pub async fn player_play_album_track(
player: State<'_, PlayerStateWrapper>,
session: State<'_, MediaSessionManagerWrapper>,
db: State<'_, DatabaseWrapper>,
repository_manager: State<'_, RepositoryManagerWrapper>,
playback_mode: State<'_, PlaybackModeManagerWrapper>,
repository_handle: String,
request: PlayAlbumTrackRequest,
) -> Result<PlayerStatus, String>Expand description
Play a track from an album - backend fetches all album tracks and builds queue