Replace the remaining ~155 untyped invoke() calls across stores, services, components, and routes with the generated commands.* wrappers from $lib/api/bindings, so every IPC call is compile-time-checked against the command signatures. - Register repository_get_subtitle_url and repository_get_video_download_url in specta_builder() and the invoke_handler; regenerate bindings.ts. - Source duplicated wire types (AutoplaySettings, CacheConfig, Session, ConnectivityStatus, audio/video settings, etc.) from bindings. - Fix two bugs surfaced by the typed wrappers: - VideoDownloadButton passed an un-awaited Promise as the stream URL. - setAutoplaySettings omitted the required userId argument. - Update unit tests asserting the old invoke(name, args) shape. - Remove the five param-naming guard tests; the compiler and codegen now enforce what they checked. svelte-check: 0 errors. vitest: green. cargo test --lib: green.
631 lines
25 KiB
Svelte
631 lines
25 KiB
Svelte
<script lang="ts">
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import { onMount, onDestroy } from "svelte";
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import { page } from "$app/stores";
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import { goto } from "$app/navigation";
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import { convertFileSrc } from "@tauri-apps/api/core";
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import { commands } from "$lib/api/bindings";
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import type { PlayQueueRequest } from "$lib/api/bindings";
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import type { MediaItem } from "$lib/api/types";
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import { auth } from "$lib/stores/auth";
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import { library } from "$lib/stores/library";
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import { queue, currentQueueItem } from "$lib/stores/queue";
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import { downloads, type DownloadInfo } from "$lib/stores/downloads";
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import { playbackPosition, playbackDuration, currentMedia as storeCurrentMedia } from "$lib/stores/player";
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import { get } from "svelte/store";
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import AudioPlayer from "$lib/components/player/AudioPlayer.svelte";
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import VideoPlayer from "$lib/components/player/VideoPlayer.svelte";
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import NextEpisodePopup from "$lib/components/player/NextEpisodePopup.svelte";
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import {
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reportPlaybackStart,
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reportPlaybackProgress,
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reportPlaybackStopped,
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} from "$lib/services/playbackReporting";
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import { cleanup as cleanupNextEpisode } from "$lib/services/nextEpisodeService";
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const itemId = $derived($page.params.id);
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const queueParam = $derived($page.url.searchParams.get("queue"));
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const shuffleParam = $derived($page.url.searchParams.get("shuffle") === "true");
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// Derive playback context from URL query params
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const playbackContext = $derived.by(() => {
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if (!queueParam) {
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return { type: "single" as const, id: null };
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}
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if (queueParam.startsWith("parent:")) {
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const parentId = queueParam.substring(7);
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return { type: "container" as const, id: parentId };
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}
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return { type: "single" as const, id: null };
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});
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// Use player store for position/duration - updated by event system
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const position = $derived($playbackPosition);
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const duration = $derived($playbackDuration);
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let isPlaying = $state(false);
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let shuffle = $state(false);
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let repeat = $state<"off" | "all" | "one">("off");
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let hasNext = $state(false);
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let hasPrevious = $state(false);
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let currentMedia = $state<MediaItem | null>(null);
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let streamUrl = $state<string | null>(null);
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let mediaSourceId = $state<string | null>(null);
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let isVideo = $state(false);
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let videoInitialPosition = $state(0); // Position in seconds to seek to after video loads
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let videoNeedsTranscoding = $state(false); // Whether video needs transcoding (HEVC/10-bit)
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let isOfflinePlayback = $state(false); // Whether playing from local file
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let loading = $state(true);
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let error = $state<string | null>(null);
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let showResumeDialog = $state(false);
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let savedProgress = $state<{ positionSeconds: number; progressPercent: number } | null>(null);
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let nextEpisode = $state<MediaItem | null>(null); // Next episode for video skip button
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let pollInterval: ReturnType<typeof setInterval> | null = null;
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let loadedItemId: string | null = null;
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onMount(() => {
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// Start position polling (only for audio via MPV backend)
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pollInterval = setInterval(updateStatus, 1000);
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return () => {
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if (pollInterval) clearInterval(pollInterval);
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};
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});
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onDestroy(() => {
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cleanupNextEpisode();
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});
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// Load when itemId changes (handles both initial load and navigation)
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$effect(() => {
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const id = itemId;
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if (id && id !== loadedItemId) {
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console.log("[AutoPlay] $effect triggered: loading new item", id, "(was:", loadedItemId, ")");
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loadAndPlay(id);
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}
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});
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// Update currentMedia when queue item changes (for skip/next/previous)
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// Only for audio content - video content uses direct loading and shouldn't be affected by audio queue
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$effect(() => {
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const queueItem = $currentQueueItem;
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const currentIsVideo = currentMedia?.type === "Movie" || currentMedia?.type === "Episode";
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if (queueItem && queueItem.id !== currentMedia?.id && !currentIsVideo) {
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currentMedia = queueItem;
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}
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});
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async function loadAndPlay(id: string, startPosition?: number) {
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loading = true;
