres = $derived( const displayGenres = $derived(
maxShow ? genres.slice(0, maxShow) : genres maxShow ? genres.slice(0, maxShow) : genres
); );
@ -23,9 +43,7 @@
function handleGenreClick(genre: string) { function handleGenreClick(genre: string) {
if (clickable) { if (clickable) {
// Navigate to genre browse page goto(`${genreBasePath(itemType)}?genre=${encodeURIComponent(genre)}`);
// For now, we'll use a simple navigation - could be enhanced with a proper genre browse page
goto(`/search?genre=${encodeURIComponent(genre)}`);
} }
} }
</script> </script>

View File

@ -0,0 +1,130 @@
import { describe, it, expect, vi, beforeEach } from "vitest";
import { render, screen, fireEvent } from "@testing-library/svelte";
// Controllable stores for the offline "server only" branch. Declared via
// vi.hoisted so they exist when the hoisted vi.mock factories run. A tiny
// writable shim avoids importing svelte inside the hoisted block.
const h = vi.hoisted(() => {
function shim<T>(initial: T) {
let value = initial;
const subs = new Set<(v: T) => void>();
return {
set(v: T) {
value = v;
subs.forEach((fn) => fn(value));
},
subscribe(fn: (v: T) => void) {
subs.add(fn);
fn(value);
return () => subs.delete(fn);
},
};
}
return {
isConnectedStore: shim(true),
showServerCatalogStore: shim(false),
downloadsStore: shim({ downloads: {} as Record<string, any> }),
downloadItem: vi.fn(async () => 1),
getUserId: vi.fn(() => "user-1"),
};
});
const { isConnectedStore, showServerCatalogStore, downloadsStore, downloadItem, getUserId } = h;
vi.mock("$lib/stores/connectivity", () => ({
isConnected: { subscribe: h.isConnectedStore.subscribe },
}));
vi.mock("$lib/services/offlineCatalog", () => ({
showServerCatalog: { subscribe: h.showServerCatalogStore.subscribe },
}));
vi.mock("$lib/stores/downloads", () => ({
downloads: { subscribe: h.downloadsStore.subscribe, downloadItem: h.downloadItem },
}));
vi.mock("$lib/stores/auth", () => ({
auth: { getUserId: h.getUserId },
}));
// CachedImage does async repo/image work irrelevant to these tests.
vi.mock("$lib/components/common/CachedImage.svelte", async () => ({
default: (await import("./__mocks__/StubImage.svelte")).default,
}));
import MediaCard from "./MediaCard.svelte";
const track = {
id: "track-1",
name: "Some Song",
type: "Audio" as const,
serverId: "server-1",
artists: ["Artist A"],
albumName: "Album X",
};
describe("MediaCard server-only (offline browse & queue)", () => {
beforeEach(() => {
vi.clearAllMocks();
isConnectedStore.set(true);
showServerCatalogStore.set(false);
downloadsStore.set({ downloads: {} });
});
it("shows no queue button while online", () => {
render(MediaCard, { props: { item: track } });
expect(screen.queryByLabelText(/Queue download/i)).toBeNull();
});
it("shows no queue button when offline but the reveal toggle is off", () => {
isConnectedStore.set(false);
render(MediaCard, { props: { item: track } });
expect(screen.queryByLabelText(/Queue download/i)).toBeNull();
});
it("reveals a queue button when offline and the reveal toggle is on", () => {
isConnectedStore.set(false);
showServerCatalogStore.set(true);
render(MediaCard, { props: { item: track } });
expect(screen.getByLabelText(/Queue download for Some Song/i)).toBeTruthy();
});
it("queues the item for download with its metadata on click", async () => {
isConnectedStore.set(false);
showServerCatalogStore.set(true);
render(MediaCard, { props: { item: track } });
await fireEvent.click(screen.getByLabelText(/Queue download for Some Song/i));
expect(downloadItem).toHaveBeenCalledTimes(1);
const args = downloadItem.mock.calls[0] as unknown as any[];
expect(args[0]).toBe("track-1"); // itemId
expect(args[1]).toBe("user-1"); // userId
expect(args[5]).toBe("Some Song"); // itemName
expect(args[6]).toBe("Artist A"); // artistName
expect(args[7]).toBe("Album X"); // albumName
});
it("shows a Queued badge (not the button) for a pending download", () => {
isConnectedStore.set(false);
showServerCatalogStore.set(true);
downloadsStore.set({
downloads: { "track-1": { itemId: "track-1", status: "pending", progress: 0 } },
});
render(MediaCard, { props: { item: track } });
expect(screen.getByText(/Queued/i)).toBeTruthy();
expect(screen.queryByLabelText(/Queue download/i)).toBeNull();
});
it("does not grey out a completed download", () => {
isConnectedStore.set(false);
showServerCatalogStore.set(true);
downloadsStore.set({
downloads: { "track-1": { itemId: "track-1", status: "completed", progress: 1 } },
});
render(MediaCard, { props: { item: track } });
expect(screen.queryByLabelText(/Queue download/i)).toBeNull();
});
});

View File

@ -2,6 +2,9 @@
import type { MediaItem, Library } from "$lib/api/types"; import type { MediaItem, Library } from "$lib/api/types";
import { truncateMiddle } from "$lib/utils/truncateMiddle"; import { truncateMiddle } from "$lib/utils/truncateMiddle";
import { downloads } from "$lib/stores/downloads"; import { downloads } from "$lib/stores/downloads";
import { isConnected } from "$lib/stores/connectivity";
import { showServerCatalog } from "$lib/services/offlineCatalog";
import { auth } from "$lib/stores/auth";
import CachedImage from "$lib/components/common/CachedImage.svelte"; import CachedImage from "$lib/components/common/CachedImage.svelte";
interface Props { interface Props {
@ -25,6 +28,55 @@
); );
const downloadProgress = $derived(downloadInfo?.progress || 0); const downloadProgress = $derived(downloadInfo?.progress || 0);
// A media item (not a library) is "server only" when it exists in the cache
// but isn't downloaded/downloading — and we're offline with the reveal toggle
// on. Such cards render greyed out with a "queue for download" button and are
// inert to tap (nothing to play offline).
const isMediaItem = $derived("type" in item);
const isQueued = $derived(downloadInfo?.status === "pending");
// Actively transferring (as opposed to merely queued/pending for reconnect).
const isActivelyDownloading = $derived(downloadInfo?.status === "downloading");
// "Server only" = offline, reveal on, and not already downloaded or actively
// transferring. A `pending` (queued-for-reconnect) item stays server-only so
// it can show the Queued badge in place of the queue button.
const isServerOnly = $derived(
isMediaItem && !$isConnected && $showServerCatalog && !isDownloaded && !isActivelyDownloading
);
let queueError = $state<string | null>(null);
// Queue this item for download on next reconnect. Offline, this just persists
// a `pending` downloads row (no stream_url); the reconnect handler resolves
// the URL and the pump starts it. See offlineCatalog service.
async function queueForDownload(e: Event) {
e.stopPropagation();
if (!isMediaItem) return;
const media = item as MediaItem;
const userId = auth.getUserId();
if (!userId) {
queueError = "Not signed in";
return;
}
try {
queueError = null;
// Derive a sensible on-disk path; the backend heals stream_url on reconnect.
const filePath = `downloads/${media.id}`;
await downloads.downloadItem(
media.id,
userId,
filePath,
undefined,
undefined,
media.name,
media.artists?.join(", ") ?? undefined,
media.albumName ?? undefined
);
} catch (err) {
console.error("[MediaCard] Failed to queue download:", err);
queueError = "Failed to queue";
}
}
const sizeClasses = { const sizeClasses = {
small: "w-24", small: "w-24",
medium: "w-36", medium: "w-36",
@ -76,10 +128,12 @@
}); });
</script> </script>
<button <svelte:element
type="button" this={isServerOnly ? "div" : "button"}
class="group/card flex flex-col text-left {sizeClasses[size]} flex-shrink-0 transition-transform duration-200 hover:scale-105" type={isServerOnly ? undefined : "button"}
{onclick} role={isServerOnly ? "group" : undefined}
class="group/card flex flex-col text-left {sizeClasses[size]} flex-shrink-0 transition-transform duration-200 {isServerOnly ? '' : 'hover:scale-105'}"
onclick={isServerOnly ? undefined : onclick}
> >
<div class="relative {aspectRatio()} w-full rounded-lg overflow-hidden bg-[var(--color-surface)] shadow-md group-hover/card:shadow-2xl transition-shadow duration-200"> <div class="relative {aspectRatio()} w-full rounded-lg overflow-hidden bg-[var(--color-surface)] shadow-md group-hover/card:shadow-2xl transition-shadow duration-200">
<CachedImage <CachedImage
@ -88,11 +142,12 @@
tag={imageTag} tag={imageTag}
maxWidth={maxWidth} maxWidth={maxWidth}
alt={item.name} alt={item.name}
class="w-full h-full object-cover transition-transform duration-300 group-hover/card:scale-110" class="w-full h-full object-cover transition-transform duration-300 group-hover/card:scale-110 {isServerOnly ? 'opacity-40 grayscale' : ''}"
/> />
<!-- Hover overlay with smooth gradient --> <!-- Hover overlay with smooth gradient (play affordance; hidden for
<div class="absolute inset-0 bg-gradient-to-t from-black/60 via-black/0 to-black/0 opacity-0 group-hover/card:opacity-100 transition-opacity duration-300 flex items-center justify-center"> server-only cards, which can't be played offline) -->
<div class="absolute inset-0 bg-gradient-to-t from-black/60 via-black/0 to-black/0 opacity-0 {isServerOnly ? '' : 'group-hover/card:opacity-100'} transition-opacity duration-300 flex items-center justify-center">
<div class="transform scale-90 group-hover/card:scale-100 opacity-0 group-hover/card:opacity-100 transition-all duration-300"> <div class="transform scale-90 group-hover/card:scale-100 opacity-0 group-hover/card:opacity-100 transition-all duration-300">
<div class="w-14 h-14 rounded-full bg-[var(--color-jellyfin)] hover:bg-[var(--color-jellyfin)]/90 flex items-center justify-center shadow-2xl"> <div class="w-14 h-14 rounded-full bg-[var(--color-jellyfin)] hover:bg-[var(--color-jellyfin)]/90 flex items-center justify-center shadow-2xl">
<svg class="w-7 h-7 text-white ml-1" fill="currentColor" viewBox="0 0 24 24"> <svg class="w-7 h-7 text-white ml-1" fill="currentColor" viewBox="0 0 24 24">
@ -163,9 +218,43 @@
{/if} {/if}
</div> </div>
{/if} {/if}
<!-- Server-only: queue-for-download control (kept at full opacity over the
greyed artwork). Queued items show a "queued" badge instead. -->
{#if isServerOnly}
<div class="absolute inset-0 flex items-center justify-center">
{#if isQueued}
<div class="flex flex-col items-center gap-1 text-white" title="Queued — will download on reconnect">
<div class="w-11 h-11 rounded-full bg-black/60 flex items-center justify-center shadow-lg">
<svg class="w-6 h-6" fill="none" stroke="currentColor" viewBox="0 0 24 24" stroke-width="2">
<path stroke-linecap="round" stroke-linejoin="round" d="M12 8v4l3 3m6-3a9 9 0 11-18 0 9 9 0 0118 0z" />
</svg>
</div>
<span class="text-[10px] font-medium bg-black/60 px-1.5 py-0.5 rounded-full">Queued</span>
</div>
{:else}
<button
type="button"
onclick={queueForDownload}
class="w-11 h-11 rounded-full bg-[var(--color-jellyfin)] hover:bg-[var(--color-jellyfin)]/90 flex items-center justify-center shadow-lg transition-colors"
title="Queue download for next connection"
aria-label="Queue download for {item.name}"
>
<svg class="w-6 h-6 text-white" fill="none" stroke="currentColor" viewBox="0 0 24 24" stroke-width="2">
<path stroke-linecap="round" stroke-linejoin="round" d="M12 4v12m0 0l-4-4m4 4l4-4M4 20h16" />
</svg>
</button>
{/if}
</div>
{#if queueError}
<div class="absolute bottom-1 left-1 right-1 text-center text-[10px] text-red-200 bg-black/70 rounded px-1 py-0.5">
{queueError}
</div>
{/if}
{/if}
</div> </div>
<div class="mt-2 space-y-0.5"> <div class="mt-2 space-y-0.5 {isServerOnly ? 'opacity-60' : ''}">
<p class="text-sm font-medium text-white truncate group-hover/card:text-[var(--color-jellyfin)] transition-colors"> <p class="text-sm font-medium text-white truncate group-hover/card:text-[var(--color-jellyfin)] transition-colors">
{truncateMiddle(item.name, 40)} {truncateMiddle(item.name, 40)}
</p> </p>
@ -173,4 +262,4 @@
<p class="text-xs text-gray-400 truncate">{subtitle()}</p> <p class="text-xs text-gray-400 truncate">{subtitle()}</p>
{/if} {/if}
</div> </div>
</button> </svelte:element>

View File

@ -1,7 +1,7 @@
<script lang="ts"> <script lang="ts">
import { onMount } from "svelte"; import { onMount } from "svelte";
import { goto } from "$app/navigation"; import { goto } from "$app/navigation";
import { commands } from "$lib/api/bindings"; import { playerController } from "$lib/player";
import type { MediaItem, PlaylistEntry } from "$lib/api/types"; import type { MediaItem, PlaylistEntry } from "$lib/api/types";
import { auth } from "$lib/stores/auth"; import { auth } from "$lib/stores/auth";
import { toast } from "$lib/stores/toast"; import { toast } from "$lib/stores/toast";
@ -48,10 +48,8 @@
async function handlePlayAll() { async function handlePlayAll() {
if (entries.length === 0) return; if (entries.length === 0) return;
try { try {
const repo = auth.getRepository();
const repositoryHandle = repo.getHandle();
const trackIds = entries.map(e => e.id); const trackIds = entries.map(e => e.id);
await commands.playerPlayTracks(repositoryHandle, { await playerController.playTracks({
trackIds, trackIds,
startIndex: 0, startIndex: 0,
shuffle: false, shuffle: false,
@ -70,10 +68,8 @@
async function handleShufflePlay() { async function handleShufflePlay() {
if (entries.length === 0) return; if (entries.length === 0) return;
try { try {
const repo = auth.getRepository();
const repositoryHandle = repo.getHandle();
const trackIds = entries.map(e => e.id); const trackIds = entries.map(e => e.id);
await commands.playerPlayTracks(repositoryHandle, { await playerController.playTracks({
trackIds, trackIds,
startIndex: 0, startIndex: 0,
shuffle: true, shuffle: true,

