Files
jellytau/src/lib/stores/player.ts
T
dtourolle 93d198ce21 domain: primaryImageTag -> imageId end-to-end (phase 4a/4b)
Rust: PlayerMediaItem and MergedMediaItem gain image_id (dual-carry),
populated from primary_image_tag at every construction/conversion site.
Regenerated bindings.

Frontend: all catalog + player + merged readers now use imageId. The
NowPlayingItem->MediaItem bridge (player.ts) properly maps the remote
session's Jellyfin fields (Type, runTimeTicks, primaryImageTag) onto the
neutral kind/durationMs/imageId. Types that are genuinely out of scope
(Person, NowPlayingItem, PlayItemRequest) keep primaryImageTag.

Rust 456, frontend 644, check clean.
2026-07-23 21:40:58 +02:00

322 lines
10 KiB
TypeScript

/**
* Player state store - Thin wrapper over Rust PlayerController
*
* This store is display-only for most fields, receiving updates from
* backend events via playerEvents.ts. User actions are sent as commands
* to the Rust backend, which drives state changes.
*
* TRACES: UR-005 | DR-001, DR-009
*/
import { writable, derived } from "svelte/store";
import type { MediaItem, MediaKind } from "$lib/api/types";
import type { NowPlayingItem } from "$lib/api/bindings";
import { isRemoteMode } from "./playbackMode";
import { selectedSession } from "./sessions";
import { currentQueueItem } from "./queue";
import { ticksToSeconds } from "$lib/utils/playbackUnits";
// Merged media item from backend (matches Rust MergedMediaItem)
export interface MergedMediaItem {
id: string;
title: string;
artist: string | null;
album: string | null;
albumId: string | null;
duration: number | null;
imageId: string | null;
mediaType: "audio" | "video";
}
// TRACES: UR-005 | DR-001
export type PlayerState =
| { kind: "idle" }
| { kind: "loading"; media: MediaItem }
| { kind: "playing"; media: MediaItem; position: number; duration: number }
| { kind: "paused"; media: MediaItem; position: number; duration: number }
| { kind: "seeking"; media: MediaItem; target: number }
| { kind: "error"; media: MediaItem | null; error: string };
export type RepeatMode = "off" | "all" | "one";
interface PlayerStore {
state: PlayerState;
volume: number;
muted: boolean;
}
function createPlayerStore() {
const initialState: PlayerStore = {
state: { kind: "idle" },
volume: 1.0,
muted: false,
};
const { subscribe, set, update } = writable<PlayerStore>(initialState);
function setIdle() {
update((s) => ({ ...s, state: { kind: "idle" } }));
}
function setLoading(media: MediaItem) {
update((s) => ({ ...s, state: { kind: "loading", media } }));
}
function setPlaying(media: MediaItem, position: number, duration: number) {
update((s) => ({
...s,
state: { kind: "playing", media, position, duration },
}));
}
function setPaused(media: MediaItem, position: number, duration: number) {
update((s) => ({
...s,
state: { kind: "paused", media, position, duration },
}));
}
function setSeeking(media: MediaItem, target: number) {
update((s) => ({ ...s, state: { kind: "seeking", media, target } }));
}
function setError(error: string, media: MediaItem | null = null) {
update((s) => ({ ...s, state: { kind: "error", media, error } }));
}
function updatePosition(position: number, duration?: number) {
update((s) => {
if (s.state.kind === "playing" || s.state.kind === "paused") {
return {
...s,
state: {
...s.state,
position,
// Update duration if provided and valid
duration: duration !== undefined && duration > 0 ? duration : s.state.duration
},
};
}
return s;
});
}
function setVolume(volume: number) {
update((s) => ({ ...s, volume: Math.max(0, Math.min(1, volume)) }));
}
function setMuted(muted: boolean) {
update((s) => ({ ...s, muted }));
}
function toggleMute() {
update((s) => ({ ...s, muted: !s.muted }));
}
return {
subscribe,
setIdle,
setLoading,
setPlaying,
setPaused,
setSeeking,
setError,
updatePosition,
setVolume,
setMuted,
toggleMute,
};
}
export const player = createPlayerStore();
// Derived stores
export const playerState = derived(player, ($p) => $p.state);
export const currentMedia = derived(player, ($p) => {
const state = $p.state;
if (state.kind === "idle") return null;
return state.media;
});
export const isPlaying = derived(player, ($p) => $p.state.kind === "playing");
export const isPaused = derived(player, ($p) => $p.state.kind === "paused");
export const isLoading = derived(player, ($p) => $p.state.kind === "loading");
export const playbackPosition = derived(player, ($p) => {
const state = $p.state;
if (state.kind === "playing" || state.kind === "paused") {
return state.position;
}
return 0;
});
export const playbackDuration = derived(player, ($p) => {
const state = $p.state;
if (state.kind === "playing" || state.kind === "paused") {
return state.duration;
}
return 0;
});
export const volume = derived(player, ($p) => $p.volume);
export const isMuted = derived(player, ($p) => $p.muted);
// Merged playback state (combines local and remote based on playback mode)
// These stores replace the mergedPlaybackState.ts helper functions
/**
* Merged media item - prefers remote session when in remote mode
*/
/**
* Normalize a remote session's NowPlayingItem into the MediaItem shape the UI
* renders, so display components can treat local and remote items uniformly.