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error = null;
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loadedItemId = id;
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let retrievedProgressSeconds: number | null = null;
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try {
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console.log("loadAndPlay: Loading item", id);
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// Load item details
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const item = await library.loadItem(id);
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console.log("loadAndPlay: Loaded item", item.name, "type:", item.type);
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currentMedia = item;
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// Check if this is a non-playable collection type that should be viewed in library instead
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const collectionTypes = ["MusicAlbum", "MusicArtist", "Series", "Season", "Folder", "CollectionFolder", "Playlist"];
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if (collectionTypes.includes(item.type)) {
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console.log("loadAndPlay: Redirecting collection type to library:", item.type);
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goto(`/library/${id}`);
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return;
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}
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// If this track is already playing in the backend, just show the UI
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// without restarting playback (e.g., when expanding from MiniPlayer)
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const alreadyPlayingMedia = get(storeCurrentMedia);
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if (alreadyPlayingMedia?.id === id && !startPosition) {
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console.log("loadAndPlay: Track already playing, showing UI without restarting");
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isVideo = item.type === "Movie" || item.type === "Episode";
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isPlaying = true;
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loading = false;
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// Sync queue status
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try {
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const queueStatus = await commands.playerGetQueue();
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hasNext = queueStatus.hasNext;
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hasPrevious = queueStatus.hasPrevious;
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} catch (e) {
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// Ignore - queue status will update via polling
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}
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// Fetch next episode for video skip button
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if (isVideo) {
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fetchNextEpisode(item);
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}
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return;
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}
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// Determine if this is video content (Movie and Episode are video types)
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isVideo = item.type === "Movie" || item.type === "Episode";
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// When switching to video, stop audio playback and clear the queue
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// This prevents audio from continuing in the background and clears stale state
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if (isVideo) {
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try {
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await commands.playerStop();
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queue.clear();
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console.log("loadAndPlay: Stopped audio backend for video playback");
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} catch (e) {
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// Ignore - player may not have been playing
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}
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}
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// Check for saved progress if no start position specified
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const userId = auth.getUserId();
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console.log("Resume check - userId:", userId, "itemId:", id, "startPosition:", startPosition);
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if (!startPosition && userId) {
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try {
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const progress = await commands.storageGetPlaybackProgress(userId, id);
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console.log("Resume check - retrieved progress:", progress);
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if (progress && progress.positionTicks > 0 && item.runTimeTicks) {
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const positionSeconds = progress.positionTicks / 10_000_000;
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const totalSeconds = item.runTimeTicks / 10_000_000;
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const progressPercent = (positionSeconds / totalSeconds) * 100;
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console.log("Resume check - positionSeconds:", positionSeconds, "totalSeconds:", totalSeconds, "progressPercent:", progressPercent);
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// Store for later use regardless of whether dialog is shown
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retrievedProgressSeconds = positionSeconds;
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// Show resume dialog if watched > 30 seconds and < 90% complete
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if (positionSeconds > 30 && progressPercent < 90) {
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console.log("Resume check - SHOWING RESUME DIALOG");
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savedProgress = { positionSeconds, progressPercent };
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showResumeDialog = true;
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loading = false;
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return; // Wait for user decision
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} else {
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console.log("Resume check - NOT showing dialog. Position > 30?", positionSeconds > 30, "Progress < 90?", progressPercent < 90);
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}
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} else {
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console.log("Resume check - No valid progress found. Has progress?", !!progress, "Has position?", progress?.positionTicks, "Has runtime?", !!item.runTimeTicks);
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}
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} catch (e) {
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console.error("Failed to check saved progress:", e);
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// Continue with normal playback
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}
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} else {
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console.log("Resume check - Skipped. Reason:", !userId ? "No userId" : "Has startPosition");
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}
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// Check if this item is downloaded locally
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const downloadsState = get(downloads);
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const localDownload = Object.values(downloadsState.downloads).find(
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(d: DownloadInfo) => d.itemId === id && d.status === "completed"
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);
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if (localDownload) {
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// Use local file for playback
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console.log("loadAndPlay: Found local download, using offline playback:", localDownload.filePath);
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isOfflinePlayback = true;
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// Get the storage path and construct full file path
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const storagePath = await commands.storageGetPath();
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const fullPath = `${storagePath}/${localDownload.filePath}`;
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console.log("loadAndPlay: Full local path:", fullPath);
