Files
jellytau/src/routes/player/[id]/+page.svelte
dtourolle 83dc8c7028 feat(playback): let Rust decide what stream to play, and say so
Playing a video meant asking the server to re-encode it, always. That
decision was made nowhere and written down nowhere, so whoever needed it
re-derived it downstream — the player worked out whether it had been handed
a playlist by looking for ".m3u8" in the URL, in two places. A viewer paid
for a transcode of a file their device could have played untouched, and the
app could not tell them which it was.

One negotiation now produces one self-describing StreamSelection — direct
play, remux or transcode; over a playlist, a plain HTTP file, or a local one
— and every renderer consumes that same answer.

Measured against the development server (Jellyfin 10.11.5), 400 items
sampled for codec mix and 40 put through a real PlaybackInfo negotiation
per profile:

  Linux / WebKitGTK (h264 only, 2ch)          3/40 —  7% direct play
  Android / ExoPlayer (hevc, ac3/eac3, 6ch)  34/40 — 85% direct play

The library is ~80% hevc, which is why the two diverge so hard. The payoff
is overwhelmingly Android, where 85% of plays were starting a transcode
nobody needed. Linux stays near 7% until libmpv decodes the picture — the
h264-only profile is a WebKitGTK constraint, not a JellyTau choice.

DR-219  StreamSelection: url + tagged Transport (hls/progressive/localFile)
        + PlaybackKind (directPlay/directStream/transcode) + the negotiated
        rendition + this source's ladder + a needs_transcoding flag derived
        in Rust so the rule is answered once. Both enums are serde-tagged
        so the frontend matches a discriminant, not a substring. The paths
        that never negotiate get the same shape from Rust rather than
        assembling one — media_local_selection for a downloaded file,
        LiveStreamInfo.transport for a live channel — so there is no second
        place where a transport is decided.

DR-220  The ceiling becomes two levels: a durable device default (Settings,
        persisted) and a per-playback override the in-player picker sets.
        The picker had called itself a "this film, this connection" control
        since it was written but wrote the process-wide default, so dropping
        one awkward film to 2 Mbps silently capped every video played
        afterwards for the rest of the process, with Settings still showing
        the old value. The override is cleared whenever playback moves to a
        new item, which stops it surviving into an autoplayed next episode.
        effective_streaming_quality() is the single resolution point.

DR-221  The quality picker is filled from what this media source can offer.
        Rust marks a rung exceeds_source when its ceiling is at or above the
        source's own bitrate — such a rung is another way to spell Original
        — and the frontend does not draw those. Original is never marked; a
        source whose bitrate the server does not report marks nothing, which
        keeps every rung offered.

DR-222  Direct play and direct stream are negotiated, with two client-side
        overrides on top because the server's answer is right about the file
        and wrong about what this app will do with it: undecodable audio
        (Jellyfin 10.11.5 honours a DirectPlayProfile's container and video
        codec but ignores its audio codec, so it offers direct play for an
        E-AC-3 track the webview renders in silence) and a viewer-pinned
        audio track the file does not default to. A direct stream is a remux
        and is deliberately not counted as transcoding.

DR-223  Dropped on measurement, not deferred. A master playlist from this
        server carries exactly one EXT-X-STREAM-INF: Jellyfin builds it from
        the single rendition the request asked for rather than publishing a
        ladder. So there is no adaptation for hls.js to be preserving and
        none mpv would lose — the claim that there was, in
        playback-backend-unification.md, does not hold. Recorded rather than
        deleted because it is a measurement: a server that does publish a
        ladder would change the answer.

DR-224  Every backend consumes the same selection. The queue item carries
        the transport, so player_seek_video picks its seek strategy from the
        backend's decision instead of the last stream_url.contains(".m3u8")
        in the codebase. Items queued by a path that never negotiated carry
        None and fall back to needs_transcoding, which is exact rather than
        a guess because every transcode this app requests is HLS (DR-140).

The frontend loader decision moves to streamTransport.ts so it can be
tested: the two cases that pin it are the ones that failed against the old
implementation — a progressive stream whose URL contains ".m3u8" must not
get an HLS loader, and an HLS stream whose URL contains none must.

Also verified the URL the direct-play branch builds actually serves playable
bytes: 206, video/mp4, valid ISO-BMFF, and a mid-file range works, so
seeking a direct play works.

