/** * Media Session Management * * Tracks high-level playback context (Audio/Movie/TvShow/Idle) that persists * beyond individual playback states. Enables persistent UI (miniplayer) and * proper transitions between content types. * * See SoftwareArchitecture.md Section 2.1 for state machine diagram. */ use log::info; use serde::{Deserialize, Serialize}; use super::media::MediaItem; /// Media session type tracking the high-level playback context #[derive(Debug, Clone, Serialize, Deserialize, PartialEq)] #[serde(tag = "type", rename_all = "snake_case")] pub enum MediaSessionType { /// No active session - browsing library Idle, /// Audio playback session (music, audiobooks, podcasts) /// Persists until explicitly dismissed Audio { /// Last/current track being played last_item: Option, /// True = playing/paused, False = stopped/ended is_active: bool, }, /// Movie playback (single video, auto-dismiss on end) Movie { /// Currently loaded movie item: MediaItem, /// True = playing/paused, False = ended is_active: bool, }, /// TV show playback (supports next episode auto-advance) TvShow { /// Currently loaded episode item: MediaItem, /// Series ID for fetching next episodes series_id: String, /// True = playing/paused, False = ended is_active: bool, }, } impl MediaSessionType { /// Check if this is an active session (any type except Idle) #[allow(dead_code)] pub fn is_active_session(&self) -> bool { !matches!(self, MediaSessionType::Idle) } /// Check if playback is currently active within the session #[allow(dead_code)] pub fn is_playing_or_paused(&self) -> bool { match self { MediaSessionType::Audio { is_active, .. } => *is_active, MediaSessionType::Movie { is_active, .. } => *is_active, MediaSessionType::TvShow { is_active, .. } => *is_active, MediaSessionType::Idle => false, } } /// Get the current media item if any #[allow(dead_code)] pub fn current_item(&self) -> Option<&MediaItem> { match self { MediaSessionType::Audio { last_item, .. } => last_item.as_ref(), MediaSessionType::Movie { item, .. } => Some(item), MediaSessionType::TvShow { item, .. } => Some(item), MediaSessionType::Idle => None, } } } /// Manages media session state transitions pub struct MediaSessionManager { current: MediaSessionType, } #[allow(dead_code)] impl MediaSessionManager { pub fn new() -> Self { Self { current: MediaSessionType::Idle, } } /// Get the current session state pub fn current(&self) -> &MediaSessionType { &self.current } /// Start an audio session with a queue /// Transitions: Idle → Audio(active), Any → Audio(active) pub fn start_audio_session(&mut self, first_item: MediaItem) { info!("[MediaSession] Starting audio session: {}", first_item.title); self.current = MediaSessionType::Audio { last_item: Some(first_item), is_active: true, }; } /// Update audio session with new track (during playback) pub fn update_audio_track(&mut self, item: MediaItem) { if let MediaSessionType::Audio { last_item, is_active } = &mut self.current { info!("[MediaSession] Updating audio track: {}", item.title); *last_item = Some(item); *is_active = true; } } /// Mark audio session as inactive (playback ended, queue finished) /// Session persists for resume pub fn audio_session_inactive(&mut self) { if let MediaSessionType::Audio { is_active, .. } = &mut self.current { info!("[MediaSession] Audio session now inactive (queue ended)"); *is_active = false; } } /// Resume audio session pub fn resume_audio_session(&mut self) { if let MediaSessionType::Audio { is_active, .. } = &mut self.current { info!("[MediaSession] Resuming audio session"); *is_active = true; } } /// Start a movie session /// Transitions: Any → Movie(active) pub fn start_movie_session(&mut self, item: MediaItem) { info!("[MediaSession] Starting movie session: {}", item.title); self.current = MediaSessionType::Movie { item, is_active: true, }; } /// Mark movie session as inactive (playback ended) /// Movie sessions auto-dismiss to Idle pub fn movie_session_ended(&mut self) { if matches!(self.current, MediaSessionType::Movie { .. }) { info!("[MediaSession] Movie ended, transitioning to Idle"); self.current = MediaSessionType::Idle; } } /// Start a TV show session /// Transitions: Any → TvShow(active) pub fn start_tv_session(&mut self, item: MediaItem, series_id: String) { info!("[MediaSession] Starting TV show session: {}", item.title); self.current = MediaSessionType::TvShow { item, series_id, is_active: true, }; } /// Mark TV show session as inactive (episode ended, awaiting next) pub fn tv_session_episode_ended(&mut self) { if let MediaSessionType::TvShow { is_active, .. } = &mut self.current { info!