Files
jellytau/scripts
dtourolle 9a19d30e6c
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 18m41s
🏗️ Build and Test JellyTau / Supply Chain (pull_request) Successful in 31s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 9s
🏗️ Build and Test JellyTau / Android Compile Check (pull_request) Successful in 4m5s
fix(build): make the release actually buildable, and check it before tagging
Preparing v0.10.0 meant building the release locally first. It did not
build. Two separate defects were sitting on master, both invisible to
every gate this project has, for the same reason: nothing in
build-and-test.yml runs `tauri build`. Only a tag does. So the first time
anyone would have discovered either was a failed release.

**Tauri plugin versions had drifted apart.** Tauri refuses to build when a
plugin's Rust crate and npm package are on different minor versions:

  tauri-plugin-log     (v2.8.0) : @tauri-apps/plugin-log     (v2.9.0)
  tauri-plugin-updater (v2.9.0) : @tauri-apps/plugin-updater (v2.10.1)

Introduced by the updater and diagnostics work in this same branch --
`cargo add` took what the pinned toolchain allowed while `bun add` took
latest, and the caret ranges let them separate. cargo check, clippy,
cargo test and svelte-check all passed.

Matching upward pulled wry 0.53.5 -> 0.54.2 along with wasm-bindgen,
web-sys and webkit2gtk: the webview layer, which on Linux is the video
playback path. That is not a change to make while cutting a release, so
the npm packages are pinned down to the crates instead -- exactly, not by
caret, since the caret is what allowed the drift. The upgrade is worth
doing deliberately, with a playback check, and ci-operations.md says so.

CI now runs `tauri info`, which performs the same comparison without
building. Verified by reintroducing the mismatch and watching it fail.

**The AppImage target had never been built.** It was added earlier in this
branch because the release notes had advertised an AppImage for months
while tauri.conf.json never produced one. It does not work out of the
box: linuxdeploy carries its own `strip`, too old to parse the .relr.dyn
section modern toolchains emit, and it fails on every bundled library --

  strip: libzstd.so.1: unknown type [0x13] section `.relr.dyn'
  failed to bundle project `failed to run linuxdeploy`

Ubuntu 23.10+ links with -z pack-relative-relocs by default, so the CI
builder image fails exactly as a modern Arch host does. NO_STRIP=true is
linuxdeploy's documented escape hatch. The resulting 153 MB AppImage was
verified to be well-formed and to actually start.

Without this the release would have failed at the Linux build step --
the artifact check added earlier refuses to publish when no AppImage is
produced, which is the behaviour we want, but it would have refused a
tagged build rather than a local one.

Also: the traceability extractor now reads the tooling shell scripts that
carry TRACES comments. DR-207, DR-213 and DR-220 all had them and were
counted as uncovered because only .ts/.svelte/.rs were scanned. Listed
individually rather than globbing scripts/*.sh -- most implement nothing,
and adding one should be a decision.

DR-221.
2026-08-21 20:22:12 +02:00
..
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00

Development Scripts

Collection of utility scripts for building, testing, and deploying JellyTau.

Testing Scripts

test-all.sh

Run all tests (frontend + Rust backend).

./scripts/test-all.sh

test-frontend.sh

Run frontend tests only.

./scripts/test-frontend.sh          # Single pass (same as `bun run test`)
./scripts/test-frontend.sh --watch  # Watch mode
./scripts/test-frontend.sh --ui     # Open UI

bun run test is vitest run — one pass, exit code, done. It used to be bare vitest, which parked in watch mode; CLAUDE.md's "Before Committing" list tells people to run it, so it had to terminate. The interactive modes moved to their own entry points:

Command Runs
bun run test vitest run — single pass
bun run test:watch vitest — watch mode
bun run test:ui vitest --ui
bun run test:coverage vitest run --coverage

test-frontend.sh forwards any extra arguments to vitest and switches to the long-running form automatically when it sees --watch, -w, or --ui.

test-rust.sh

Run Rust tests only.

./scripts/test-rust.sh              # Run all tests
./scripts/test-rust.sh -- --nocapture  # Show println! output

Android Scripts

build-android.sh

Build the Android APK.

./scripts/build-android.sh          # Debug build
./scripts/build-android.sh release  # Release build

deploy-android.sh

Install APK on connected Android device.

./scripts/deploy-android.sh         # Deploy debug APK
./scripts/deploy-android.sh release # Deploy release APK

build-and-deploy.sh

Build and deploy in one command.

./scripts/build-and-deploy.sh       # Build + deploy debug
./scripts/build-and-deploy.sh release  # Build + deploy release

check-android.sh

Check Android development environment setup.

./scripts/check-android.sh

logcat.sh

View Android logcat filtered for the app.

