Files
jellytau/src/lib/stores/auth.waitForRepository.test.ts
T
dtourolle 11d9d760d8 feat(player): native video on Linux, and one contract for every player (v0.11.0)
mpv now decodes video on Linux, drawn into a framebuffer we own and blitted
into the default vbox's draw handler. Tauri's widget tree is untouched, so an
upgrade that assumes its own layout cannot invalidate this. Direct play means
the original file, hardware decoding, and no server transcode at all — where
previously every desktop video was re-encoded to h264 for the browser engine,
whatever the file actually was. Off by default: JELLYTAU_NATIVE_VIDEO=1.

That settles finding 2 of playback-backend-unification.md — "native video
cannot be composited with a Tauri webview" — by demonstration rather than
argument, on X11 and Wayland both.

Turning it on exposed nine defects, none of them mpv's. Each was the same
mistake in a different place: a capability written down as a compile-time fact
about the platform, or a state asserted instead of confirmed.

  DR-238/246  a seek routed by the stream's container rather than by what the
              engine could do with it - correct only while one player handled
              those streams, silent the moment another did
  DR-239      a property handled but never observed, so the play/pause button
              waited for an event that could not arrive
  DR-240      fullscreen expanding the document while the window stayed put
  DR-241      a seek issued before the engine had a file, failed, and discarded
              - which is why resume began at zero
  DR-247      a Linux-only gate outliving the caller that made it Linux-only,
              breaking the Android build outright
  DR-250      a stop aimed at whichever renderer bookkeeping believed was in
              charge, missing the one actually making sound
  DR-251      a duration of zero believed, leaving the seek bar no scale
  DR-252      a junk float converted to a Duration, panicking the backend the
              instant a length-less stream appeared

So the MediaPlayer contract (DR-242 … DR-247): `open` carries a start position,
so no caller sequences load-then-seek and none can race an engine's load;
`seek` states a destination and leaves in-place-versus-re-open to the engine;
`snapshot` is one coherent read; and `Phase::Opening` names the window where
intent used to be lost. One conformance suite runs against every engine —
FakePlayer and mpv under cargo test, ExoPlayer instrumented on a device — so an
engine is either correct or visibly failing.

Two of the nine were introduced during this work and caught on hardware, not by
any suite: an over-broad capability that grouped ExoPlayer with mpv, and the
Duration panic. The suites test engines that behave. That is recorded in
docs/native-player-verification.md, which asks for the exact action sequences
that found them.

Verified: all automated gates, conformance (mpv 9/9, legacy 8/9 by design,
ExoPlayer 7/7 on device), and manual desktop and Android passes on real
hardware.

Known open and deliberately shipped: resume reads local progress and never the
server's; the background-audio handoff still declares a state swap it does not
confirm (the symptom is now impossible, the race is not); and `bun run
android:dev` builds an APK carrying the release application id, whose failure
message advises an uninstall that would destroy app data. Fix that last one
before anyone else builds for Android.

Squashed from worktree-linux-native-video, which keeps the per-defect history.
2026-08-23 10:51:45 +02:00

118 lines
3.9 KiB
TypeScript

/**
* Waiting for the repository rather than racing it.
*
* The defect: the player page asks for the repository *on mount*, but the
* session is restored asynchronously at startup. Losing that race produced
* "Not connected to a server" as a fatal playback error for a stream that was
* perfectly fine.
*
* These test the waiting contract itself rather than the auth store's internals,
* because the contract is the part the player depends on: resolve as soon as it
* exists, still reject when it genuinely is not there, and never settle twice.
*
* TRACES: UR-002, UR-004 | DR-013 | UT-215
*/
import { describe, expect, it, vi } from "vitest";
type Listener = () => void;
/**
* The shape `waitForRepository` is built on: a store you can subscribe to, and
* a value that appears at some later point. Mirrors the real implementation
* without dragging in Tauri.
*/
function makeWaiter() {
let repository: object | null = null;
const listeners = new Set<Listener>();
const subscribe = (fn: Listener) => {
listeners.add(fn);
fn(); // stores fire synchronously on subscribe
return () => listeners.delete(fn);
};
const publish = (value: object | null) => {
repository = value;
listeners.forEach((fn) => fn());
};
async function waitForRepository(timeoutMs = 5000): Promise<object> {
if (repository) return repository;
return new Promise<object>((resolve, reject) => {
let settled = false;
const finish = (fn: () => void) => {
if (settled) return;
settled = true;
clearTimeout(timer);
unsubscribe();
fn();
};
const unsubscribe = subscribe(() => {
if (repository) finish(() => resolve(repository as object));
});
const timer = setTimeout(
() => finish(() => reject(new Error("Not connected to a server"))),
timeoutMs,
);
});
}
return { waitForRepository, publish, listenerCount: () => listeners.size };
}
describe("waitForRepository", () => {
it("resolves immediately when the session is already restored", async () => {
const w = makeWaiter();
const repo = {};
w.publish(repo);
await expect(w.waitForRepository(50)).resolves.toBe(repo);
});
it("resolves when the session arrives later — the race the player lost", async () => {
const w = makeWaiter();
const repo = {};
const pending = w.waitForRepository(1000);
// Nothing yet; the page has already mounted and asked. Published on a
// microtask rather than a timer: the point is *ordering* (asked before it
// arrived), and a wall-clock delay would make this a race under load.
await Promise.resolve();
w.publish(repo);
await expect(pending).resolves.toBe(repo);
});
it("still rejects when there genuinely is no session", async () => {
vi.useFakeTimers();
const w = makeWaiter();
const pending = w.waitForRepository(500);
const assertion = expect(pending).rejects.toThrow("Not connected to a server");
await vi.advanceTimersByTimeAsync(600);
await assertion;
vi.useRealTimers();
});
it("unsubscribes once settled, so a later change cannot resolve it twice", async () => {
const w = makeWaiter();
const repo = {};
const pending = w.waitForRepository(1000);
expect(w.listenerCount()).toBe(1);
w.publish(repo);
await pending;
expect(w.listenerCount()).toBe(0);
// A further change must not throw or re-settle.
expect(() => w.publish(null)).not.toThrow();
});
it("does not leave a pending timer that fires after success", async () => {
vi.useFakeTimers();
const w = makeWaiter();
const repo = {};
const pending = w.waitForRepository(200);
w.publish(repo);
await expect(pending).resolves.toBe(repo);
// If the timeout were still armed it would reject an already-settled
// promise, which surfaces as an unhandled rejection rather than a failure.
await vi.advanceTimersByTimeAsync(500);
vi.useRealTimers();
});
});