("[MediaSession] Episode ended, awaiting next episode"); *is_active = false; } } /// Advance to next episode in TV session pub fn tv_session_next_episode(&mut self, next_item: MediaItem) { if let MediaSessionType::TvShow { item, is_active, .. } = &mut self.current { info!("[MediaSession] Advancing to next episode: {}", next_item.title); *item = next_item; *is_active = true; } } /// End TV show session (series complete or user dismissed) pub fn tv_session_ended(&mut self) { if matches!(self.current, MediaSessionType::TvShow { .. }) { info!("[MediaSession] TV show session ended, transitioning to Idle"); self.current = MediaSessionType::Idle; } } /// Dismiss/clear current session (user action) /// Transitions: Any → Idle pub fn dismiss(&mut self) { info!("[MediaSession] Dismissing session: {:?}", self.current); self.current = MediaSessionType::Idle; } /// Check if we should show miniplayer pub fn should_show_miniplayer(&self) -> bool { matches!(self.current, MediaSessionType::Audio { .. }) } /// Check if we should show video player pub fn should_show_video_player(&self) -> bool { matches!( self.current, MediaSessionType::Movie { .. } | MediaSessionType::TvShow { .. } ) } } impl Default for MediaSessionManager { fn default() -> Self { Self::new() } } #[cfg(test)] mod tests { use super::*; use crate::player::media::MediaSource; fn create_test_audio_item(title: &str) -> MediaItem { MediaItem { id: title.to_string(), title: title.to_string(), name: Some(title.to_string()), artist: Some("Test Artist".to_string()), album: Some("Test Album".to_string()), album_name: Some("Test Album".to_string()), album_id: None, artist_items: None, artists: Some(vec!["Test Artist".to_string()]), primary_image_tag: None, item_type: Some("Audio".to_string()), playlist_id: None, duration: Some(180.0), artwork_url: None, media_type: crate::player::media::MediaType::Audio, source: MediaSource::DirectUrl { url: "http://example.com/audio.mp3".to_string(), }, video_codec: None, needs_transcoding: false, video_width: None, video_height: None, subtitles: vec![], series_id: None, server_id: None, } } fn create_test_movie_item(title: &str) -> MediaItem { MediaItem { id: title.to_string(), title: title.to_string(), name: Some(title.to_string()), artist: None, album: None, album_name: None, album_id: None, artist_items: None, artists: None, primary_image_tag: None, item_type: Some("Movie".to_string()), playlist_id: None, duration: Some(7200.0), artwork_url: None, media_type: crate::player::media::MediaType::Video, source: MediaSource::DirectUrl { url: "http://example.com/movie.mp4".to_string(), }, video_codec: None, needs_transcoding: false, video_width: None, video_height: None, subtitles: vec![], series_id: None, server_id: None, } } #[test] fn test_initial_state_is_idle() { let manager = MediaSessionManager::new(); assert_eq!(manager.current(), &MediaSessionType::Idle); } #[test] fn test_audio_session_lifecycle() { let mut manager = MediaSessionManager::new(); // Start audio session let track = create_test_audio_item("Track 1"); manager.start_audio_session(track.clone()); assert!(matches!( manager.current(), MediaSessionType::Audio { is_active: true, .. } )); assert!(manager.should_show_miniplayer()); // Update to next track let track2 = create_test_audio_item("Track 2"); manager.update_audio_track(track2); assert!(manager.current().is_playing_or_paused()); // Queue ends, session goes inactive manager.audio_session_inactive(); assert!(matches!( manager.current(), MediaSessionType::Audio { is_active: false, .. } )); assert!(manager.should_show_miniplayer()); // Still shows! // Resume manager.resume_audio_session(); assert!(manager.current().is_playing_or_paused()); // Dismiss manager.dismiss(); assert_eq!(manager.current(), &MediaSessionType::Idle); assert!(!manager.should_show_miniplayer()); } #[test] fn test_movie_session_auto_dismiss() { let mut manager = MediaSessionManager::new(); let movie = create_test_movie_item("Test Movie"); manager.start_movie_session(movie); assert!(matches!( manager.current(), MediaSessionType::Movie { is_active: true, .. } )); assert!(manager.should_show_video_player()); // Movie ends, auto-dismiss to Idle manager.movie_session_ended(); assert_eq!(manager.current(), &MediaSessionType::Idle); } #[test] fn test_session_replacement() { let mut manager = MediaSessionManager::new(); // Start with audio let track = create_test_audio_item("Track 1"); manager.start_audio_session(track); assert!(manager.should_show_miniplayer()); // Switch to movie (replaces audio session) let movie = create_test_movie_item("Test Movie"); manager.start_movie_session(movie); assert!(!manager.should_show_miniplayer()); assert!(manager.should_show_video_player()); } }