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// Convert file path to asset URL that can be played in webview
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const localUrl = convertFileSrc(fullPath);
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console.log("loadAndPlay: Converted to asset URL:", localUrl);
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if (isVideo) {
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// Local video files don't need transcoding and support native seeking
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streamUrl = localUrl;
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videoNeedsTranscoding = false;
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// Use explicit startPosition, or fall back to retrieved progress from database
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const effectivePosition = startPosition ?? retrievedProgressSeconds ?? 0;
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videoInitialPosition = effectivePosition;
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} else {
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// Local audio playback via MPV backend
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console.log("loadAndPlay: Using MPV backend for offline audio");
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// Use player_play_tracks - backend fetches all metadata from single ID
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const repo = auth.getRepository();
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const repositoryHandle = repo.getHandle();
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await commands.playerPlayTracks(repositoryHandle, {
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trackIds: [item.id],
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startIndex: 0,
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shuffle: false,
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context: {
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type: "search",
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searchQuery: "",
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},
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});
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if (startPosition) {
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await commands.playerSeek(startPosition);
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}
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}
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} else {
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// Online playback - get playback info from server
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isOfflinePlayback = false;
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const repo = auth.getRepository();
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console.log("loadAndPlay: Getting playback info");
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const playbackInfo = await repo.getPlaybackInfo(id);
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console.log("loadAndPlay: Got playback info, mediaSourceId:", playbackInfo.mediaSourceId);
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if (isVideo) {
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// Playback API now detects HEVC/10-bit and returns transcoded URL when needed
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console.log("loadAndPlay: Using video stream, directPlay:", playbackInfo.directPlay, "needsTranscoding:", playbackInfo.needsTranscoding);
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mediaSourceId = playbackInfo.mediaSourceId;
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videoNeedsTranscoding = playbackInfo.needsTranscoding;
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// Use the stream URL from playback info (already transcoded if needed)
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streamUrl = playbackInfo.streamUrl;
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console.log("loadAndPlay: Using stream URL:", streamUrl);
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// Set initial position for video player to seek to after load
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// Use explicit startPosition, or fall back to retrieved progress from database
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// For transcoded content, we need to request a new stream with StartTimeTicks
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const effectivePosition = startPosition ?? retrievedProgressSeconds ?? 0;
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if (effectivePosition > 0) {
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if (videoNeedsTranscoding) {
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// For transcoded streams, get a new URL starting at the position
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console.log("loadAndPlay: Getting transcoded stream starting at:", effectivePosition);
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streamUrl = await repo.getVideoStreamUrl(id, mediaSourceId ?? undefined, effectivePosition);
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} else {
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// For direct streams, we'll seek after load
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videoInitialPosition = effectivePosition;
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console.log("loadAndPlay: Will seek to position after load:", videoInitialPosition);
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}
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} else {
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videoInitialPosition = 0;
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}
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} else {
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// For audio, use MPV backend
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console.log("loadAndPlay: Using MPV backend for audio");
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// Check if we have a queue parameter (e.g., queue=parent:albumId)
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const queueParamValue = queueParam;
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if (queueParamValue?.startsWith("parent:")) {
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const parentId = queueParamValue.substring(7); // Remove "parent:" prefix
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console.log("loadAndPlay: Loading queue from parent:", parentId);
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// Fetch all tracks from the parent (album/playlist)
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const result = await repo.getItems(parentId, {
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sortBy: "SortName",
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sortOrder: "Ascending",
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limit: 500,
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});
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const audioTracks = result.items.filter(t => t.type === "Audio");
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if (audioTracks.length > 0) {
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// Find the index of the current item in the tracks
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const startIndex = audioTracks.findIndex(t => t.id === id);
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const actualStartIndex = startIndex >= 0 ? startIndex : 0;
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console.log("loadAndPlay: Building queue with", audioTracks.length, "tracks, startIndex:", actualStartIndex);
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// Build queue items with stream URLs
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// Add error handling and logging for each track
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const queueItems = await Promise.all(audioTracks.map(async (t, idx) => {
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try {
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console.log(`loadAndPlay: Fetching stream URL for track ${idx + 1}/${audioTracks.length}: ${t.name}`);
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const trackStreamUrl = await repo.getAudioStreamUrl(t.id);
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if (!trackStreamUrl) {
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console.error(`loadAndPlay: Empty stream URL for track: ${t.name}`);
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throw new Error(`Failed to get stream URL for ${t.name}`);
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}
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return {
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id: t.id,
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title: t.name,
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artist: t.artists?.join(", ") || null,
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album: t.albumName || null,
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duration: t.runTimeTicks ? t.runTimeTicks / 10000000 : null,
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artworkUrl: t.primaryImageTag
