Files
jellytau/scripts/build-android.sh
dtourolle 5b810f7fc3 build(android): add --device/--abi to build only the needed architecture
An on-device test build compiled all four ABIs (arm64/arm/x86/x86_64),
so three of the four Rust compiles were thrown away. That dominated the
build time when iterating against a connected phone.

--device resolves the attached device's ABI via adb and targets just
that triple; --abi <target> selects one explicitly; ABI= works as an
env var. Default behaviour is unchanged (all four), since a
distributable universal APK genuinely needs them.

  bun run android:build:device
  bun run android:build:release:device
2026-07-30 13:16:52 +02:00

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#!/bin/bash
# Build Android APK
set -e
# Source Rust environment
source "$HOME/.cargo/env.fish" 2>/dev/null || source "$HOME/.cargo/env" 2>/dev/null || true
# Set Android environment variables
export ANDROID_HOME="$HOME/Android/Sdk"
export NDK_HOME="$ANDROID_HOME/ndk/$(ls "$ANDROID_HOME/ndk" | head -1)"
echo "🤖 Building Android APK..."
echo "Android SDK: $ANDROID_HOME"
echo "NDK: $NDK_HOME"
echo ""
# Parse args: build type (debug/release) and optional --clean flag.
# By default the build is INCREMENTAL — Cargo and Vite reuse their caches.
# Pass --clean (or CLEAN=1) to wipe all caches for a from-scratch build.
#
# ABI selection: by default Tauri builds all four ABIs (arm64/arm/x86/x86_64),
# which is what a distributable universal APK needs — but for an on-device test
# it means three wasted Rust compiles. Pass --device (or ABI=aarch64) to build
# only the connected device's architecture; --abi <t> targets one explicitly.
BUILD_TYPE="debug"
CLEAN="${CLEAN:-0}"
ABI="${ABI:-}"
next_is_abi=0
for arg in "$@"; do
if [ "$next_is_abi" = "1" ]; then
ABI="$arg"
next_is_abi=0
continue
fi
case "$arg" in
--clean) CLEAN=1 ;;
--abi) next_is_abi=1 ;;
--device) ABI="device" ;;
debug|release) BUILD_TYPE="$arg" ;;
esac
done
# Resolve --device to the attached device's Rust target triple.
if [ "$ABI" = "device" ]; then
device_abi="$(adb shell getprop ro.product.cpu.abi 2>/dev/null | tr -d '\r\n')"
case "$device_abi" in
arm64-v8a) ABI="aarch64" ;;
armeabi-v7a) ABI="armv7" ;;
x86_64) ABI="x86_64" ;;
x86) ABI="i686" ;;
*)
echo "⚠️ Could not detect device ABI (got '${device_abi:-none}') — building all targets."
ABI=""
;;
esac
[ -n "$ABI" ] && echo "🎯 Device ABI $device_abi → building only '$ABI'"
fi
TARGET_ARGS=()
if [ -n "$ABI" ]; then
TARGET_ARGS=(--target "$ABI")
fi
# Step 0: Optionally clear build caches for a fully fresh build.
if [ "$CLEAN" = "1" ]; then
echo "🧹 Clearing build caches (clean build)..."
rm -rf node_modules/.vite dist .svelte-kit .next build target src-tauri/target 2>/dev/null || true
npm install > /dev/null 2>&1
fi
# Step 1: Sync Android source files
echo "🔄 Syncing Android sources..."
./scripts/sync-android-sources.sh
# Step 2: Build the frontend first to avoid dev server issues
echo "🎨 Building frontend..."
bun run build
# Step 2: Build Android APK
if [ "$BUILD_TYPE" = "release" ]; then
# Configure release signing from .env (single source of truth). Must run
# after sync-android-sources.sh, since gen/android is (re)generated there.
./scripts/write-keystore-properties.sh
echo "📦 Building release APK..."
bun run tauri android build --apk true "${TARGET_ARGS[@]}"
else
echo "📦 Building debug APK..."
bun run tauri android build --apk true --debug "${TARGET_ARGS[@]}"
fi
echo ""
echo "✅ APK build complete!"
echo "📱 APK location: src-tauri/gen/android/app/build/outputs/apk/"