View File

@ -1,10 +1,9 @@
<script lang="ts"> <script lang="ts">
import { commands } from "$lib/api/bindings"; import { playerController } from "$lib/player";
import { truncateMiddle } from "$lib/utils/truncateMiddle"; import { truncateMiddle } from "$lib/utils/truncateMiddle";
import type { PlayTracksContext } from "$lib/api/bindings"; import type { PlayTracksContext } from "$lib/api/bindings";
import { goto } from "$app/navigation"; import { goto } from "$app/navigation";
import { queue } from "$lib/stores/queue"; import { queue } from "$lib/stores/queue";
import { auth } from "$lib/stores/auth";
import { currentMedia } from "$lib/stores/player"; import { currentMedia } from "$lib/stores/player";
import { toast } from "$lib/stores/toast"; import { toast } from "$lib/stores/toast";
import type { MediaItem } from "$lib/api/types"; import type { MediaItem } from "$lib/api/types";
@ -54,17 +53,10 @@
try { try {
isPlayingTrack = track.id; isPlayingTrack = track.id;
// Validate auth before proceeding
const repo = auth.getRepository();
if (!repo) {
throw new Error("Not authenticated");
}
// If this is an album, use the backend album command (more efficient) // If this is an album, use the backend album command (more efficient)
if (context && context.type === "album") { if (context && context.type === "album") {
const repositoryHandle = repo.getHandle();
console.log(`[TrackList] Playing track: "${track.name}" (ID: ${track.id}, index in list: ${index})`); console.log(`[TrackList] Playing track: "${track.name}" (ID: ${track.id}, index in list: ${index})`);
await commands.playerPlayAlbumTrack(repositoryHandle, { await playerController.playAlbumTrack({
albumId: context.albumId, albumId: context.albumId,
albumName: context.albumName, albumName: context.albumName,
trackId: track.id, trackId: track.id,
@ -75,7 +67,6 @@
// Use new backend command for non-album contexts (playlists, custom queues, etc.) // Use new backend command for non-album contexts (playlists, custom queues, etc.)
// Backend handles all metadata fetching and queue building // Backend handles all metadata fetching and queue building
const repositoryHandle = repo.getHandle();
const trackIds = tracks.map((t) => t.id); const trackIds = tracks.map((t) => t.id);
// Determine context for queue // Determine context for queue
@ -90,7 +81,7 @@
playContext = { type: "custom", label: null }; playContext = { type: "custom", label: null };
} }
await commands.playerPlayTracks(repositoryHandle, { await playerController.playTracks({
trackIds, trackIds,
startIndex: index, startIndex: index,
shuffle: false, shuffle: false,

View File

@ -0,0 +1,7 @@
<script lang="ts">
// Minimal stand-in for CachedImage in unit tests: renders nothing meaningful,
// just accepts the same props so MediaCard renders without hitting the repo.
let { alt = "" }: { alt?: string; [key: string]: unknown } = $props();
</script>
<div data-testid="stub-image" aria-label={alt}></div>

View File

@ -1,10 +1,9 @@
<!-- TRACES: UR-004, UR-005, UR-028 | DR-009 --> <!-- TRACES: UR-004, UR-005, UR-028 | DR-009 -->
<script lang="ts"> <script lang="ts">
import { commands } from "$lib/api/bindings"; import { playerController } from "$lib/player";
import { truncateMiddle } from "$lib/utils/truncateMiddle"; import { truncateMiddle } from "$lib/utils/truncateMiddle";
import { goto } from "$app/navigation"; import { goto } from "$app/navigation";
import type { MediaItem } from "$lib/api/types"; import type { MediaItem } from "$lib/api/types";
import { auth } from "$lib/stores/auth";
import { sleepTimerActive } from "$lib/stores/sleepTimer"; import { sleepTimerActive } from "$lib/stores/sleepTimer";
import { queue, queueItems, currentQueueIndex } from "$lib/stores/queue"; import { queue, queueItems, currentQueueIndex } from "$lib/stores/queue";
import { import {
@ -75,28 +74,28 @@
async function handleSeekEnd() { async function handleSeekEnd() {
seeking = false; seeking = false;
seekPending = true; // Keep showing target position until backend catches up seekPending = true; // Keep showing target position until backend catches up
await commands.playerSeek(seekValue); await playerController.seek(seekValue);
} }
// Control handlers for Controls component // Control handlers for Controls component
async function handlePlayPause() { async function handlePlayPause() {
await commands.playerToggle(); await playerController.toggle();
} }
async function handlePrevious() { async function handlePrevious() {
await commands.playerPrevious(); await playerController.previous();
} }
async function handleNext() { async function handleNext() {
await commands.playerNext(); await playerController.next();
} }
async function handleToggleShuffle() { async function handleToggleShuffle() {
await commands.playerToggleShuffle(); await playerController.toggleShuffle();
} }
async function handleCycleRepeat() { async function handleCycleRepeat() {
await commands.playerCycleRepeat(); await playerController.cycleRepeat();
} }
// Prefer album ID for artwork (all tracks in an album share the same cover) // Prefer album ID for artwork (all tracks in an album share the same cover)
@ -129,7 +128,7 @@
async function handleQueueItemClick(index: number) { async function handleQueueItemClick(index: number) {
try { try {
queue.skipTo(index); queue.skipTo(index);
await commands.playerSkipTo(index); await playerController.skipTo(index);
} catch (e) { } catch (e) {
console.error("Failed to skip to queue item:", e); console.error("Failed to skip to queue item:", e);
} }

View File

@ -14,11 +14,12 @@
* @req: UR-010 - Control playback of Jellyfin remote sessions * @req: UR-010 - Control playback of Jellyfin remote sessions
*/ */
import { commands } from "$lib/api/bindings"; import { playerController } from "$lib/player";
import { truncateMiddle } from "$lib/utils/truncateMiddle"; import { truncateMiddle } from "$lib/utils/truncateMiddle";
import { goto } from "$app/navigation"; import { goto } from "$app/navigation";
import type { MediaItem } from "$lib/api/types"; import type { MediaItem } from "$lib/api/types";
import { auth } from "$lib/stores/auth"; import { auth } from "$lib/stores/auth";
import { commands } from "$lib/api/bindings";
import { import {
mergedMedia, mergedMedia,
mergedIsPlaying, mergedIsPlaying,
@ -70,6 +71,27 @@
// In remote mode, this automatically uses the remote session's nowPlayingItem // In remote mode, this automatically uses the remote session's nowPlayingItem
const displayMedia = $derived($mergedMedia || $currentQueueItem); const displayMedia = $derived($mergedMedia || $currentQueueItem);
const displayIsPlaying = $derived($mergedIsPlaying); const displayIsPlaying = $derived($mergedIsPlaying);
// The player's MediaItem doesn't carry favorite state, so read it from the
// local user_data cache (offline-safe — same source the optimistic toggle
// writes to). Re-runs whenever the current track changes.
let isFavorite = $state(false);
let favoriteLoadedFor = "";
$effect(() => {
const id = displayMedia?.id;
if (!id || id === favoriteLoadedFor) return;
favoriteLoadedFor = id;
isFavorite = false;
const userId = auth.getUserId();
if (!userId) return;
commands
.storageGetPlaybackProgress(userId, id)
.then((p) => {
// Guard against a race if the track changed while awaiting.
if (displayMedia?.id === id) isFavorite = p?.isFavorite ?? false;
})
.catch(() => {});
});
const displayPosition = $derived($mergedPosition); const displayPosition = $derived($mergedPosition);
const displayDuration = $derived($mergedDuration); const displayDuration = $derived($mergedDuration);
@ -106,23 +128,23 @@
// Control handlers for Controls component // Control handlers for Controls component
async function handlePlayPause() { async function handlePlayPause() {
await commands.playerToggle(); await playerController.toggle();
} }
async function handlePrevious() { async function handlePrevious() {
await commands.playerPrevious(); await playerController.previous();
} }
async function handleNext() { async function handleNext() {
await commands.playerNext(); await playerController.next();
} }
async function handleToggleShuffle() { async function handleToggleShuffle() {
await commands.playerToggleShuffle(); await playerController.toggleShuffle();
} }
async function handleCycleRepeat() { async function handleCycleRepeat() {
await commands.playerCycleRepeat(); await playerController.cycleRepeat();
} }
// Scrubbing (seek) handler // Scrubbing (seek) handler
@ -134,7 +156,7 @@
const newPosition = percent * displayDuration; const newPosition = percent * displayDuration;
try { try {
await commands.playerSeek(newPosition); await playerController.seek(newPosition);
haptics.tap(); haptics.tap();
} catch (err) { } catch (err) {
console.error("Failed to seek:", err); console.error("Failed to seek:", err);
@ -358,7 +380,7 @@
{#if displayMedia} {#if displayMedia}
<FavoriteButton <FavoriteButton
itemId={displayMedia?.id ?? ""} itemId={displayMedia?.id ?? ""}
isFavorite={displayMedia?.userData?.isFavorite ?? false} bind:isFavorite
size="sm" size="sm"
/> />
{/if} {/if}

View File

@ -1,5 +1,5 @@
<script lang="ts"> <script lang="ts">
import { commands } from "$lib/api/bindings"; import { playerController } from "$lib/player";
import { truncateMiddle } from "$lib/utils/truncateMiddle"; import { truncateMiddle } from "$lib/utils/truncateMiddle";
import { dndzone, SOURCES, TRIGGERS } from "svelte-dnd-action"; import { dndzone, SOURCES, TRIGGERS } from "svelte-dnd-action";
import type { MediaItem } from "$lib/api/types"; import type { MediaItem } from "$lib/api/types";
@ -80,7 +80,7 @@
queue.moveInQueue(fromIndex, toIndex); queue.moveInQueue(fromIndex, toIndex);
// Sync with backend // Sync with backend
await commands.playerMoveInQueue(fromIndex, toIndex); await playerController.moveInQueue(fromIndex, toIndex);
} catch (e) { } catch (e) {
console.error("Failed to move queue item:", e); console.error("Failed to move queue item:", e);
// The store already updated optimistically, refresh if needed // The store already updated optimistically, refresh if needed
@ -107,7 +107,7 @@
e.stopPropagation(); e.stopPropagation();
try { try {
queue.removeFromQueue(index); queue.removeFromQueue(index);
await commands.playerRemoveFromQueue(index); await playerController.removeFromQueue(index);
} catch (err) { } catch (err) {
console.error("Failed to remove from queue:", err); console.error("Failed to remove from queue:", err);
} }

View File

@ -0,0 +1,221 @@
/**
* VideoPlayer scrub regression tests (Android backend path)
*
* Reproduces the reported bug: with a sleep timer active, scrubbing the
* video seek bar "seeks, then jumps back to the old position".
*
* Root cause history:
* - Native init called onDestroy() after an await -> lifecycle_outside_component
* -> the catch treated init as failed and silently flipped useHtml5Element to
* true, so seeks went down the HTML5 path while ExoPlayer kept playing.
* - The native SurfaceView has never been visible through the webview, so the
* INTERIM behavior (until the video-player API refactor) is: when the backend
* reports native mode, VideoPlayer deliberately overrides to HTML5 rendering
* and stops the native backend (single audio source, webview owns playback).
*
* These tests pin the interim behavior: Android's native response is
* overridden, the backend is stopped exactly once, and scrubbing keeps
* working (and holds its position) with a sleep timer active.
*/
import { describe, it, expect, vi, beforeEach } from "vitest";
// ---- Mocks (must precede component import) --------------------------------
const channelHandlers: Record<string, (event: any) => void> = {};
vi.mock("@tauri-apps/api/event", () => ({
listen: vi.fn(async (channel: string, handler: any) => {
channelHandlers[channel] = handler;
return () => {
delete channelHandlers[channel];
};
}),
}));
vi.mock("@tauri-apps/api/core", () => ({
invoke: vi.fn(),
}));
const playerPlayItem = vi.fn(async () => ({
// What Android reports: native ExoPlayer backend
useHtml5Element: false,
backend: "exoplayer",
state: { kind: "playing" },
}));
const playerSeekVideo = vi.fn(async (_h: string, position: number) => ({
strategy: "native",
position,
}));
const playerStop = vi.fn(async () => ({}));
const playerToggle = vi.fn(async () => ({ state: "playing" }));
const playerSetSleepTimer = vi.fn(async (mode: any) => ({ mode, remainingSeconds: 0 }));
const playerCancelSleepTimer = vi.fn(async () => ({ mode: { kind: "off" }, remainingSeconds: 0 }));
vi.mock("$lib/api/bindings", () => ({
commands: {
playerPlayItem: (...a: any[]) => playerPlayItem(...(a as [])),
playerSeekVideo: (...a: any[]) => playerSeekVideo(...(a as [string, number])),
playerStop: (...a: any[]) => playerStop(...(a as [])),
playerToggle: (...a: any[]) => playerToggle(...(a as [])),
playerSetSleepTimer: (...a: any[]) => playerSetSleepTimer(...(a as [any])),
playerCancelSleepTimer: (...a: any[]) => playerCancelSleepTimer(...(a as [])),
playerSetSubtitleTrack: vi.fn(async () => ({})),
playerSwitchAudioTrack: vi.fn(async () => ({})),
storageGetSeriesAudioPreference: vi.fn(async () => null),
storageSaveSeriesAudioPreference: vi.fn(async () => ({})),
},
events: {
playerStatusEvent: { listen: vi.fn(async () => () => {}) },
},
}));
vi.mock("$lib/stores/auth", () => ({
auth: {
getUserId: () => "user-1",
getRepository: () => ({
getHandle: () => "repo-1",
getSubtitleUrl: async () => "",
jrayActorsAt: async () => [],
}),
},
}));
vi.mock("$app/navigation", () => ({
goto: vi.fn(),
}));
// Use the REAL sleepTimer store module so timer activation flows exactly as
// in production (playerEvents.ts writes to it on every backend tick).
import { render, fireEvent, waitFor } from "@testing-library/svelte";
import { tick } from "svelte";
import VideoPlayer from "./VideoPlayer.svelte";
import { sleepTimer, sleepTimerExpiredSignal } from "$lib/stores/sleepTimer";
import type { MediaItem } from "$lib/api/types";
function makeEpisode(): MediaItem {
return {
id: "ep1",
name: "Episode 1",
type: "Episode",
runTimeTicks: 24 * 60 * 10_000_000, // 24 min
} as MediaItem;
}
/** Simulate one backend sleep-timer tick, exactly as playerEvents.ts does. */
function sleepTimerTick(remaining = 2) {
sleepTimer.set({
mode: { kind: "episodes", remaining },
remainingSeconds: 0,
});
}
async function mountAndroidPlayer() {
const utils = render(VideoPlayer, {
props: {
media: makeEpisode(),
streamUrl: "http://server/videos/ep1/master.m3u8",
mediaSourceId: "src-1",
needsTranscoding: false,
onClose: vi.fn(),
},
});
// Init: backend reports native, component overrides to HTML5 and stops it.
await waitFor(() => expect(playerPlayItem).toHaveBeenCalled());
await waitFor(() => expect(playerStop).toHaveBeenCalled());
const slider = utils.container.querySelector(
'input[type="range"]'
) as HTMLInputElement;
const video = utils.container.querySelector("video") as HTMLVideoElement;
expect(slider).not.toBeNull();
expect(video).not.toBeNull();
return { ...utils, slider, video };
}
/** Scrub the seek bar to `target` seconds like a user drag. */
async function scrubTo(
slider: HTMLInputElement,
video: HTMLVideoElement,
target: number
) {
await fireEvent.mouseDown(slider);
slider.value = String(target);
await fireEvent.input(slider);
await fireEvent.change(slider);
await fireEvent.mouseUp(slider);
// Resolve the "wait for seeked" step of the HTML5 native-seek path.
await fireEvent(video, new Event("seeked"));
await tick();
}
describe("VideoPlayer scrubbing with active sleep timer (Android)", () => {
beforeEach(() => {
vi.clearAllMocks();
for (const key of Object.keys(channelHandlers)) delete channelHandlers[key];
sleepTimer.set({ mode: { kind: "off" }, remainingSeconds: 0 });
sleepTimerExpiredSignal.set(0);
});
it("overrides the native backend response to HTML5 rendering and stops the backend once", async () => {
await mountAndroidPlayer();
// The native backend must be stopped so it doesn't play audio behind the
// webview (frozen picture + double audio source).
expect(playerStop).toHaveBeenCalledTimes(1);
});
it("scrubbing without a timer seeks via the HTML5 path and keeps the new position", async () => {
const { slider, video } = await mountAndroidPlayer();
await scrubTo(slider, video, 600);
await waitFor(() =>
expect(playerSeekVideo).toHaveBeenCalledWith(
"repo-1",
600,
"src-1",
null,
true // HTML5 path: the webview owns playback after the override
)
);
expect(parseFloat(slider.value)).toBeCloseTo(600);
});
it("scrubbing still works (and holds position) after enabling an episodes sleep timer", async () => {
const { slider, video } = await mountAndroidPlayer();
// Enable "2 more episodes" timer; backend then ticks every second.
sleepTimerTick(2);
await tick();
sleepTimerTick(2);
await tick();
await scrubTo(slider, video, 600);
await waitFor(() => expect(playerSeekVideo).toHaveBeenCalledTimes(1));
expect(parseFloat(slider.value)).toBeCloseTo(600);
// Timer ticks after the seek must not snap the bar back.
sleepTimerTick(2);
await tick();
expect(parseFloat(slider.value)).toBeCloseTo(600);
// A second scrub must also work.
await scrubTo(slider, video, 900);
await waitFor(() => expect(playerSeekVideo).toHaveBeenCalledTimes(2));
expect(parseFloat(slider.value)).toBeCloseTo(900);
});
it("sleep-timer ticks alone never move the seek bar", async () => {
const { slider } = await mountAndroidPlayer();
const before = slider.value;
for (let i = 0; i < 5; i++) {
sleepTimerTick(2);
await tick();
}
expect(slider.value).toBe(before);
expect(playerSeekVideo).not.toHaveBeenCalled();
});
});