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? repo.getImageUrl(t.albumId || t.id, "Primary", { maxWidth: 300, tag: t.primaryImageTag })
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: null,
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mediaType: "audio",
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streamUrl: trackStreamUrl,
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jellyfinItemId: t.id,
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};
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} catch (e) {
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console.error(`loadAndPlay: Failed to build queue item for track ${t.name}:`, e);
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throw e; // Re-throw to fail fast and show error to user
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}
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}));
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// Use player_play_queue to set up the backend queue
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await commands.playerPlayQueue({
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items: queueItems,
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startIndex: actualStartIndex,
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shuffle: shuffleParam,
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} as unknown as PlayQueueRequest);
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// Queue will auto-update from Rust backend event
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console.log("loadAndPlay: Successfully set up queue with", audioTracks.length, "tracks");
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} else {
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// Fallback to single item playback
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console.log("loadAndPlay: No audio tracks found in parent, falling back to single item");
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// Use player_play_tracks - backend fetches all metadata from single ID
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const repo = auth.getRepository();
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const repositoryHandle = repo.getHandle();
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await commands.playerPlayTracks(repositoryHandle, {
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trackIds: [item.id],
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startIndex: 0,
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shuffle: false,
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context: {
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type: "search",
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searchQuery: "",
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},
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});
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// Queue will auto-update from Rust backend event
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console.log("loadAndPlay: Set queue with single item:", item.name);
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}
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} else {
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// No queue parameter - single item playback
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// Use player_play_tracks - backend fetches all metadata from single ID
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const repo = auth.getRepository();
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const repositoryHandle = repo.getHandle();
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await commands.playerPlayTracks(repositoryHandle, {
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trackIds: [item.id],
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startIndex: 0,
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shuffle: false,
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context: {
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type: "search",
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searchQuery: "",
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},
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});
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// Queue will auto-update from Rust backend event
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console.log("loadAndPlay: Set queue with single item:", item.name);
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}
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// Seek to start position if provided
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if (startPosition) {
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await commands.playerSeek(startPosition);
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}
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}
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}
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isPlaying = true;
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loading = false;
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// Fetch next episode for video episodes (for skip button)
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console.log("[NextEpisode] Post-load check: isVideo=", isVideo, "currentMedia=", currentMedia?.type, currentMedia?.name);
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if (isVideo && currentMedia) {
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fetchNextEpisode(currentMedia);
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} else {
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console.log("[NextEpisode] Skipped fetchNextEpisode - isVideo:", isVideo, "currentMedia:", !!currentMedia);
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}
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} catch (e) {
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console.error("loadAndPlay error:", e);
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// Show detailed error including the full error object
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if (e instanceof Error) {
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error = `${e.name}: ${e.message}`;
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} else {
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error = `Unknown error: ${JSON.stringify(e)}`;
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}
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loading = false;
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}
|
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}
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|
|
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function handleResumeFromBeginning() {
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showResumeDialog = false;
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savedProgress = null;
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const id = itemId;
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if (id) {
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loadAndPlay(id, 0);
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}
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}
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|
|
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function handleResumeFromSaved() {
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showResumeDialog = false;
|
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const position = savedProgress?.positionSeconds ?? 0;
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savedProgress = null;
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const id = itemId;
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if (id) {
|
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loadAndPlay(id, position);
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}
|
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}
|
|
|
|
async function updateStatus() {
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try {
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const status = await commands.playerGetStatus();
|
|
|
|
if (status.state.kind === "playing" || status.state.kind === "paused") {
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isPlaying = status.state.kind === "playing";
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// Note: position/duration are now derived from player store (updated by events)
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|
}
|
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shuffle = status.shuffle;
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repeat = status.repeat;
|
|
|
|
// Update queue status
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const queue = await commands.playerGetQueue();
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hasNext = queue.hasNext;
|
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hasPrevious = queue.hasPrevious;
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|
} catch (e) {
|
|
// Ignore polling errors
|
|
}
|
|
}
|
|
|
|
function handleClose() {
|
|
// Use browser history to go back to the previous page
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|
// This ensures users return to where they came from (album, series, search, etc.)
