Files
jellytau/scripts
dtourolle 2c3955914e fix(playback): advertise only webview-decodable audio for video (DR-148, 0.4.7)
The audio codec list sent to Jellyfin comes from MediaCodecList, which
describes ExoPlayer — but video does not play through ExoPlayer. Android
force-renders every video in the webview <video> element (the interim
override in VideoPlayer.svelte) and Linux always has, and Chromium/WebKit
decode a far narrower set than the platform does.

A motorola edge 30 ships /vendor/etc/media_codecs_dolby_audio.xml, so it
reported ac3,eac3; the server direct-played an E-AC-3 track with
static=true and the webview built a video decoder and no audio decoder at
all — full picture, no sound. The defect is triggered by capability rather
than the lack of it, which is why a Fairphone and an Honor tablet play the
same file on the same build: without the Dolby decoder they never claim the
codec, so the server transcodes to AAC. Confirmed by A/B on the failing
device — hevc+eac3 silent, hevc+aac audible, same session, same profile,
same direct-play path, audio codec the only variable.

video_audio_codecs narrows the platform list to the webview-decodable set
for the video direct-play profile only. Audio-only playback really is the
native player's, so that profile keeps the full list rather than
transcoding music that plays perfectly well. A list with nothing decodable
still claims aac, since a profile claiming nothing invites the server to
give up instead of transcoding. The video codec list is deliberately
untouched: HEVC direct-plays through the webview correctly, so the
constraint is specific to audio.

Test-first: the tests failed against the old behaviour before the filter
existed, including the case built from the phone's real codec list. The
requirement-count assertion in extract-traces.test.ts moves 280 -> 281 for
the added DR, which is the deliberate edit that test exists to force.

Not yet verified on device — the 0.4.7 APK was still building.
2026-08-11 19:13:46 +02:00
..
2026-07-02 20:01:43 +02:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-06-20 15:32:32 +02:00
2026-01-26 22:21:54 +01:00

Development Scripts

Collection of utility scripts for building, testing, and deploying JellyTau.

Testing Scripts

test-all.sh

Run all tests (frontend + Rust backend).

./scripts/test-all.sh

test-frontend.sh

Run frontend tests only.

./scripts/test-frontend.sh          # Run all tests
./scripts/test-frontend.sh --watch  # Watch mode
./scripts/test-frontend.sh --ui     # Open UI

test-rust.sh

Run Rust tests only.

./scripts/test-rust.sh              # Run all tests
./scripts/test-rust.sh -- --nocapture  # Show println! output

Android Scripts

build-android.sh

Build the Android APK.

./scripts/build-android.sh          # Debug build
./scripts/build-android.sh release  # Release build

deploy-android.sh

Install APK on connected Android device.

./scripts/deploy-android.sh         # Deploy debug APK
./scripts/deploy-android.sh release # Deploy release APK

build-and-deploy.sh

Build and deploy in one command.

./scripts/build-and-deploy.sh       # Build + deploy debug
./scripts/build-and-deploy.sh release  # Build + deploy release

check-android.sh

Check Android development environment setup.

./scripts/check-android.sh

logcat.sh

View Android logcat filtered for the app.

./scripts/logcat.sh

Traceability & Documentation

extract-traces.ts

Extract requirement IDs (TRACES) from source code and generate a traceability matrix mapping requirements to implementation locations.

bun run traces                    # Generate markdown report
bun run traces:json              # Generate JSON report
bun run traces:markdown           # Save to docs/traceability.md
bun run traces:coverage           # Coverage gate — exits non-zero below 50%

The script scans all TypeScript, Svelte, and Rust files (plus scripts/) looking for TRACES: comments and generates a comprehensive mapping of:

  • Which code files implement which requirements
  • Line numbers and code context
  • Coverage summary by requirement type (UR, IR, DR, JA)

bun run traces:coverage is the supported way to check requirement coverage locally — it runs the same computation CI does. Coverage denominators are derived from docs/requirements.md at run time; they are never hardcoded. An ID that appears in a TRACES: comment but is not defined in requirements.md is reported as orphaned and does not count toward coverage (see DR-093).

Removed: check-req-coverage.sh, check-test-coverage.sh, and find-req-implementations.sh were deleted in July 2026. They read an undocumented @req: tag convention parallel to TRACES:, grepped src-tauri/ unscoped (hanging on ~40 GB of target/ artifacts), and in one case reported "all requirements implemented" from an empty result set. extract-traces.ts is the single source of truth for requirement coverage. See docs/specs/req-coverage-script-removal.md.

Example TRACES comment in code:

// TRACES: UR-005, UR-026 | DR-029
function handlePlayback() { ... }

See docs/traceability.md for the latest generated mapping.

CI/CD Validation

The traceability system is integrated with Gitea Actions CI/CD:

  • Automatically validates TRACES on every push and pull request
  • Enforces minimum 50% coverage threshold
  • Warns if new code lacks TRACES comments
  • Generates traceability reports automatically

For details, see:

Utility Scripts

clean.sh

Clean all build artifacts.

./scripts/clean.sh

NPM Script Aliases

You can also run these via npm/bun:

bun run test:all           # All tests
bun run test:rust          # Rust tests
bun run android:build      # Build Android APK
bun run android:deploy     # Deploy to device
bun run android:dev        # Build + deploy debug
bun run android:check      # Check environment
bun run clean              # Clean artifacts