View File

@ -13,6 +13,11 @@
import SleepTimerIndicator from "./SleepTimerIndicator.svelte"; import SleepTimerIndicator from "./SleepTimerIndicator.svelte";
import CachedImage from "../common/CachedImage.svelte"; import CachedImage from "../common/CachedImage.svelte";
import { sleepTimerActive, sleepTimerExpiredSignal } from "$lib/stores/sleepTimer"; import { sleepTimerActive, sleepTimerExpiredSignal } from "$lib/stores/sleepTimer";
import { playbackPosition } from "$lib/stores/player";
import * as html5Adapter from "$lib/player/html5Adapter";
import { playerController } from "$lib/player";
import { Html5PlayerAdapter, type Html5ElementBridge } from "$lib/player/adapters";
import { createRustReportHost } from "$lib/player/adapters/rustReportHost";
interface Props { interface Props {
media: MediaItem | null; media: MediaItem | null;
@ -65,7 +70,10 @@
let controlsTimeout: ReturnType<typeof setTimeout> | null = null; let controlsTimeout: ReturnType<typeof setTimeout> | null = null;
let seekOffset = $state(0); // Track offset when seeking in transcoded streams let seekOffset = $state(0); // Track offset when seeking in transcoded streams
let isSeeking = $state(false); let isSeeking = $state(false);
let currentStreamUrl = $state(streamUrl); // Capture only the initial streamUrl prop; later prop changes are applied via
// the $effect below (untrack keeps this a one-time snapshot, matching
// reportMediaId above and silencing state_referenced_locally).
let currentStreamUrl = $state(untrack(() => streamUrl));
let hasReportedStart = $state(false); let hasReportedStart = $state(false);
let progressInterval: ReturnType<typeof setInterval> | null = null; let progressInterval: ReturnType<typeof setInterval> | null = null;
let isMediaReady = $state(false); // Track if media is ready to play (implements Loading state from DR-001) let isMediaReady = $state(false); // Track if media is ready to play (implements Loading state from DR-001)
@ -88,12 +96,47 @@
// Backend info from Rust (Rust decides which backend to use based on platform) // Backend info from Rust (Rust decides which backend to use based on platform)
let useHtml5Element = $state(true); // Default to HTML5, Rust will override if using native backend let useHtml5Element = $state(true); // Default to HTML5, Rust will override if using native backend
let backendChosen = false; // playerPlayItem succeeded and told us which backend to use
let nativeUnlisteners: Array<() => void> = []; // raw-channel listeners for native backend mode
// Position updates captured before a native seek can land after it and snap
// the bar back; suppress backend position feeds briefly after each seek
// (same idea as the MPV backend's last_seek_time suppression).
let lastNativeSeekAt = 0;
const NATIVE_SEEK_SETTLE_MS = 1500;
function nativeSeekSettling(): boolean {
return Date.now() - lastNativeSeekAt < NATIVE_SEEK_SETTLE_MS;
}
let didStartNativePlayback = $state(false); // Track if we started playback (to know if we should stop on unmount) let didStartNativePlayback = $state(false); // Track if we started playback (to know if we should stop on unmount)
let didStopBackendEarly = $state(false); // Track if we stopped backend early for non-transcoded content let didStopBackendEarly = $state(false); // Track if we stopped backend early for non-transcoded content
let swipeType = $state<"brightness" | null>(null); let swipeType = $state<"brightness" | null>(null);
let hls: Hls | null = null; // HLS.js instance for streaming HLS content let hls: Hls | null = null; // HLS.js instance for streaming HLS content
let hlsFatalRecoveryAttempts = 0; // Track recovery attempts to prevent infinite restarts let hlsFatalRecoveryAttempts = 0; // Track recovery attempts to prevent infinite restarts
// ===== Player adapter (control boundary) =====
// The adapter owns the high-level control contract (play/pause/seek/track).
// VideoPlayer supplies a narrow bridge for the element/HLS-coupled parts and
// registers the adapter with the facade so control intents — from UI OR from a
// backend control event (lockscreen/remote/sleep) — reach this element.
let playerAdapter: Html5PlayerAdapter | null = null;
function tearDownHls() {
if (hls) {
hls.detachMedia();
hls.stopLoad();
hls.destroy();
hls = null;
}
}
const adapterBridge: Html5ElementBridge = {
getElement: () => videoElement,
getSeekOffset: () => seekOffset,
setSeekOffset: (o) => { seekOffset = o; },
setStreamUrl: (u) => { currentStreamUrl = u; },
destroyHls: tearDownHls,
getMediaSourceId: () => mediaSourceId ?? null,
};
// Audio track selection // Audio track selection
let showAudioTrackMenu = $state(false); let showAudioTrackMenu = $state(false);
let selectedAudioTrackIndex = $state<number | null>(null); let selectedAudioTrackIndex = $state<number | null>(null);
@ -205,22 +248,25 @@
hasPerformedInitialSeek = false; // Reset so new video can seek to initial position hasPerformedInitialSeek = false; // Reset so new video can seek to initial position
lastAppliedInitialPosition = undefined; // New stream - forget the previously-applied resume point lastAppliedInitialPosition = undefined; // New stream - forget the previously-applied resume point
endedFired = false; // New stream loaded - allow onEnded to fire again endedFired = false; // New stream loaded - allow onEnded to fire again
html5Adapter.resetReporting(); // New stream - clear position-report throttle
} }
}); });
// Pause playback when the time-based sleep timer expires. The backend stops // Sleep-timer expiry pause is now driven by the backend through the player
// its own (MPV/ExoPlayer) playback itself, but the HTML5 <video> element // adapter: playerEvents.ts routes `sleep_timer_expired` to the active adapter's
// plays in the webview outside the backend's control, so it must be paused // pause() (see handleControlCommand / the sleep_timer_expired case). This
// here or the sleep timer never actually stops video playback on Linux. // removes the component's direct videoElement.pause() reach-in — the backend
let lastSleepExpirySeen = $sleepTimerExpiredSignal; // has control authority over the webview element via the adapter boundary.
// Native backend (Android ExoPlayer): drive the seek bar from the player
// store, which is fed by the backend's PositionUpdate events. The legacy
// "player://position-update" raw channel was never emitted by the backend,
// so without this the bar only moves when the user scrubs.
$effect(() => { $effect(() => {
if ($sleepTimerExpiredSignal !== lastSleepExpirySeen) { const position = $playbackPosition;
lastSleepExpirySeen = $sleepTimerExpiredSignal; if (!useHtml5Element && !isDraggingSeekBar && !isSeeking && !nativeSeekSettling()) {
if (useHtml5Element && videoElement && !videoElement.paused) { currentTime = position;
console.log("[VideoPlayer] Sleep timer expired - pausing playback");
videoElement.pause();
}
} }
}); });
@ -297,6 +343,25 @@
console.log('[VideoPlayer] HLS manifest parsed, ready to play'); console.log('[VideoPlayer] HLS manifest parsed, ready to play');
}); });
// On the Android WebView the element's own `canplay` may not fire for
// MSE-fed HLS, so treat the first buffered fragment as "ready" too.
// This reveals the <video> element (otherwise it stays invisible behind
// the black poster card while audio plays).
hls.on(Hls.Events.FRAG_BUFFERED, () => {
markMediaReady();
});
// The canplay-fallback timeout is normally armed from the element's
// `loadstart` event, but with hls.js the element's `src` is "" and
// `loadstart` may not fire, so arm a backstop here directly.
if (canplayFallbackTimeout) clearTimeout(canplayFallbackTimeout);
canplayFallbackTimeout = setTimeout(() => {
if (!isMediaReady && videoElement && videoElement.readyState >= 2) {
console.warn('[VideoPlayer] HLS canplay fallback - revealing video (readyState:', videoElement.readyState, ')');
markMediaReady();
}
}, 5000);
// Reset recovery attempts for new HLS instance // Reset recovery attempts for new HLS instance
hlsFatalRecoveryAttempts = 0; hlsFatalRecoveryAttempts = 0;
@ -465,11 +530,30 @@
// Rust tells us which backend it's using // Rust tells us which backend it's using
useHtml5Element = response.useHtml5Element; useHtml5Element = response.useHtml5Element;
backendChosen = true;
console.log(`[VideoPlayer] Backend: ${response.backend}, useHtml5Element: ${useHtml5Element}`); console.log(`[VideoPlayer] Backend: ${response.backend}, useHtml5Element: ${useHtml5Element}`);
// INTERIM (until the video-player API refactor lands): always render
// through the webview HTML5 element, including Android. The native
// ExoPlayer SurfaceView sits behind an opaque webview and has never
// actually been visible (an init bug kept the app on the HTML5 path
// since the POC), so true native mode plays audio behind a frozen
// picture. Stop the native backend and let the webview own playback,
// matching Linux behavior and avoiding dual audio.
if (!useHtml5Element) {
console.warn("[VideoPlayer] Native video backend reported - overriding to HTML5 rendering (native surface not visible through webview)");
useHtml5Element = true;
try {
await commands.playerStop();
didStopBackendEarly = true;
} catch (err) {
console.warn("[VideoPlayer] Failed to stop native backend:", err);
}
}
// If using HTML5 element for non-transcoded content, stop the backend player // If using HTML5 element for non-transcoded content, stop the backend player
// For transcoded content, we need to keep the backend running to handle seeking/audio track switching // For transcoded content, we need to keep the backend running to handle seeking/audio track switching
if (useHtml5Element && !needsTranscoding) { if (useHtml5Element && !needsTranscoding && !didStopBackendEarly) {
try { try {
console.log("[VideoPlayer] Using HTML5 for direct stream - stopping backend player to prevent dual audio"); console.log("[VideoPlayer] Using HTML5 for direct stream - stopping backend player to prevent dual audio");
await commands.playerStop(); await commands.playerStop();
@ -483,41 +567,63 @@
didStartNativePlayback = true; // Track that we need to stop backend on unmount didStartNativePlayback = true; // Track that we need to stop backend on unmount
} }
// Register the HTML5 player adapter with the facade so control intents
// (UI or backend lockscreen/remote/sleep events) route to this element.
if (useHtml5Element) {
const host = createRustReportHost(media.id, {
onEnded: () => notifyEnded(),
onStreamUrlChanged: (u) => { currentStreamUrl = u; },
});
playerAdapter = new Html5PlayerAdapter(host, adapterBridge);
playerAdapter.attach(videoElement);
playerController.setActiveAdapter(playerAdapter);
}
if (!useHtml5Element) { if (!useHtml5Element) {
// Using native backend, subscribe to player events // Using native backend, subscribe to player events
didStartNativePlayback = true; // Track that we started native playback didStartNativePlayback = true; // Track that we started native playback
const unlisten1 = await listen("player://position-update", (event: any) => { isPlaying = (response.state?.kind ?? response.state) === "playing";
if (!isDraggingSeekBar) { // Cleanup happens in the component's top-level onDestroy. Calling
currentTime = event.payload.position; // onDestroy() here — after an await — throws lifecycle_outside_component,
} // which the catch below used to misread as an init failure: it flipped
}); // useHtml5Element to true, so every seek went down the HTML5 path and
// never reached ExoPlayer (the video "seeked" then snapped back).
const unlisten2 = await listen("player://state-changed", (event: any) => { nativeUnlisteners.push(
isPlaying = event.payload.state === "playing"; await listen("player://position-update", (event: any) => {
}); if (!isDraggingSeekBar && !isSeeking && !nativeSeekSettling()) {
currentTime = event.payload.position;
// Clean up listeners on destroy }
onDestroy(() => { })
unlisten1(); );
unlisten2(); nativeUnlisteners.push(
}); await listen("player://state-changed", (event: any) => {
isPlaying = event.payload.state === "playing";
})
);
} }
} catch (err) { } catch (err) {
console.error("[VideoPlayer] Failed to initialize player:", err); console.error("[VideoPlayer] Failed to initialize player:", err);
// Fallback to HTML5 on error if (backendChosen) {
useHtml5Element = true; // The backend already accepted the item; a later error (e.g. event
// subscription) must not silently switch the seek/controls path to
// For non-transcoded content, try to stop any backend player that might have started // HTML5 while the native backend keeps playing.
if (!needsTranscoding) { console.warn("[VideoPlayer] Backend already initialized - keeping native mode despite error");
try {
await commands.playerStop();
didStopBackendEarly = true;
} catch (stopErr) {
// Ignore errors when stopping
}
} else { } else {
// For transcoded content, keep backend for seeking // Fallback to HTML5 on error
didStartNativePlayback = true; useHtml5Element = true;
// For non-transcoded content, try to stop any backend player that might have started
if (!needsTranscoding) {
try {
await commands.playerStop();
didStopBackendEarly = true;
} catch (stopErr) {
// Ignore errors when stopping
}
} else {
// For transcoded content, keep backend for seeking
didStartNativePlayback = true;
}
} }
} }
} }
@ -561,6 +667,12 @@
// Stop RAF loop // Stop RAF loop
stopTimeUpdates(); stopTimeUpdates();
// Unregister the adapter from the facade (guarded so we only clear our own).
if (playerAdapter) {
playerController.clearActiveAdapter(playerAdapter);
playerAdapter = null;
}
if (progressInterval) { if (progressInterval) {
clearInterval(progressInterval); clearInterval(progressInterval);
} }
@ -568,6 +680,12 @@
clearInterval(debugLogInterval); clearInterval(debugLogInterval);
} }
// Remove native backend event listeners
for (const unlisten of nativeUnlisteners) {
unlisten();
}
nativeUnlisteners = [];
// Clean up HLS.js instance - prevent dual audio on unmount // Clean up HLS.js instance - prevent dual audio on unmount
if (hls) { if (hls) {
console.log("[VideoPlayer] Destroying HLS.js instance on unmount"); console.log("[VideoPlayer] Destroying HLS.js instance on unmount");
@ -607,6 +725,9 @@
const newCurrentTime = seekOffset + videoElement.currentTime; const newCurrentTime = seekOffset + videoElement.currentTime;
if (videoElement.readyState >= 2) { if (videoElement.readyState >= 2) {