The spec is folded into docs/architecture/{01,02,03} and deleted, per the
rule that docs/specs holds only work that has not shipped. DR-121 leaves
read-through-media-cache.md with a pointer; that spec keeps its capture half.

Not verified: real playback on a device. Direct play changes what actually
gets played, and neither fixtures nor curl prove the WebKitGTK and ExoPlayer
paths render it.
2026-08-21 22:44:13 +02:00

901 lines
35 KiB
Svelte

<script lang="ts">
import { onMount, onDestroy } from "svelte";
import { page } from "$app/stores";
import { goto } from "$app/navigation";
import { commands } from "$lib/api/bindings";
import { downloadedFilePath } from "$lib/player/localSource";
import type { PlayQueueRequest, StreamSelection } from "$lib/api/bindings";
import type { MediaItem, MediaKind } from "$lib/api/types";
import { auth } from "$lib/stores/auth";
import { library } from "$lib/stores/library";
import {
queue,
currentQueueItem,
isShuffle,
repeatMode,
hasNext as hasNextStore,
hasPrevious as hasPreviousStore,
} from "$lib/stores/queue";
import { downloads, type DownloadInfo } from "$lib/stores/downloads";
import {
playbackPosition,
playbackDuration,
currentMedia as storeCurrentMedia,
} from "$lib/stores/player";
import { get } from "svelte/store";
import AudioPlayer from "$lib/components/player/AudioPlayer.svelte";
import VideoPlayer from "$lib/components/player/VideoPlayer.svelte";
import {
shouldReuseActivePlayback,
resolvePlayerSurface,
} from "$lib/components/player/playerSurface";
import NextEpisodePopup from "$lib/components/player/NextEpisodePopup.svelte";
import {
reportPlaybackStart,
reportPlaybackProgress,
reportPlaybackStopped,
} from "$lib/services/playbackReporting";
import { reportSkippedEpisode, shouldSuppressStopReport } from "$lib/services/skipReporting";
import { cleanup as cleanupNextEpisode } from "$lib/services/nextEpisodeService";
import * as html5Adapter from "$lib/player/html5Adapter";
import { createLogger } from "$lib/utils/logger";
const log = createLogger("PlayerPage");
const nextEpisodeLog = createLogger("NextEpisode");
const autoPlayLog = createLogger("AutoPlay");
const itemId = $derived($page.params.id);
const queueParam = $derived($page.url.searchParams.get("queue"));
const shuffleParam = $derived($page.url.searchParams.get("shuffle") === "true");
// When advancing to a next episode we always start from the beginning,
// even if the episode was previously started or watched.
const restartParam = $derived($page.url.searchParams.get("restart") === "true");
// Derive playback context from URL query params
const playbackContext = $derived.by(() => {
if (!queueParam) {
return { type: "single" as const, id: null };
}
if (queueParam.startsWith("parent:")) {
const parentId = queueParam.substring(7);
return { type: "container" as const, id: parentId };
}
return { type: "single" as const, id: null };
});
// Use player store for position/duration - updated by event system
const position = $derived($playbackPosition);
const duration = $derived($playbackDuration);
let isPlaying = $state(false);
// Shuffle/repeat/next/previous are event-driven via the queue store (instant
// update on queue_changed), not polled.
const shuffle = $derived($isShuffle);
const repeat = $derived($repeatMode);
const hasNext = $derived($hasNextStore);
const hasPrevious = $derived($hasPreviousStore);
let currentMedia = $state<MediaItem | null>(null);
/**
* What to play, as the backend decided it. Null while still resolving.
*
* Replaces a bare URL string: the transport travels with it, so neither this
* page nor VideoPlayer has to work out whether the URL is a playlist.
*
* TRACES: UR-079 | DR-224
*/
let selection = $state<StreamSelection | null>(null);
let mediaSourceId = $state<string | null>(null);
let isVideo = $state(false);
let isLive = $state(false); // Whether this is a live stream (Live TV channel) - no seek/resume
let videoInitialPosition = $state(0); // Position in seconds to seek to after video loads
let videoNeedsTranscoding = $state(false); // Whether video needs transcoding (HEVC/10-bit)
let isOfflinePlayback = $state(false); // Whether playing from local file
let loading = $state(true);
let error = $state<string | null>(null);
let showResumeDialog = $state(false);
