Files
jellytau/src/lib/services/pendingSync.logic.ts
T
dtourolle 9f5f57cba4 fix(ui,player): scroll restore, immersive fullscreen, watched toggle, handoff timeline, PiP
Batch of reported bugs and enhancements.

UI
- Pages no longer inherit the previous page's scroll position (DR-156, UR-072).
  The shell keeps its scrollers alive across navigation by design, so the
  element never remounts and its scrollTop survived the route change; SvelteKit
  restores window scroll, which this app never uses. ScrollMemory records the
  offset per route and per container: forward moves reset to the top, Back
  restores where the route was left.
- Season header stacks on narrow screens, and the title span gets min-w-0 so it
  actually truncates instead of overflowing under the action buttons.
- Favourites gets a labelled tile at the head of the library grid rather than
  only an unlabelled heart icon in the header.

Playback
- Full-screen video on Android hides the system bars (DR-157, UR-066).
  requestFullscreen() cannot touch the Activity window from inside a WebView, so
  the control did nothing visible while the bars stayed painted over the video.
  ImmersiveModeBridge hides them, restored on exit, Escape and teardown.
- Background-audio handoff stops leaking its relative timeline (DR-159).
  background_audio_base was a display-only correction applied in two places
  while progress reports to Jellyfin, the frontend and media3's own seeks all
  worked in the relative timeline treating it as absolute — each crossing losing
  exactly `base` seconds. The conversion now happens once, in the position tick,
  and inbound seeks resolve through seek_absolute, which re-opens the stream at
  the requested position because the handoff transcode cannot seek.
- Picture-in-picture works on the path that actually plays video (DR-160).
  canEnterPip demanded a native ExoPlayer surface, but that path is behind a
  flag defaulting to off, so PiP could never engage. It now accepts the WebView
  <video> too, keeping the WebView visible and routing play/pause to the element.
- Native video is now the default so PiP has a real surface (DR-161). The
  scrub-regression tests pinned the flag-off path implicitly; they now mock it
  off explicitly. The native scrub/seek path is not covered by the suite and
  needs device verification.

Watched state
- Watched toggle on the episode row, season header, series and movie hero, and
  the Episode Focus View (DR-158, UR-073). Both backend halves already existed
  with no caller. storage_set_watched covers a container's episodes so the
  toggle is honest offline, and QueuedOp::MarkUnplayed gives the sync queue the
  missing direction.

Release
- Fix the Android versionCode floor (set-version.sh). v0.5.2 shipped code 5002
  under an earlier minor*1000 scheme, but the current minor*100 formula yields
  1502 for that version and 1503 for 0.5.3 — so every 0.5.x release built from
  it was an un-installable downgrade for anyone already on v0.5.2. Widened to
  10000 + major*1000000 + minor*1000 + patch (0.5.3 -> 15003).
- Bump to 0.5.3.
2026-08-15 16:26:31 +02:00

81 lines
2.8 KiB
TypeScript

// Presentation logic for the pending-sync queue.
//
// The queue's *meaning* lives in Rust (which operations exist, how they push,
// when one is abandoned — DR-131). What lives here is purely how a row reads on
// screen: its label, its subtitle, and whether it is currently erroring. Kept
// out of the component so it can be unit-tested, the same pattern as
// episodeStrip.ts.
//
// TRACES: UR-025 | DR-132 | UT-123
import type { SyncQueueItem } from "$lib/api/bindings";
/** How each queued operation reads in the list. */
const OPERATION_LABELS: Record<string, string> = {
report_playback_start: "Playback started",
report_playback_stopped: "Watch position",
update_progress: "Watch position",
mark_played: "Marked as watched",
mark_unplayed: "Marked as unwatched",
mark_favorite: "Added to favourites",
unmark_favorite: "Removed from favourites",
playlist_create: "Playlist created",
playlist_delete: "Playlist deleted",
playlist_rename: "Playlist renamed",
playlist_add_items: "Added to playlist",
playlist_remove_items: "Removed from playlist",
playlist_reorder_item: "Playlist reordered",
};
/**
* A human label for a queued operation. An operation this build has no label
* for still reads as something — an unknown row is the case most worth showing,
* since it is the one that will end up abandoned.
*/
export function describeOperation(operation: string): string {
return OPERATION_LABELS[operation] ?? operation.replace(/_/g, " ");
}
/** What the row is about: the item's title if the catalog knows it, else its id. */
export function describeSubject(item: SyncQueueItem): string {
return item.itemName ?? item.itemId ?? "Unknown item";
}
/**
* A row is "stuck" once it has failed at least once — that is what justifies
* showing its error, and what a Retry button acts on.
*/
export function isStuck(item: SyncQueueItem): boolean {
return item.status === "failed" || item.retryCount > 0;
}
export interface PendingSyncSummary {
total: number;
stuck: number;
/** True when every queued row has already failed — retrying needs the server. */
allStuck: boolean;
}
export function summarize(items: SyncQueueItem[]): PendingSyncSummary {
const stuck = items.filter(isStuck).length;
return {
total: items.length,
stuck,
allStuck: items.length > 0 && stuck === items.length,
};
}
/**
* Oldest first — the order they will be replayed in, so the list reads as the
* queue it is. Rows without a timestamp sort last rather than being dropped.
*/
export function sortForDisplay(items: SyncQueueItem[]): SyncQueueItem[] {
return [...items].sort((a, b) => {
if (!a.createdAt && !b.createdAt) return a.id - b.id;
if (!a.createdAt) return 1;
if (!b.createdAt) return -1;
const diff = Date.parse(a.createdAt) - Date.parse(b.createdAt);
return diff !== 0 ? diff : a.id - b.id;
});
}