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fix(connectivity): drive reachability from real repository traffic
The offline/online switch was janky because two independent systems decided
"online" and never communicated:

- ConnectivityMonitor owned is_server_reachable (drove the UI banner) but
  learned reachability only from a standalone /System/Info/Public ping loop
  and from auth/login calls.
- HybridRepository served all real data by racing cache-vs-server but never
  read or wrote reachability.

So the banner reflected a side-channel poller, not the system the user actually
experienced: a successful ping could read "online" while authenticated data
calls 401'd or timed out, and three different timeout regimes (5s ping / 30s
data / 100ms cache race) flapped against each other.

Unify into a single source of truth:

- Extract a cheap, cloneable ConnectivityReporter that owns all reachability
  transitions and event emission.
- OnlineRepository reports the outcome of every server request to the reporter,
  classified via RepoError: Ok/Authentication/NotFound/Server => reachable
  (the server answered), Network => offline candidate, Database/Offline =>
  ignored (not a server signal).
- Time-window debounce (OFFLINE_CONFIRM_WINDOW = 5s): flip offline only after
  sustained network failure; recover instantly on the first success.
- Demote the ping loop to an offline-only recovery probe (no online polling;
  real traffic is the signal when online).
- Frontend: navigator.onLine is now advisory (triggers a recheck instead of
  forcing offline); removed the dead markReachable/markUnreachable store methods.

Docs updated (README, 07-connectivity, 03-data-flow, 02-svelte-frontend) to
describe the new model and fix pre-existing drift (HTTP client is 30s timeout +
5s ping, not the documented 10s/base_url).

Tests: 12 connectivity tests (debounce, instant recovery, RepoError
classification through report_outcome). Full suite: 398 Rust + 384 frontend
passing, svelte-check clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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JellyTau

A cross-platform Jellyfin client built with Tauri, SvelteKit, and TypeScript.

Business logic lives in a Rust backend; a UI-rich Svelte frontend handles presentation and talks to it over Tauri's IPC. Targets Linux (libmpv) and Android (ExoPlayer).

Getting Started

This project uses bun as its package manager.

# Activate the Rust environment (fish shell)
source "$HOME/.cargo/env.fish"

# Install dependencies
bun install

# Run in development
bun run tauri dev

# Type-check the frontend
bun run check

# Build for Linux
bun run tauri build

# Build for Android
bun run tauri android build

For the full set of build, test, and Android helper scripts, see scripts/README.md.

Documentation

Topic Location
Architecture overview & subsystem docs docs/architecture/
Requirements, traceability & technical debt docs/requirements.md
Build & release process docs/build-release.md
Docker builds docs/build/docker.md
Traceability tooling & CI docs/traceability.md, docs/traceability-ci.md
Release checklist docs/release-checklist.md
UX flows docs/ux-flows.md

VS Code + Svelte + Tauri + rust-analyzer.

License

MIT

Description
A jellyfin client with Tauri
Readme 11 MiB
2026-07-06 18:24:46 +00:00
Languages
Rust 49.2%
TypeScript 24.4%
Svelte 21.3%
Kotlin 3.9%
Shell 0.9%
Other 0.2%