let savedProgress = $state<{ positionSeconds: number; progressPercent: number } | null>(null);
let nextEpisode = $state<MediaItem | null>(null); // Next episode for video skip button
let pollInterval: ReturnType<typeof setInterval> | null = null;
let loadedItemId: string | null = null;
// Which player component to render. Video without a stream URL is "pending"
// (still resolving), never audio — see playerSurface.ts.
const surface = $derived(resolvePlayerSurface({ isVideo, streamUrl: selection?.url ?? null }));
onMount(() => {
// Start position polling (only for audio via MPV backend)
pollInterval = setInterval(updateStatus, 1000);
return () => {
if (pollInterval) clearInterval(pollInterval);
};
});
onDestroy(() => {
cleanupNextEpisode();
});
// Load when itemId changes (handles both initial load and navigation)
$effect(() => {
const id = itemId;
const restart = restartParam;
if (id && id !== loadedItemId) {
autoPlayLog.debug(
"$effect triggered: loading new item",
id,
"(was:",
loadedItemId,
") restart:",
restart,
);
// restart=true (advancing to next episode) forces start-from-beginning,
// bypassing the resume-progress check.
loadAndPlay(id, restart ? 0 : undefined, restart);
}
});
// Update currentMedia when queue item changes (for skip/next/previous)
// Only for audio content - video content uses direct loading and shouldn't be affected by audio queue
$effect(() => {
const queueItem = $currentQueueItem;
const currentIsVideo = currentMedia?.kind === "movie" || currentMedia?.kind === "episode";
if (queueItem && queueItem.id !== currentMedia?.id && !currentIsVideo) {
currentMedia = queueItem;
}
});
// A playable channel leaf (ChannelFolderItem) has no dedicated item type, so
// treat it as video when it carries a video media stream.
function isVideoChannelItem(item: MediaItem): boolean {
return (
item.kind === "channelItem" && (item.mediaStreams?.some((s) => s.kind === "video") ?? false)
);
}
async function loadAndPlay(id: string, startPosition?: number, forceRestart = false) {
loading = true;
error = null;
loadedItemId = id;
let retrievedProgressSeconds: number | null = null;
try {
log.debug("loadAndPlay: Loading item", id);
// Load item details
const item = await library.loadItem(id);
log.debug("loadAndPlay: Loaded item", item.name, "kind:", item.kind);
currentMedia = item;
// Check if this is a non-playable collection type that should be viewed in library instead
const collectionKinds: MediaKind[] = [
"album",
"artist",
"series",
"season",
"folder",
"playlist",
"channel",
];
if (item.kind && collectionKinds.includes(item.kind)) {
log.debug("loadAndPlay: Redirecting collection type to library:", item.kind);
goto(`/library/${id}`);
return;
}
// Determine if this is video content (Movie, Episode, live TV channels, and
// channel leaf items that carry a video stream).
isLive = item.kind === "liveChannel";
isVideo =
item.kind === "movie" || item.kind === "episode" || isLive || isVideoChannelItem(item);
// If this track is already playing in the backend, just show the UI
// without restarting playback (e.g., when expanding from MiniPlayer).
// Audio only, and forceRestart bypasses it so advancing to the next
// episode always restarts from the beginning — see playerSurface.ts for
// why video must never take this shortcut.
const alreadyPlayingMedia = get(storeCurrentMedia);
if (
shouldReuseActivePlayback({
requestedId: id,
activeMediaId: alreadyPlayingMedia?.id,
isVideo,
startPosition,
forceRestart,
})
) {
log.debug("loadAndPlay: Track already playing, showing UI without restarting");
isPlaying = true;
loading = false;
// hasNext/hasPrevious come from the event-driven queue store.
return;
}
// When switching to video, stop audio playback and clear the queue
// This prevents audio from continuing in the background and clears stale state
if (isVideo) {
try {
await commands.playerStop();
queue.clear();
log.debug("loadAndPlay: Stopped audio backend for video playback");
} catch (e) {
// Ignore - player may not have been playing
}
}
// Check for saved progress if no start position specified.
// When forceRestart is set (advancing to a next episode) we always start
// from the beginning, skipping the resume check and resume dialog.
const userId = auth.getUserId();
log.debug(
"Resume check - userId:",
userId,
"itemId:",
id,
"startPosition:",
startPosition,