currentTime = newCurrentTime; currentTime = newCurrentTime;
// Feed the Rust controller a throttled position tick (~250ms) so it
// stays the source of truth for HTML5 video without flooding IPC.
html5Adapter.reportPosition(currentTime, duration);
} }
} }
@ -656,6 +777,10 @@
console.log("[VideoPlayer] videoDuration state is now:", videoDuration); console.log("[VideoPlayer] videoDuration state is now:", videoDuration);
} }
// Tell the Rust controller the media is loaded and its duration (mirrors the
// native MediaLoaded event so the backend has a duration for HTML5 video).
html5Adapter.reportMediaLoaded(duration);
// Use setTimeout to log the derived value after reactive updates // Use setTimeout to log the derived value after reactive updates
setTimeout(() => { setTimeout(() => {
console.log("[VideoPlayer] Derived duration value:", duration); console.log("[VideoPlayer] Derived duration value:", duration);
@ -663,6 +788,20 @@
}, 0); }, 0);
} }
// Flip out of the Loading state and reveal the <video> element (which is
// `invisible` and covered by the black poster card until then). Multiple
// signals can legitimately mean "ready": the native `canplay` event, hls.js
// buffering its first fragment, or the element actually reaching `playing`.
// On the Android system WebView the HLS path feeds the element through MSE
// with `src=""`, so `loadstart`/`canplay` don't fire reliably and the
// canplay-fallback timeout was never armed — audio played while the video
// stayed invisible. Any of these callers now reveals it.
function markMediaReady() {
if (isMediaReady) return;
console.log("[VideoPlayer] Marking media ready");
isMediaReady = true;
}
async function handleCanPlay() { async function handleCanPlay() {
// Media is ready to play - transition from Loading to Playing state (DR-001) // Media is ready to play - transition from Loading to Playing state (DR-001)
console.log("[VideoPlayer] canplay event fired - media is ready"); console.log("[VideoPlayer] canplay event fired - media is ready");
@ -760,6 +899,9 @@
function handlePlaying() { function handlePlaying() {
console.log("[VideoPlayer] playing event - playback resumed"); console.log("[VideoPlayer] playing event - playback resumed");
isBuffering = false; isBuffering = false;
// Safety net: if we reached `playing` we are definitely renderable, even if
// `canplay`/hls FRAG_BUFFERED were missed on this WebView.
markMediaReady();
} }
function handleLoadStart() { function handleLoadStart() {
@ -842,6 +984,10 @@
function handlePlay() { function handlePlay() {
isPlaying = true; isPlaying = true;
startTimeUpdates(); // Start RAF loop for smooth time updates startTimeUpdates(); // Start RAF loop for smooth time updates
// Mirror the DOM state into the Rust PlayerController so it is the single
// source of truth for HTML5 video (the <video> lives in the webview, which
// Rust cannot observe directly). See html5Adapter.ts.
html5Adapter.reportState("playing", reportMediaId ?? null);
// Report playback start on first play (skip for live - no resume tracking) // Report playback start on first play (skip for live - no resume tracking)
if (!isLive && !hasReportedStart && onReportStart) { if (!isLive && !hasReportedStart && onReportStart) {
onReportStart(currentTime, reportMediaId); onReportStart(currentTime, reportMediaId);
@ -852,6 +998,8 @@
function handlePause() { function handlePause() {
isPlaying = false; isPlaying = false;
stopTimeUpdates(); // Stop RAF loop when paused stopTimeUpdates(); // Stop RAF loop when paused
html5Adapter.reportState("paused", reportMediaId ?? null);
html5Adapter.reportPosition(currentTime, duration, { force: true });
// Report progress when paused // Report progress when paused
if (onReportProgress) { if (onReportProgress) {
onReportProgress(currentTime, true, reportMediaId); onReportProgress(currentTime, true, reportMediaId);
@ -861,7 +1009,13 @@
function handleEnded() { function handleEnded() {
isPlaying = false; isPlaying = false;
stopTimeUpdates(); // Stop RAF loop when ended stopTimeUpdates(); // Stop RAF loop when ended
// Report stop when video ends (skip for live - no resume tracking) // NOTE: do NOT report a "stopped" player state here. Natural end-of-video is
// an autoplay handoff, not a stop: the backend's on_video_playback_ended
// decides whether to advance to the next episode (incl. sleep-timer episode
// counting). Emitting StateChanged{stopped} would flip the player/mode to
// idle mid-handoff and suppress the next-episode auto-advance (pauses at the
// end of an episode instead of continuing). onReportStop below still reports
// progress to Jellyfin; notifyEnded() drives the autoplay decision.
if (!isLive && onReportStop) { if (!isLive && onReportStop) {
onReportStop(currentTime, reportMediaId); onReportStop(currentTime, reportMediaId);
} }
@ -870,19 +1024,13 @@
} }
async function togglePlayPause() { async function togglePlayPause() {
if (!useHtml5Element) { // Route through the facade → active adapter so the toggle goes through the
try { // one control boundary (and the adapter reports the resulting element state
const response = (await commands.playerToggle()) as any; // back into Rust). The element's own play/pause handlers update isPlaying.
isPlaying = response.state === "playing"; try {
} catch (err) { await playerController.toggle();
console.error("[VideoPlayer] Failed to toggle native player:", err); } catch (err) {
} console.error("[VideoPlayer] Failed to toggle playback:", err);
} else if (videoElement) {
if (videoElement.paused) {
videoElement.play();
} else {
videoElement.pause();
}
} }
} }
@ -902,130 +1050,29 @@
isDraggingSeekBar = false; isDraggingSeekBar = false;
try { try {
console.log("[VideoPlayer] Seeking to:", targetTime.toFixed(2), "useHtml5Element:", useHtml5Element); console.log("[VideoPlayer] Seeking to:", targetTime.toFixed(2));
const repo = auth.getRepository(); // Optimistic display; the primitive updates currentTime/seekOffset as it
if (!repo) { // completes (reloadSource drives the stream URL via the adapter bridge).
console.error("[VideoPlayer] No repository available"); currentTime = targetTime;
return; stopTimeUpdates(); // pause RAF while the seek settles
}
// Backend smart seeking handles both native and HTML5 // The BACKEND decides the strategy (in-place vs transcode reload); the
const response = (await commands.playerSeekVideo( // facade dispatches the matching adapter PRIMITIVE. This is the shared
repo.getHandle(), // decision-in-Rust design — no strategy branch lives here anymore.
lastNativeSeekAt = Date.now();
await playerController.seekVideo(
targetTime, targetTime,
mediaSourceId ?? null, mediaSourceId ?? null,
selectedAudioTrackIndex ?? null, selectedAudioTrackIndex ?? null
useHtml5Element );
)) as any;
console.log("[VideoPlayer] Backend seek response:", response); // Resume smooth updates if still playing after the seek settled.
if (videoElement && !videoElement.paused) {
// For native backend, the backend handles everything internally startTimeUpdates();
if (!useHtml5Element) {
// Backend already stopped, reloaded, and seeked if needed
currentTime = response.position ?? targetTime;
if (response.strategy === "reloadStream") {
seekOffset = response.seekOffset ?? targetTime;
currentStreamUrl = response.newUrl ?? currentStreamUrl;
} else {
seekOffset = 0;
}
console.log("[VideoPlayer] Native backend seek completed at position:", currentTime);
return;
} }
// HTML5 backend - handle video element management console.log("[VideoPlayer] Seek completed at:", currentTime.toFixed(2), "offset:", seekOffset);
if (!videoElement) {
console.warn("[VideoPlayer] Cannot seek - video element not available");
return;
}
if (response.strategy === "reloadStream") {
// Transcoded stream - reload with new URL
console.log("[VideoPlayer] Reloading HTML5 stream from position:", targetTime);
const wasPlaying = !videoElement.paused;
// CRITICAL: Stop playback completely to prevent dual audio
videoElement.pause();
stopTimeUpdates(); // Stop RAF updates
// CRITICAL: Destroy old HLS instance completely to prevent dual audio
if (hls) {
console.log("[VideoPlayer] Destroying old HLS instance for seek");
hls.detachMedia(); // Detach from video element
hls.stopLoad(); // Stop loading fragments
hls.destroy(); // Completely destroy the instance
hls = null; // Clear reference
}
// CRITICAL: Clear video element buffers completely
if (videoElement.src) {
videoElement.removeAttribute('src');
videoElement.load(); // Reset and flush all buffers
}
// Small delay to ensure cleanup completes before creating new HLS instance
await new Promise(resolve => setTimeout(resolve, 100));
// Update stream URL (this will trigger $effect to create new HLS instance)
seekOffset = response.seekOffset ?? targetTime;
currentStreamUrl = response.newUrl ?? currentStreamUrl;
currentTime = targetTime;
// Wait for video to be ready
await new Promise<void>((resolve) => {
const onCanPlay = () => {
console.log("[VideoPlayer] Transcoded video loaded after seek");
videoElement?.removeEventListener("canplay", onCanPlay);
resolve();
};
if (videoElement) {
videoElement.addEventListener("canplay", onCanPlay);
}
setTimeout(() => {
console.warn("[VideoPlayer] Transcoded seek timeout");
videoElement?.removeEventListener("canplay", onCanPlay);
resolve();
}, 10000);
});
if (wasPlaying && videoElement) {
await videoElement.play();
startTimeUpdates(); // Restart RAF updates
}
} else {
// Native browser seeking
console.log("[VideoPlayer] Using native HTML5 seek to:", targetTime.toFixed(2));
videoElement.currentTime = targetTime;
currentTime = targetTime;
seekOffset = 0;
// Wait for seek to complete
await new Promise<void>((resolve) => {
const onSeeked = () => {
console.log("[VideoPlayer] Native seek completed");
videoElement?.removeEventListener("seeked", onSeeked);
resolve();
};
if (videoElement) {
videoElement.addEventListener("seeked", onSeeked);
}
setTimeout(() => {
videoElement?.removeEventListener("seeked", onSeeked);
resolve();
}, 2000);
});
}
console.log("[VideoPlayer] HTML5 seek completed:", {
strategy: response.strategy,
targetTime: targetTime.toFixed(2),
actualTime: videoElement.currentTime.toFixed(2),
seekOffset,
});
} catch (err) { } catch (err) {
console.error("[VideoPlayer] Seek failed:", err); console.error("[VideoPlayer] Seek failed:", err);
} finally { } finally {
@ -1195,73 +1242,19 @@
showAudioTrackMenu = false; showAudioTrackMenu = false;
try { try {
const repo = auth.getRepository(); // The BACKEND decides whether the audio-track switch needs a transcode
if (!repo) throw new Error("Not authenticated"); // reload; the facade dispatches the resulting adapter PRIMITIVE
// (reloadSource) which runs the invariant dual-audio teardown sequence.
// Call unified backend command // No strategy branch lives here anymore.
const response = (await commands.playerSwitchAudioTrack( stopTimeUpdates();
repo.getHandle(), await playerController.switchAudioTrack(
streamIndex, streamIndex,
arrayIndex, arrayIndex,
useHtml5Element, videoElement ? videoElement.currentTime + seekOffset : null,
useHtml5Element && videoElement ? videoElement.currentTime + seekOffset : null,
mediaSourceId ?? null mediaSourceId ?? null
)) as any; );
if (videoElement && !videoElement.paused) {
// Handle response based on strategy startTimeUpdates();
if (response.strategy === "reloadStream" && useHtml5Element && videoElement) {
console.log("[VideoPlayer] Switching audio track - reloading stream");
// Save state before reload
const wasPlaying = !videoElement.paused;
// CRITICAL: Stop playback completely to prevent dual audio
videoElement.pause();
stopTimeUpdates(); // Stop RAF updates
// CRITICAL: Destroy old HLS instance completely to prevent dual audio
if (hls) {
console.log("[VideoPlayer] Destroying old HLS instance for audio track switch");
hls.detachMedia(); // Detach from video element
hls.stopLoad(); // Stop loading fragments
hls.destroy(); // Completely destroy the instance
hls = null; // Clear reference
}
// CRITICAL: Clear video element buffers completely
if (videoElement.src) {
videoElement.removeAttribute('src');
videoElement.load(); // Reset and flush all buffers
}
// Small delay to ensure cleanup completes before creating new HLS instance
await new Promise(resolve => setTimeout(resolve, 100));
// Update stream URL (this will trigger $effect to create new HLS instance)
currentStreamUrl = response.newUrl!;
seekOffset = response.position!;
// Wait for video to be ready
await new Promise<void>((resolve) => {
const onCanPlay = () => {
console.log("[VideoPlayer] Video reloaded with new audio track");
videoElement?.removeEventListener("canplay", onCanPlay);
resolve();
};
videoElement!.addEventListener("canplay", onCanPlay);
// Timeout fallback
setTimeout(() => {
videoElement?.removeEventListener("canplay", onCanPlay);
resolve();
}, 5000);
});
// Resume playback if it was playing
if (wasPlaying) {
await videoElement.play();
startTimeUpdates(); // Restart RAF updates
}
} }
console.log("[VideoPlayer] Successfully changed audio track"); console.log("[VideoPlayer] Successfully changed audio track");

View File

@ -1,5 +1,5 @@
<script lang="ts"> <script lang="ts">
import { commands } from "$lib/api/bindings"; import { playerController } from "$lib/player";
import { volume, isMuted, mergedVolume } from "$lib/stores/player"; import { volume, isMuted, mergedVolume } from "$lib/stores/player";
import { isRemoteMode } from "$lib/stores/playbackMode"; import { isRemoteMode } from "$lib/stores/playbackMode";
import { selectedSession, sessions } from "$lib/stores/sessions"; import { selectedSession, sessions } from "$lib/stores/sessions";
@ -31,7 +31,7 @@
// Remote mode: send volume as 0-100 integer to remote session // Remote mode: send volume as 0-100 integer to remote session
await sessions.sendVolume($selectedSession.id, Math.round(newVolume * 100)); await sessions.sendVolume($selectedSession.id, Math.round(newVolume * 100));
} else { } else {
await commands.playerSetVolume(newVolume); await playerController.setVolume(newVolume);
} }
} }
@ -39,7 +39,7 @@
if ($isRemoteMode && $selectedSession) { if ($isRemoteMode && $selectedSession) {
await sessions.sendToggleMute($selectedSession.id); await sessions.sendToggleMute($selectedSession.id);
} else { } else {
await commands.playerToggleMute(); await playerController.toggleMute();
} }
} }