* (NowPlayingItem has `album`/`artists` but no `albumName`/`artistItems`; the UI
* falls back to the `artists` string list when `artistItems` is absent.)
*/
function nowPlayingToMediaItem(npi: NowPlayingItem): MediaItem {
// NowPlayingItem is remote-session data still carrying Jellyfin field names
// (Type, runTimeTicks, primaryImageTag). Map it onto the neutral MediaItem the
// UI consumes. Only the coarse audio/video split matters here for display.
const kind: MediaKind =
npi.Type === "Movie" ? "movie" :
npi.Type === "Episode" ? "episode" :
npi.Type === "MusicAlbum" ? "album" :
"track";
return {
id: npi.id ?? "",
name: npi.name ?? "",
kind,
serverId: "",
albumName: npi.album,
albumId: npi.albumId,
artists: npi.artists,
imageId: npi.primaryImageTag ?? npi.albumPrimaryImageTag,
durationMs: npi.runTimeTicks != null ? Math.floor(npi.runTimeTicks / 10000) : null,
} as MediaItem;
}
export const mergedMedia = derived<
[typeof isRemoteMode, typeof selectedSession, typeof currentMedia],
MediaItem | null
>(
[isRemoteMode, selectedSession, currentMedia],
([$isRemote, $session, $local]) => {
if ($isRemote && $session?.nowPlayingItem) {
return nowPlayingToMediaItem($session.nowPlayingItem);
}
return $local ?? null;
}
);
/**
* Merged isPlaying state - prefers remote session when in remote mode
*/
export const mergedIsPlaying = derived(
[isRemoteMode, selectedSession, isPlaying],
([$isRemote, $session, $localIsPlaying]) => {
if ($isRemote && $session?.playState) {
return !$session.playState.isPaused;
}
return $localIsPlaying;
}
);
/**
* Merged position - prefers remote session when in remote mode
*/
export const mergedPosition = derived(
[isRemoteMode, selectedSession, playbackPosition],
([$isRemote, $session, $localPosition]) => {
if ($isRemote && $session?.playState) {
return ticksToSeconds($session.playState.positionTicks ?? 0);
}
return $localPosition;
}
);
/**
* Merged duration - prefers remote session when in remote mode
*/
export const mergedDuration = derived(
[isRemoteMode, selectedSession, playbackDuration],
([$isRemote, $session, $localDuration]) => {
if ($isRemote && $session?.nowPlayingItem?.runTimeTicks) {
return ticksToSeconds($session.nowPlayingItem.runTimeTicks);
}
return $localDuration;
}
);
/**
* Merged volume - prefers remote session when in remote mode
* Both local and remote use 0-1 normalized range
*/
export const mergedVolume = derived(
[isRemoteMode, selectedSession, volume],
([$isRemote, $session, $localVolume]) => {
if ($isRemote && $session?.playState) {
// Convert remote 0-100 to normalized 0-1
return ($session.playState.volumeLevel ?? 100) / 100;
}
return $localVolume;
}
);
/**
* Whether an item is video content and therefore must NOT appear in the audio
* mini player. Checks the Jellyfin item type (Movie/Episode/live TV) AND the
* backend queue item's `mediaType` discriminator.
*
* The `mediaType` check is essential: a video started via `player_play_item`
* (every Movie/Episode goes through VideoPlayer) is pushed onto the backend
* queue as a PlayerMediaItem with NO `type` field but `mediaType: "video"`.
* Without this, that queue item's absent `type` slips past the Movie/Episode
* check and the video surfaces in the audio mini player after leaving /player.
*/
function isVideoItem(item: MediaItem | null): boolean {
if (!item) return false;
const kind = item.kind;
if (kind === "movie" || kind === "episode" || kind === "liveChannel") {
return true;
}
// Backend PlayerMediaItem carries a lowercase mediaType discriminator that is
// present even when the Jellyfin `type` is absent (video-only play requests).
const mediaType = (item as { mediaType?: string }).mediaType;
return mediaType === "video";
}
/**
* Should show audio miniplayer - state machine gated
* Only true when:
* 1. In remote mode with an active session playing media, OR
* 2. There is an audio item loaded/queued and we are not in a genuine
* stopped state. The bar stays visible through transient idle/loading/
* seeking blips so it never flickers while advancing between tracks.
*/
export const shouldShowAudioMiniPlayer = derived(
[player, currentMedia, currentQueueItem, isRemoteMode, selectedSession],
([$player, $media, $queueItem, $isRemote, $session]) => {
// In remote mode, show if the remote session has a now-playing item
if ($isRemote && $session?.nowPlayingItem) {
return true;
}
// Determine media type from the player state, falling back to the queue
// item (the player store can momentarily lack media during transitions).
const item = $media ?? $queueItem;
if (isVideoItem(item)) {
return false;
}
const state = $player.state;
// A genuine stop clears the queue too, so when the player reports
// idle/error we only hide if there is also no queue item to fall back to.
// This keeps the bar visible through a transient idle/stopped blip emitted
// mid-transition (e.g. sleep-timer churn or a stop-then-load track change),
// while still hiding once playback has truly ended and the queue is empty.
if (state.kind === "idle" || state.kind === "error") {
return $queueItem != null;
}
// playing / paused / loading / seeking — audio is active, show the bar.
return true;
}
);