"forceRestart:",
forceRestart,
);
// Live streams have no fixed position - never resume.
if (!startPosition && !forceRestart && userId && !isLive) {
try {
const progress = await commands.storageGetPlaybackProgress(userId, id);
log.debug("Resume check - retrieved progress:", progress);
if (progress && progress.positionMs > 0 && item.durationMs) {
const positionSeconds = progress.positionMs / 1000;
const totalSeconds = item.durationMs / 1000;
const progressPercent = (positionSeconds / totalSeconds) * 100;
log.debug(
"Resume check - positionSeconds:",
positionSeconds,
"totalSeconds:",
totalSeconds,
"progressPercent:",
progressPercent,
);
// Store for later use regardless of whether dialog is shown
retrievedProgressSeconds = positionSeconds;
// Show resume dialog if watched > 30 seconds and < 90% complete
if (positionSeconds > 30 && progressPercent < 90) {
log.debug("Resume check - SHOWING RESUME DIALOG");
savedProgress = { positionSeconds, progressPercent };
showResumeDialog = true;
loading = false;
return; // Wait for user decision
} else {
log.debug(
"Resume check - NOT showing dialog. Position > 30?",
positionSeconds > 30,
"Progress < 90?",
progressPercent < 90,
);
}
} else {
log.debug(
"Resume check - No valid progress found. Has progress?",
!!progress,
"Has position?",
progress?.positionMs,
"Has runtime?",
!!item.durationMs,
);
}
} catch (e) {
log.error("Failed to check saved progress:", e);
// Continue with normal playback
}
} else {
log.debug("Resume check - Skipped. Reason:", !userId ? "No userId" : "Has startPosition");
}
// Check if this item is downloaded locally
const downloadsState = get(downloads);
const localDownload = Object.values(downloadsState.downloads).find(
(d: DownloadInfo) => d.itemId === id && d.status === "completed",
);
if (localDownload) {
// Use local file for playback
log.debug(
"loadAndPlay: Found local download, using offline playback:",
localDownload.filePath,
);
isOfflinePlayback = true;
// Get the storage path and resolve the file's location. A completed
// row already holds an absolute path (the worker rewrites it on
// completion), so it must not be rooted again — see downloadedFilePath.
// TRACES: UR-071 | DR-133
const storagePath = await commands.storageGetPath();
const fullPath = downloadedFilePath(storagePath, localDownload.filePath);
log.debug("loadAndPlay: Full local path:", fullPath);
if (isVideo) {
// Served over the loopback media server rather than the asset
// protocol: the asset protocol answers a range-less request with the
// entire file, so a downloaded film never finished loading. Rust mints
// the URL (it holds the port and the per-session token) and states the
// transport with it.
//
// A downloaded file is a direct play over a local transport, and Rust
// says so rather than this page assuming it.
// TRACES: UR-071 | DR-137, DR-224
selection = await commands.mediaLocalSelection(fullPath);
videoNeedsTranscoding = false;
// Use explicit startPosition, or fall back to retrieved progress from database
const effectivePosition = startPosition ?? retrievedProgressSeconds ?? 0;
videoInitialPosition = effectivePosition;
} else {
// Local audio playback via MPV backend
log.debug("loadAndPlay: Using MPV backend for offline audio");
// Use player_play_tracks - backend fetches all metadata from single ID
const repo = auth.getRepository();
const repositoryHandle = repo.getHandle();
await commands.playerPlayTracks(repositoryHandle, {
trackIds: [item.id],
startIndex: 0,
shuffle: false,
context: {
type: "search",
searchQuery: "",
},
});
if (startPosition) {
await commands.playerSeek(startPosition);
}
}
} else {
// Online playback - get playback info from server
isOfflinePlayback = false;
const repo = auth.getRepository();
if (isLive) {
// Live TV channels must be "opened" before streaming; the server returns
// a ready-to-play HLS transcoding URL. No resume, no seek, no progress.
log.debug("loadAndPlay: Opening live stream for channel:", id);
const liveInfo = await repo.openLiveStream(id);
log.debug("loadAndPlay: Live stream URL:", liveInfo.streamUrl);
mediaSourceId = liveInfo.mediaSourceId;
selection = {
url: liveInfo.streamUrl,
// Rust's verdict, not a guess from the URL.
transport: liveInfo.transport,
playbackKind: { type: "transcode" },
rendition: null,