|
|
if (window.history.length > 1) {
|
|
window.history.back();
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|
} else {
|
|
// Fallback to library if no history (e.g., direct URL access)
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|
goto("/library");
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|
}
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|
}
|
|
|
|
/**
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* Handle video seeking by requesting a new stream URL starting at the given position.
|
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* Transcoded streams don't support native seeking, so we restart from a new position.
|
|
*/
|
|
async function handleVideoSeek(positionSeconds: number, audioStreamIndex?: number): Promise<string> {
|
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const repo = auth.getRepository();
|
|
const id = itemId;
|
|
if (!id) throw new Error("No item ID");
|
|
return repo.getVideoStreamUrl(id, mediaSourceId ?? undefined, positionSeconds, audioStreamIndex);
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}
|
|
|
|
// Playback reporting callbacks
|
|
function handleReportStart(positionSeconds: number) {
|
|
const id = itemId;
|
|
const context = playbackContext; // playbackContext is a derived value, not a function
|
|
if (id) {
|
|
reportPlaybackStart(id, positionSeconds, context.type, context.id);
|
|
}
|
|
}
|
|
|
|
function handleReportProgress(positionSeconds: number, isPaused: boolean) {
|
|
const id = itemId;
|
|
if (id) {
|
|
reportPlaybackProgress(id, positionSeconds, isPaused);
|
|
}
|
|
}
|
|
|
|
function handleReportStop(positionSeconds: number) {
|
|
const id = itemId;
|
|
if (id) {
|
|
reportPlaybackStopped(id, positionSeconds);
|
|
}
|
|
}
|
|
|
|
async function handleVideoEnded() {
|
|
// Call backend to handle autoplay decision (works on both Android and Linux)
|
|
// Pass the item ID and repository handle so the backend can look up the item
|
|
// and check for next episodes. HTML5 video plays independently of the Rust
|
|
// backend queue, so the backend needs these to know what just finished.
|
|
const mediaId = currentMedia?.id ?? null;
|
|
console.log("[AutoPlay] Video ended. currentMedia:", mediaId, currentMedia?.name, "itemId (URL):", itemId);
|
|
try {
|
|
const repo = auth.getRepository();
|
|
const repoHandle = repo.getHandle();
|
|
await commands.playerOnPlaybackEnded(mediaId, repoHandle);
|
|
} catch (e) {
|
|
console.error("[AutoPlay] Failed to handle playback ended:", e);
|
|
}
|
|
}
|
|
|
|
async function fetchNextEpisode(media: MediaItem) {
|
|
nextEpisode = null;
|
|
console.log("[NextEpisode] fetchNextEpisode called:", { type: media.type, seriesId: media.seriesId, seasonId: media.seasonId, indexNumber: media.indexNumber, id: media.id, name: media.name });
|
|
if (media.type !== "Episode" || !media.seasonId || media.indexNumber == null) {
|
|
console.log("[NextEpisode] Skipping - not an episode or missing seasonId/indexNumber");
|
|
return;
|
|
}
|
|
try {
|
|
const repo = auth.getRepository();
|
|
// Fetch all episodes in the season sorted by episode number
|
|
const result = await repo.getItems(media.seasonId, { sortBy: "IndexNumber", sortOrder: "Ascending", limit: 500 });
|
|
const episodes = result.items.filter(e => e.type === "Episode");
|
|
console.log("[NextEpisode] Season has", episodes.length, "episodes, current index:", media.indexNumber);
|
|
|
|
// Find the episode after the current one by index number
|
|
const currentIdx = episodes.findIndex(e => e.id === media.id);
|
|
if (currentIdx >= 0 && currentIdx < episodes.length - 1) {
