The desktop runner needed a hand-generated fixture and the Android one needed `-x :app:rustBuildUniversalDebug`, which nobody was going to remember. Both are now `bun run test:player` and `bun run test:player:android`. The fixture is generated on first use rather than committed: no media in the repo, and an exact duration, which the seek assertions depend on. The gradle exclusion carries its reason inline — raw gradle drives the Rust build through Tauri's android-studio-script, which expects a dev-server address file that only exists under `tauri android dev`, and the library already in jniLibs is what the test process loads.
Development Scripts
Collection of utility scripts for building, testing, and deploying JellyTau.
Testing Scripts
test-all.sh
Run all tests (frontend + Rust backend).
./scripts/test-all.sh
test-frontend.sh
Run frontend tests only.
./scripts/test-frontend.sh # Single pass (same as `bun run test`)
./scripts/test-frontend.sh --watch # Watch mode
./scripts/test-frontend.sh --ui # Open UI
bun run test is vitest run — one pass, exit code, done. It used to be bare
vitest, which parked in watch mode; CLAUDE.md's "Before Committing" list tells
people to run it, so it had to terminate. The interactive modes moved to their
own entry points:
| Command | Runs |
|---|---|
bun run test |
vitest run — single pass |
bun run test:watch |
vitest — watch mode |
bun run test:ui |
vitest --ui |
bun run test:coverage |
vitest run --coverage |
test-frontend.sh forwards any extra arguments to vitest and switches to the
long-running form automatically when it sees --watch, -w, or --ui.
test-rust.sh
Run Rust tests only.
./scripts/test-rust.sh # Run all tests
./scripts/test-rust.sh -- --nocapture # Show println! output
Android Scripts
build-android.sh
Build the Android APK.
./scripts/build-android.sh # Debug build
./scripts/build-android.sh release # Release build
deploy-android.sh
Install APK on connected Android device.
./scripts/deploy-android.sh # Deploy debug APK
./scripts/deploy-android.sh release # Deploy release APK
build-and-deploy.sh
Build and deploy in one command.
./scripts/build-and-deploy.sh # Build + deploy debug
./scripts/build-and-deploy.sh release # Build + deploy release
check-android.sh
Check Android development environment setup.
./scripts/check-android.sh
logcat.sh
View Android logcat filtered for the app.
./scripts/logcat.sh
Traceability & Documentation
extract-traces.ts
Extract requirement IDs (TRACES) from source code and generate a traceability matrix mapping requirements to implementation locations.
bun run traces # Generate markdown report
bun run traces:json # Generate JSON report
bun run traces:markdown # Save to docs/traceability.md
bun run traces:coverage # Coverage gate — exits non-zero below the ratchet
bun run traces:validate # Dangling-ID gate — every traced ID must be defined
The script scans all TypeScript, Svelte, and Rust files (plus scripts/)
looking for TRACES: comments and generates a comprehensive mapping of:
- Which code files implement which requirements
- Line numbers and code context
- Coverage summary by requirement type (UR, IR, DR, JA)
bun run traces:coverage is the supported way to check requirement coverage
locally — it runs the same computation CI does. Coverage denominators are
derived from docs/requirements.md at run time; they are never hardcoded. An ID
that appears in a TRACES: comment but is not defined in requirements.md is
reported as orphaned and does not count toward coverage (see DR-093).
bun run traces:validate is the dangling-ID gate. It fails if any traced ID
— including UT/IT, which coverage deliberately ignores — is not defined as a
table row in requirements.md, printing each offender with the files that
reference it. Without it the extractor accepted any well-formed ID silently, so
typos and renames that missed a call site went unreported for months.
Removed:
check-req-coverage.sh,check-test-coverage.sh, andfind-req-implementations.shwere deleted in July 2026. They read an undocumented@req:tag convention parallel toTRACES:, greppedsrc-tauri/unscoped (hanging on ~40 GB oftarget/artifacts), and in one case reported "all requirements implemented" from an empty result set.extract-traces.tsis the single source of truth for requirement coverage. See it reportedTotal Requirements: 1and then "All requirements have implementations!". Nothing referenced it. Usebun run traces:coverage.
Example TRACES comment in code:
// TRACES: UR-005, UR-026 | DR-029
function handlePlayback() { ... }
See docs/traceability.md for the latest generated mapping.
CI/CD Validation
The traceability system is integrated with Gitea Actions CI/CD:
- Automatically validates TRACES on every push and pull request
- Enforces a minimum coverage threshold (a ratchet: raise it, never lower it)
- Fails on dangling IDs — traced but undefined in
requirements.md - Warns if new code lacks TRACES comments
- Generates traceability reports automatically
For details, see:
- Traceability CI Guide - Full CI/CD documentation
- TRACES Quick Reference - Quick guide for adding TRACES
Linting & Formatting
There is no script wrapper for these — they are plain package.json entries:
bun run lint # eslint .
bun run lint:fix # eslint . --fix
bun run format # prettier --write .
bun run format:check # prettier --check .
Config lives in eslint.config.js (flat config: typescript-eslint +
eslint-plugin-svelte, tuned for Svelte 5 and TS strict), .prettierrc, and
.prettierignore. src/lib/api/bindings.ts is excluded from both — it is
generated by tauri-specta on every Rust build.
bun run lint is currently error-clean but not warning-clean: several rules
are deliberately set to warn because the existing tree has more hits than a
tooling change should touch (unused bindings, any at the IPC boundary, unkeyed
{#each}). Each one is annotated in eslint.config.js with why, and the
intended end state is error. Drive them down; do not delete them.
no-console is switched off for now — see the note in eslint.config.js.
Git Hooks
install-hooks.sh
Point git at the repo's tracked hooks directory (core.hooksPath).
bun run hooks:install # or: ./scripts/install-hooks.sh
hooks/pre-commit
Runs the fast half of CLAUDE.md's "Before Committing" list so it is enforced rather than remembered:
bun run check(svelte-check)bun run test(vitest, single pass)scripts/check-frontend-boundary.shcargo fmt --all -- --check, only when staged files touchsrc-tauri/
cargo clippy and cargo test are deliberately not in the hook — minutes per
commit is how you teach people to reach for --no-verify. They run in CI, and
locally via bun run test:all.
git commit --no-verify # skip the hook for one commit
git config --unset core.hooksPath # uninstall
The hook skips itself during a merge, rebase, or cherry-pick, and when nothing is staged.
Utility Scripts
clean.sh
Clean all build artifacts.
./scripts/clean.sh
NPM Script Aliases
You can also run these via npm/bun:
bun run test # Frontend tests (single pass)
bun run test:all # All tests
bun run test:rust # Rust tests
bun run lint # ESLint
bun run format:check # Prettier (check only)
bun run hooks:install # Install the git hooks
bun run android:build # Build Android APK
bun run android:deploy # Deploy to device
bun run android:dev # Build + deploy debug
bun run android:check # Check environment
bun run clean # Clean artifacts