// A live channel has no ladder to offer: there is no source file to
// measure and no rendition to re-negotiate against.
available: [],
mediaSourceId: liveInfo.mediaSourceId,
playSessionId: liveInfo.playSessionId,
needsTranscoding: true,
};
videoNeedsTranscoding = true;
videoInitialPosition = 0;
isPlaying = true;
loading = false;
return;
}
if (isVideo) {
// Prefer a completed download over streaming. Audio has done this
// since the queue is built; video previously always streamed, so a
// downloaded film re-spent bandwidth already spent and would not play
// at all offline. Rust returns null when nothing is downloaded or the
// file has gone, so this falls back to the server on its own.
//
// Checked *first* so the streaming path below negotiates exactly once:
// asking for a `PlaybackInfo` and then a stream selection meant two
// negotiations per load, and each one claims a transcode identity and
// retires the previous — so the server started a job only to be told
// to stop it a moment later. Observed in the log as a pair of
// `[StreamSelection]` lines for one play.
//
// TRACES: UR-071 | DR-123, DR-137, DR-224
const localPath = await commands.playerLocalMediaPath(id);
if (localPath) {
// A downloaded file is a direct play over a local transport, served
// by the loopback media server rather than the asset protocol
// (DR-137). Its media-source id still comes from the server, since
// that is what subtitle URLs are keyed by.
selection = await commands.mediaLocalSelection(localPath);
videoNeedsTranscoding = false;
mediaSourceId = (await repo.getPlaybackInfo(id)).mediaSourceId;
log.debug("loadAndPlay: Playing downloaded file from disk");
} else {
// Rust negotiates direct play vs direct stream vs transcode against
// the device profile and the ceiling in force, and returns the
// transport and the media-source id with it. This page no longer
// decides — or separately asks for — any of that.
// TRACES: UR-070, UR-079 | DR-224, DR-226, DR-227
selection = await repo.getStreamSelection(id, null, null);
mediaSourceId = selection.mediaSourceId;
// Rust's own verdict — "which kinds count as transcoding" is a
// domain rule, and a direct *stream* is a remux that does not.
videoNeedsTranscoding = selection.needsTranscoding;
log.debug(
`loadAndPlay: ${selection.playbackKind.type} over ${selection.transport.type}`,
);
}
// Set initial position for the video player to seek to after load.
// Use explicit startPosition, or fall back to retrieved progress.
//
// Transcoded streams resume the same way direct ones do — by seeking
// after load. Asking the server for a stream that *starts* at the
// position is what DR-181 removed: on an HLS playlist that position is
// copied onto every segment URI and the server then rejects each one
// with 400, so a resumed episode played nothing at all while the same
// episode from the beginning was fine.
// TRACES: UR-004, UR-019 | DR-181
const effectivePosition = startPosition ?? retrievedProgressSeconds ?? 0;
videoInitialPosition = effectivePosition > 0 ? effectivePosition : 0;
if (videoInitialPosition > 0) {
log.debug("loadAndPlay: Will seek to position after load:", videoInitialPosition);
}
} else {
// For audio, use MPV backend
log.debug("loadAndPlay: Using MPV backend for audio");
// Check if we have a queue parameter (e.g., queue=parent:albumId)
const queueParamValue = queueParam;
if (queueParamValue?.startsWith("parent:")) {
const parentId = queueParamValue.substring(7); // Remove "parent:" prefix
log.debug("loadAndPlay: Loading queue from parent:", parentId);
// Fetch all tracks from the parent (album/playlist)
const result = await repo.getItems(parentId, {
sortBy: "SortName",
sortOrder: "Ascending",
limit: 500,
});
const audioTracks = result.items.filter((t) => t.kind === "track");
if (audioTracks.length > 0) {
// Find the index of the current item in the tracks
const startIndex = audioTracks.findIndex((t) => t.id === id);
const actualStartIndex = startIndex >= 0 ? startIndex : 0;
log.debug(
"loadAndPlay: Building queue with",
audioTracks.length,
"tracks, startIndex:",
actualStartIndex,
);
// Build queue items with stream URLs
// Add error handling and logging for each track
const queueItems = await Promise.all(
audioTracks.map(async (t, idx) => {
try {
log.debug(