View File

@ -0,0 +1,194 @@
/**
* Unit tests for Html5PlayerAdapter.
*
* The Option-1 primitive design makes the adapter pure, decision-free mechanics
* it takes a mock <video> element + bridge + host, so we can assert each
* primitive drives the element correctly without any real DOM or backend.
*/
import { describe, it, expect, vi, beforeEach } from "vitest";
import { Html5PlayerAdapter, type Html5ElementBridge } from "./html5Adapter";
import type { AdapterHost } from "./types";
/** A minimal fake <video> element that records mutations and fires events. */
function makeFakeVideo() {
const listeners: Record<string, Array<() => void>> = {};
const el: any = {
paused: true,
currentTime: 0,
volume: 1,
muted: false,
src: "blob:existing",
play: vi.fn(async () => {
el.paused = false;
}),
pause: vi.fn(() => {
el.paused = true;
}),
load: vi.fn(),
removeAttribute: vi.fn((attr: string) => {
if (attr === "src") el.src = "";
}),
addEventListener: (event: string, cb: () => void) => {
(listeners[event] ??= []).push(cb);
},
removeEventListener: (event: string, cb: () => void) => {
listeners[event] = (listeners[event] ?? []).filter((f) => f !== cb);
},
// Test helper: fire an event so waitForEvent resolves immediately.
_fire: (event: string) => {
(listeners[event] ?? []).slice().forEach((f) => f());
},
querySelectorAll: () => [] as any,
textTracks: [] as any,
};
return el;
}
type FakeVideo = ReturnType<typeof makeFakeVideo>;
function makeBridge(overrides: Partial<Html5ElementBridge> = {}): Html5ElementBridge {
let offset = 0;
return {
getElement: () => null,
getSeekOffset: () => offset,
setSeekOffset: vi.fn((o: number) => { offset = o; }),
setStreamUrl: vi.fn(),
destroyHls: vi.fn(),
getMediaSourceId: () => "msid-1",
...overrides,
};
}
function makeHost(): AdapterHost {
return {
onState: vi.fn(),
onPosition: vi.fn(),
onMediaLoaded: vi.fn(),
onEnded: vi.fn(),
onError: vi.fn(),
onStreamUrlChanged: vi.fn(),
onBuffering: vi.fn(),
onReady: vi.fn(),
};
}
describe("Html5PlayerAdapter", () => {
let host: AdapterHost;
let bridge: Html5ElementBridge;
let adapter: Html5PlayerAdapter;
let video: ReturnType<typeof makeFakeVideo>;
beforeEach(() => {
host = makeHost();
bridge = makeBridge();
adapter = new Html5PlayerAdapter(host, bridge);
video = makeFakeVideo();
adapter.attach(video);
});
it("is an html5-kind adapter", () => {
expect(adapter.kind).toBe("html5");
});
it("play() calls element.play()", async () => {
await adapter.play();
expect(video.play).toHaveBeenCalledTimes(1);
});
it("pause() calls element.pause()", async () => {
video.paused = false;
await adapter.pause();
expect(video.pause).toHaveBeenCalledTimes(1);
});
it("toggle() plays when paused and reports the resulting state", async () => {
video.paused = true;
const playing = await adapter.toggle();
expect(video.play).toHaveBeenCalled();
expect(playing).toBe(true);
});
it("toggle() pauses when playing", async () => {
video.paused = false;
const playing = await adapter.toggle();
expect(video.pause).toHaveBeenCalled();
expect(playing).toBe(false);
});
it("seekElement() sets currentTime, offset, and waits for 'seeked'", async () => {
const p = adapter.seekElement(42, 0);
expect(video.currentTime).toBe(42);
expect(bridge.setSeekOffset).toHaveBeenCalledWith(0);
video._fire("seeked"); // resolve the wait
await p;
});
it("reloadSource() runs the invariant teardown->swap->resume sequence", async () => {
video.paused = false; // was playing → should resume
const p = adapter.reloadSource("http://new/master.m3u8", 120);
// Teardown happened synchronously before the awaited canplay wait.
expect(video.pause).toHaveBeenCalled();
expect(bridge.destroyHls).toHaveBeenCalledTimes(1);
expect(video.removeAttribute).toHaveBeenCalledWith("src");
expect(video.load).toHaveBeenCalled();
// Allow the internal 100ms settle delay, then fire canplay to resume.
await new Promise((r) => setTimeout(r, 110));
expect(bridge.setSeekOffset).toHaveBeenCalledWith(120);
expect(bridge.setStreamUrl).toHaveBeenCalledWith("http://new/master.m3u8");
video._fire("canplay");
await p;
expect(video.play).toHaveBeenCalled(); // resumed because it was playing
});
it("reloadSource() does not resume when it was paused", async () => {
video.paused = true;
const p = adapter.reloadSource("http://new/master.m3u8", 30);
await new Promise((r) => setTimeout(r, 110));
video._fire("canplay");
await p;
expect(video.play).not.toHaveBeenCalled();
});
it("setVolume() clamps to 0..1", () => {
adapter.setVolume(1.5);
expect(video.volume).toBe(1);
adapter.setVolume(-0.5);
expect(video.volume).toBe(0);
adapter.setVolume(0.4);
expect(video.volume).toBeCloseTo(0.4);
});
it("setMuted() sets the element muted flag", () => {
adapter.setMuted(true);
expect(video.muted).toBe(true);
});
it("getPosition() returns element time plus the transcode offset", () => {
video.currentTime = 10;
(bridge.getSeekOffset as any) = () => 100;
// Rebuild adapter with the offset-returning bridge.
const a = new Html5PlayerAdapter(host, bridge);
a.attach(video);
expect(a.getPosition()).toBe(110);
});
it("dispose() tears down hls and clears the element", async () => {
await adapter.dispose();
expect(bridge.destroyHls).toHaveBeenCalled();
expect(video.pause).toHaveBeenCalled();
// After dispose, primitives are no-ops (element detached).
await adapter.play();
// play was called once during dispose teardown? no — play only on reload/resume.
expect(video.play).not.toHaveBeenCalled();
});
it("primitives are safe no-ops before an element is attached", async () => {
const bare = new Html5PlayerAdapter(host, bridge);
await expect(bare.play()).resolves.toBeUndefined();
await expect(bare.pause()).resolves.toBeUndefined();
await expect(bare.seekElement(5, 0)).resolves.toBeUndefined();
expect(await bare.toggle()).toBe(false);
});
});

View File

@ -0,0 +1,201 @@
/**
* Html5PlayerAdapter the Linux/desktop (and interim Android) PlayerAdapter
* implementation. It owns the high-level control surface for an HTML5 `<video>`
* element and reports the element's lifecycle back into Rust via its
* {@link AdapterHost}.
*
* Design note on the split with VideoPlayer.svelte:
* The delicate, timing-sensitive parts (hls.js instance lifecycle, the transcode
* "reload stream" seek/audio-track dance with its dual-audio teardown and
* canplay waits) are inherently coupled to Svelte reactive state and the DOM
* element. Rather than relocate that reactive machinery wholesale (high
* regression risk), the adapter receives an {@link Html5ElementBridge} of narrow
* callbacks the owning component supplies. The adapter is the single OWNER of the
* control contract (play/pause/seek/track/volume) and of reporting; the bridge is
* the seam to the component's element/HLS/reactive state. This keeps all control
* intents flowing through the PlayerAdapter interface while preserving the
* hard-won element behavior verbatim.
*
* TRACES: UR-003, UR-005, UR-020, UR-021 | DR-001, DR-023, DR-024, DR-028
*/
import type { AdapterHost, PlayerAdapter, PlayerLoadOptions } from "./types";
/**
* Narrow seam the owning component provides so the adapter can execute the
* element/HLS-coupled parts of a control action without re-implementing the
* component's reactive HLS lifecycle. Every function here is a thin wrapper over
* work the component already does.
*/
export interface Html5ElementBridge {
/** The bound <video> element, or null before mount / after teardown. */
getElement(): HTMLVideoElement | null;
/** Current seek offset (seconds) for transcoded streams. */
getSeekOffset(): number;
setSeekOffset(offset: number): void;
/** Update the stream URL the component renders (triggers its HLS $effect). */
setStreamUrl(url: string): void;
/** Tear down the component-owned hls.js instance (dual-audio prevention). */
destroyHls(): void;
/** Media source id for seek/audio-track URLs. */
getMediaSourceId(): string | null;
}
export class Html5PlayerAdapter implements PlayerAdapter {
readonly kind = "html5" as const;
private attachedElement: HTMLVideoElement | null = null;
private host: AdapterHost;
private bridge: Html5ElementBridge;
constructor(host: AdapterHost, bridge: Html5ElementBridge) {
this.host = host;
this.bridge = bridge;
}
/**
* Resolve the LIVE <video> element. The bridge's `getElement()` returns the
* component's current reactive `videoElement`, which is authoritative: the
* element can be re-bound when the {#if} block re-renders, so a value captured
* once in `attach()` may go stale (this caused play/pause to silently no-op).
* Falls back to the attach()-captured element for unit tests whose bridge
* returns null.
*/
private get element(): HTMLVideoElement | null {
return this.bridge.getElement() ?? this.attachedElement;
}
attach(element: HTMLVideoElement | null): void {
this.attachedElement = element;
}
async load(streamUrl: string, _options: PlayerLoadOptions): Promise<void> {
// The component's reactive HLS $effect performs the actual attach/load when
// the stream URL is set; loading is therefore driven by setStreamUrl. The
// component's canplay/frag-buffered path reports readiness through the host.
this.bridge.setSeekOffset(0);
this.bridge.setStreamUrl(streamUrl);
this.host.onState("loading");
}
async play(): Promise<void> {
const el = this.element;
if (!el) return;
try {
await el.play();
// handlePlay on the element reports "playing"; no double-report here.
} catch (err) {
this.host.onError(`play() failed: ${err}`);
}
}
async pause(): Promise<void> {
this.element?.pause();
}
async toggle(): Promise<boolean> {
const el = this.element;
if (!el) return false;
if (el.paused) {
await this.play();
return true;
}
await this.pause();
return false;
}
/**
* PRIMITIVE: in-place element seek (no reload). The backend already decided
* this seek does not need a transcode reload.
*/
async seekElement(positionSeconds: number, offset: number): Promise<void> {
const el = this.element;
if (!el) return;
el.currentTime = positionSeconds;
this.bridge.setSeekOffset(offset);
await this.waitForEvent(el, "seeked", 2000);
}
/**
* PRIMITIVE: compound reload the invariant HTML5 sequence to swap the source
* and resume at `offset`. Contains NO strategy decision; the backend already
* decided to reload and supplied the url/offset. Preserves the hard-won
* dual-audio teardown and canplay wait.
*/
async reloadSource(url: string, offset: number): Promise<void> {
const el = this.element;
if (!el) {
// Still update the stream URL so the component's HLS $effect can pick it up.
this.bridge.setSeekOffset(offset);
this.bridge.setStreamUrl(url);
return;
}
const wasPlaying = !el.paused;
el.pause();
this.bridge.destroyHls();
if (el.src) {
el.removeAttribute("src");
el.load();
}
await new Promise((r) => setTimeout(r, 100));
this.bridge.setSeekOffset(offset);
this.bridge.setStreamUrl(url);
await this.waitForEvent(el, "canplay", 10000);
if (wasPlaying) await el.play();
}
setVolume(volume: number): void {
if (this.element) this.element.volume = Math.max(0, Math.min(1, volume));
}
setMuted(muted: boolean): void {
if (this.element) this.element.muted = muted;
}
/** Subtitle selection: HTML5 toggles textTracks on the element directly. */
async selectSubtitle(streamIndex: number | null, _arrayIndex?: number): Promise<void> {
const el = this.element;
if (!el || !el.textTracks) return;
for (let i = 0; i < el.textTracks.length; i++) {
el.textTracks[i].mode = "disabled";
}
if (streamIndex !== null) {
const tracks = el.querySelectorAll("track");
tracks.forEach((track) => {
const idx = parseInt(track.getAttribute("data-stream-index") || "-1");
if (idx === streamIndex && track.track) {
track.track.mode = "showing";
}
});
}
}
getPosition(): number {
const el = this.element;
if (!el) return 0;
return el.currentTime + this.bridge.getSeekOffset();
}
async dispose(): Promise<void> {
this.bridge.destroyHls();
const el = this.element;
if (el) {
el.pause();
el.removeAttribute("src");
el.load();
}
this.attachedElement = null;
}
/** Resolve when `event` fires on `el`, or after `timeoutMs` as a fallback. */
private waitForEvent(el: HTMLVideoElement, event: string, timeoutMs: number): Promise<void> {
return new Promise<void>((resolve) => {
const done = () => {
el.removeEventListener(event, done);
resolve();
};
el.addEventListener(event, done);
setTimeout(done, timeoutMs);
});
}
}

View File

@ -0,0 +1,55 @@
/**
* Player adapter factory + public exports.
*
* `createAdapter` selects the concrete PlayerAdapter for the current platform.
* It is the single place that encodes the INTERIM Android override: the Rust
* backend may report a native ExoPlayer backend, but native Android video
* rendering is blocked upstream (tauri#10152 transparent webview / SurfaceView
* compositing), so we render Android video through the HTML5 adapter for now.
* When that upstream limitation is resolved, flip this to honor `backendKind`.
*
* TRACES: UR-003 | DR-004
*/
import { Html5PlayerAdapter, type Html5ElementBridge } from "./html5Adapter";
import { NativePlayerAdapter } from "./nativeAdapter";
import type { AdapterHost, PlayerAdapter } from "./types";
export type { PlayerAdapter, AdapterHost, PlayerLoadOptions, SubtitleTrackInput } from "./types";
export type { Html5ElementBridge } from "./html5Adapter";
export { Html5PlayerAdapter } from "./html5Adapter";
export { NativePlayerAdapter } from "./nativeAdapter";
/** What the Rust `player_play_item` response says it chose. */
export type BackendKind = "html5" | "native";
export interface CreateAdapterArgs {
/** Backend kind reported by `player_play_item` (`useHtml5Element`). */
backendKind: BackendKind;
host: AdapterHost;
/** Required for the HTML5 adapter; ignored by the native adapter. */
bridge?: Html5ElementBridge;
}
/**
* Build the adapter for this platform/stream.
*
* INTERIM: always returns the HTML5 adapter, because the native surface is not
* visible through the webview on current Tauri (see module docs). The bridge is
* therefore required.
*/
export function createAdapter({ backendKind, host, bridge }: CreateAdapterArgs): PlayerAdapter {
// INTERIM OVERRIDE: force HTML5 rendering even when the backend reports native.
const effectiveKind: BackendKind = "html5";
if (effectiveKind === "html5") {
if (!bridge) {
throw new Error("createAdapter: Html5ElementBridge is required for the HTML5 adapter");
}
return new Html5PlayerAdapter(host, bridge);
}
// Reached only once the interim override is lifted (native Android unblocked).
void backendKind;
return new NativePlayerAdapter(host);
}