./scripts/logcat.sh

Traceability & Documentation

extract-traces.ts

Extract requirement IDs (TRACES) from source code and generate a traceability matrix mapping requirements to implementation locations.

bun run traces                    # Generate markdown report
bun run traces:json              # Generate JSON report
bun run traces:markdown           # Save to docs/traceability.md
bun run traces:coverage           # Coverage gate — exits non-zero below the ratchet
bun run traces:validate           # Dangling-ID gate — every traced ID must be defined

The script scans all TypeScript, Svelte, and Rust files (plus scripts/) looking for TRACES: comments and generates a comprehensive mapping of:

  • Which code files implement which requirements
  • Line numbers and code context
  • Coverage summary by requirement type (UR, IR, DR, JA)

bun run traces:coverage is the supported way to check requirement coverage locally — it runs the same computation CI does. Coverage denominators are derived from docs/requirements.md at run time; they are never hardcoded. An ID that appears in a TRACES: comment but is not defined in requirements.md is reported as orphaned and does not count toward coverage (see DR-093).

bun run traces:validate is the dangling-ID gate. It fails if any traced ID — including UT/IT, which coverage deliberately ignores — is not defined as a table row in requirements.md, printing each offender with the files that reference it. Without it the extractor accepted any well-formed ID silently, so typos and renames that missed a call site went unreported for months.

Removed: check-req-coverage.sh, check-test-coverage.sh, and find-req-implementations.sh were deleted in July 2026. They read an undocumented @req: tag convention parallel to TRACES:, grepped src-tauri/ unscoped (hanging on ~40 GB of target/ artifacts), and in one case reported "all requirements implemented" from an empty result set. extract-traces.ts is the single source of truth for requirement coverage. See it reported Total Requirements: 1 and then "All requirements have implementations!". Nothing referenced it. Use bun run traces:coverage.

Example TRACES comment in code:

// TRACES: UR-005, UR-026 | DR-029
function handlePlayback() { ... }

See docs/traceability.md for the latest generated mapping.

CI/CD Validation

The traceability system is integrated with Gitea Actions CI/CD:

  • Automatically validates TRACES on every push and pull request
  • Enforces a minimum coverage threshold (a ratchet: raise it, never lower it)
  • Fails on dangling IDs — traced but undefined in requirements.md
  • Warns if new code lacks TRACES comments
  • Generates traceability reports automatically

For details, see:

Linting & Formatting

There is no script wrapper for these — they are plain package.json entries:

bun run lint          # eslint .
bun run lint:fix      # eslint . --fix
bun run format        # prettier --write .
bun run format:check  # prettier --check .

Config lives in eslint.config.js (flat config: typescript-eslint + eslint-plugin-svelte, tuned for Svelte 5 and TS strict), .prettierrc, and .prettierignore. src/lib/api/bindings.ts is excluded from both — it is generated by tauri-specta on every Rust build.

bun run lint is currently error-clean but not warning-clean: several rules are deliberately set to warn because the existing tree has more hits than a tooling change should touch (unused bindings, any at the IPC boundary, unkeyed {#each}). Each one is annotated in eslint.config.js with why, and the intended end state is error. Drive them down; do not delete them.

no-console is switched off for now — see the note in eslint.config.js.

Git Hooks

install-hooks.sh

Point git at the repo's tracked hooks directory (core.hooksPath).

bun run hooks:install      # or: ./scripts/install-hooks.sh

hooks/pre-commit

Runs the fast half of CLAUDE.md's "Before Committing" list so it is enforced rather than remembered:

  • bun run check (svelte-check)
  • bun run test (vitest, single pass)
  • scripts/check-frontend-boundary.sh
  • cargo fmt --all -- --check, only when staged files touch src-tauri/

cargo clippy and cargo test are deliberately not in the hook — minutes per commit is how you teach people to reach for --no-verify. They run in CI, and locally via bun run test:all.

git commit --no-verify     # skip the hook for one commit
git config --unset core.hooksPath   # uninstall

The hook skips itself during a merge, rebase, or cherry-pick, and when nothing is staged.

Utility Scripts

clean.sh

Clean all build artifacts.

./scripts/clean.sh

NPM Script Aliases

You can also run these via npm/bun:

bun run test               # Frontend tests (single pass)
bun run test:all           # All tests
bun run test:rust          # Rust tests
bun run lint               # ESLint
bun run format:check       # Prettier (check only)
bun run hooks:install      # Install the git hooks
bun run android:build      # Build Android APK
bun run android:deploy     # Deploy to device
bun run android:dev        # Build + deploy debug
bun run android:check      # Check environment
bun run clean              # Clean artifacts