`loadAndPlay: Fetching stream URL for track ${idx + 1}/${audioTracks.length}: ${t.name}`,
);
const trackStreamUrl = await repo.getAudioStreamUrl(t.id);
if (!trackStreamUrl) {
log.error(`loadAndPlay: Empty stream URL for track: ${t.name}`);
throw new Error(`Failed to get stream URL for ${t.name}`);
}
return {
id: t.id,
title: t.name,
artist: t.artists?.join(", ") || null,
album: t.albumName || null,
duration: t.durationMs ? t.durationMs / 1000 : null,
artworkUrl: t.imageId
? repo.getImageUrl(t.albumId || t.id, "Primary", {
maxWidth: 300,
tag: t.imageId,
})
: null,
mediaType: "audio",
streamUrl: trackStreamUrl,
jellyfinItemId: t.id,
};
} catch (e) {
log.error(`loadAndPlay: Failed to build queue item for track ${t.name}:`, e);
throw e; // Re-throw to fail fast and show error to user
}
}),
);
// Use player_play_queue to set up the backend queue
await commands.playerPlayQueue({
items: queueItems,
startIndex: actualStartIndex,
shuffle: shuffleParam,
} as unknown as PlayQueueRequest);
// Queue will auto-update from Rust backend event
log.debug(
"loadAndPlay: Successfully set up queue with",
audioTracks.length,
"tracks",
);
} else {
// Fallback to single item playback
log.debug(
"loadAndPlay: No audio tracks found in parent, falling back to single item",
);
// Use player_play_tracks - backend fetches all metadata from single ID
const repo = auth.getRepository();
const repositoryHandle = repo.getHandle();
await commands.playerPlayTracks(repositoryHandle, {
trackIds: [item.id],
startIndex: 0,
shuffle: false,
context: {
type: "search",
searchQuery: "",
},
});
// Queue will auto-update from Rust backend event
log.debug("loadAndPlay: Set queue with single item:", item.name);
}
} else {
// No queue parameter - single item playback
// Use player_play_tracks - backend fetches all metadata from single ID
const repo = auth.getRepository();
const repositoryHandle = repo.getHandle();
await commands.playerPlayTracks(repositoryHandle, {
trackIds: [item.id],
startIndex: 0,
shuffle: false,
context: {
type: "search",
searchQuery: "",
},
});
// Queue will auto-update from Rust backend event
log.debug("loadAndPlay: Set queue with single item:", item.name);
}
// Seek to start position if provided
if (startPosition) {
await commands.playerSeek(startPosition);
}
}
}
isPlaying = true;
loading = false;
// Fetch next episode for video episodes (for skip button)
nextEpisodeLog.debug(
"Post-load check: isVideo=",
isVideo,
"currentMedia=",
currentMedia?.kind,
currentMedia?.name,
);
if (isVideo && currentMedia) {
fetchNextEpisode(currentMedia);
} else {
nextEpisodeLog.debug(
"Skipped fetchNextEpisode - isVideo:",
isVideo,
"currentMedia:",
!!currentMedia,
);
}
} catch (e) {
log.error("loadAndPlay error:", e);
// Show detailed error including the full error object
if (e instanceof Error) {
error = `${e.name}: ${e.message}`;
} else {
error = `Unknown error: ${JSON.stringify(e)}`;
}
loading = false;
}
}
function handleResumeFromBeginning() {
showResumeDialog = false;
savedProgress = null;
const id = itemId;
if (id) {
// forceRestart bypasses the resume-progress check; without it, passing a
// start position of 0 is treated as "no position" (`!startPosition`), which
// re-runs the resume check and re-shows this very dialog in a loop.
loadAndPlay(id, 0, true);
}
}
function handleResumeFromSaved() {
showResumeDialog = false;
const position = savedProgress?.positionSeconds ?? 0;
savedProgress = null;
const id = itemId;
if (id) {
loadAndPlay(id, position);
}
}
async function updateStatus() {
try {
const status = await commands.playerGetStatus();
if (status.state.kind === "playing" || status.state.kind === "paused") {
isPlaying = status.state.kind === "playing";
// Note: position/duration are now derived from player store (updated by events)
}
// shuffle/repeat/hasNext/hasPrevious come from the queue store (event-driven).
} catch (e) {
// Ignore polling errors
}
}
function handleClose() {
// Use browser history to go back to the previous page
// This ensures users return to where they came from (album, series, search, etc.)
if (window.history.length > 1) {
window.history.back();
} else {
// Fallback to library if no history (e.g., direct URL access)
goto("/library");
}
}
/**
* Rebuild the stream for a transcoded seek or an audio-track switch.
*
* The returned URL starts at the beginning of the item, not at