|
|
nextEpisode = episodes[currentIdx + 1];
|
|
console.log("[NextEpisode] Set nextEpisode:", nextEpisode.name, "index:", nextEpisode.indexNumber);
|
|
} else {
|
|
console.log("[NextEpisode] No next episode in season (current position:", currentIdx, "of", episodes.length, ")");
|
|
}
|
|
} catch (e) {
|
|
console.error("[NextEpisode] Failed to fetch next episode:", e);
|
|
}
|
|
}
|
|
|
|
function handleSkipToNextEpisode() {
|
|
if (nextEpisode) {
|
|
// Use replaceState so "close/back" returns to the library, not the previous episode
|
|
goto(`/player/${nextEpisode.id}`, { replaceState: true });
|
|
}
|
|
}
|
|
|
|
function formatTime(seconds: number): string {
|
|
const hours = Math.floor(seconds / 3600);
|
|
const minutes = Math.floor((seconds % 3600) / 60);
|
|
const secs = Math.floor(seconds % 60);
|
|
|
|
if (hours > 0) {
|
|
return `${hours}:${minutes.toString().padStart(2, '0')}:${secs.toString().padStart(2, '0')}`;
|
|
}
|
|
return `${minutes}:${secs.toString().padStart(2, '0')}`;
|
|
}
|
|
</script>
|
|
|
|
{#if showResumeDialog && savedProgress}
|
|
<div class="fixed inset-0 bg-black/80 flex items-center justify-center z-50">
|
|
<div class="bg-[var(--color-surface)] rounded-lg p-6 max-w-md mx-4 shadow-xl">
|
|
<h2 class="text-xl font-semibold mb-4">Resume Playback?</h2>
|
|
<p class="text-gray-300 mb-2">
|
|
You've watched {savedProgress.progressPercent.toFixed(0)}% of this {isVideo ? 'video' : 'audio'}.
|
|
</p>
|
|
<p class="text-gray-400 text-sm mb-6">
|
|
Resume from {formatTime(savedProgress.positionSeconds)} or start from the beginning?
|
|
</p>
|
|
<div class="flex gap-3">
|
|
<button
|
|
onclick={handleResumeFromBeginning}
|
|
class="flex-1 px-4 py-3 bg-gray-700 hover:bg-gray-600 rounded-lg transition-colors"
|
|
>
|
|
Start from Beginning
|
|
</button>
|
|
<button
|
|
onclick={handleResumeFromSaved}
|
|
class="flex-1 px-4 py-3 bg-[var(--color-jellyfin)] hover:bg-[var(--color-jellyfin-hover)] rounded-lg transition-colors font-semibold"
|
|
>
|
|
Resume
|
|
</button>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
{:else if loading}
|
|
<div class="fixed inset-0 bg-[var(--color-background)] flex items-center justify-center z-50">
|
|
<div class="w-8 h-8 border-2 border-[var(--color-jellyfin)] border-t-transparent rounded-full animate-spin"></div>
|
|
</div>
|
|
{:else if error}
|
|
<div class="fixed inset-0 bg-[var(--color-background)] flex items-center justify-center z-50 p-4">
|
|
<div class="text-center max-w-lg">
|
|
<p class="text-red-400 mb-4 text-lg font-semibold">Playback Error</p>
|
|
<pre class="text-red-300 mb-4 text-left bg-black/30 p-4 rounded overflow-auto max-h-48 text-sm">{error}</pre>
|
|
<button
|
|
onclick={handleClose}
|
|
class="px-4 py-2 bg-[var(--color-jellyfin)] rounded-lg"
|
|
>
|
|
Back to Library
|
|
</button>
|
|
</div>
|
|
</div>
|
|
{:else if isVideo && streamUrl}
|
|
<VideoPlayer
|
|
media={currentMedia}
|
|
{streamUrl}
|
|
mediaSourceId={mediaSourceId ?? undefined}
|
|
initialPosition={videoInitialPosition}
|
|
needsTranscoding={videoNeedsTranscoding}
|
|
onClose={handleClose}
|
|
onSeek={handleVideoSeek}
|
|
onReportStart={handleReportStart}
|
|
onReportProgress={handleReportProgress}
|
|
onReportStop={handleReportStop}
|
|
onEnded={handleVideoEnded}
|
|
hasNext={nextEpisode !== null}
|
|
onNext={handleSkipToNextEpisode}
|
|
/>
|
|
<NextEpisodePopup />
|
|
{:else}
|
|
<AudioPlayer
|
|
media={currentMedia}
|
|
{isPlaying}
|
|
{position}
|
|
{duration}
|
|
{shuffle}
|
|
{repeat}
|
|
{hasNext}
|
|
{hasPrevious}
|
|
onClose={handleClose}
|
|
/>
|
|
{/if}
|