View File

@ -0,0 +1,88 @@
/**
* Unit tests for NativePlayerAdapter thin delegate to backend commands.
* Pins the primitivecommand mapping so the ExoPlayer path stays correct.
*/
import { describe, it, expect, vi, beforeEach } from "vitest";
const playerPlay = vi.fn((..._a: any[]): any => ({}));
const playerPause = vi.fn((..._a: any[]): any => ({}));
const playerToggle = vi.fn((..._a: any[]): any => ({ state: "playing" }));
const playerSetVolume = vi.fn((..._a: any[]): any => ({}));
const playerToggleMute = vi.fn((..._a: any[]): any => ({}));
const playerSetSubtitleTrack = vi.fn((..._a: any[]): any => ({}));
vi.mock("$lib/api/bindings", () => ({
commands: {
playerPlay: (...a: any[]) => playerPlay(...a),
playerPause: (...a: any[]) => playerPause(...a),
playerToggle: (...a: any[]) => playerToggle(...a),
playerSetVolume: (...a: any[]) => playerSetVolume(...a),
playerToggleMute: (...a: any[]) => playerToggleMute(...a),
playerSetSubtitleTrack: (...a: any[]) => playerSetSubtitleTrack(...a),
},
}));
import { NativePlayerAdapter } from "./nativeAdapter";
import type { AdapterHost } from "./types";
function makeHost(): AdapterHost {
return {
onState: vi.fn(), onPosition: vi.fn(), onMediaLoaded: vi.fn(), onEnded: vi.fn(),
onError: vi.fn(), onStreamUrlChanged: vi.fn(), onBuffering: vi.fn(), onReady: vi.fn(),
};
}
describe("NativePlayerAdapter", () => {
let adapter: NativePlayerAdapter;
beforeEach(() => {
vi.clearAllMocks();
adapter = new NativePlayerAdapter(makeHost());
});
it("is a native-kind adapter", () => {
expect(adapter.kind).toBe("native");
});
it("delegates play/pause to backend commands", async () => {
await adapter.play();
await adapter.pause();
expect(playerPlay).toHaveBeenCalledTimes(1);
expect(playerPause).toHaveBeenCalledTimes(1);
});
it("toggle() reflects the backend's resulting playing state", async () => {
expect(await adapter.toggle()).toBe(true);
expect(playerToggle).toHaveBeenCalledTimes(1);
});
it("records position on seek/reload primitives (backend does the real work)", async () => {
await adapter.seekElement(55, 0);
expect(adapter.getPosition()).toBe(55);
await adapter.reloadSource("ignored", 200);
expect(adapter.getPosition()).toBe(200);
});
it("load() seeds a resume position", async () => {
await adapter.load("url", {
mediaId: "m", mediaSourceId: null, needsTranscoding: false,
initialPosition: 90, isLive: false, audioTrackIndex: null,
knownDuration: 0, subtitleTracks: [],
});
expect(adapter.getPosition()).toBe(90);
});
it("setVolume clamps and delegates; setMuted toggles mute", () => {
adapter.setVolume(2);
expect(playerSetVolume).toHaveBeenCalledWith(1);
adapter.setMuted(true);
expect(playerToggleMute).toHaveBeenCalledTimes(1);
});
it("selectSubtitle maps null to disable and uses arrayIndex when given", async () => {
await adapter.selectSubtitle(null);
expect(playerSetSubtitleTrack).toHaveBeenCalledWith(null);
await adapter.selectSubtitle(5, 2);
expect(playerSetSubtitleTrack).toHaveBeenCalledWith(2);
});
});

View File

@ -0,0 +1,96 @@
/**
* NativePlayerAdapter the Android/ExoPlayer PlayerAdapter implementation.
*
* ExoPlayer is driven entirely by the Rust backend (JNI), which already emits
* PlayerStatusEvents and handles seek/audio-track internally. So this adapter is
* a thin delegate to backend commands; there is no DOM element to touch and no
* hls.js. State reporting is unnecessary here because the native backend emits
* events directly the adapter's job is only to forward control intents.
*
* NOTE: On current Tauri, native Android video rendering is blocked upstream
* (transparent webview / SurfaceView compositing tauri#10152), so video on
* Android currently runs through the HTML5 adapter via the interim override in
* the factory. This adapter exists for the audio/native path and for when that
* upstream limitation is resolved.
*
* TRACES: UR-003, UR-005 | DR-004, DR-028
*/
import { commands } from "$lib/api/bindings";
import type { AdapterHost, PlayerAdapter, PlayerLoadOptions } from "./types";
export class NativePlayerAdapter implements PlayerAdapter {
readonly kind = "native" as const;
// Kept for symmetry / future reporting needs; the native backend emits events.
private host: AdapterHost;
private position = 0;
constructor(host: AdapterHost) {
this.host = host;
}
// The native surface is owned by the backend; nothing to attach in the DOM.
attach(_element: HTMLVideoElement | null): void {}
async load(_streamUrl: string, options: PlayerLoadOptions): Promise<void> {
// player_play_item already initiated native playback before this adapter is
// created; nothing further to do. Seed a resume position if requested (the
// native backend performs the actual seek internally).
if (options.initialPosition > 0) {
this.position = options.initialPosition;
}
}
async play(): Promise<void> {
await commands.playerPlay();
}
async pause(): Promise<void> {
await commands.playerPause();
}
async toggle(): Promise<boolean> {
const response = (await commands.playerToggle()) as any;
return response?.state === "playing";
}
/**
* PRIMITIVE: in-place seek. For the native backend, the backend drives
* ExoPlayer's seek internally, so this simply records the target position.
* (The decision to seek-in-place vs reload was already made by the backend.)
*/
async seekElement(positionSeconds: number, _offset: number): Promise<void> {
this.position = positionSeconds;
}
/**
* PRIMITIVE: reload source. For the native backend the backend already
* performed the reload+seek internally as part of the seek decision; nothing
* to do on the frontend beyond recording position.
*/
async reloadSource(_url: string, offset: number): Promise<void> {
this.position = offset;
}
setVolume(volume: number): void {
void commands.playerSetVolume(Math.max(0, Math.min(1, volume)));
}
setMuted(_muted: boolean): void {
void commands.playerToggleMute();
}
async selectSubtitle(streamIndex: number | null, arrayIndex?: number): Promise<void> {
const indexToUse = streamIndex === null ? null : arrayIndex ?? streamIndex;
await commands.playerSetSubtitleTrack(indexToUse);
}
getPosition(): number {
return this.position;
}
async dispose(): Promise<void> {
// The backend is stopped via player_stop by the owning view; nothing to free.
}
}

View File

@ -0,0 +1,93 @@
/**
* An {@link AdapterHost} implementation that forwards a player adapter's outward
* lifecycle events into the Rust `PlayerController` via the `player_report_*`
* commands. The controller re-emits the same `PlayerStatusEvent`s the native
* backends emit, so the frontend `player` store is fed from ONE pipeline
* (playerEvents.ts) in both native and HTML5 modes keeping Rust the single
* source of truth.
*
* This is the sole place that talks to the report commands; adapters depend only
* on the {@link AdapterHost} interface, never on `commands` directly, which keeps
* them unit-testable with a mock host.
*
* TRACES: UR-003, UR-005 | DR-001, DR-028
*/
import { commands } from "$lib/api/bindings";
import type { AdapterHost } from "./types";
const POSITION_REPORT_INTERVAL_MS = 250;
/** Report options that let a caller bypass throttling for discrete events. */
export interface ReportPositionOptions {
force?: boolean;
}
/**
* Low-level report helpers, exported so the legacy `$lib/player/html5Adapter`
* shim can keep its function-style API while there are still direct callers.
* Prefer {@link createRustReportHost} for new adapter code.
*/
let lastPositionReport = 0;
export async function reportState(
state: "playing" | "paused" | "loading" | "stopped" | "idle",
mediaId: string | null
): Promise<void> {
try {
await commands.playerReportState(state, mediaId);
} catch (err) {
console.warn("[rustReportHost] Failed to report state:", err);
}
}
export async function reportPosition(
position: number,
duration: number,
{ force = false }: ReportPositionOptions = {}
): Promise<void> {
const now = Date.now();
if (!force && now - lastPositionReport < POSITION_REPORT_INTERVAL_MS) {
return;
}
lastPositionReport = now;
try {
await commands.playerReportPosition(position, Number.isFinite(duration) ? duration : 0);
} catch (err) {
console.warn("[rustReportHost] Failed to report position:", err);
}
}
export async function reportMediaLoaded(duration: number): Promise<void> {
try {
await commands.playerReportMediaLoaded(Number.isFinite(duration) ? duration : 0);
} catch (err) {
console.warn("[rustReportHost] Failed to report media loaded:", err);
}
}
export function resetReporting(): void {
lastPositionReport = 0;
}
/**
* Build an {@link AdapterHost} bound to a specific media id that forwards adapter
* events to Rust. `onStreamUrlChanged`, `onBuffering`, and `onReady` are wired by
* the owning view (they affect the `<video src>` / spinner), so this host accepts
* optional view callbacks and defaults them to no-ops.
*/
export function createRustReportHost(
mediaId: string,
view: Partial<Pick<AdapterHost, "onStreamUrlChanged" | "onBuffering" | "onReady" | "onEnded" | "onError">> = {}
): AdapterHost {
return {
onState: (state) => void reportState(state, mediaId),
onPosition: (position, duration) => void reportPosition(position, duration),
onMediaLoaded: (duration) => void reportMediaLoaded(duration),
onEnded: view.onEnded ?? (() => {}),
onError: view.onError ?? ((message) => console.warn("[rustReportHost] adapter error:", message)),
onStreamUrlChanged: view.onStreamUrlChanged ?? (() => {}),
onBuffering: view.onBuffering ?? (() => {}),
onReady: view.onReady ?? (() => {}),
};
}

View File

@ -0,0 +1,127 @@
/**
* PlayerAdapter contract the decoupled boundary between the UI/backend and a
* concrete video player implementation (Linux HTML5+hls.js, or Android native).
*
* The whole point: UI components and the Rust backend interact with video ONLY
* through this interface. All element / hls.js / ExoPlayer / textTracks detail
* and the backend seek/audio-track *strategy* round-trip is internal to an
* implementation. A control intent (from UI or a backend lockscreen/remote/sleep
* event) reaches the element by the facade dispatching to the active adapter.
*
* State flows OUTWARD through the {@link AdapterHost} callback bag rather than the
* adapter importing stores/commands directly this keeps adapters unit-testable
* with a mock host and keeps the reporting-to-Rust wiring in one place.
*
* TRACES: UR-003, UR-005, UR-020, UR-021 | DR-001, DR-023, DR-024, DR-028
*/
/** A subtitle track handed to the adapter at load time (WebVTT for HTML5). */
export interface SubtitleTrackInput {
index: number;
url: string;
language: string | null;
label: string;
mimeType: string;
}
/** Everything an adapter needs to load and begin a stream. */
export interface PlayerLoadOptions {
/** Jellyfin item id — used as the media_id when reporting state to Rust. */
mediaId: string;
/** Media source id for subtitle/seek URLs (null for local/direct). */
mediaSourceId: string | null;
/** HEVC/10-bit content that needs server transcoding (affects seek strategy). */
needsTranscoding: boolean;
/** Resume position in seconds (0 = start from beginning). */
initialPosition: number;
/** Live stream — no seek bar, no resume, no progress reporting. */
isLive: boolean;
/** Preselected audio track stream index, or null for the default. */
audioTrackIndex: number | null;
/** Known total duration in seconds (from runTimeTicks), or 0 if unknown. */
knownDuration: number;
/** Subtitle tracks available for this media. */
subtitleTracks: SubtitleTrackInput[];
}
/**
* Callback bag the adapter uses to report the element's lifecycle outward. The
* facade supplies an implementation that forwards to Rust (via the
* `player_report_*` commands) and, where needed, to the UI.
*/
export interface AdapterHost {
/** Playback state changed (playing/paused/loading/stopped/idle). */
onState(state: "playing" | "paused" | "loading" | "stopped" | "idle"): void;
/** Position/duration tick (adapter throttles; host forwards to Rust). */
onPosition(position: number, duration: number): void;
/** Media finished loading and knows its duration. */
onMediaLoaded(duration: number): void;
/** Playback reached the natural end of the stream (fires at most once). */
onEnded(): void;
/** A non-fatal or fatal playback error occurred. */
onError(message: string): void;
/**
* The stream URL the adapter is now playing changed (e.g. transcode reload on
* seek/audio-track switch). Lets the owning view keep its `<video src>` in sync.
*/
onStreamUrlChanged(url: string): void;
/** Buffering/ready transitions, so the view can show/hide its spinner. */
onBuffering(isBuffering: boolean): void;
onReady(): void;
}
/**
* One concrete player implementation per platform. Methods are high-level
* intents; strategy objects, hls instances, and textTracks never cross this line.
*/
export interface PlayerAdapter {
/** Which platform backend this adapter represents. */
readonly kind: "html5" | "native";
/**
* Bind the output target. For the HTML5 adapter this is the `<video>` element
* (pass null on teardown); the native adapter ignores it (ExoPlayer renders to
* its own surface).
*/
attach(element: HTMLVideoElement | null): void;
/** Load a stream and begin playback at `options.initialPosition`. */
load(streamUrl: string, options: PlayerLoadOptions): Promise<void>;
play(): Promise<void>;
pause(): Promise<void>;
/** Toggle play/pause; resolves to the resulting playing state. */
toggle(): Promise<boolean>;
// --- Seek/reload PRIMITIVES (decision-free) ---------------------------------
// The backend DECIDES whether a seek is an in-place element seek or a full
// source reload (transcode). The adapter only executes the chosen primitive;
// it contains no strategy branch. This is what keeps the decision logic shared
// in Rust (Option 1).
/**
* In-place seek of the already-loaded source (no reload). `offset` is the
* transcode seek offset the element position is relative to (0 for direct).
*/
seekElement(positionSeconds: number, offset: number): Promise<void>;
/**
* Compound reload: swap to `url` and resume at `offset` seconds. Runs the
* invariant mechanical sequence for this platform (html5: pause hls teardown
* clear src set new url wait ready resume; native: ExoPlayer setMediaItem
* + seekTo). No decision is made here the backend already decided to reload.
*/
reloadSource(url: string, offset: number): Promise<void>;
setVolume(volume: number): void; // 0..1
setMuted(muted: boolean): void;
/** Enable a subtitle track (null disables) — DOM textTracks is a webview primitive. */
selectSubtitle(streamIndex: number | null, arrayIndex?: number): Promise<void>;
/** Current position in seconds (adapter's own truth, e.g. element.currentTime + offset). */
getPosition(): number;
/** Tear down: destroy hls, detach element, stop reporting. Idempotent. */
dispose(): Promise<void>;
}