* `positionSeconds`: a start position on an HLS playlist is copied onto every
* segment URI and rejected with 400 (DR-181). The caller seeks the reloaded
* element to the position — `positionSeconds` is kept in the signature because
* VideoPlayer's seek contract passes it, and the audio-track switch needs the
* same rebuild.
*
* TRACES: UR-004, UR-005, UR-021 | DR-181
*/
async function handleVideoSeek(
_positionSeconds: number,
audioStreamIndex?: number,
): Promise<string> {
const repo = auth.getRepository();
const id = itemId;
if (!id) throw new Error("No item ID");
return repo.getVideoStreamUrl(id, mediaSourceId ?? undefined, audioStreamIndex);
}
// Playback reporting callbacks
//
// These receive the reporting item id from the VideoPlayer (its own media.id),
// NOT the live URL param (itemId). During autoplay the URL flips to the next
// episode before the outgoing VideoPlayer's onDestroy fires its final
// reportStop. Keying off itemId would stamp the old episode's near-end
// position onto the new episode, making it resume at ~99% (or pop the resume
// dialog). The VideoPlayer always knows which media it actually played.
function handleReportStart(positionSeconds: number, reportId?: string) {
const id = reportId ?? itemId;
const context = playbackContext; // playbackContext is a derived value, not a function
if (id) {
reportPlaybackStart(id, positionSeconds, context.type, context.id);
}
// The element's state is mirrored into Rust by VideoPlayer, which is the
// only place that knows whether a webview element is rendering at all.
// Doing it here mirrored unconditionally, so on the native path it told Rust
// a `<video>` was playing when none existed and transport was then aimed at
// it — see mirrorElementStateToRust in VideoPlayer.svelte (DR-195).
}
function handleReportProgress(positionSeconds: number, isPaused: boolean, reportId?: string) {
const id = reportId ?? itemId;
if (id) {
reportPlaybackProgress(id, positionSeconds, isPaused);
}
// Element state is mirrored by VideoPlayer (DR-195) — see handleReportStart.
}
function handleReportStop(positionSeconds: number, reportId?: string) {
const id = reportId ?? itemId;
// A skipped episode was already recorded as fully watched. Its unmount stop
// report arrives after the skip navigation carrying the mid-episode
// position; letting it through would undo that and restore the partial
// progress bar.
if (id && !shouldSuppressStopReport(id)) {
reportPlaybackStopped(id, positionSeconds);
}
// Intentionally do NOT emit a "stopped" player state here. This runs on both
// natural end-of-video (an autoplay handoff the backend's on_video_playback_ended
// owns) and on player close/unmount (where player_stop already drives the
// backend state). Emitting StateChanged{stopped} on natural end flips the
// player/mode to idle mid-handoff and suppresses next-episode auto-advance —
// the "sleep timer pauses at the end of an episode instead of continuing" bug.
}
async function handleVideoEnded() {
// Call backend to handle autoplay decision (works on both Android and Linux)
// Pass the item ID and repository handle so the backend can look up the item
// and check for next episodes. HTML5 video plays independently of the Rust
// backend queue, so the backend needs these to know what just finished.
const mediaId = currentMedia?.id ?? null;
autoPlayLog.debug(
"Video ended. currentMedia:",
mediaId,
currentMedia?.name,
"itemId (URL):",
itemId,
);
try {
const repo = auth.getRepository();
const repoHandle = repo.getHandle();
await commands.playerOnPlaybackEnded(mediaId, repoHandle);
} catch (e) {
autoPlayLog.error("Failed to handle playback ended:", e);
}
}
async function fetchNextEpisode(media: MediaItem) {
nextEpisode = null;
nextEpisodeLog.debug("fetchNextEpisode called:", {
kind: media.kind,
seriesId: media.seriesId,
seasonId: media.seasonId,
indexNumber: media.indexNumber,
id: media.id,
name: media.name,
});
if (media.kind !== "episode" || !media.seasonId || media.indexNumber == null) {
nextEpisodeLog.debug("Skipping - not an episode or missing seasonId/indexNumber");
return;
}
try {
const repo = auth.getRepository();
// Fetch all episodes in the season sorted by episode number
const result = await repo.getItems(media.seasonId, {
sortBy: "IndexNumber",
