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jellytau/src-tauri/src/repository/device_profile.rs
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docs(traceability): land the DR-149 requirement rows and settle a UT collision
The DR-149 row lost an index race with a parallel session's edit of the same
file, so the previous commit carried the count assertion (DR 144, total 282)
without the requirement it counts — a clean checkout of that commit failed
`bun run test` against its own requirements.md.

The parallel session also reached UT-143 and UT-147 for subtitle work, which
collided with the UT-143 used for the client-side transcode tests. Those move
to UT-148, in the table and in the device_profile TRACES comments, so no two
requirements share an ID.
2026-08-11 20:11:22 +02:00

275 lines
11 KiB
Rust

//! Device-profile policy: turning what a device *reports* about its audio
//! output into the constraints we send Jellyfin.
//!
//! The platform layer reports raw facts (what `MediaCodecList` enumerates, how
//! many channels the current audio route accepts); deciding what those facts
//! mean for a `DeviceProfile` is domain logic and lives here, on the Rust side
//! of the boundary, where it is testable without a device.
/// Channel count assumed when the platform cannot tell us — every audio route
/// can voice stereo, so it is the only safe floor.
const FALLBACK_AUDIO_CHANNELS: u32 = 2;
/// Upper bound we are willing to claim. Jellyfin profiles top out at 7.1, and a
/// nonsense reading from a driver should not become a nonsense profile.
const MAX_SUPPORTED_AUDIO_CHANNELS: u32 = 8;
/// Decide the `MaxAudioChannels` to advertise, given what the current audio
/// route reported.
///
/// Without this constraint Jellyfin is free to direct-play a 5.1 or 7.1 track to
/// a sink that only has two channels. What the user hears then is device
/// dependent and rarely correct — a failed `AudioSink` configuration (silence),
/// or centre-channel dialogue folded away to near-inaudibility. Naming the real
/// channel count makes the server downmix instead, which is always audible.
///
/// A missing or zero reading means "route not established yet", not "no audio":
/// fall back to stereo rather than claiming a capability we have not seen.
///
/// TRACES: UR-004 | DR-141 | UT-141
pub fn clamp_max_audio_channels(reported: Option<u32>) -> u32 {
match reported {
Some(channels) if channels >= 1 => channels.min(MAX_SUPPORTED_AUDIO_CHANNELS),
_ => FALLBACK_AUDIO_CHANNELS,
}
}
/// The channel cap for this device, reading the platform's report where one
/// exists.
///
/// TRACES: UR-004 | DR-141 | UT-141
pub fn max_audio_channels() -> u32 {
#[cfg(target_os = "android")]
let reported = crate::player::get_detected_codecs().and_then(|(_, _, channels)| channels);
// Desktop plays video through the WebKitGTK HTML5 <video> element, which we
// do not interrogate for a channel count; stereo is the safe assumption.
#[cfg(not(target_os = "android"))]
let reported: Option<u32> = None;
clamp_max_audio_channels(reported)
}
/// Audio codecs the webview's `<video>` element can decode.
///
/// Deliberately narrower than what the platform reports: see
/// [`video_audio_codecs`].
const WEBVIEW_AUDIO_CODECS: &[&str] = &["aac", "mp3", "opus", "vorbis", "flac"];
/// The codec claimed when a device reports nothing we can use. Every renderer
/// decodes AAC, and claiming *something* is what makes the server transcode to
/// it rather than give up.
const FALLBACK_AUDIO_CODEC: &str = "aac";
/// Narrow a detected audio-codec list to what the renderer that will actually
/// play the **video** can decode.
///
/// The platform list comes from `MediaCodecList`, which describes ExoPlayer —
/// but video does not play through ExoPlayer. Both Android and Linux render it
/// in a webview `<video>` element, and Chromium/WebKit decode a much smaller set
/// than the platform does. Advertising the raw list makes Jellyfin direct-play a
/// track the webview cannot decode, and the user gets picture with no sound.
///
/// The gap is widest on devices whose vendor licenses Dolby: a phone with
/// `c2.dolby.eac3.decoder` reports `eac3`, so it — and only it — gets a silent
/// direct play where a leaner device is transcoded to AAC and plays fine.
///
/// This applies to the *video* direct-play profile only. Audio-only playback
/// really is ExoPlayer's, so its profile keeps the full platform list.
///
/// TRACES: UR-004 | DR-148 | UT-142
pub fn video_audio_codecs(detected: &str) -> String {
let kept: Vec<&str> = detected
.split(',')
.filter_map(|codec| {
let codec = codec.trim();
// Match case-insensitively but emit our own spelling: the platform
// list is assembled from MIME strings and its casing is not ours to
// forward to the server.
WEBVIEW_AUDIO_CODECS
.iter()
.copied()
.find(|supported| supported.eq_ignore_ascii_case(codec))
})
.collect();
if kept.is_empty() {
FALLBACK_AUDIO_CODEC.to_string()
} else {
kept.join(",")
}
}
/// Whether the webview `<video>` element can decode this audio codec.
///
/// TRACES: UR-004 | DR-149 | UT-148
pub fn webview_can_decode_audio(codec: &str) -> bool {
WEBVIEW_AUDIO_CODECS
.iter()
.any(|supported| supported.eq_ignore_ascii_case(codec.trim()))
}
/// Decide whether we must transcode *regardless of what the server negotiated*,