View File

@ -0,0 +1,19 @@
/**
* Compatibility shim.
*
* The HTML5 Rust reporting functions moved to `adapters/rustReportHost.ts` as
* part of the PlayerAdapter refactor. Existing callers import the reporter as
* `import * as html5Adapter from "$lib/player/html5Adapter"`; this shim keeps
* that working while the migration proceeds. New adapter code should depend on
* the `AdapterHost` interface (see `adapters/types.ts`) instead.
*/
export {
reportState,
reportPosition,
reportMediaLoaded,
resetReporting,
} from "./adapters/rustReportHost";
/** @deprecated states are defined on the AdapterHost interface now. */
export type Html5PlayerState = "playing" | "paused" | "loading" | "stopped" | "idle";

334
src/lib/player/index.ts Normal file
View File

@ -0,0 +1,334 @@
/**
* Unified frontend player API (the boundary).
*
* This is the single write-side entry point for playback. Every UI component
* that wants to *control* the player calls a method here; nothing else should
* invoke `commands.player*` directly. The Rust `PlayerController` remains the
* single source of truth these methods only send intent-level commands and
* let state flow back through `PlayerStatusEvent` `playerEvents.ts` the
* `player`/`queue` stores.
*
* Reads stay on the established stores: this module re-exports the read-only
* derived + merged (remote-session-aware) stores so UI can import state and
* actions from one place, in both local and remote modes.
*
* TRACES: UR-005 | DR-001, DR-009
*/
import { get } from "svelte/store";
import { commands } from "$lib/api/bindings";
import type {
PlayTracksContext,
PlayAlbumTrackRequest,
PlayItemRequest,
} from "$lib/api/bindings";
import { auth } from "$lib/stores/auth";
import type { PlayerAdapter } from "./adapters/types";
// ---------------------------------------------------------------------------
// Active player adapter registry
//
// When a video is playing, VideoPlayer registers its PlayerAdapter here so that
// control intents — whether from UI or routed from a backend control event
// (lockscreen/remote/sleep-timer) — reach the actual player element/surface.
// When no adapter is registered (audio-only playback), control falls through to
// the queue-level backend commands, which is the correct behavior there.
// ---------------------------------------------------------------------------
let activeAdapter: PlayerAdapter | null = null;
function setActiveAdapter(adapter: PlayerAdapter): void {
activeAdapter = adapter;
}
function clearActiveAdapter(adapter?: PlayerAdapter): void {
// Only clear if it's still the one we think is active (guards against a newly
// mounted player's adapter being cleared by the outgoing player's teardown).
if (!adapter || activeAdapter === adapter) {
activeAdapter = null;
}
}
function getActiveAdapter(): PlayerAdapter | null {
return activeAdapter;
}
/**
* Resolve the current repository handle, throwing a clear error if the user is
* not authenticated. Centralizes the `auth.getRepository().getHandle()` dance
* that was previously duplicated across every context-play call site.
*/
function requireHandle(): string {
// The repository is the source of truth for the handle. We consult the auth
// store's isAuthenticated flag only as a best-effort guard — guarded in a
// try/catch so a not-yet-subscribable store (or a test double) can't block a
// valid repository handle.
try {
const authState = get(auth);
if (authState && authState.isAuthenticated === false) {
throw new Error("User not authenticated");
}
} catch (err) {
// get(auth) failed (e.g. non-store mock) — fall through to the repository,
// which is the authoritative source of the handle.
if (err instanceof Error && err.message === "User not authenticated") throw err;
}
const repo = auth.getRepository();
if (!repo) {
throw new Error("No repository available");
}
return repo.getHandle();
}
// ---------------------------------------------------------------------------
// Transport controls (no repository handle required)
// ---------------------------------------------------------------------------
async function play() {
if (activeAdapter) return void (await activeAdapter.play());
await commands.playerPlay();
}
async function pause() {
if (activeAdapter) return void (await activeAdapter.pause());
await commands.playerPause();
}
async function toggle() {
if (activeAdapter) return void (await activeAdapter.toggle());
await commands.playerToggle();
}
async function stop() {
// Stop is a queue/session-level action (clears playback); always go to backend.
// The adapter is disposed by VideoPlayer's own teardown.
await commands.playerStop();
}
async function seek(positionSeconds: number) {
// Audio path: backend seeks the native backend directly.
if (!activeAdapter) {
await commands.playerSeek(positionSeconds);
return;
}
// Video path: ask the backend to DECIDE the strategy (in-place vs reload), then
// execute the matching adapter primitive. The decision logic stays in Rust
// (player_seek_video); the adapter only runs the chosen mechanical primitive.
await seekVideo(positionSeconds, null, null);
}
/**
* Video seek: backend decides strategy, facade dispatches the chosen adapter
* primitive. `mediaSourceId`/`audioTrackIndex` come from the video view (they are
* needed for the transcode reload URL). Requires an active video adapter.
*/
async function seekVideo(
positionSeconds: number,
mediaSourceId: string | null,
audioTrackIndex: number | null
): Promise<void> {
const adapter = activeAdapter;
if (!adapter) {
await commands.playerSeek(positionSeconds);
return;
}
const response = (await commands.playerSeekVideo(
requireHandle(),
positionSeconds,
mediaSourceId,
audioTrackIndex,
adapter.kind === "html5"
)) as any;
// Serde keeps these snake_case (only the "strategy" tag is camelCase).
if (response.strategy === "reloadStream") {
await adapter.reloadSource(response.new_url ?? "", response.seek_offset ?? positionSeconds);
} else {
await adapter.seekElement(response.position ?? positionSeconds, 0);
}
}
/**
* Switch audio track: backend decides (may reload the stream), facade dispatches
* the resulting primitive. Requires an active video adapter.
*/
async function switchAudioTrack(
streamIndex: number,
arrayIndex: number,
currentPosition: number | null,
mediaSourceId: string | null
): Promise<void> {
const adapter = activeAdapter;
if (!adapter) return;
const response = (await commands.playerSwitchAudioTrack(
requireHandle(),
streamIndex,
arrayIndex,
adapter.kind === "html5",
currentPosition,
mediaSourceId
)) as any;
if (response.strategy === "reloadStream") {
await adapter.reloadSource(response.new_url!, response.position!);
}
}
async function next() {
await commands.playerNext();
}
async function previous() {
await commands.playerPrevious();
}
async function skipTo(index: number) {
await commands.playerSkipTo(index);
}
// ---------------------------------------------------------------------------
// Queue mode controls
// ---------------------------------------------------------------------------
async function toggleShuffle() {
await commands.playerToggleShuffle();
}
async function cycleRepeat() {
await commands.playerCycleRepeat();
}
async function removeFromQueue(index: number) {
await commands.playerRemoveFromQueue(index);
}
async function moveInQueue(fromIndex: number, toIndex: number) {
await commands.playerMoveInQueue(fromIndex, toIndex);
}
// ---------------------------------------------------------------------------
// Volume
// ---------------------------------------------------------------------------
async function setVolume(volume: number) {
if (activeAdapter) activeAdapter.setVolume(volume);
await commands.playerSetVolume(volume);
}
async function toggleMute() {
await commands.playerToggleMute();
}
// ---------------------------------------------------------------------------
// Track selection (video) — dispatch to the active video adapter when present
// ---------------------------------------------------------------------------
async function setSubtitleTrack(streamIndex: number | null) {
if (activeAdapter) return void (await activeAdapter.selectSubtitle(streamIndex));
await commands.playerSetSubtitleTrack(streamIndex);
}
// ---------------------------------------------------------------------------
// Context-aware playback (repository handle required — resolved internally)
// ---------------------------------------------------------------------------
/**
* Play a set of tracks by ID with an explicit queue context. The backend
* fetches all metadata and builds the queue; the frontend queue store updates
* from the resulting `queue_changed` event.
*/
async function playTracks(request: {
trackIds: string[];
startIndex: number;
shuffle: boolean;
context: PlayTracksContext;
startPosition?: number;
}) {
await commands.playerPlayTracks(requireHandle(), request);
}
/** Play a single track within its album context (more efficient than playTracks). */
async function playAlbumTrack(request: PlayAlbumTrackRequest) {
await commands.playerPlayAlbumTrack(requireHandle(), request);
}
/** Play a single explicit media item (used by the video path). */
async function playItem(request: PlayItemRequest) {
return commands.playerPlayItem(request);
}
/** Add a single track to the queue by ID. */
async function addTrackById(trackId: string, position: "next" | "end" = "end") {
await commands.playerAddTrackById(requireHandle(), { trackId, position });
}
/** Add multiple tracks to the queue by ID. */
async function addTracksByIds(
trackIds: string[],
position: "next" | "end" = "end"
) {
await commands.playerAddTracksByIds(requireHandle(), { trackIds, position });
}
/**
* The unified player facade. Import this and call its methods instead of
* reaching for `commands.player*` in UI code.
*/
export const playerController = {
play,
pause,
toggle,
stop,
seek,
next,
previous,
skipTo,
toggleShuffle,
cycleRepeat,
removeFromQueue,
moveInQueue,
setVolume,
toggleMute,
setSubtitleTrack,
seekVideo,
switchAudioTrack,
playTracks,
playAlbumTrack,
playItem,
addTrackById,
addTracksByIds,
// Active-adapter registry (used by VideoPlayer to register its element adapter
// and by playerEvents.ts to route backend control commands to it).
setActiveAdapter,
clearActiveAdapter,
getActiveAdapter,
};
// ---------------------------------------------------------------------------
// Read-side re-exports: UI reads state from ONE place, in both local & remote
// modes. These remain the single source of truth fed by playerEvents.ts.
// ---------------------------------------------------------------------------
export {
playerState,
currentMedia,
isPlaying,
isPaused,
isLoading,
playbackPosition,
playbackDuration,
volume,
isMuted,
mergedMedia,
mergedIsPlaying,
mergedPosition,
mergedDuration,
mergedVolume,
} from "$lib/stores/player";
export {
queueItems,
currentQueueIndex,
currentQueueItem,
isShuffle,
repeatMode,
hasNext,
hasPrevious,
} from "$lib/stores/queue";

View File

@ -1,8 +1,10 @@
// Favorites service - Handles toggling favorite status with optimistic updates // Favorites service - Handles toggling favorite status with optimistic updates
// TRACES: UR-017 | DR-021 // TRACES: UR-017 | DR-021
import { get } from "svelte/store";
import { commands } from "$lib/api/bindings"; import { commands } from "$lib/api/bindings";
import { auth } from "$lib/stores/auth"; import { auth } from "$lib/stores/auth";
import { isConnected } from "$lib/stores/connectivity";
/** /**
* Toggle the favorite status of an item. * Toggle the favorite status of an item.
@ -31,21 +33,31 @@ export async function toggleFavorite(
// 1. Update local database first (optimistic update) // 1. Update local database first (optimistic update)
await commands.storageToggleFavorite(userId, itemId, newIsFavorite); await commands.storageToggleFavorite(userId, itemId, newIsFavorite);
// 2. Sync to Jellyfin server // 2. Sync to Jellyfin server.
try { //
const repo = auth.getRepository(); // Only attempt this when we're actually connected. When offline, the server
if (newIsFavorite) { // call can hang on a long network timeout rather than failing fast — which
await repo.markFavorite(itemId); // blocks the caller (and leaves the favorite button greyed out with a wait
} else { // cursor) until the request finally gives up, effectively only recovering
await repo.unmarkFavorite(itemId); // once we're back online. The local DB write above keeps the pending_sync
} // flag set, so the change still syncs later; we just don't block the UI on
// an unreachable server here.
if (get(isConnected)) {
try {
const repo = auth.getRepository();
if (newIsFavorite) {
await repo.markFavorite(itemId);
} else {
await repo.unmarkFavorite(itemId);
}
// 3. Mark as synced // 3. Mark as synced
await commands.storageMarkSynced(userId, itemId); await commands.storageMarkSynced(userId, itemId);
} catch (error) { } catch (error) {
console.error("Failed to sync favorite to server:", error); console.error("Failed to sync favorite to server:", error);
// Favorite is stored locally and will be synced later // Favorite is stored locally and will be synced later
// via sync queue (when implemented) // via sync queue (when implemented)
}
} }
return newIsFavorite; return newIsFavorite;

View File

@ -0,0 +1,102 @@
// Offline catalog service - "browse & queue" for offline mode.
//
// Two responsibilities:
// 1. Full-catalog pre-sync: while online, walk every library and persist all
// items to the offline cache so the whole catalog is browsable (greyed out)
// offline. Backed by the `syncFullCatalog` Rust command.
// 2. Resume-on-reconnect: when the server becomes reachable again, resolve the
// stream URLs of downloads that were queued while offline and let the pump
// start them. Backed by `resumeQueuedDownloads`.
//
// It also owns the `showServerCatalog` UI flag (the offline banner toggle that
// reveals greyed-out, non-downloaded server media).
//
// TRACES: UR-002
import { writable, type Writable } from "svelte/store";
import { commands } from "$lib/api/bindings";
import { auth } from "$lib/stores/auth";
/**
* When true (and offline), library grids reveal greyed-out versions of media
* that exists on the server but isn't downloaded, each with a button to queue
* a download for the next reconnect. Toggled from the offline banner.
*/
export const showServerCatalog: Writable<boolean> = writable(false);
/** Last time a full catalog sync completed, for a UI hint. */
export const lastCatalogSync: Writable<string | null> = writable(null);
// Guard against overlapping syncs (they can be slow on large libraries).
let syncInProgress = false;
function currentHandle(): string | null {
try {
return auth.getRepository().getHandle();
} catch {
return null; // not connected yet
}
}
/**
* Walk every library and cache the full catalog. Best-effort and non-blocking:
* safe to call on startup (while online) and on reconnect. No-ops if not
* connected or a sync is already running.
*/
export async function syncCatalog(): Promise<void> {
if (syncInProgress) return;
const handle = currentHandle();
if (!handle) return;
syncInProgress = true;
try {
const result = await commands.syncFullCatalog(handle);
console.info(
`[OfflineCatalog] Synced ${result.itemsCached} items (${result.librariesFailed} libraries failed)`
);
await refreshSyncStatus();
} catch (err) {
console.warn("[OfflineCatalog] Full catalog sync failed:", err);
} finally {
syncInProgress = false;
}
}
/**
* Resolve URLs for downloads queued while offline and pump them. Call on
* reconnect. No-ops if not connected.
*/
export async function resumeQueued(): Promise<void> {
const handle = currentHandle();
if (!handle) return;
try {
const result = await commands.resumeQueuedDownloads(handle);
if (result.resolved > 0 || result.failed > 0) {
console.info(
`[OfflineCatalog] Resumed queued downloads: ${result.resolved} resolved, ${result.failed} failed`
);
}
} catch (err) {
console.warn("[OfflineCatalog] Failed to resume queued downloads:", err);
}
}
/** Refresh the last-synced timestamp from the backend. */
export async function refreshSyncStatus(): Promise<void> {
try {
const status = await commands.catalogSyncStatus();
lastCatalogSync.set(status.lastSyncedAt ?? null);
} catch (err) {
console.debug("[OfflineCatalog] Failed to fetch sync status:", err);
}
}
/**
* Called when the server becomes reachable again: resume queued downloads first
* (fast, user-visible), then refresh the catalog in the background.
*/
export async function onReconnected(): Promise<void> {
await resumeQueued();
// Fire-and-forget: don't block reconnection handling on a potentially long walk.
void syncCatalog();
}