sortOrder: "Ascending",
limit: 500,
});
const episodes = result.items.filter((e) => e.kind === "episode");
nextEpisodeLog.debug(
"Season has",
episodes.length,
"episodes, current index:",
media.indexNumber,
);
// Find the episode after the current one by index number
const currentIdx = episodes.findIndex((e) => e.id === media.id);
if (currentIdx >= 0 && currentIdx < episodes.length - 1) {
nextEpisode = episodes[currentIdx + 1];
nextEpisodeLog.debug(
"Set nextEpisode:",
nextEpisode.name,
"index:",
nextEpisode.indexNumber,
);
} else {
nextEpisodeLog.debug(
"No next episode in season (current position:",
currentIdx,
"of",
episodes.length,
")",
);
}
} catch (e) {
nextEpisodeLog.error("Failed to fetch next episode:", e);
}
}
function handleSkipToNextEpisode() {
if (nextEpisode) {
// Skipping means "I'm done with this one" — record the outgoing episode as
// fully watched rather than leaving a mid-episode resume point behind. This
// also arms suppression of the VideoPlayer's unmount stop report, which
// would otherwise fire after navigation and overwrite the 100% progress
// with the partial position (see skipReporting.ts).
const skippedId = currentMedia?.id ?? itemId ?? null;
void reportSkippedEpisode(skippedId);
// Use replaceState so "close/back" returns to the library, not the previous episode.
// restart=true so advancing to the next episode always starts from the beginning,
// even if it was previously started or watched.
goto(`/player/${nextEpisode.id}?restart=true`, { replaceState: true });
}
}
function formatTime(seconds: number): string {
const hours = Math.floor(seconds / 3600);
const minutes = Math.floor((seconds % 3600) / 60);
const secs = Math.floor(seconds % 60);
if (hours > 0) {
return `${hours}:${minutes.toString().padStart(2, "0")}:${secs.toString().padStart(2, "0")}`;
}
return `${minutes}:${secs.toString().padStart(2, "0")}`;
}
</script>
{#if showResumeDialog && savedProgress}
<div class="fixed inset-0 bg-black/80 flex items-center justify-center z-50">
<div class="bg-[var(--color-surface)] rounded-lg p-6 max-w-md mx-4 shadow-xl">
<h2 class="text-xl font-semibold mb-4">Resume Playback?</h2>
<p class="text-gray-300 mb-2">
You've watched {savedProgress.progressPercent.toFixed(0)}% of this {isVideo
? "video"
: "audio"}.
</p>
<p class="text-gray-400 text-sm mb-6">
Resume from {formatTime(savedProgress.positionSeconds)} or start from the beginning?
</p>
<div class="flex gap-3">
<button
onclick={handleResumeFromBeginning}
class="flex-1 px-4 py-3 bg-gray-700 hover:bg-gray-600 rounded-lg transition-colors"
>
Start from Beginning
</button>
<button
onclick={handleResumeFromSaved}
class="flex-1 px-4 py-3 bg-[var(--color-jellyfin)] hover:bg-[var(--color-jellyfin-hover)] rounded-lg transition-colors font-semibold"
>
Resume
</button>
</div>
</div>
</div>
{:else if error}
<div class="fixed inset-0 bg-[var(--color-background)] flex items-center justify-center z-50 p-4">
<div class="text-center max-w-lg">
<p class="text-red-400 mb-4 text-lg font-semibold">Playback Error</p>
<pre
class="text-red-300 mb-4 text-left bg-black/30 p-4 rounded overflow-auto max-h-48 text-sm">{error}</pre>
<button onclick={handleClose} class="px-4 py-2 bg-[var(--color-jellyfin)] rounded-lg">
Back to Library
</button>
</div>
</div>
{:else if loading || surface === "pending"}
<!-- "pending" = video whose stream URL has not resolved yet. Showing the
spinner keeps it out of the audio player. -->
<div class="fixed inset-0 bg-[var(--color-background)] flex items-center justify-center z-50">
<div
class="w-8 h-8 border-2 border-[var(--color-jellyfin)] border-t-transparent rounded-full animate-spin"
></div>
</div>
{:else if surface === "video" && selection}
<VideoPlayer
media={currentMedia}
{selection}
mediaSourceId={mediaSourceId ?? undefined}
initialPosition={videoInitialPosition}
needsTranscoding={videoNeedsTranscoding}
{isLive}
onClose={handleClose}
onSeek={handleVideoSeek}
onReportStart={handleReportStart}
onReportProgress={handleReportProgress}
onReportStop={handleReportStop}
onEnded={handleVideoEnded}
hasNext={nextEpisode !== null}
onNext={handleSkipToNextEpisode}
/>
<NextEpisodePopup />
{:else}
<AudioPlayer
media={currentMedia}
{isPlaying}
{position}
{duration}
{shuffle}
{repeat}
{hasNext}
{hasPrevious}
onClose={handleClose}
/>
{/if}