Offline video never started: the <video> element reported NETWORK_NO_SOURCE one millisecond after loadstart, which the UI mislabelled as "may need transcoding" even though nothing had been fetched. Two independent causes, both required for playback. The path was doubled. `downloads.file_path` is stored relative to the storage root while a download is queued, but the worker rewrites it to the absolute path it actually wrote once the transfer completes — so a completed row is already rooted. The player's offline branch rooted it a second time, producing /data/user/0/app//data/user/0/app/videos/x.mp4. Audio was unaffected because it resolves the same column through Rust's resolve_local_media_path, which does not re-root. The join is now absolute-aware (POSIX, Windows drive letters, UNC) so rows written before completion still resolve. The asset protocol was never enabled. convertFileSrc rewrites a path to http://asset.localhost/… unconditionally, but Tauri only answers that origin when the protocol-asset cargo feature is compiled in *and* app.security.assetProtocol.enable is set — neither was, so even a correct path resolved to nothing. This also silently defeated the cached-thumbnail path in imageCache, which fails soft to the server copy and so hid the breakage whenever the server was reachable. Scoped to $APPDATA/** — the storage root holding the database, downloads/ and the thumbnail cache — rather than an unrestricted grant. Diagnosed from logcat on device; UT-124 reproduces the doubled path.
Development Scripts
Collection of utility scripts for building, testing, and deploying JellyTau.
Testing Scripts
test-all.sh
Run all tests (frontend + Rust backend).
./scripts/test-all.sh
test-frontend.sh
Run frontend tests only.
./scripts/test-frontend.sh # Run all tests
./scripts/test-frontend.sh --watch # Watch mode
./scripts/test-frontend.sh --ui # Open UI
test-rust.sh
Run Rust tests only.
./scripts/test-rust.sh # Run all tests
./scripts/test-rust.sh -- --nocapture # Show println! output
Android Scripts
build-android.sh
Build the Android APK.
./scripts/build-android.sh # Debug build
./scripts/build-android.sh release # Release build
deploy-android.sh
Install APK on connected Android device.
./scripts/deploy-android.sh # Deploy debug APK
./scripts/deploy-android.sh release # Deploy release APK
build-and-deploy.sh
Build and deploy in one command.
./scripts/build-and-deploy.sh # Build + deploy debug
./scripts/build-and-deploy.sh release # Build + deploy release
check-android.sh
Check Android development environment setup.
./scripts/check-android.sh
logcat.sh
View Android logcat filtered for the app.
./scripts/logcat.sh
Traceability & Documentation
extract-traces.ts
Extract requirement IDs (TRACES) from source code and generate a traceability matrix mapping requirements to implementation locations.
bun run traces # Generate markdown report
bun run traces:json # Generate JSON report
bun run traces:markdown # Save to docs/traceability.md
bun run traces:coverage # Coverage gate — exits non-zero below 50%
The script scans all TypeScript, Svelte, and Rust files (plus scripts/)
looking for TRACES: comments and generates a comprehensive mapping of:
- Which code files implement which requirements
- Line numbers and code context
- Coverage summary by requirement type (UR, IR, DR, JA)
bun run traces:coverage is the supported way to check requirement coverage
locally — it runs the same computation CI does. Coverage denominators are
derived from docs/requirements.md at run time; they are never hardcoded. An ID
that appears in a TRACES: comment but is not defined in requirements.md is
reported as orphaned and does not count toward coverage (see DR-093).
Removed:
check-req-coverage.sh,check-test-coverage.sh, andfind-req-implementations.shwere deleted in July 2026. They read an undocumented@req:tag convention parallel toTRACES:, greppedsrc-tauri/unscoped (hanging on ~40 GB oftarget/artifacts), and in one case reported "all requirements implemented" from an empty result set.extract-traces.tsis the single source of truth for requirement coverage. See docs/specs/req-coverage-script-removal.md.
Example TRACES comment in code:
// TRACES: UR-005, UR-026 | DR-029
function handlePlayback() { ... }
See docs/traceability.md for the latest generated mapping.
CI/CD Validation
The traceability system is integrated with Gitea Actions CI/CD:
- Automatically validates TRACES on every push and pull request
- Enforces minimum 50% coverage threshold
- Warns if new code lacks TRACES comments
- Generates traceability reports automatically
For details, see:
- Traceability CI Guide - Full CI/CD documentation
- TRACES Quick Reference - Quick guide for adding TRACES
Utility Scripts
clean.sh
Clean all build artifacts.
./scripts/clean.sh
NPM Script Aliases
You can also run these via npm/bun:
bun run test:all # All tests
bun run test:rust # Rust tests
bun run android:build # Build Android APK
bun run android:deploy # Deploy to device
bun run android:dev # Build + deploy debug
bun run android:check # Check environment
bun run clean # Clean artifacts