/// given the source's audio streams as `(codec, is_default)` in source order.
///
/// Advertising a narrow profile ([`video_audio_codecs`]) is necessary but not
/// sufficient: Jellyfin 10.11.5 enforces a `DirectPlayProfile`'s container and
/// video codec but **ignores its audio codec** — an E-AC-3 track is offered for
/// direct play even when the profile lists only AAC, and neither a `VideoAudio`
/// `CodecProfile` nor `MaxAudioChannels` changes that. So the client cannot
/// delegate this decision; it knows what its own renderer can decode and must
/// apply that itself.
///
/// The track that matters is the one the server will actually serve: the
/// default, or the first when none is marked. An unknown codec is left alone —
/// forcing a transcode on a guess would burn server CPU for files that play.
///
/// TRACES: UR-004 | DR-149 | UT-148
pub fn audio_forces_transcode(streams: &[(Option<&str>, bool)]) -> bool {
let served = streams
.iter()
.find(|(_, is_default)| *is_default)
.or_else(|| streams.first());
match served {
Some((Some(codec), _)) => !webview_can_decode_audio(codec),
// No audio at all, or a codec the server did not name: leave it alone.
Some((None, _)) | None => false,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn an_undecodable_default_track_forces_a_transcode() {
// The reported bug: one E-AC-3 track, which the webview cannot decode.
assert!(audio_forces_transcode(&[(Some("eac3"), false)]));
assert!(audio_forces_transcode(&[(Some("ac3"), true)]));
}
#[test]
fn a_decodable_track_is_left_to_direct_play() {
// Never spend server CPU on a file that already plays.
assert!(!audio_forces_transcode(&[(Some("aac"), true)]));
assert!(!audio_forces_transcode(&[(Some("mp3"), false)]));
}
#[test]
fn the_default_track_decides_not_the_first() {
// The webview plays the default track, so that is the one that has to be
// decodable — a supported track further down does not save us.
assert!(audio_forces_transcode(&[
(Some("aac"), false),
(Some("eac3"), true)
]));
assert!(!audio_forces_transcode(&[
(Some("eac3"), false),
(Some("aac"), true)
]));
}
#[test]
fn with_no_default_marked_the_first_track_decides() {
// Jellyfin leaves IsDefault false on every stream for some files; the
// server then serves the first, so judge that one.
assert!(audio_forces_transcode(&[
(Some("eac3"), false),
(Some("aac"), false)
]));
}
#[test]
fn a_source_with_no_audio_is_not_transcoded() {
// Nothing to rescue, and a transcode would not create audio.
assert!(!audio_forces_transcode(&[]));
}
#[test]
fn an_unknown_codec_is_not_second_guessed() {
// The server did not tell us the codec; assuming the worst would
// transcode files that play perfectly.
assert!(!audio_forces_transcode(&[(None, true)]));
}
#[test]
fn a_dolby_device_does_not_advertise_dolby_for_video() {
// The bug: a Motorola reporting c2.dolby.eac3.decoder direct-played
// E-AC-3 into a webview that cannot decode it — silent video, on that
// device only.
let codecs = video_audio_codecs("aac,ac3,amrnb,amrwb,eac3,flac,mp3,opus,pcm,vorbis");
assert_eq!(codecs, "aac,flac,mp3,opus,vorbis");
}
#[test]
fn codecs_the_webview_cannot_decode_are_dropped() {
// AMR and raw PCM come from the AOSP set, so this is not a Dolby-only
// problem — it is just rarer content.
assert_eq!(video_audio_codecs("amrnb,amrwb,pcm,aac"), "aac");
assert_eq!(video_audio_codecs("dts,truehd,mp3"), "mp3");
}
#[test]
fn a_list_the_webview_fully_supports_is_untouched() {
assert_eq!(
video_audio_codecs("aac,mp3,opus,vorbis,flac"),
"aac,mp3,opus,vorbis,flac"
);
}
#[test]
fn nothing_decodable_still_claims_aac() {
// Claiming an empty list invites the server to give up rather than
// transcode. AAC is universally decodable, so ask for it.
assert_eq!(video_audio_codecs("eac3,dts"), "aac");
assert_eq!(video_audio_codecs(""), "aac");
}
#[test]
fn spacing_and_case_in_the_platform_list_are_tolerated() {
// The list is assembled from MediaCodecList strings; do not let
// whitespace decide whether the user gets sound.
assert_eq!(video_audio_codecs("aac, EAC3 , Mp3"), "aac,mp3");
}
#[test]
fn an_unknown_route_falls_back_to_stereo() {
// Codec detection has not run yet, or the platform has no answer. Never
// claim surround we have not seen — every sink can do stereo.
assert_eq!(clamp_max_audio_channels(None), 2);
}
#[test]
fn a_zero_reading_is_not_a_capability() {
// A route that has not been established reports 0; taking that literally
// would advertise a device with no audio at all.
assert_eq!(clamp_max_audio_channels(Some(0)), 2);
}
#[test]
fn a_stereo_sink_is_reported_as_stereo() {
// The phone speaker / Bluetooth headset case: the server must downmix
// 5.1 rather than direct-play it.
assert_eq!(clamp_max_audio_channels(Some(2)), 2);
}
#[test]
fn a_surround_route_keeps_its_channels() {
// HDMI to an AVR: 5.1 and 7.1 direct play stay available.
assert_eq!(clamp_max_audio_channels(Some(6)), 6);
assert_eq!(clamp_max_audio_channels(Some(8)), 8);
}
#[test]
fn an_absurd_reading_is_capped_rather_than_forwarded() {
// Some drivers report the AudioTrack maximum rather than the route's.
assert_eq!(clamp_max_audio_channels(Some(32)), 8);
}
#[test]
fn a_mono_route_is_taken_at_its_word() {
assert_eq!(clamp_max_audio_channels(Some(1)), 1);
}
}