View File

@ -17,6 +17,7 @@ import { sleepTimer, sleepTimerExpiredSignal } from "$lib/stores/sleepTimer";
import { nextEpisode, nextEpisodeItem as nextEpisodeItemStore } from "$lib/stores/nextEpisode"; import { nextEpisode, nextEpisodeItem as nextEpisodeItemStore } from "$lib/stores/nextEpisode";
import { autoPlayNext } from "$lib/services/nextEpisodeService"; import { autoPlayNext } from "$lib/services/nextEpisodeService";
import { preloadUpcomingTracks } from "$lib/services/preload"; import { preloadUpcomingTracks } from "$lib/services/preload";
import { playerController } from "$lib/player";
import type { MediaItem } from "$lib/api/types"; import type { MediaItem } from "$lib/api/types";
import { get } from "svelte/store"; import { get } from "svelte/store";
@ -116,9 +117,20 @@ function handlePlayerEvent(event: PlayerStatusEvent): void {
case "sleep_timer_expired": case "sleep_timer_expired":
// Backend stops its own playback; this signal lets HTML5 video (which // Backend stops its own playback; this signal lets HTML5 video (which
// plays outside the backend on Linux) pause itself too. // plays outside the backend on Linux) pause itself too.
// Preferred path: drive the active video adapter directly so the backend
// has real control authority over the webview element. The legacy
// sleepTimerExpiredSignal is kept for any remaining subscribers.
playerController.getActiveAdapter()?.pause();
sleepTimerExpiredSignal.update((n) => n + 1); sleepTimerExpiredSignal.update((n) => n + 1);
break; break;
case "control_command":
// Backend-originated control targeting the active frontend player adapter
// (lockscreen/remote/sleep). Route it to the adapter so a backend intent
// reaches the webview <video> element.
handleControlCommand(event.action, event.position);
break;
case "show_next_episode_popup": case "show_next_episode_popup":
handleShowNextEpisodePopup( handleShowNextEpisodePopup(
event.current_episode, event.current_episode,
@ -292,6 +304,36 @@ function handleSleepTimerChanged(mode: SleepTimerMode, remainingSeconds: number)
sleepTimer.set({ mode, remainingSeconds }); sleepTimer.set({ mode, remainingSeconds });
} }
/**
* Route a backend-originated control command to the active player adapter, so a
* backend intent (lockscreen/remote/sleep) can drive the webview <video> element
* that Rust cannot reach directly. No-op when no video adapter is active (audio
* playback is already fully backend-driven).
*/
function handleControlCommand(action: string, position: number | null): void {
const adapter = playerController.getActiveAdapter();
if (!adapter) return;
switch (action) {
case "play":
void adapter.play();
break;
case "pause":
void adapter.pause();
break;
case "seek":
// Backend-driven in-place seek (e.g. lockscreen scrub). The backend has
// already decided this is a simple position change, so use the element
// seek primitive with no transcode offset.
if (position != null) void adapter.seekElement(position, 0);
break;
case "stop":
void adapter.pause();
break;
default:
console.warn("[playerEvents] Unknown control command:", action);
}
}
/** /**
* Handle show next episode popup event. * Handle show next episode popup event.
* *

View File

@ -201,6 +201,11 @@ function createAuthStore() {
onServerReconnected: () => { onServerReconnected: () => {
// Retry session verification when server becomes reachable // Retry session verification when server becomes reachable
retryVerification(); retryVerification();
// Resume downloads queued while offline, then refresh the catalog.
// Lazy import to avoid an auth <-> offlineCatalog import cycle.
import("$lib/services/offlineCatalog")
.then((m) => m.onReconnected())
.catch((err) => console.warn("[Auth] Catalog reconnect failed:", err));
}, },
}).catch((error) => { }).catch((error) => {
console.error("[Auth] Failed to start connectivity monitoring:", error); console.error("[Auth] Failed to start connectivity monitoring:", error);

View File

@ -36,7 +36,10 @@ function createHomeStore() {
try { try {
const repo = auth.getRepository(); const repo = auth.getRepository();
const [resume, nextUp, latest, recentAudio, resumeMovies] = await Promise.all([ // Use allSettled so one failing section (e.g. Next Up is online-only and
// rejects offline) doesn't wipe out the whole homepage. Each section falls
// back to an empty list; cached sections (resume/latest/recent) still show.
const settled = await Promise.allSettled([
repo.getResumeItems(undefined, 12), repo.getResumeItems(undefined, 12),
repo.getNextUpEpisodes(undefined, 12), repo.getNextUpEpisodes(undefined, 12),
repo.getLatestItems("", 16), repo.getLatestItems("", 16),
@ -44,6 +47,15 @@ function createHomeStore() {
repo.getResumeMovies(12), repo.getResumeMovies(12),
]); ]);
const valueOr = <T>(i: number, fallback: T): T =>
settled[i].status === "fulfilled" ? (settled[i] as PromiseFulfilledResult<T>).value : fallback;
const resume = valueOr(0, [] as typeof initialState.resumeItems);
const nextUp = valueOr(1, [] as typeof initialState.nextUpItems);
const latest = valueOr(2, [] as typeof initialState.latestItems);
const recentAudio = valueOr(3, [] as typeof initialState.recentlyPlayedAudio);
const resumeMovies = valueOr(4, [] as typeof initialState.resumeMovies);
// Use resume items or latest as hero items // Use resume items or latest as hero items
const hero = resume.length >= 3 ? resume.slice(0, 5) : latest.slice(0, 5); const hero = resume.length >= 3 ? resume.slice(0, 5) : latest.slice(0, 5);

View File

@ -1,5 +1,6 @@
<script lang="ts"> <script lang="ts">
import { onMount, onDestroy } from "svelte"; import { onMount, onDestroy } from "svelte";
import { get } from "svelte/store";
import { page } from "$app/stores"; import { page } from "$app/stores";
import { goto } from "$app/navigation"; import { goto } from "$app/navigation";
import { platform } from "@tauri-apps/plugin-os"; import { platform } from "@tauri-apps/plugin-os";
@ -7,8 +8,9 @@
import { auth, needsReauth, isAuthenticated } from "$lib/stores/auth"; import { auth, needsReauth, isAuthenticated } from "$lib/stores/auth";
import { connectivity, isConnected } from "$lib/stores/connectivity"; import { connectivity, isConnected } from "$lib/stores/connectivity";
import { initPlayerEvents, cleanupPlayerEvents } from "$lib/services/playerEvents"; import { initPlayerEvents, cleanupPlayerEvents } from "$lib/services/playerEvents";
import { initDownloadEvents, cleanupDownloadEvents } from "$lib/stores/downloads"; import { downloads, initDownloadEvents, cleanupDownloadEvents } from "$lib/stores/downloads";
import { syncService } from "$lib/services/syncService"; import { syncService } from "$lib/services/syncService";
import { onReconnected as onCatalogReconnected, syncCatalog, refreshSyncStatus, showServerCatalog, lastCatalogSync } from "$lib/services/offlineCatalog";
import { playbackMode } from "$lib/stores/playbackMode"; import { playbackMode } from "$lib/stores/playbackMode";
import { sessions } from "$lib/stores/sessions"; import { sessions } from "$lib/stores/sessions";
import { currentMedia, isPlaying, playbackPosition, playbackDuration } from "$lib/stores/player"; import { currentMedia, isPlaying, playbackPosition, playbackDuration } from "$lib/stores/player";
@ -43,6 +45,20 @@
($isAndroid || !pathname.startsWith('/library')) ($isAndroid || !pathname.startsWith('/library'))
); );
// The library and settings routes own their own full-height layout (their own
// scroll container + bottom-space reservation), so the root must leave their
// wrapper as a plain non-scrolling box. Every other top-level page (search,
// downloads, sessions, home) renders straight into the root, so the root
// wrapper has to scroll AND reserve the fixed bottom UI's height — otherwise
// the mini player / bottom nav overlay the last rows of content.
const routeOwnsLayout = $derived(
pathname.startsWith('/library') ||
pathname.startsWith('/settings') ||
pathname.startsWith('/player/') ||
pathname.startsWith('/login')
);
const showBottomUi = $derived(showBottomNav || showGlobalMiniPlayer);
$effect(() => { $effect(() => {
const el = bottomUiEl; const el = bottomUiEl;
if (!el) { if (!el) {
@ -83,9 +99,26 @@
// Initialize download event listener // Initialize download event listener
await initDownloadEvents(); await initDownloadEvents();
// Prime the downloads store from the DB. The store starts empty each launch,
// and download badges (e.g. AlbumDownloadButton) derive purely from it, so
// without an initial refresh a previously-downloaded album shows as
// not-downloaded until the user opens the Downloads page.
const userId = get(auth).user?.id;
if (userId) {
downloads.refresh(userId).catch((err) =>
console.error("Initial downloads refresh failed:", err)
);
}
// Start sync service for offline mutation queue // Start sync service for offline mutation queue
syncService.start(); syncService.start();
// Kick off a best-effort full-catalog pre-sync so the whole server catalog
// is browsable (greyed out) offline, and load the last-sync hint for the
// offline banner. Non-blocking — no-ops when not connected.
void syncCatalog();
void refreshSyncStatus();
// Initialize playback mode and session monitoring // Initialize playback mode and session monitoring
playbackMode.initializeSessionMonitoring(); playbackMode.initializeSessionMonitoring();
await playbackMode.refresh(); await playbackMode.refresh();
@ -114,6 +147,8 @@
onServerReconnected: () => { onServerReconnected: () => {
// Retry session verification when server becomes reachable // Retry session verification when server becomes reachable
auth.retryVerification(); auth.retryVerification();
// Resume offline-queued downloads and refresh the catalog.
void onCatalogReconnected();
}, },
}).catch((monitorError) => { }).catch((monitorError) => {
console.error("[Layout] Failed to start connectivity monitoring:", monitorError); console.error("[Layout] Failed to start connectivity monitoring:", monitorError);
@ -153,13 +188,35 @@
{$pendingSyncCount} pending sync{$pendingSyncCount !== 1 ? 's' : ''} {$pendingSyncCount} pending sync{$pendingSyncCount !== 1 ? 's' : ''}
</span> </span>
{/if} {/if}
<button
type="button"
onclick={() => showServerCatalog.update((v) => !v)}
class="ml-1 bg-white/20 hover:bg-white/30 px-2 py-0.5 rounded-full text-xs transition-colors"
aria-pressed={$showServerCatalog}
title={$lastCatalogSync ? `Catalog last synced ${new Date($lastCatalogSync).toLocaleString()}` : 'Catalog not yet synced'}
>
{$showServerCatalog ? 'Hide server media' : 'Show all server media'}
</button>
</div> </div>
{/if} {/if}
<!-- Main content --> <!-- Main content. Routes that own their full-height layout (library,
<div class="flex-1 overflow-hidden"> settings, player, login) get a plain clipped box and manage their own
{@render children()} scrolling internally. All other top-level pages render directly here, so
</div> this wrapper must scroll and reserve the fixed bottom UI's measured
height so the mini player / bottom nav never overlap the last rows. -->
{#if routeOwnsLayout}
<div class="flex-1 overflow-hidden">
{@render children()}
</div>
{:else}
<div
class="flex-1 overflow-y-auto min-h-0"
style="padding-bottom: {showBottomUi ? `${$bottomUiHeight}px` : '0'}; overscroll-behavior: contain"
>
{@render children()}
</div>
{/if}
<!-- Re-authentication modal --> <!-- Re-authentication modal -->
<ReauthModal isOpen={$needsReauth} /> <ReauthModal isOpen={$needsReauth} />

View File

@ -511,7 +511,7 @@
<!-- Genre Tags --> <!-- Genre Tags -->
{#if item.genres?.length} {#if item.genres?.length}
<div> <div>
<GenreTags genres={item.genres ?? undefined} maxShow={6} /> <GenreTags genres={item.genres ?? undefined} maxShow={6} itemType={item.type} />
</div> </div>
{/if} {/if}

View File

@ -21,6 +21,7 @@
reportPlaybackStopped, reportPlaybackStopped,
} from "$lib/services/playbackReporting"; } from "$lib/services/playbackReporting";
import { cleanup as cleanupNextEpisode } from "$lib/services/nextEpisodeService"; import { cleanup as cleanupNextEpisode } from "$lib/services/nextEpisodeService";
import * as html5Adapter from "$lib/player/html5Adapter";
const itemId = $derived($page.params.id); const itemId = $derived($page.params.id);
const queueParam = $derived($page.url.searchParams.get("queue")); const queueParam = $derived($page.url.searchParams.get("queue"));
@ -450,7 +451,10 @@
savedProgress = null; savedProgress = null;
const id = itemId; const id = itemId;
if (id) { if (id) {
loadAndPlay(id, 0); // forceRestart bypasses the resume-progress check; without it, passing a
// start position of 0 is treated as "no position" (`!startPosition`), which
// re-runs the resume check and re-shows this very dialog in a loop.
loadAndPlay(id, 0, true);
} }
} }
@ -514,6 +518,11 @@
if (id) { if (id) {
reportPlaybackStart(id, positionSeconds, context.type, context.id); reportPlaybackStart(id, positionSeconds, context.type, context.id);
} }
// Mirror HTML5 <video> state into the Rust PlayerController so it is the
// single source of truth for video playback (see html5Adapter.ts). The
// element lives in the webview and Rust cannot observe it directly.
html5Adapter.reportState("playing", id ?? null);
html5Adapter.reportPosition(positionSeconds, get(playbackDuration), { force: true });
} }
function handleReportProgress(positionSeconds: number, isPaused: boolean, reportId?: string) { function handleReportProgress(positionSeconds: number, isPaused: boolean, reportId?: string) {
@ -521,6 +530,9 @@
if (id) { if (id) {
reportPlaybackProgress(id, positionSeconds, isPaused); reportPlaybackProgress(id, positionSeconds, isPaused);
} }
// Feed the Rust controller the current position and play/pause state.
html5Adapter.reportState(isPaused ? "paused" : "playing", id ?? null);
html5Adapter.reportPosition(positionSeconds, get(playbackDuration), { force: true });
} }
function handleReportStop(positionSeconds: number, reportId?: string) { function handleReportStop(positionSeconds: number, reportId?: string) {
@ -528,6 +540,12 @@
if (id) { if (id) {
reportPlaybackStopped(id, positionSeconds); reportPlaybackStopped(id, positionSeconds);
} }
// Intentionally do NOT emit a "stopped" player state here. This runs on both
// natural end-of-video (an autoplay handoff the backend's on_video_playback_ended
// owns) and on player close/unmount (where player_stop already drives the
// backend state). Emitting StateChanged{stopped} on natural end flips the
// player/mode to idle mid-handoff and suppresses next-episode auto-advance —
// the "sleep timer pauses at the end of an episode instead of continuing" bug.
} }
async function handleVideoEnded() { async function handleVideoEnded() {