Files
jellytau/scripts
dtourolle 5e8efa252e fix(player): restart the native renderer when returning from background audio
With native video on, coming back from background audio left a black screen: a
play overlay pinned at 0:00, a seek bar at zero, and a play button that did
nothing. Nothing crashed — the process stayed up and the frontend kept logging —
the transition was simply dropped.

The two render paths resume by different means, and exitBackgroundAudioHandoff
only ever performed one of them. The webview <video> reloads off its stream URL:
an $effect watches it, reinitialises HLS or sets element.src, and canplay drives
the seek and play. ExoPlayer owns no element and nothing watches the URL on its
behalf — native playback is only ever started by an explicit player_play_item
plus adapter load, which the component issues once, from onMount. So reassigning
the URL restarted precisely nothing, and since player_exit_background_audio had
already stopped the handoff's audio player, the backend came back holding no item
at all. That is why the play button was inert: there was nothing loaded to play.

The return now re-issues that pair on the native path, in the same order as the
initial load, carrying the position the audio reached. Subtitle configurations are
reused from the ones resolved at mount — ExoPlayer sideloads them as
MediaItem.SubtitleConfigurations and cannot accept one after prepare().

Which path to take is decided by planHandoffReturn, a pure helper in
backgroundAudioHandoff.ts, so the branch is unit-testable without mounting the
player. It also folds in shouldResumeOnForeground, so a pause taken on the
lockscreen during the handoff still wins over the snapshot captured on the way
out.

Verified on device (HONOR ROD2-W09, Android 16): handoff to audio-only at 69:54,
return restored native video playing at 70:18. Previously the same sequence left
the player idle and black.

The requirements count pin in extract-traces.test.ts moves with the new DR-196.
2026-08-16 22:10:14 +02:00
..
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-06-20 15:32:32 +02:00
2026-01-26 22:21:54 +01:00

Development Scripts

Collection of utility scripts for building, testing, and deploying JellyTau.

Testing Scripts

test-all.sh

Run all tests (frontend + Rust backend).

./scripts/test-all.sh

test-frontend.sh

Run frontend tests only.

./scripts/test-frontend.sh          # Run all tests
./scripts/test-frontend.sh --watch  # Watch mode
./scripts/test-frontend.sh --ui     # Open UI

test-rust.sh

Run Rust tests only.

./scripts/test-rust.sh              # Run all tests
./scripts/test-rust.sh -- --nocapture  # Show println! output

Android Scripts

build-android.sh

Build the Android APK.

./scripts/build-android.sh          # Debug build
./scripts/build-android.sh release  # Release build

deploy-android.sh

Install APK on connected Android device.

./scripts/deploy-android.sh         # Deploy debug APK
./scripts/deploy-android.sh release # Deploy release APK

build-and-deploy.sh

Build and deploy in one command.

./scripts/build-and-deploy.sh       # Build + deploy debug
./scripts/build-and-deploy.sh release  # Build + deploy release

check-android.sh

Check Android development environment setup.

./scripts/check-android.sh

logcat.sh

View Android logcat filtered for the app.

./scripts/logcat.sh

Traceability & Documentation

extract-traces.ts

Extract requirement IDs (TRACES) from source code and generate a traceability matrix mapping requirements to implementation locations.

bun run traces                    # Generate markdown report
bun run traces:json              # Generate JSON report
bun run traces:markdown           # Save to docs/traceability.md
bun run traces:coverage           # Coverage gate — exits non-zero below 50%

The script scans all TypeScript, Svelte, and Rust files (plus scripts/) looking for TRACES: comments and generates a comprehensive mapping of:

  • Which code files implement which requirements
  • Line numbers and code context
  • Coverage summary by requirement type (UR, IR, DR, JA)

bun run traces:coverage is the supported way to check requirement coverage locally — it runs the same computation CI does. Coverage denominators are derived from docs/requirements.md at run time; they are never hardcoded. An ID that appears in a TRACES: comment but is not defined in requirements.md is reported as orphaned and does not count toward coverage (see DR-093).

Removed: check-req-coverage.sh, check-test-coverage.sh, and find-req-implementations.sh were deleted in July 2026. They read an undocumented @req: tag convention parallel to TRACES:, grepped src-tauri/ unscoped (hanging on ~40 GB of target/ artifacts), and in one case reported "all requirements implemented" from an empty result set. extract-traces.ts is the single source of truth for requirement coverage. See docs/specs/req-coverage-script-removal.md.

Example TRACES comment in code:

// TRACES: UR-005, UR-026 | DR-029
function handlePlayback() { ... }

See docs/traceability.md for the latest generated mapping.

CI/CD Validation

The traceability system is integrated with Gitea Actions CI/CD:

  • Automatically validates TRACES on every push and pull request
  • Enforces minimum 50% coverage threshold
  • Warns if new code lacks TRACES comments
  • Generates traceability reports automatically

For details, see:

Utility Scripts

clean.sh

Clean all build artifacts.

./scripts/clean.sh

NPM Script Aliases

You can also run these via npm/bun:

bun run test:all           # All tests
bun run test:rust          # Rust tests
bun run android:build      # Build Android APK
bun run android:deploy     # Deploy to device
bun run android:dev        # Build + deploy debug
bun run android:check      # Check environment
bun run clean              # Clean artifacts